
Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.06.17 13:09:00 -
[2]
Originally by: Musical Fist Sov warfare = blobbing Every other kind of warfare = Takes advantage of blobbing but rarely exercised as everyone wants to be part of some nap train.
If you are part of NC / SC you are a joke anyway you can spin **** anyway you want but you are doing the exact same crap the enemy are doing, only difference is one of you guys are south and the other is north (assuming ofc theres only one puppet master on each side)
Sov alliances are split into 3 categories
The blobbers (NC, IT, Atlas, Solar, Goons Mk III, AAA ROL etc) The pets (Small dots on the sov map usually near a big alliance, these alliance are ONLY there as a meat shield and are really bad PvPers) The rejects (Some space is so bad it is an insult to go for it, take providence / drone regions for example)
However saying all this really it isnt hard to get sov if anything the past several years events have proven this, when you have the worst collection of players manage to beat the most skilled collection of players (Goons vs Bob) you kindda think and after a while 0.0 isnt that hard to work with.
Management + Economy + Time are all thats needed sadly most alliances almost always fold because of this (demoralising comes under management).
I look forward to the day another major alliance crumbles and can only hope it is replaced by smaller alliances.
As for empire dwellers you are the biggest joke of this game 
tldr - 0.0 is easy, blobbers are useless, nc sc both suck, empire makes me facepalm
There is alot of truth to this. It comes down to two aspects. EvE is a PvP game so nobody wants to play politician and its needed for the massive Sov blocks. Its easy to actually claim sov and keep it. The problem is, once you have it there isn't much to do. Go back to doing what you left Hi sec for? Ratting and plexing? - translation - Missions.
For most people, you get Sov or get in an alliance that has it. Then you sit in an outpost hoping to god someone comes in so you can 'defend' it. Grinding PvE is what you did for 3 years before you went to 0.0 sec or what you did for the first three years you were in 0.0 sec. You dont need to do it and again, its boring. ISK? Doesnt factor in. Its boring.
Alternative? You go to someone elses space and annoy them. Not because you want thier space. You just want the PvP.
Its why I think Instances would work fine in EvE. Usually blob battles arent about stealing space. Its about stirring up PvP. I dont think the massive political powers would object to neutral ground battles. We would still get regional skirmish and PvP kills but the massive blobs and 'epic battles' would still be a part of EvE and would be manageable. |

Ocih
Amarr The Program Controlled Chaos
|
Posted - 2010.06.17 13:42:00 -
[3]
Edited by: Ocih on 17/06/2010 13:46:45
Originally by: Emanuelle Jasmine
Originally by: Jenny Cameron
Originally by: Ocih The either need to expand or consider consenting instances for big battles. I know its anti EvE to instance but most games do it for a reason.
How is EVE anti-instance, isn't every system instanced? If not - it has all the signs of it.
instanced in the way he means it is that there is for example 10 jitas and when the first one gets 1000 local you go into the 2nd one.
or when you enter a plex you are changed to your own "node" with only the plex npcs and your fleet in it and noone else can interfere.
this is the kind of instancing that is baaaaad in other MMOs and doesnt happen in eve.
These are typical examples but it is very possible to create war zone instances both situational and static. For the blobs it would be situational. NC vs SC have an instanced epic battle as example with some sort of terms of war. It could include anything from deposited assets to Sov loss. All the current mechanics can still be used to work EvE but Instanced cases would have obvious advantages. I'm just looking at it purely from a game perspective. I'm 8 jumps from an epic battle, I'm getting a notice of an instanced one. The end results can be the same. A battle. To me in the game they arent any different.
Its even realistic. Canada and the US never saw invasion in WW2. They certainly fought in it though. Ground 0 doesnt need to be your backyard, even if it costs you that back yard. I just think it will fill a requirement in EvE to have these massive battles and not damage the map we know as EvE.
Add On: I would also prefer more systems as someone pointed out but more systems will need to be added with the very clear point that they are no different than the ones there now and they would need to be added at some point that didnt require us to shuttle through current Sov or it all falls apart. |