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Spaceman Jack
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Posted - 2010.06.04 13:54:00 -
[1]
I have to admit - I did not see the intrigue of PI at first. Seemed like a version of Farmville in EVE.
But after seeing what you can produce with it, as a T2 producer and POS owner - I was floored.
PI gives allainces the ability to produce an amazing variety of items, including T2 items, with MUCH LESS dependence on traveling to Empire. No need to go to empire for POS parts and fule, Sov parts and fule, T2 base components sold by NPC market.
As an alliance, makes 0.0 that much more self sustaining. As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
How all we need to so is open up more stations to trade. What is to hate?
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.06.04 13:55:00 -
[2]
It was supposed to be more than it is. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Pesky LaRue
Minmatar Brotherhood Of Fallen Angels
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Posted - 2010.06.04 14:03:00 -
[3]
Originally by: Crumplecorn It was supposed to be more than it is.
Largely this, but there is also the "we will whine about anything" factor we need to take into account, as well as the "this expansion doesn't personally tickle me" Quorum, and, of course, the "CCP ate my baby" crowd.
If CCP continue to develop PI, it has potential but if it's left in a half-completed state - like FW is - then the disappointment will continue. .
[Brotherhood Of Fallen Angels] |

northwesten
Amarr Trinity Corporate Services
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Posted - 2010.06.04 14:04:00 -
[4]
I don't see much hate? Though I think CCP should take their time to put this new feature in right. I really not bothered about look like farmvill as there be Dust soon enough.
I am kinda looking forward to it and see how it goes.
Trinity Corporate Services |

Juren Coda
Gallente Funda
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Posted - 2010.06.04 14:05:00 -
[5]
Originally by: Crumplecorn It was supposed to be more than it is.
What not is yet, is maybe yet to come. This is one of the most radical changes to the eve market mechanism since the start of Eve.
I am happy to see they start with this initial footprint. Adding more products to make using planetary resources in the future, is all about testing and then implementing, based on CCP idea's and customer feedback.
Great job sofar CCP. Keep up the great work. One day, except for skillbooks, everything is player created :-)
Signed, Juren Coda
CEO Funda Corporation Gallente Federation, Luminaire General |

Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.06.04 14:07:00 -
[6]
Originally by: Crumplecorn It was supposed to be more than it is.
indeed.
but then again, that's how stuff is nowadays with CCP. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Cat o'Ninetails
Caldari Rancer Defence League Elysium Alliance
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Posted - 2010.06.04 14:16:00 -
[7]
For me, a lot of the "hate" (which is too strong a word for this in my opinion) is directed towards CCPs poor handling of the expansion on several levels. It was released sterile as people involved in the road testing on SiSi could have an advantage over those new to the experience. I don't fully understand this logic, but I guess CCP are kicking themselves as they love their expansion deadlines.
What is pretty hillarious for me is the way they handled the fallout from reprocessing of POS modules. From what I understand, it made people who got in on the action early richer, and the people that abided by CCPs warning are now at a significant disadvantage compared to the early adopters.
Basically, a featureless, delayed expansion, and terrible handling of a problem they should have known about beforehand. Oh, and they've somehow made lag worse. And removed widescreen. Must be one of their most embarassing expansions to date. News of their terrible handling of the blunder even made BBC News.
My Facebook! |

BoBoZoBo
Foundation
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Posted - 2010.06.04 14:19:00 -
[8]
Originally by: Grimpak
Originally by: Crumplecorn It was supposed to be more than it is.
indeed.
but then again, that's how stuff is nowadays with CCP.
As it should be - From any kind of development standpoint, it should be pre-nerfed.
If that is the way it is with them now - then all that tells me is that they learned form thier mistakes of releasing uber promises only to be cut in half later.
PI is in its infancy, has not even taken it first steps untill Tuesday and already you can see the potential.
I can see its genius - however others who have a harder time seeing into the future may not agree. =========================
Minister of Propaganda - Operator 9 |

el caido
School of Applied Knowledge
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Posted - 2010.06.04 14:25:00 -
[9]
I like shoe-horned expansions that bump legitimate player requests farther back in the development schedule (and I use that word loosely), in lieu of setting the stage for a ****ty console game I will never play.
Also, CCP ate my baby. 
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Salria Usenheart
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Posted - 2010.06.04 14:34:00 -
[10]
Because everyone thinks i need feature rich things now. Instead of considering the fact that it was needed as a base starting point for dust 514 interaction.
It brings more of the market in to player hands, and it paves the way for the removal of all npc seeded items apart from Skill Books with PI, truely making it a fully player driven industry and economy.
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Mire Stoude
The Undesirables
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Posted - 2010.06.04 14:35:00 -
[11]
Well, before the tier 2 BC's were introduced many of the forum community rallied hard against them and only focused on their drawbacks. So yes, some people will just complain about anything.
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.06.04 14:39:00 -
[12]
Originally by: Cat o'Ninetails For me, a lot of the "hate" (which is too strong a word for this in my opinion) is directed towards CCPs poor handling of the expansion on several levels. It was released sterile as people involved in the road testing on SiSi could have an advantage over those new to the experience. I don't fully understand this logic, but I guess CCP are kicking themselves as they love their expansion deadlines.
What is pretty hillarious for me is the way they handled the fallout from reprocessing of POS modules. From what I understand, it made people who got in on the action early richer, and the people that abided by CCPs warning are now at a significant disadvantage compared to the early adopters.
Basically, a featureless, delayed expansion, and terrible handling of a problem they should have known about beforehand. Oh, and they've somehow made lag worse. And removed widescreen. Must be one of their most embarassing expansions to date. News of their terrible handling of the blunder even made BBC News.
Lately, you've been making me very sad with your lack of Hi, cat here, lol, and x.
Did cat get sold? If so, I'm going to hold an impromptu funeral service at the eve gate. --Vel
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Pesky LaRue
Minmatar Brotherhood Of Fallen Angels
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Posted - 2010.06.04 14:42:00 -
[13]
Originally by: De'Veldrin Lately, you've been making me very sad with your lack of Hi, cat here, lol, and x.
Did cat get sold? If so, I'm going to hold an impromptu funeral service at the eve gate.
I think he realised all the forum tomfoolery wasn't as cute and endearing to the average poster (as reflected in the CSM results) and has decided to start posting like an adult to try and adjust the forum perception of him before next year's elections. But I might be wrong. .
[Brotherhood Of Fallen Angels] |

Sarina Berghil
Minmatar New Zion Judge Advocate
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Posted - 2010.06.04 14:44:00 -
[14]
Originally by: Cat o'Ninetails For me, a lot of the "hate" (which is too strong a word for this in my opinion) is directed towards CCPs poor handling of the expansion on several levels. It was released sterile as people involved in the road testing on SiSi could have an advantage over those new to the experience. I don't fully understand this logic, but I guess CCP are kicking themselves as they love their expansion deadlines.
What is pretty hillarious for me is the way they handled the fallout from reprocessing of POS modules. From what I understand, it made people who got in on the action early richer, and the people that abided by CCPs warning are now at a significant disadvantage compared to the early adopters.
Basically, a featureless, delayed expansion, and terrible handling of a problem they should have known about beforehand. Oh, and they've somehow made lag worse. And removed widescreen. Must be one of their most embarassing expansions to date. News of their terrible handling of the blunder even made BBC News.
Damage control is always tricky, they're damned if they do, they're damned if they don't. Mistakes shouldn't happen but they often do.
In terms of the content of expansions, it seems to always depend on the type of players. Dominion had absolutely nothing of use to me personally, while Apocrypha pretty much defined how I play Eve. For others Im sure its the other way around.
I'm cautiously optimistic about Tyrannis, excited to see how the market evolves when it starts for real.
Eve expansions are not the same thing as expansions for other MMOs. Linear MMOs get more content attached on top of them and everyone goes there. Eve isnt linear and then it looks like relative small additions all over the perimeter, new options instead of mandatory rides.
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Louis deGuerre
Gallente Amicus Morte Shock an Awe
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Posted - 2010.06.04 14:48:00 -
[15]
When you've finally got your base setup now and some ****head start putting up his extractors on top of yours there's nothing you can do. Let the PI-grieving commence ! 
TL;DR: PI needs more nukes.  Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie
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An Anarchyyt
Gallente GoonWaffe Goonswarm Federation
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Posted - 2010.06.04 14:50:00 -
[16]
Originally by: Grimpak
Originally by: Crumplecorn It was supposed to be more than it is.
indeed.
but then again, that's how stuff is nowadays with CCP.
Quite a few things we have in game now were additions on the original ideas that were not able to be put in place when the game or patch first launched.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Gunnanmon
Gallente The Scope
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Posted - 2010.06.04 14:53:00 -
[17]
Originally by: De'Veldrin
Originally by: Cat o'Ninetails For me, a lot of the "hate" (which is too strong a word for this in my opinion) is directed towards CCPs poor handling of the expansion on several levels. It was released sterile as people involved in the road testing on SiSi could have an advantage over those new to the experience. I don't fully understand this logic, but I guess CCP are kicking themselves as they love their expansion deadlines.
What is pretty hillarious for me is the way they handled the fallout from reprocessing of POS modules. From what I understand, it made people who got in on the action early richer, and the people that abided by CCPs warning are now at a significant disadvantage compared to the early adopters.
Basically, a featureless, delayed expansion, and terrible handling of a problem they should have known about beforehand. Oh, and they've somehow made lag worse. And removed widescreen. Must be one of their most embarassing expansions to date. News of their terrible handling of the blunder even made BBC News.
Lately, you've been making me very sad with your lack of Hi, cat here, lol, and x.
Did cat get sold? If so, I'm going to hold an impromptu funeral service at the eve gate.
I was wondering that, too. Signature locked for discussing moderation. Navigator
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.06.04 14:53:00 -
[18]
Originally by: Pesky LaRue
Originally by: Crumplecorn It was supposed to be more than it is.
Largely this, but there is also the "we will whine about anything" factor we need to take into account, as well as the "this expansion doesn't personally tickle me" Quorum, and, of course, the "CCP ate my baby" crowd.
If CCP continue to develop PI, it has potential but if it's left in a half-completed state - like FW is - then the disappointment will continue.
everything within this mini-pyramidquote is accurate
I mean, the trailers and other stuff for PI talked about ruthless tyranny and oppression, and all you're really doing is POS-style moon mining with a lot more clicking and a lot less profits. If PI grows and includes, say, cities, population, actual planetary development, fancy new hightech buildables (datacores and skillbooks seem to be good choices, maybe even some blueprints), and plenty of methods to destroy/capture all of the above, it'd be pretty awesome _____________________ Horrors! Demons in the deep! |

Kyusoath Orillian
Haters Gonna Hate
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Posted - 2010.06.04 15:15:00 -
[19]
Edited by: Kyusoath Orillian on 04/06/2010 15:20:39
Originally by: Spaceman Jack I have to admit - I did not see the intrigue of PI at first. Seemed like a version of Farmville in EVE.
But after seeing what you can produce with it, as a T2 producer and POS owner - I was floored.
PI gives allainces the ability to produce an amazing variety of items, including T2 items, with MUCH LESS dependence on traveling to Empire. No need to go to empire for POS parts and fule, Sov parts and fule, T2 base components sold by NPC market.
As an alliance, makes 0.0 that much more self sustaining. As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
How all we need to so is open up more stations to trade. What is to hate?
when i read reality distorting posts like this i think its ccp posting trying to desperately save face.
you are 'floored' by space theme connect the dots, well you are very easily impressed.
you don't have to fly to empire to get certain items! great but why do you have to 'play' this dots and lines 'game' that looks in everyway inferior to the majority of flashgames from ten years ago (its just so much worse than any flash game from more recent times). basically a mini'game' thats not a game at all just some basic maths followed by a lot of clicking.
its like the ui was designed by a dog with a crayon in its rectum. which is likely, as actual human ccp employees make videos about 'excellence' without any understanding of the word and write a monthly devblog about how they are going to do something right...one day. or childish 'music' videos aimed at the 12-14 year old market, or console fps designed for the 5-manchild market(people who have consoles) .
maybe they spent so much time making non-representative trailers for gameplay that does not exist that they had to rush out this mildly-animated circular icons grind ?
i'm sure you are impressed. but i don't hate you man, you're just doing your job.
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Rouge Drone
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Posted - 2010.06.04 15:18:00 -
[20]
It only benefits alliances which is the minority of the playerbase. For everyone else it's just a useless feature that took development time away from the stuff that actually needs time spent fixing like low sec and faction warfare.
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Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.06.04 15:27:00 -
[21]
Originally by: Crumplecorn It was supposed to be more than it is.
It tickled me, i would have enjoyed the management aspect of running a planet. Then it was total disappointment, set up your system of extractors, reactors, and storage facilities. Then every so many hours go and click "scan" for a new set of deposits and click on it, then leave it for hours again.
There's not even regions and such to fight over with the use of dust like in their original concept, it's all just fell to **** like a lot of other things in the game.
Not only that, but the way eve works you can't take something out and replace it without erasing everybody progress. So we're stuck with it. I'm not saying people won't use it, it's somewhere to get cheap goods to help cut corners on running other things to help gain an advantage over rivals (so people may HAVE to do it to keep up), but it won't be fun. ------
0800-LAG-A-NODE
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.06.04 15:33:00 -
[22]
you know all that stuff in the fanfest vid we were teased about like districts and trade agreements and population management etc? and then seeing how it actually turned out?
THAT is why 
- Malyutka (The Virus) - |

Jill Xelitras
Caldari Provisions
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Posted - 2010.06.04 15:48:00 -
[23]
Originally by: Spaceman Jack As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
I suppose you're also mining all the minerals you need for building ships, because that reduces your costs .
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Cat o'Ninetails
Caldari Rancer Defence League Elysium Alliance
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Posted - 2010.06.04 15:57:00 -
[24]
Originally by: Jill Xelitras
Originally by: Spaceman Jack As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
I suppose you're also mining all the minerals you need for building ships, because that reduces your costs .
And why wouldn't it reduce costs, even marginally?
Let's say I want to make a fence, and I salvage pieces of wood from around the area. I construct my fence, and though I have spent time gathering resources, I have not paid anybody else for the privilege of providing them to me. Maybe this was a poor example, as a fence is somewhat difficult to resell. Even so, in my example the lumber manufacturer would surely add a little markup.
My Facebook! |

Kyusoath Orillian
Haters Gonna Hate
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Posted - 2010.06.04 15:59:00 -
[25]
Originally by: Cat o'Ninetails
Originally by: Jill Xelitras
Originally by: Spaceman Jack As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
I suppose you're also mining all the minerals you need for building ships, because that reduces your costs .
And why wouldn't it reduce costs, even marginally?
Let's say I want to make a fence, and I salvage pieces of wood from around the area. I construct my fence, and though I have spent time gathering resources, I have not paid anybody else for the privilege of providing them to me. Maybe this was a poor example, as a fence is somewhat difficult to resell. Even so, in my example the lumber manufacturer would surely add a little markup.
stick to defending rancer, you can't do this industry stuff x
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Bad Princess
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Posted - 2010.06.04 16:01:00 -
[26]
Originally by: Jill Xelitras
Originally by: Spaceman Jack As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
I suppose you're also mining all the minerals you need for building ships, because that reduces your costs .
Of course it does. Any moron can see that. He's not paying a middleman markup, so his costs are reduced.

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Cat o'Ninetails
Caldari Rancer Defence League Elysium Alliance
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Posted - 2010.06.04 16:04:00 -
[27]
Originally by: Kyusoath Orillian
stick to defending rancer, you can't do this industry stuff x
Fences? I'd be inclined to agree.
My Facebook! |

Stupid McStupidson
Gallente Hoek Lyne and Sinker
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Posted - 2010.06.04 16:13:00 -
[28]
Originally by: Rawr Cristina you know all that stuff in the fanfest vid we were teased about like districts and trade agreements and population management etc? and then seeing how it actually turned out?
THAT is why 
Plus past history tells us that after Tyrannis, the PI content will never be touched again.
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Jill Xelitras
Caldari Provisions
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Posted - 2010.06.04 16:13:00 -
[29]
Originally by: Cat o'Ninetails My Facebook!
hi cat, jill here.lol. you have your own facebook? wowzies,i'm impressed. i hope it looks at least as goods as the fence you builz and that you didn't make your facebook just because some bad person tried to 'hrmm' in your passage.
i'm sure you saved loads of moneys by coding your own facebook. unfortunately what goes in real life is not how the eve economy worxes. ccp made it so that in eve you have to worry about opportunity cost and cargo holdz space stuff. and you cant mine in a hulk if you havent traind exhumation skill. you see no that in real life you didnt have to train a skill to built your fence or facebook, you just do it. if only eve was like that.
x. (for xelitras, heh.lol.)
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Kyusoath Orillian
Haters Gonna Hate
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Posted - 2010.06.04 16:14:00 -
[30]
Originally by: Bad Princess
Originally by: Jill Xelitras
Originally by: Spaceman Jack As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
I suppose you're also mining all the minerals you need for building ships, because that reduces your costs .
Of course it does. Any moron can see that. He's not paying a middleman markup, so his costs are reduced.

i will take the time to tell you why you are wrong.
if want some EMP M i could mine the minerals and then build it, and my isk cost is just the fees for manufacturing job, so it costs virtually nothing right ? you lose.
it costs whatever you could sell the minerals for. often it makes more financial sense to sell the minerals and buy the EMP M instead of using your own minerals. a lot of people in eve have made a fortune by knowing the cost per unit of an item and the mineral worth(the cost at current prices of the minerals in the item). if you produce your cheap EMP M and sell it cheaply cos those minerals you got didn't cost any isk, someone can buy that and reprocess it and sell the minerals for more than the 'cost' of that cheap emp m.
its just as true if you don't sell the item you make (eg EMP M) , it has a worth exactly the same. so the minerals it took to make it, however you get thm are worth the same.(what they sell for).
of course theres room for scamming and market manipulation(thanks to those guys in hek that buy my scourge HM at 22000 each cos its ammo right? its cheap you don't need to look at the price.) but dirty tricks do not change the fundamental worth of the materials used to build it.
funny thing is i like people that think that there minerals are somehow cheaper because they mined them, because i buy their **** in the millions and sell it in the billions.
x
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Syn Callibri
Minmatar Blacklight Incorporated
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Posted - 2010.06.04 16:19:00 -
[31]
The hate comes from...
Promises of great things were made...none were delivered and the broke things from Dominion are still pretty much broken. THAT is called "development resource managment". 
/sarcasm off.
(comments expressed here may not reflect those of Blacklight Inc.) |

Kyusoath Orillian
Haters Gonna Hate
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Posted - 2010.06.04 16:29:00 -
[32]
Edited by: Kyusoath Orillian on 04/06/2010 16:30:20 what i did like about this expansion is apart from a few ccp ball lickers, everyone is united in hate against ccp. posts that might be called 'trolling' are no longer trolling but just rage at the ineptitude of ccp.
fianlly a lot of players are getting what i, and a lot of other players have seen for a while, CCP don't seem to know what they are doing or care about the people who allow them to live in the relative luxury they enjoy. and the worst thing is the LIES. go look at the fanfest presentation. hear what they have to say about it, hear the promises. then go to sisi and see what they delivered.
fanboys will talk of 'this is just the first step!' well the next step better be ****ing huge then. where is the 'next step' for faction warfare ? remember that ccp , another expansion major feature that you can't seem to remember ?
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Hemp Invader
GK inc. Panda Team
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Posted - 2010.06.04 16:36:00 -
[33]
Edited by: Hemp Invader on 04/06/2010 16:35:50 Want some "cheese" to go with your "whine"?
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Syn Callibri
Minmatar Blacklight Incorporated
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Posted - 2010.06.04 16:42:00 -
[34]
"A picture is worth a thousand words".
(comments expressed here may not reflect those of Blacklight Inc.) |

Jypsie
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Posted - 2010.06.04 17:07:00 -
[35]
Originally by: Kyusoath Orillian
i will take the time to tell you why you are wrong.
if want some EMP M i could mine the minerals and then build it, and my isk cost is just the fees for manufacturing job, so it costs virtually nothing right ? you lose.
it costs whatever you could sell the minerals for. often it makes more financial sense to sell the minerals and buy the EMP M instead of using your own minerals. a lot of people in eve have made a fortune by knowing the cost per unit of an item and the mineral worth(the cost at current prices of the minerals in the item). if you produce your cheap EMP M and sell it cheaply cos those minerals you got didn't cost any isk, someone can buy that and reprocess it and sell the minerals for more than the 'cost' of that cheap emp m.
its just as true if you don't sell the item you make (eg EMP M) , it has a worth exactly the same. so the minerals it took to make it, however you get thm are worth the same.(what they sell for).
of course theres room for scamming and market manipulation(thanks to those guys in hek that buy my scourge HM at 22000 each cos its ammo right? its cheap you don't need to look at the price.) but dirty tricks do not change the fundamental worth of the materials used to build it.
funny thing is i like people that think that there minerals are somehow cheaper because they mined them, because i buy their **** in the millions and sell it in the billions.
x
Apparently you won't take the time to read and comprehend a one line post.
He said "pay the middleman mark-up."
He didn't say crap about free minerals or costs virtually nothing.
Jackass.
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Ehranavaar
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Posted - 2010.06.04 17:30:00 -
[36]
Originally by: Crumplecorn It was supposed to be more than it is.
tis merely the beginning not the finished oak tree.
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JitaBum
Gallente Center for Advanced Studies
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Posted - 2010.06.04 17:37:00 -
[37]
Originally by: Ehranavaar
Originally by: Crumplecorn It was supposed to be more than it is.
tis merely the beginning not the finished oak tree.
How many times have we been told THAT before
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Ekrid
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Posted - 2010.06.04 17:45:00 -
[38]
Edited by: Ekrid on 04/06/2010 17:46:37
Originally by: Pesky LaRue
Originally by: Crumplecorn It was supposed to be more than it is.
Largely this, but there is also the "we will whine about anything" factor we need to take into account, as well as the "this expansion doesn't personally tickle me" Quorum, and, of course, the "CCP ate my baby" crowd.
If CCP continue to develop PI, it has potential but if it's left in a half-completed state - like FW is - then the disappointment will continue.
this. why put in new crap you're going to abandoned if you haven t fixed the old crap you've abandoned. its a preemptive strike against future CCP incompetence based on a strong history of it. Also, I didn't ask for PI, I don't care about it, yet by paying a sub Im putting money ino the pot for them to produce it. you know what I want them to produce? More and intelligent interface options, maybe a revamp. Rocket fixes. Assault Frigate fixes. the constant crashes fixed. Faction Warfare fixed and not left to rot. just a few things I would love having my percentage of money going towards, but no, they're doing PI to support DUST which is also a game I couldnt give a **** about. So they're taking money from Eve players to support DUST.
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Doctor Mabuse
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Posted - 2010.06.04 19:53:00 -
[39]
Originally by: Kyusoath Orillian Edited by: Kyusoath Orillian on 04/06/2010 16:30:20 what i did like about this expansion is apart from a few ccp ball lickers, everyone is united in hate against ccp. posts that might be called 'trolling' are no longer trolling but just rage at the ineptitude of ccp.
This. I have never seen the forums so united. Through the various changes I've seen over the years, NOS nerf, nano nerf, drone bandwidth introduction, Myrm and Eos nerf, 'Save our Carriers' campaign, the Mother Ship fiasco, each one has had endless posts arguing to and fro about the drawbacks/benefits of each change. PI on the other hand is almost universally condemned.
Only the fanatic Eve fanbois (and you have to be a real fanatic to find anything good about PI) are defending it, and even then they are basing their defence on there being 'more to come' regardless of CCPs poor record in this regard.
I hope CCP are listening ------------------------------------
Who's trip-trapping on my bridge? |

Steve Thomas
Minmatar
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Posted - 2010.06.04 20:20:00 -
[40]
points down to my sig
now let me be say this unequivicaly
Its a total, Gigantic, Putrid, Rancid Pile of crap compared to virtualy EVERY Resouce management game out there including all of the Evony clones, almost any game you can name on facebook, and Ogame.
Bascialy im sittig here the wondering how the hell they came up with this pile of dung in the ammount of time it took them from before anouncine it untill they put it on the live servers, and just what the hell they were doing all this time.
yes you can make poses with it. but in design and execution its kind of like being tazered over again just to get to that point.
*.* *.* *.* *.* *.* *.* *.* *.* a (Long) Guide to Pi
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Furb Killer
Gallente
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Posted - 2010.06.04 20:31:00 -
[41]
Originally by: Ehranavaar
Originally by: Crumplecorn It was supposed to be more than it is.
tis merely the beginning not the finished oak tree.
Welcome to the last 5 expansions where this was claimed, yet never done anything with the oak tree.
Like crumple said, CCP made us all happy pandas with all kind of fascinating stuff you could do with PI, like they did with many other stuff, and then they release something that consists of 4 different dots and lines between them.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.06.04 21:10:00 -
[42]
Originally by: Spaceman Jack I have to admit - I did not see the intrigue of PI at first. Seemed like a version of Farmville in EVE.
But after seeing what you can produce with it, as a T2 producer and POS owner - I was floored.
PI gives allainces the ability to produce an amazing variety of items, including T2 items, with MUCH LESS dependence on traveling to Empire. No need to go to empire for POS parts and fule, Sov parts and fule, T2 base components sold by NPC market.
As an alliance, makes 0.0 that much more self sustaining. As as a T2 inventor and producer, it just potentilly reduced my out of pocket expenses by at least 15%
How all we need to so is open up more stations to trade. What is to hate?
Every single point you've made is exactly why PI is horrible. Less dependence upon transport of materials back and forth between empire and 0.0 just means less opportunity for combat, which is bad for everybody.
The more self contained and perfectly efficient each entity becomes, the more stagnant the game is. WTZ ruined a large part of PVP opportunities, PI will only further this problem.
Self sustaining anything is bad. PI is bad. Carebears are bad.  -
Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust.
Bellum Eternus Inveniam viam aut faciam. |

Flamewave
Crimson Moon Society
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Posted - 2010.06.04 21:39:00 -
[43]
I think one issue is that CCP doesn't want to create Sim City In Space, and Sim City In Space is pretty much what players (maybe not all, but certainly myself and definitely a lot of others) actually want. Connect the dots is fine if it's a small part of a bigger feature, but as of right now, it's the only part of the feature.
There's no tyranny in Tyrannis. __________
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Doctor Mabuse
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Posted - 2010.06.04 23:20:00 -
[44]
Originally by: Flamewave There's no tyranny in Tyrannis.
I wasn't aware of any content, let alone tyranny. ------------------------------------
Who's trip-trapping on my bridge? |

Administrator Burns
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Posted - 2010.06.05 00:09:00 -
[45]
Originally by: Spaceman Jack What is to hate?
There isnt much in it hold the attention of anti-social players so they come to the forums and be anti-social here.
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Culmen
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.06.05 01:06:00 -
[46]
Originally by: Stupid McStupidson
Originally by: Rawr Cristina you know all that stuff in the fanfest vid we were teased about like districts and trade agreements and population management etc? and then seeing how it actually turned out?
THAT is why 
Plus past history tells us that after Tyrannis, the PI content will never be touched again.
This really.
Remember the promise for the expansion of factional warfare as a revitalization of Low Sec? Or most recently the promise of "Treaties" for 0.0 in Dominion.
They were making promises that didn't even remotely appear up till the teaser trailer. Remember "Rule with Benevolence or Ruthless Tyranny"?
We aren't ruling at all, we're mining with a different type of strip miner. and further more why do i even need a sig? |

Circumstantial Evidence
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Posted - 2010.06.05 01:12:00 -
[47]
Originally by: Bellum Eternus Every single point you've made is exactly why PI is horrible. Less dependence upon transport of materials back and forth between empire and 0.0 just means less opportunity for combat, which is bad for everybody.
PI may make 0.0 a bit more self sustaining, but, it will also give 0.0 dwellers new reasons to haul things to empire. Highsec won't be able to produce on the scale of 0.0, 0.0 dwellers ought to make better isk selling in highsec, and rule that market.
People generally and everywhere will be hauling piles of goo around, because you can't make P4's on just one planet type, and I suspect very few unknown space (wormhole) systems have a complete planet selection.
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Quin'gan
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Posted - 2010.06.05 11:14:00 -
[48]
But, if anyone can make it anywhere, who will buy the stuff?
I will buy the end products, as one of the few im sure - i play this game for flying spaceships, not for playing a watered down simcity.
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