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Rpeg
Minmatar Rosa Castellum
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Posted - 2010.06.12 15:27:00 -
[31]
The incarna expansion needs to be considered a practically new game all on it's own. It's a different experience. It allows for different gameplay and it doesn't firmly integrate with the rest of the gameplay.
If they released a game like this where it's just avatars with pretty clothes selling items at stores, going on a few missions, holding meetings and there is no combat... I think that game was called Uru: Ages Beyond Myst. It didn't do so well. -- autechre - ep7 - track 1: rpeg estevancarlos.com |

Selinate
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Posted - 2010.06.12 15:34:00 -
[32]
Originally by: Rpeg The incarna expansion needs to be considered a practically new game all on it's own. It's a different experience. It allows for different gameplay and it doesn't firmly integrate with the rest of the gameplay.
If they released a game like this where it's just avatars with pretty clothes selling items at stores, going on a few missions, holding meetings and there is no combat... I think that game was called Uru: Ages Beyond Myst. It didn't do so well.
A game can have more dimensions than just one. Space-flight and walking around could be integrated into a great game. I don't know why it would have to be a new game all on it's own, that might start something like WoW where players always move on to the latest and greatest thing and leave everything before it behind and never bother with it again.
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Rpeg
Minmatar Rosa Castellum
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Posted - 2010.06.12 15:37:00 -
[33]
Originally by: Selinate
A game can have more dimensions than just one. Space-flight and walking around could be integrated into a great game. I don't know why it would have to be a new game all on it's own, that might start something like WoW where players always move on to the latest and greatest thing and leave everything before it behind and never bother with it again.
I guess what I meant is, IF they can not integrate these two gameplay styles, then they would need to be strong independently. -- autechre - ep7 - track 1: rpeg estevancarlos.com |

Ti'anla
Minmatar
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Posted - 2010.06.12 15:41:00 -
[34]
Edited by: Ti''anla on 12/06/2010 15:42:23 Well, rumour has it Incarna is a test-bed for the systems, engine and concepts that'll be at the heart of the World of Darkness MMO CCP's making, too, so...
It might well have some limited degree of ability to stand on its own if that's true.
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Selinate
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Posted - 2010.06.12 15:44:00 -
[35]
Well, at least in this thread when I mentioned avatars and combat with such, no one started whining about drawing "that kind of crowd" into eve.
That was always the most annoying thing when talking about this...
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Professor Tarantula
Hedion University
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Posted - 2010.06.12 16:03:00 -
[36]
In the development time for just this single expansion, competition has been able to graduate highschool, get game design degrees, form companies, and begin work on entire games that will still be released before Incarna.
My deepest sympathies. Prof. Tarantula, Esq. |

Ti'anla
Minmatar
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Posted - 2010.06.12 16:04:00 -
[37]
Edited by: Ti''anla on 12/06/2010 16:06:07 That would be such a compelling point if they hadn't done anything else in the meantime.
What a shame.
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Professor Tarantula
Hedion University
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Posted - 2010.06.12 16:13:00 -
[38]
Edited by: Professor Tarantula on 12/06/2010 16:15:52
Originally by: Ti'anla That would be such a compelling point if they hadn't done anything else in the meantime.
There hasn't been any giant updates to EVE in the meantime. Couple graphic tweaks, a 50MB expansion here and there.
And if Incarna is supposed to be the testing grounds for WoD, and that's not due for a year or two yet, expect WoD to be 5-8 years down the road.
It might sound like i'm being harsh, but these are just the facts.
My deepest sympathies. Prof. Tarantula, Esq. |

Ti'anla
Minmatar
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Posted - 2010.06.12 16:19:00 -
[39]
Edited by: Ti''anla on 12/06/2010 16:29:36 Nothing big? o.O The heck are you going on about?
Apocrypha, Trinity, Quantum Rise..
Trinity alone was the largest expansion to an online game ever made, by some scales o.O It completely replaced EVE's entire graphics engine and all of its graphics content - that's hardly a 'tweak'. And Apocrypha basically doubled the size of the game world while revamping half the systems and introducing a slew of new ships.
And that's only taking account of the expansions as individual releases. If you add together the content of every expansion since the WiS project was cancelled and restarted as Ambulation/Incarna, the size of the additions is just plain massive.
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Professor Tarantula
Hedion University
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Posted - 2010.06.12 16:44:00 -
[40]
Originally by: Ti'anla Trinity 2.0 alone was one of the largest MMO expansion ever made by some scales o.O
I'm not sure what scales those are, maybe the CCP hype machine at work, but it's not uncommon for MMOs to overhaul their graphics and make network improvements every few years. They don't call them expansions, though, just patches. As for content, most other MMOs release annual expansions containing gigs of new content, while a content expansion here is often just 50 or 100 MB, and remains in an unpolished state for the rest of its existance.
My deepest sympathies. Prof. Tarantula, Esq. |

Ti'anla
Minmatar
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Posted - 2010.06.12 16:47:00 -
[41]
Edited by: Ti''anla on 12/06/2010 16:49:46 Well by the sound of it your not only jaded but measuring EVE against games where expansions/patches/updates/heffalumps have a pretty different meaning. So whatever I say, yeah.. by your measure, EVE evidently hasn't changed much at all in the intervening time and whatever I say's not going to make a drop of difference. 'Guess we'd better just agree to differ o.O
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Gnukk
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Posted - 2010.06.12 16:48:00 -
[42]
Ambulation, regardless of what marketing terminology is currently being used, it a big lie, meant only to keep some subset of the Eve population waiting with baited breath, on the edge of their seats and (most importantly) paying to play, all in hopes that it will ever come to pass.
Unfortunately, it is cake, and there is no cake.
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Terrax Norik
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Posted - 2010.06.12 16:53:00 -
[43]
WIS is still not out due to at least a couple resons that the Devs have mentioned. -Its taking longer to do what they orginally intented. -They've decided to do even more with it out ot the box.
With the complaints about PI lacking intially, I think the last point was a good decision.
WIS will be out when they are ready to release it. No point in complaining about it. I realize that would be breaking tradition though.
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Professor Tarantula
Hedion University
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Posted - 2010.06.12 17:05:00 -
[44]
Originally by: Ti'anla EVE evidently hasn't changed much at all in the intervening time and whatever I say's not going to make a drop of difference. 'Guess we'd better just agree to differ o.O
Only likely difference between me and you, is i've been playing since 2004 and have seen all the minor changes over the years first hand.
And i'm not saying i hate the game or even CCP, just that there's definitely some negative trends in the development area that can't be ignored.
My deepest sympathies. Prof. Tarantula, Esq. |

Ti'anla
Minmatar
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Posted - 2010.06.12 17:07:00 -
[45]
Edited by: Ti''anla on 12/06/2010 17:14:21 I joined in 2006, it hasn't been that much longer o.o;
And, well, yeah, I guess I'm probably known for liking the trend thus far, weird and alone in doing so though I may be >.>;
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