
fatherted1989
Caldari Red Horizon Inc R.A.G.E
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Posted - 2010.06.20 01:28:00 -
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Originally by: Lord TGR I love how you bunch of ***gots always keep focusing on who lost something, instead of how that something was lost. When PL lost their titans and caps, everyone went "YOU KNEW WHAT YOU WENT INTO, YOU DESERVE IT *****". Same when Atlas lost their entire capfleet. And when CVA lost their capfleet. And when IT/AAA/Atlas lost their ships in h-w. And now when the NC lost 6 titans. The difference with the last situation is that apparently there's a scenario where there can be a desync between 2 nodes, where the old node probably had enough CPU power (or whatever, I don't care) to initiate transfer over to the other system/node, and the new node initiated ownership of said ship, but somewhere along the line the old system never got to the point where it actually removed its idea of owning the ships so they reappeared. I don't know the technical details behind this, and I honestly don't care, but people are focusing more on who it happened to, rather than what actually happened, and how this can be avoided.
Some morons keep saying "you ***s are all about the blob, it's your fault" or "you knew there were 200-400 on the other side, it's your fault for jumping in" or something equally moronic, while ignoring the fact that we've had 2000+ in system before and fighting wasn't all that horrible. These days we have reports of people not loading grid with as fewer than 100 in local if you're really unlucky. How few will we really have to reduce our fleets to before the "you knew what you got yourself into" meme can't apply anymore? 200v200? 100v100? 50v50? Or is this game now really so bad that if the opposing fleet gets more than, say, 100 into a system, the FCs might as well open up a petition on determining the outcome of a fight which is automated and essentially just flips a coin, so we don't have to suffer through blackscreening?
For ****s sake, take your collective heads out of your asses and ignore the fact that this **** is happening to "your enemies", and realize that it is happening to "us". It is a problem that's happening to everyone, and next time it'll probably be your turn. And this all began with Dominion. Some change CCP did back then is the cause, and CCP needs to figure this out and fix it. It should not be the players who need to judge whether or not to jump into a system merely because the enemy got sufficient numbers in there first. The only reason you should have for not jumping into a system should be that the fleet you have is either too small compared to the opposing fleet, or not the correct counter to the opposing side's fleet.
If you can't see beyond the hate and realize this, you're literally ******ed.
Thread should have ended here, no?
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