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Kil2
Club Bear HYDRA RELOADED
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Posted - 2010.06.08 17:21:00 -
[1]
Hi guys!
Ive kind of been waiting for an opportunity to talk about stuff like comparisons to total biscuit and husky and all the other cool starcraft commentators, as well as the comparisons to sports commentary. One thing those guys have going that I dont and ive been trying every year to work on is presence on the mic, totalbiscuit is amazing in that respect and it makes him worth listening to even though he has no idea what hes talking about. tobi****enobi is another example of that.
But i want you guys to think about the differences between what they are trying to do and what we are trying to do. In starcraft or other popular e-sport games, you can see every single thing both players are doing. No confusion or ambiguity. Marines moving here. Starport building now. You can guess about what they will do in the future but theres no debate about the present. Eve is different in that respect. We dont know what FCs are saying, we dont know how ships are fit exactly, we dont know what targets are under ewar pressure. This isnt an excuse just keep it in mind when you compare the two.
And in sports theres only one focus in the action. Just follow the ball. In eve you have the equivilent of 8-20 balls on the field at a time (this is what stevie likes about the tournament?) We could be putting our attention in many different places simultaniously and this can lead to frustration if a viewer thinks it belongs somewhere different.
Just some stuff to think about. Glad most of you are having fun, look for us to get more and more awesome next weekend!
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Kil2
Club Bear HYDRA RELOADED
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Posted - 2010.06.08 23:35:00 -
[2]
Edited by: Kil2 on 08/06/2010 23:38:02 I agree about helpful territory! Its better for all.
In respect to your suggestions: I think any change that could give us knowledge that the teams themselves dont have is basically no-go territory. Even though this is a bummer from a viewers perspective, its extremely important from a players perspective. If we are given fitting information and we talk about it and then the team we talked about doesn't lose any ships, its possible our information would compromise their ability to perform in future matches( or even in the current match because of the stream, which would be the worst possible outcome).
E-war displays are right on the line. That information is all available to all player participants IF the gang is communicating well and the FCs are good. For us as viewers it would be amazing to see little jam/damp/TD icons next to the ships they are being used against, but, what if a team is communicating badly and they accidentally have put ALL of their matar jammers on the same target, or they have somehow forgotten to damp a critical ship, now our commentary and the stream comes into play for the teams strategically.
Keeping the Action completely separate from the broadcast is crucial to having a tournament worth watching but ideas like this are constantly running through my mind as well because every extra piece of info we get contributes to a better experience for the viewers.
Keep ideas coming and thanks for thoughtful, non-hateful discussion 
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Kil2
Club Bear HYDRA RELOADED
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Posted - 2010.06.09 00:02:00 -
[3]
I think you're right about the delay. Especially with respect to ewar.
In terms of fittings I think even if in theory the change effects all equally, in practice some specific team would get hosed and be really frustrated. Also you are right they would know what had been mentioned and have the opportunity to adjust. But then you have that same question of do you want the broadcast having direct effect on strategy in the tournament?
The question of whether the tournament is an event for the players or the viewers is really interesting to me. You want both of course but depending on which has higher value the shape the event takes could change drastically.
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Kil2
Club Bear HYDRA RELOADED
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Posted - 2010.06.09 19:16:00 -
[4]
I cant believe totalbiscuit is in the thread! i watch you all the time man, great stuff.
Somehow what i said earlier wound up translating to commentators needing to be bad in EVE. That isnt at all what i was trying to say. We should be good, i just think the route to improvement has to be monitored and certain outcomes have to be avoided. That should never prevent us from improving.
A lot of the time the things you guys want improved from an interface level can be improved from a knowledge level. Most of the time if i say something like "I think thats TD's or damps or something coming from X ship", I should be able to figure it out because im an "expert" based on the rest of the ship's behavior. I felt a bit off in this regard last weekend and usually the reason to do this kind of analysis is why i feel like i belong on the commentary team.
TB had so much good stuff to say there. Thanks for contributing =D
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