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Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2010.05.30 12:56:00 -
[1]
Edited by: Dierdra Vaal on 30/05/2010 12:58:59 Edited by: Dierdra Vaal on 30/05/2010 12:56:42 This is a proposal to ask CCP to evaluate their attitude towards Eve development and truly commit to developing excellent features instead of half-finished ones.
This years slogan of CCP was Excellence. They made posters and videos about it, and proudly displayed it at Fanfest. But for a company claiming to be dedicated to excellence, their eve-development does not reflect this. In fact, excellence is sacrificed time and time again to the big god of the release schedule and new features.
There are several examples of this lack of commitment to excellence: * CCP introduced Factional Warfare, but introduced it full of bugs and with game design that was shaky at best. And ever since introducing it have given it almost no extra (and much needed) development time and after care. * Dominion and Treaties. Dominion introduced a scalable, iterative system that would allow them to extend it and improve it. No improving has happened in the past 6 months. Even worse, the treaties we were promised seem to have vanished, and reliable sources indicate the Treaties development team was re-assigned to work on Planetary Interaction. * The Tyrannis introduction. POS's shooting blues and a complete screw up of the PI materials market. Both problems were predicted weeks before the release by players and I would honestly be surprised if nobody in CCPs QA department considered it. Yet nothing was done in time resulting in the massive screw up that happened post release.
So what IS excellence? Excellence is to go beyond what is merely 'good' or 'adequate'. In game design, it means adding features and extra's that arent stricktly required to make something playable, but make it more fun. This is illustrated by the following graphic:
www.mindsoup.org/stuff/excellence.png
As is common in software development, there is a subset of features that is sufficient to make something release-ready. Some features are more important than others, and the core features are usually identified at the start of development as 'Must Haves'.If it turns out that the development team may not have enough time, less important features ('Could Haves' and 'Should Haves' mostly) get cut. This way you can still meet your deadline with a functional product. However, as we established above, the minimum is never the same as excellence, because excellence is more than the bare minimum by definition.
Unfortunately, it seems CCP are content to STOP development on a feature when that feature is released. Even though parts of it got inevitably cut due to time constraints. This means they have not yet reached excellence.
This proposal requests that CCP establish at the start of develpment at which point that feature is 'excellent'. This (by definition) includes more features than the core 'Must Haves' to make it release-ready. Although they can still release it when it reaches 'release-ready', they should continue development until that point of 'excellence' is reached. This does mean features will require more development time (and therefore money), but if you want to be truly excellent, that is the price you pay.
Maybe some ritalin too In addition to CCP being willing to settle for stuff that is just adequate, they are also easily distracted by new shiny things. We can see this when the Treaties were shelved in favour of Planetary Interaction, and when Factional Warfare received no attention after it was released. The planners of CCP's development seem to run from one shiny new feature to the next like a kid on ADHD.
CCP will need to re-evaluate how much time is spent on old content and making that excellent, and how much time is spent on new features. Because due to Eve's competitive, single shard nature, small problems in various features may cascade and amplify eachother into big problems across the game. (cont.) Director of Education :: EVE University
CSM1 delegate and CSM3 chairman
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Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2010.05.30 13:04:00 -
[2]
(cont.) It is important that old features are excellent before it is too late and we're covered in a huge pile of broken, half finished content.
Is CCP's frantic release schedule to blame? Are 6 months really enough time to develop new features AND improve old features AND fix bugs? While it is awesome to get two free expansions a year, isn't CCP risking quality in order to maintain quantity? Perhaps a release schedule of 9 months per expansion (so 2 expansions every year and half) will give them more time to develop existing features into Excellence, as well as developing new features into a good release-ready state.
tl;dr What we would like CCP to consider: * Continue developing features until they reach a predetermined 'excellence' level * Re-evaluate the amount of time allocated to fixing/developing old content and reduce the nonchalant attitude towards re-assigning teams to shiny new content. * Reconsider the total release schedule time: is it really sufficient to produce 'excellent' quality game design? Director of Education :: EVE University
CSM1 delegate and CSM3 chairman
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Ogogov
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Posted - 2010.05.30 13:28:00 -
[3]
Edited by: Ogogov on 30/05/2010 13:28:30 Yes please.
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Ninetails o'Cat
League of Super Evil
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Posted - 2010.05.30 13:45:00 -
[4]
Supported, but I really will be surprised if CCP pay any attention to it.
They claim to be 50/50 split on developing new content and expanding old content, but it's getting increasingly hard to see where and what they are updating.
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Asuri Kinnes
Agony Unleashed Agony Empire
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Posted - 2010.05.30 14:12:00 -
[5]
Supported.
I would even go so far as to say: "Push all existing, unreleased content back (unless its a part of previously released content) until existing, previously released content is up to the "excellent" or "finished" level..."
Of course I'm an extremist... but I'm an Eve Extremist!
Please re-size your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist NO! |
Mr LaForge
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Posted - 2010.05.30 14:18:00 -
[6]
Edited by: Mr LaForge on 30/05/2010 14:19:43 Supported. Its hard release dates and rigid schedules that have caused companies like EA to scrap quality assurance testing in favor of "We'll patch it after release" and they never do.
To be honest I didn't want PI, I wanted an Industry update(you know what I mean).
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Vespoi Filar
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Posted - 2010.05.30 14:45:00 -
[7]
+1
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Kelduum Revaan
Eve University Ivy League
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Posted - 2010.05.30 15:22:00 -
[8]
Very much supported.
_____
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.30 15:23:00 -
[9]
Agreed
TeaDaze.net |
Korr'Tanas
Eve University Ivy League
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Posted - 2010.05.30 15:25:00 -
[10]
+1
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.05.30 15:27:00 -
[11]
We may need to press them a bit more on this topic..
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Vuk Lau
4S Corporation Morsus Mihi
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Posted - 2010.05.30 15:31:00 -
[12]
As this is one of the main points Elvenlord and myself campaigned for i wholeheartedly support it.
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Tallon Maas
Panamax Incorporated
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Posted - 2010.05.30 15:34:00 -
[13]
+1
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Dariah Stardweller
Gung-Ho
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Posted - 2010.05.30 15:35:00 -
[14]
Diz thread needz MOAR support.
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JitaPriceChecker2
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Posted - 2010.05.30 15:53:00 -
[15]
I will miss awesome expansions like TYRANIS that allows me to make a quick easy isks but supporting for a greater good.
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M Blanc
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Posted - 2010.05.30 16:20:00 -
[16]
.
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Tellnan Matkiel
The Industrial Consortium
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Posted - 2010.05.30 17:19:00 -
[17]
Certainly supported. ____________ My views are my own |
dtyk
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Posted - 2010.05.30 17:33:00 -
[18]
Yes, please! Stop ****ting on quality in order to increase quantity.
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Madner Kami
Durendal Ascending Gentlemen's Interstellar Nightclub
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Posted - 2010.05.30 17:56:00 -
[19]
Edited by: Madner Kami on 30/05/2010 18:02:53 Of course, pushing back new content till everything is 100% is utopic at best and rediculously insane at worst, but dedicating time to actually fix things from the past is imperative. An expansion can be absolutely fantastic, even without all too much new content, as long as it brings the outdated and faulty parts of the game to a ship-shape state. Keep your promises, CCP. This game is godly by default, but even gods vanish, when the worshippers turn away.
Oh and just to note it: I like the Tyrannis Expansion a whole lot. Things on my POSes now actually move as they're suppsoed to be -the tower graphic and jumpsgate graphics beeing ****ed up randomly, even when both screens show the same scene, still happens though-, EVE starts, loads, logs in and closes as fast as never before and it seems to run a lot more smoothly ingame. Also the idea of PI (and henceforth Dust) is jsut great. Keep that momentum, CCP.
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Gabriel Darkefyre
Shadows Of The Federation
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Posted - 2010.05.30 18:31:00 -
[20]
---------------
Image from Crumplecorn's DesuSigs |
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Strogen Mkok
Aliastra
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Posted - 2010.05.30 19:16:00 -
[21]
Quality > Quantity.
/supported
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van Uber
Swedish Aerospace Inc
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Posted - 2010.05.30 19:31:00 -
[22]
Originally by: Dierdra Vaal
tl;dr What we would like CCP to consider: * Continue developing features until they reach a predetermined 'excellence' level * Re-evaluate the amount of time allocated to fixing/developing old content and reduce the nonchalant attitude towards re-assigning teams to shiny new content. * Reconsider the total release schedule time: is it really sufficient to produce 'excellent' quality game design?
This lack of 'excellence' is right now the most urgent issue within EVE. .
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Aineko Macx
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Posted - 2010.05.30 19:53:00 -
[23]
Defo.
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chatgris
Quantum Cats Syndicate
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Posted - 2010.05.30 20:56:00 -
[24]
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.30 21:10:00 -
[25]
Edited by: Malcanis on 30/05/2010 21:16:39
Originally by: Dierdra Vaal
tl;dr What we would like CCP to consider: * Continue developing features until they reach a predetermined 'excellence' level * Re-evaluate the amount of time allocated to fixing/developing old content and reduce the nonchalant attitude towards re-assigning teams to shiny new content. * Reconsider the total release schedule time: is it really sufficient to produce 'excellent' quality game design?
100% supported.
If CCP want to have 2 "HEY LOOK" headlines a year, which is a perfectly reasonable thing for an MMO company to want, then they should have 1 big NEW STUFF expansion and one smaller "Review" expansion where they fix, update and complete
EDIT: Ankh was right in the other, similar thread here: CCP are drawing on their credit with the playerbase with these continual half-finished, botched feature releases. Soon or perhaps already, people will stop giving them the benefit of the doubt and they will have no credibility left. They will cry wolf once too often.
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Tasty Morsel
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Posted - 2010.05.30 21:13:00 -
[26]
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Jondo Marikesh
InWarp
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Posted - 2010.05.30 21:31:00 -
[27]
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Waci
Southern Cross Trilogy Flying Dangerous
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Posted - 2010.05.30 21:43:00 -
[28]
Agreed. We need this much more than any new features. Anyway, buffing AFs, EAFs and rockets would practically count as new content since it would make a bunch of relatively unused things viable.
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Douchie McNitpick
Money Liberation Services Corp
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Posted - 2010.05.30 21:50:00 -
[29]
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arbiter reborn
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Posted - 2010.05.30 21:50:00 -
[30]
i have a feeling this should be brought up in a csm meeting too tbh.
definatly supported, oh and you diddnt even mentioin the terrible ui and general cleaning up of it, ie setting multiple jobs, still not possible after nearly 7 years?
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