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Pr1ncess Alia
Caldari Perkone
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Posted - 2010.06.16 14:26:00 -
[31]
hey what an incredible idea no one has ever thought of before "A game that is significantly nonlinear is sometimes described as being open-ended or a sandbox, and is characterized by there being no "right way" of playing the game." |

the Whitenoise
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Posted - 2010.06.16 15:18:00 -
[32]
except the op when he posted in the CSM assembly hall the exact same idea,
im now regretting devils advocating him there, if id known about the cross posting id have let the assembly hall one burn,
still this one has had much better constructive criticism
the question you have to ask yourself is what role would a light carrier have,
if it was better than a domi with insane dps from fighters and could enter empire two possibilities
if it still suffers as a cap ship for getting into missions etc etc, its merely a toy for suicide gankers and the Privateer Alliance to play with in empire (PA ARE NOT SUICIDERS but they do live in a situation where they could make use of that ship in their own way)
if it could use gates and do highsec missioning congratulations you have made the fourth ship in the line
Raven - Drake - Tengu
(yes the default mission ship)
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1600 RT
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Posted - 2010.06.16 20:37:00 -
[33]
no thanks.
if you want a drone BS train for a dominix
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Ryoko Zelin
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Posted - 2010.06.16 21:13:00 -
[34]
Hooray for bored meaningless dreams posts. so I'll jump on this bandwagon.
I think a "light Carrier" would be a better name since the change of mothership was to relate the size difference between standard carriers and themselves to the real word ships.
that being said, I think an Orca sized Light Carrier would be more realistic than a buffed domi. That being said my description would be based on changing around the orca's stats to make it relatable.
give it a good resist bonus with a little more hull/armor/shield capacity (balanced for races) than an orca.
1000m3 standard cargo space. give it an ammunition and charges bay (like the ore bay only smaller) No jump ability, No capital module useage.
Use 3 gang links simultaneously Can use drone control units (cpu/powergrid bonus to allow fitting w/o having to give the ship massive ammounts of cpu/powergrid)
maybe a small bonus to drone hitpoints/damage. like 10% per level or something. (NO Fighters)
as for a role for such a ship:
1.Being able to use gates, makes roaming with them easier for the logistically challenged fledgling corps.
2.Being cheaper than a standard carrier makes them more feesable to use more often in low sec/0.0 camps/roams. Having a cheaper cap ship means more cap ships, which means more targets, and more semi-juicy killmails (both using and losing it)
Potential OP comments/concerns
Highsec usage. ganking machine, maybe, but the dps per isk spent on the ship itself would be poor and it'd be stupid to waste a capship in a suicide run when you can do more damage for less isk in a BS.
(Major Concern) Bully corps. Having bully corps now have access to capital ships for jita station hugging would be rather annoying. the isk/damage ratio is poor but as a support platform with logistics and tanking ability it would definatly cause some trouble.
AFK mission boat. Add more acceleration gates and make them not allow cap ships. problem solved....ish
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Waruq Torrema
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Posted - 2010.06.16 21:28:00 -
[35]
Love the idea, where do i sign? :P
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Kryssare
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Posted - 2010.06.16 22:39:00 -
[36]
I like starcraft, but i do prefer zealots over carriers. Swords are much more manly.
Can I have a cookie?
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SevenOfSix
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Posted - 2010.06.16 22:48:00 -
[37]
Drones in missions annoy me but... How about letting Marauders use the drone control unit things? To fit 5 they would have to give up two of their bonused weapons, and then with only a 75 bandwidth that will be 5 mediums and 5 lights max. |

Azrael Darkwynd
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Posted - 2010.06.17 02:37:00 -
[38]
Going to add my 2 cents here
I think the big problem with what being proposed is the not the number of drones but the dps and afk potential. (well for game play mechanics, numbers affect lag)
What could be done is looking at making the 'light carriers' the T2 version of the Tier 2 Battlecruisers. Have the ships start at 50-75 bandwidth, able to fit a single gang booster, a small corp hangar (for ammo), and no hard points in highs.
For skill levels: BC levels ranged to remote repper bonuses similar to logistic ships T2 skill level change to +1 drone useable and +10 drone bandwidth, maybe also a racial based defense bonus or drone control range bonus
At lvl5 this would allow 10 medium/small drones or 5 heavy/sentry
Have the ships keep typical BC sig so they are easy to hit so they relay on tank instead of avoidance for survival.
This would make the ship good versus smaller targets (cruisers and smaller) and decent against BC and BS, but really probably unable to solo too much. It would be a strong support ship however being able to field 10 small/medium support drones along with being able to help rep fleet mates.
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metalravenous
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Posted - 2010.06.17 10:13:00 -
[39]
The boat could serve many roles, based on what drones you use. It could be an ECM boat through the use of ECM drones, it could be a tackling boat through the use of Stasis drones, it could be a dps boat through the use of T2 heavy drones, shield repping drones, armor repping drones. There are a lot of different drones, why not make a dedicated Drone boat?. basically having a ship that has more that one use in both combat and fleet logistics.
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metalravenous
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Posted - 2010.06.17 10:35:00 -
[40]
Basically it can be a fail safe boat that is useful in changing battle situations. Able to do decent DPS when needed and not TOO much dps as to out dps battleships(remembering that its DPS is destructable), able to pick up on ECM when ecm fleet support is lost( at the expense of dps, as you would have less dps drones on the field using ECM drones in its place). To further Balance the ship, limit its drone bay to between 600-800m3, to avoid the use of fighter drones, and to give it enough room to have 2 types of roles in its drone bay with a little space left over for back ups, IE DPS/ECM, armor repair/shield repair, etc.
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Fernous
Gallente Section Eight LLC Omega Vector
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Posted - 2010.06.17 11:01:00 -
[41]
Combat Orca, Amirite?
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Tronjay the'3rd
Caldari Endless Possibilities Inc. Ushra'Khan
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Posted - 2010.06.17 11:22:00 -
[42]
Originally by: Fernous Combat Orca, Amirite?
indeed, add some drone bonusses to ship specs and you have a Light empire carrier.
Anyway, let CCP balance existing ships first before adding new ones.
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Antarea Starfallis
Caldari Farsight Systems Omega Vector
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Posted - 2010.06.17 12:06:00 -
[43]
Love the idea, but until CCP makes droneboats less of an AFK affair, it'd be way too overpowered in missions. Don't get me wrong, I love the idea and I flew my Domi like a mini-carrier. To me, the drone boats are like pet classes for Eve, but once you hit BS class ships, drones are frigate deterents for just about anyone.
The only way they could legitimize the droneboat class of ships for each empire would be to have an innate nerf to the drones effectiveness (kinda like the destroyers turret nerf). Add in some security against drones being a simply AFK issue and combine in some of the other balance ideas previously mentioned and its a good idea. You aren't the only one who wants to see this happen, so don't get dishearted by all the naysayers. Fly safe.
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Proteus Maximus
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.06.17 13:00:00 -
[44]
I have posted the same question in the past. After a brutal education I saw the light. At no time ever should there be a high sec mini cap or carrier. As posted by countess more experienced players than I balance would be a nightmare.
I will say (flame away) A mini cap sized logistics/fleet defense escort carrier "may" be a viable option for low & Null sec. Picture a battle ship size vessel sporting anti missile close in auto cannon & barrage flack style gunnery defensive batteries UNABLE to target other ships. Add a capital repair & 400m3 drone bay 125bw with only logistics drones being able to be loaded. I wish I was able to elaborate more but I am not a cap pilot yet and don't fully understand how to properly balance it. Feel free to add to it's capability or subtract cap pilots.
It just seems a ship like this would free carriers and super carriers to do what they where intended..Kill Kill Kill. You may now lever my head and parade it though the streets
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