Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Blaze Cypher
Waking up Sleepers Jovian Empire
6
|
Posted - 2012.07.17 22:12:00 -
[1] - Quote
Hello everyone!
So I'm recently trying exploration in Low-Sec but I'm seriously having problems getting used to it as I'm quite new to eve in general. Currently I'm flying 2 Drakes on two seperate accounts. (talking about combat sites etc. btw)
1)
My main problem is that I don't really know what ships etc. to aim for. Like how is exploration even done with 2 accounts? Will I NEED a Covert Ops Ship to scan down good sites while having a combat ship on my other account or can I just go ahead and fly 2 Tengus with a Probe Launcher on one of them? Obv. bringing two Tengus would be sweet because you could probably finish C4/C5 WHs/Sites with them. So basically my question is: To squeeze the most profit out of exploration, is it better to take a seperate scan ship, bookmark a couple of sites, get your combat ships and finish them or should you just do the sites as you scan them?
Or just tell me how you would do exploration if you had 2 toons :)
2)
Also i didn't really get used to the difference between sites/WHs/complexes etc. yet. Would be cool if someone could explain that to me . :) (i did read a couble of guides but didnt really get smarter) Things like: how do they appear on my scanner which ones are usually most profitable and also which ones do have the chance of a faction loot etc. |

Dealth Striker
Striker Ltd
17
|
Posted - 2012.07.17 22:26:00 -
[2] - Quote
There is alot of info on the forums, google is your friend, and youtube videos on this stuff.
I think you are looking for someone else to do the work for you - you say you read guides - then there should be no problem doing this.
You will be pretty lucky cuz there are some on the forums that will do all the legwork for you. |

Blaze Cypher
Waking up Sleepers Jovian Empire
6
|
Posted - 2012.07.17 22:41:00 -
[3] - Quote
Guides are usually made to provide basic info on how exploration works in general. Hell yea i know how to scan down stuff and kill it. They'll tell you to hop into a ****** Frig with a probe launcher on it - scan for something - get out a combat ship and kill everything in there. I know the basics. I'm looking for info on efficiency and stuff. Like how this could look in the future. All i want to know is what to skill for 
Okay my second question could probably be answered if i'd google and read for like 2 hours while some1 who's willing to help new players could answer it in 30sec. So sorry for being lazy on that  |

Suqq Madiq
Amarr Empire
140
|
Posted - 2012.07.18 03:53:00 -
[4] - Quote
Blaze Cypher wrote:Guides are usually made to provide basic info on how exploration works in general. Hell yea i know how to scan down stuff and kill it. They'll tell you to hop into a ****** Frig with a probe launcher on it - scan for something - get out a combat ship and kill everything in there. I know the basics. I'm looking for info on efficiency and stuff. Like how this could look in the future. All i want to know is what to skill for  Okay my second question could probably be answered if i'd google and read for like 2 hours while some1 who's willing to help new players could answer it in 30sec. So sorry for being lazy on that 
Don't be sorry. Some people would prefer to be complete and utter tools than to spend the same amount of time helping somebody else. Sad but true.
As to your original query, with what you have now 2 Tengu's would certainly speed things up and, as you say, give you the opportunity to step up to higher class WH's. This would let you run a Probe Launcher on one and lose some DPS to make the transition from scanning to site-running as smooth as possible.
Another option, the one I opted for, is to run 1 DPS ship (Tengu) with a scanner/scout/picket in a Covops or, my preference, a Recon. Every Lowsec exploration site I ran into, including the 6/10 DED sites, were a breeze in a single Tengu. While a second Tengu would have sped things up and likely been more profitable, I found that having a dedicated scout/picket/prober made me a lot more comfortable in my surroundings which, in the end, probably ended up increasing my overall profitability. Keep in mind, this method works very well if you plan to live a nomadic lifestyle and not settle in the same system or region for any amount of time. |

Traejun DiSanctis
School of Applied Knowledge Caldari State
13
|
Posted - 2012.07.18 04:10:00 -
[5] - Quote
Suqq Madiq wrote:Blaze Cypher wrote:Guides are usually made to provide basic info on how exploration works in general. Hell yea i know how to scan down stuff and kill it. They'll tell you to hop into a ****** Frig with a probe launcher on it - scan for something - get out a combat ship and kill everything in there. I know the basics. I'm looking for info on efficiency and stuff. Like how this could look in the future. All i want to know is what to skill for  Okay my second question could probably be answered if i'd google and read for like 2 hours while some1 who's willing to help new players could answer it in 30sec. So sorry for being lazy on that  Don't be sorry. Some people would prefer to be complete and utter tools than to spend the same amount of time helping somebody else. Sad but true.
As to your original query, with what you have now 2 Tengu's would certainly speed things up and, as you say, give you the opportunity to step up to higher class WH's. This would let you run a Probe Launcher on one and lose some DPS to make the transition from scanning to site-running as smooth as possible. Another option, the one I opted for, is to run 1 DPS ship (Tengu) with a scanner/scout/picket in a Covops or, my preference, a Recon. Every Lowsec exploration site I ran into, including the 6/10 DED sites, were a breeze in a single Tengu. While a second Tengu would have sped things up and likely been more profitable, I found that having a dedicated scout/picket/prober made me a lot more comfortable in my surroundings which, in the end, probably ended up increasing my overall profitability. Keep in mind, this method works very well if you plan to live a nomadic lifestyle and not settle in the same system or region for any amount of time.
Bolded for truth. 1st poster is a pure asshat.
The above info is very good. I'll just add/expound:
Unless you have near-maxed scanning skills, having something with a probe strength bonus is key to scanning down sites quickly. There's lots to choose from, from a Tengu with the proper sub works great as a catch-all ship. You will sacrifice between ~16 and 20% of your DPS to fit the launcher, depending on which other subs you pick and how many highs you have, but a Tengu with Cov Ops and probing subs can both keep you safe(ish) and scan quickly/efficiently. As for clearing them, a Tengu with proper quality of mods, fit and skills can clear up to 6/10's fairly quickly even with only 4 launchers, though 5 is even better. A 5/10 site would be a breeze and the isk/hour income difference between 5's and 6's is not all that significant.
As for having a second ship... sure, would make things significantly quicker. If so, as Suqq Madiq (lol tool) said, a dedicated cov ops prober/scanner would be choice. Probably even better than a second Tengu. A friend of mine claimed to have dual boxed with a scanning Tengu and a claoked Blacbird so he could jam ganks if anyone showed up. He liked that because it was cheap and disposable (a yoked Blackbird will run you less than 20M w/ mixed T1 and 2 mods plus rigs). I would still suggest a cov ops scanner, but that's another option.
Good luck in the future. Fly safe(ish).
|

St Mio
Imperial Academy Amarr Empire
903
|
Posted - 2012.07.18 05:31:00 -
[6] - Quote
For maximum efficiency in k-space? Dual box two Tengus in separate regions I guess. |

Roime
Shiva Furnace Dead On Arrival Alliance
963
|
Posted - 2012.07.18 06:27:00 -
[7] - Quote
Ah, the PVE crowd <3
"Please tell me what skills to train and what ships to fly and where and what sites to do so I don't really have to play this game, just execute a proven formula invented by others with minimal effort thx"
Shiva Furnace - now recruiting solid pilots! |

Suqq Madiq
Amarr Empire
140
|
Posted - 2012.07.18 06:58:00 -
[8] - Quote
Roime wrote:Ah, the PVE crowd <3
"Please tell me what skills to train and what ships to fly and where and what sites to do so I don't really have to play this game, just execute a proven formula invented by others with minimal effort thx"
Totally. Because the "PVP crowd" never runs to the forums with their hand out for advice. Never. Because that's all it is, is advice. Nobody is asking you to play the game for them, or to even respond to their thread. Advice really isn't a difficult thing to give. You've basically got 3 choices, 1) Give advice, 2) Don't give advice, or) Be a smarmy douchebag and make a troll post merely for your own sense of masturbatory self-satisfaction. |

Roime
Shiva Furnace Dead On Arrival Alliance
964
|
Posted - 2012.07.18 08:22:00 -
[9] - Quote
4) make an observation about the lazy mentality of some players.
Shiva Furnace - now recruiting solid pilots! |

St Mio
Imperial Academy Amarr Empire
903
|
Posted - 2012.07.18 08:28:00 -
[10] - Quote
Being lazy is just a form of min/maxing :P |
|

Browneye84
sleep Deprivation INC. LLC
0
|
Posted - 2012.07.18 08:37:00 -
[11] - Quote
My alt and a friend last night ran a 6/10 and got three pithium A-Type shield mods worth a total of 2.9billion isk, so i'd say aim for that.
Ps. Pithium A-Type Medium Shield booster and Invlun for sale. :) |

Daniel Plain
Science and Trade Institute Caldari State
254
|
Posted - 2012.07.18 09:07:00 -
[12] - Quote
Roime wrote:4) make an observation about the lazy mentality of some players.
which is covered in 3)
@topic: you do not really need two tengus for lowsec exploration, pretty much any site you find can be soloed. same goes for C1 to C3 wormholes. you should also consider the fact that you WILL eventually lose ships to gate camps and random gangs, so having a scout in a covops will not only help you avoid some of them, you will also only be risking one instead of two tengus.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Roime
Shiva Furnace Dead On Arrival Alliance
964
|
Posted - 2012.07.18 09:27:00 -
[13] - Quote
St Mio wrote:Being lazy is just a form of min/maxing :P
Yep, but isn't finding out things on your own, exploring, experimenting with methods and fittings the most fun part of this game? You know, not like the actual act of shooting the red crosses is that interesting. Shiva Furnace - now recruiting solid pilots! |

Daniel Plain
Science and Trade Institute Caldari State
254
|
Posted - 2012.07.18 09:44:00 -
[14] - Quote
Roime wrote:St Mio wrote:Being lazy is just a form of min/maxing :P Yep, but isn't finding out things on your own, exploring, experimenting with methods and fittings the most fun part of this game? You know, not like the actual act of shooting the red crosses is that interesting. yea, spending months if not years to train up for a ship and then discovering that the ship is not fit for what you want to do with it is definitely the most fun part.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Emperor Salazar
Dreddit Test Alliance Please Ignore
576
|
Posted - 2012.07.18 12:09:00 -
[15] - Quote
St Mio wrote:For maximum efficiency in k-space? Dual box two Tengus in separate regions I guess.
This is the right answer. |

Blaze Cypher
Waking up Sleepers Jovian Empire
6
|
Posted - 2012.07.18 16:11:00 -
[16] - Quote
Big thanks for all the help! Very appreciated!
Now I think i got a basic idea on how things work and what i'll need in the future. Thanks again! You guys covered everything i was looking for. (except those "hey, find it out yourself bro" posts)
|

Suqq Madiq
Amarr Empire
141
|
Posted - 2012.07.18 16:46:00 -
[17] - Quote
Emperor Salazar wrote:St Mio wrote:For maximum efficiency in k-space? Dual box two Tengus in separate regions I guess. This is the right answer.
This isn't a discussion of Highsec PVE. Stick with what you know, bro. |

Emperor Salazar
Dreddit Test Alliance Please Ignore
577
|
Posted - 2012.07.18 17:56:00 -
[18] - Quote
Suqq Madiq wrote: This isn't a discussion of Highsec PVE.
Okay.
Its still the right answer.
Quote: Stick with what you know, bro.
I'm not your bro, pal.
|

Dealth Striker
Striker Ltd
17
|
Posted - 2012.07.18 20:09:00 -
[19] - Quote
Blaze Cypher wrote:Big thanks for all the help! Very appreciated!
Now I think i got a basic idea on how things work and what i'll need in the future. Thanks again! You guys covered everything i was looking for. (except those "hey, find it out yourself bro" posts)
Ha knew there would be some people that would spoon feed you.
There is helping someone out by pointing them in a direction to learn for themselves (hey you might even read about something that might make you think of other possibilites that have not come to light previous).
|

Layckhaie Kaele
Serra Industries
4
|
Posted - 2012.07.20 10:55:00 -
[20] - Quote
Well we can't just throw all exploration sites in one basket.
If you want to focus on combat sites only then you might as well use 2 Tengus and fly with them in different areas. Of course you will need to gimp them a bit with a scanner probe (or potentially waste time by refitting them after you have scanned the system).
If you want to also clear radar and magnetometric sites then I think you would be better off using a Tengu and a dedicated scanner alt with a cov-ops ship (with scanning rigs + scanning implants even and all the necessary modules to run the radar and magnetometric sites).
As with all exploration you will spend most of you time travelling around and scanning down signatures. By doing that in a ship without any bonuses is going to take twice as long as it would with a proper scanning alt.
Another advantage of having a cov-ops ship is that it can act as a scout (cloaked) and can provide valuable intel, making your Tengu extra safe. You can also take any sites you find (radar, magnetometric) and you don't even need to refit your ships, ever. --- My blog - Solo WH PVP | http://eve-eternity.blogspot.com/ |
|

Emperor Salazar
Dreddit Test Alliance Please Ignore
597
|
Posted - 2012.07.20 11:27:00 -
[21] - Quote
Layckhaie Kaele wrote:
Another advantage of having a cov-ops ship is that it can act as a scout (cloaked) and can provide valuable intel, making your Tengu extra safe. You can also take any sites you find (radar, magnetometric) and you don't even need to refit your ships, ever.
If you're flying a tengu, then you can use the covert cloak and emergent locus analyzer subsystems, giving you literally all the benefit of a cov ops frigate. All you need to do is refit in station when you find something.
No need for a scout to make you "extra safe." |

Zicon Shak'ra
Vacuo Anomalia
2
|
Posted - 2012.07.24 18:35:00 -
[22] - Quote
Emperor Salazar wrote:[] Suqq Madiq wrote: Stick with what you know, bro. I'm not your bro, pal.
Because no one else did:
He's not your pal, guy. |

Pizza Face
Center for Advanced Studies Gallente Federation
11
|
Posted - 2012.07.24 20:42:00 -
[23] - Quote
Ultimately the best option for you, if you're running 2 accounts will be 2 Tengu pilots and 2 basic cloaky scouts, one of each on each account. Having that extra pair of eyes when you're travelling in a PVE fit is monumentally valuable. You also don't have to worry about finding a station to refit, or having valuable subs in your cargo, which also take up space. Another advantage is the ability to fit your scout with a salvager in order to scoop up any juicy faction wrecks you come across.
You may prefer to fit your Tengus cloaky anyway, just as an added bit of insurance. I don't, however, preferring the extra damage.
|

Exzeph
Violent Force Productions
0
|
Posted - 2012.07.26 02:13:00 -
[24] - Quote
From what I can tell just one of those is a gatecamp kill. The first one looks like he got jumped at a site.
I really doubt he'd have bit the dust to just 2 and 3 man teams at a gatecamp. In a Cov-Ops fit you have a window of vulnerability of about .5-1.5 (variance for 1hz) seconds between dropping the jump cloak and initiating your own cloak.
The sort of instalock boosted 6+ man gate camp teams are definitely out there in lowsec, of course, but it's a crapshoot about whether or not they can snag you.
A Cov-Ops frigate scout can save you a more expensive loss mail by definitely dying in a fire in advance of your Tengu. But they're by no means a very common camp set-up and they are habitually at certain 'false' bottleneck systems through-out lowsec.
I say false because really most super camped can be avoided by taking an alternate route of 2-3 jumps. It's just a matter of developing some knowledge about where they are likely to pop-up, and Dotlaning all your routes.
The frigate scout is the only way to be 100% sure of avoiding a gatecamp lossmail, but with some acquired smarts from living the life in Low you can reasonably expect maybe only a minute amount of risk. So it's up to each individual person to determine if that's worth having a 2nd operative account used for this alone. |

Victoria Sin
Center for Advanced Studies Gallente Federation
129
|
Posted - 2012.07.26 08:49:00 -
[25] - Quote
I would go covert ops on one box to identify and bookmark the sites and Ishtar on the other. I have done low sec explo with Anathema/Legion though. I say Ishtar because it's not really all that expensive a loss if you do get caught, but Tengu would be. |

Emperor Salazar
Dreddit Test Alliance Please Ignore
599
|
Posted - 2012.07.26 11:48:00 -
[26] - Quote
A well laid trap in a ladar site.
Quote:http://eve-kill.net/?a=kill_detail&kll_id=12856973
Disconnect on a gate. My ISP is great.
Quote:http://eve-kill.net/?a=kill_detail&kll_id=13193329
6vdt undock is scary, especially when you don't watch intel channels. Not to mention the fact that this is a 0.0 loss, and my point about no scouts + covert fit + subsystems to swap to in cargo is a plan for low sec.
so yeah, no need for scouts. Just be safe and not reckless (I often do the opposite)
You are apparently too dumb to understand these concepts though? |

Pizza Face
Center for Advanced Studies Gallente Federation
13
|
Posted - 2012.07.26 23:41:00 -
[27] - Quote
Fishy bit.
Nom nom nom.
|

Ginger Barbarella
State War Academy Caldari State
22
|
Posted - 2012.07.27 00:54:00 -
[28] - Quote
Everybody has personal preferences. I would just recommend at the outset to get to Cruiser 5: this opens up many very good ships. Also, get the support skills up there so you're set for T2 shield/armor modules, Engineering/Electronics/Mechanics/Navigation to L5.
My faves are Tengu or Loki, and the Pilgrim for non-combat sites. |

Emperor Salazar
Dreddit Test Alliance Please Ignore
603
|
Posted - 2012.07.27 12:22:00 -
[29] - Quote
Pizza Face wrote:Fishy bit.
Nom nom nom.
Confirming any sort of reply is a bite.
re: you're an idiot. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |