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Abrazzar
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Posted - 2010.06.17 12:31:00 -
[1]
Considering my lack of experience on 0.0 alliance warfare and the amount of really bad ideas on how to artificially break up the BLOBs, I was wondering what the point of view of the Alliance FCs was on the matter.
So I am asking you, what tactical considerations or circumstances would motivate you to break up your BLOB into smaller blobs or even simple fleets? I am thinking about sov game mechanics that could be added to what we have and not artificial combat game design like dps or targeting time stacking. I often hear 'this motivates blobbing' and 'that motivates blobbing' so how would things need to be so that blobbing would be limiting in efficiency on alliance warfare instead of a necessity to even have a chance of coming out somewhere on the top of a conflict?
Unless we can magically create infinite server resources, we will be stuck with lag one way or another. Creating game mechanic methods to allow people to avoid lag situations and making it the more reasonable decision instead of drowning nodes with players would be prudent.
I make this thread as a collection for ideas and opinions on how this could be achieved as all I have read so far about it is blargh, rabble and whine. Ok, I don't expect much of a difference with this thread, but one can try. -------- All I want is a better mankind.
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Abrazzar
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Posted - 2010.06.17 15:03:00 -
[2]
Originally by: An Anarchyyt Their simply is no reason why you would ever want less people than you could have at any given moment.
Because the same people are needed at another place at the very same moment so they can't be all at the same place at the same time?
I see in this thread a lot of stating the obvious and only few solutions. -------- All I want is a better mankind.
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Abrazzar
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Posted - 2010.06.17 20:01:00 -
[3]
If you say something about small groups should do this, replace 'small group' with BLOBB and check if the BLOBB can't do the same. Like reduced hitpoints and costs would only mean a BLOBB can sweep through it just much faster than a small group.
Are there actually any alliance FCs around here that can give a clue to this thread? -------- All I want is a better mankind.
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Abrazzar
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Posted - 2010.06.17 20:27:00 -
[4]
Originally by: Trauli What is a blob?
A BLOB is anything big enough to kill a node. A blob is just somewhat smaller but causes enough lag to slow down light. -------- All I want is a better mankind.
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Abrazzar
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Posted - 2010.06.18 07:50:00 -
[5]
Originally by: An Anarchyyt
Originally by: Abrazzar Are there actually any alliance FCs around here that can give a clue to this thread?
Does it actually surprise you that there are none in this thread, and very few of the people in this thread are even in groups who take part in 0.0 warfare?
Nah, doesn't surprise me, this is EVE GD after all. Just thought I'd ask, so maybe one comes out and adds some input. After all, they are the ones calling the shots and doing the tactics, if anyone, they should know what needs to exist to motivate themselves to change approach. -------- All I want is a better mankind.
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