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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.09 22:18:00 -
[1]
Originally by: Sergei Le'Poof
Originally by: Eelis Kiy The whole thing is in low-sec, so surely it's going to be pvp related whatever is naturally in the plex? 
^^What she said. NPCs could use a lifting though. Sleeper AI plus webbing/scrambling/neuting etc.
Uh what? NPC's are the problem, they discourage pvp. Making them better helps how?
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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.10 05:00:00 -
[2]
Edited by: chatgris on 10/06/2010 05:01:31
Originally by: Dr BattleSmith
Originally by: Sergei Le'Poof
NPCs are perceived by some to be the problem and they think it discourages pvp.
And yet pvp happens daily in these plexes
^^this.
Some seem to believe that plex = PvE and completely miss the point.
I'd LIKE to pvp in plexes - but have you tried pvping when the NPC's jam you for three solid minutes? I have - it doesn't really work out that well.
Even if they don't jam you solid for minutes at a time (in minor plexes they don't jam you too often), they jam you often enough that if you're winning, your target usually has an exit opportunity.
Unless ofc, you bring a blob, or have some dedicated rat aggro guys.
As for the rest of plexing - I love it. The size restricted nature, the place to pvp where there are no station/gate games. And no gate guns for pirates!
But the rats are nowhere near balanced, and it's a major impediment to solo/small gang pvp.
NOTE: My experiences are in gallente fw.
Anyways - this has been discussed to death pretty much ever since FW started. The best we got was at fanfest a dev noted that they realized the rats were unbalanced.
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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.10 06:03:00 -
[3]
Fair enough - I fall under the "plexes exist to fight in category".
Having said that, even if you take your view of what plexing is, the rats are still quite unbalanced. Ofc, coming from a "fight in" viewpoint, I'd just like to remove rats, or nerf rats (as opposed to buffing the weak rats).
I will cherish the rarity of an internet debate that ended in at least the understanding of viewpoints :)
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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.10 06:37:00 -
[4]
Edited by: chatgris on 10/06/2010 06:37:09
Originally by: Sergei Le'Poof Wouldn't you like to have Gallente npcs webbing/neuting/RRing etc? It would also be fair though that Gallente npcs were made to unleash drones, and lots of them og different varieties(webbing jamming etc).
No. Plexes are a mechanism I would like to pvp in (solo, small gang). Having rats like that on my side would chase away both enemies and pirates, both of which I always am hoping will enter the plex for some pvp.
Originally by: Sergei Le'Poof Having npcs unleashing drones will open a whole new can of worms though...Wait...Was that a collective missioner scream I just heard?
No, I think that was the scream of the guys who manage server load though ;)
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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.10 08:16:00 -
[5]
Originally by: Hidden Snake
SO CCP PLEASE FIRE PEOPLE RESPONSIBLE FOR FW DEVELOPMENT!
I don't think there's anyone to fire ;)
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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.14 22:41:00 -
[6]
Originally by: Hirana Yoshida - Remove all eWar from NPC and perhaps tweak the AI so that they don't shoot on militias if an allied pod pilot is on the scene. - Expand the warp-in point to full gate size, 15km sphere so that assaulting a plex does not equate suicide. - Sort the plex spawn mechanic. - Give NPCs tools to deal with solo frigates, either through better AI, webs (bad for all though) or require proper shipclass for a given plex for timer to run.
I was about to ask what faction you plex against - because the caldari NPC's with their ECM and 100km missile spam are often far deadlier than the players.
But then I saw these suggestions, and I stopped my flame post :)
However - on the topic of frontlines vs notifications.
Frontlines are BAD. They minimize the number of systems you can plex in - and the more systems, the more pressure on the blob to split up. I think notifications would be great. The hectic nature "Zomg they are plexing in 20 different systems" would be a force that would favour splitting the blob into smaller parts to go after each plexer, rather than frontlines which would have fewer systems to plex in, and therefore it rewards the blob.
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