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Bek Thyron
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Posted - 2010.06.22 16:33:00 -
[31]
Originally by: Kiasana Min
Originally by: SupaKudoRio
Though you'll have to get used to paying out the nose for each expansion. 
I'd pay for Eve expansions if they had lots of new content. The reason they are free is because they aren't worth paying for (kinda like minor updates in other MMOs).
Orly. Apocrypha is a minor patch you say. Please show me which MMO was patched with such amount of actual gameplay changes.
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Nika Dekaia
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Posted - 2010.06.22 16:42:00 -
[32]
Originally by: Bek Thyron Orly. Apocrypha is a minor patch you say. Please show me which MMO was patched with such amount of actual gameplay changes.
He was more on about content (missions and other "themepark rides").
Point is that eve does not need tons of it with every patch, since the players provide a big part of the content. Nor would it be good for the game - too much rides around the sandbox and many players would not even try playing in the sandbox.
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Slade Trillgon
Endless Possibilities Inc. Ushra'Khan
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Posted - 2010.06.22 21:51:00 -
[33]
Originally by: Kiasana Min
Originally by: Slade Trillgon
I would hate to be this guy when he runs into a real life griefer 
Press charges?
@OP: There are plenty of jerks in this game, just like everywhere else on the internet. The difference is that Eve game mechanics allows them to be more jerkish. You can move to a different system, log off for a bit or just wait them out - they'll eventually get bored.
Meh, sometimes I think 'pvp game' and 'sandbox' is just code for 'lazy' and 'too cheap to hire more GMs.'
Only if they do something illegal. Annoying and ruining the real life experiance of others does not have to included something that is illegal 
Also, excellent way to ignore the main point of my post.
Slade
:Signature Temporarily Disabled: |

Lost Greybeard
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Posted - 2010.06.22 22:37:00 -
[34]
(1) When asking a question, try to phrase it as an actual question, not a generic plea to god or insoluble philosophical conundrum. "If God, whence Evil?" "How can I know that I truly exist?" "Why are people jerks?"
(2) The answer to the question I think you _meant_ to ask is, "to avoid getting your stuff flipped, either run with a buddy and have him ship stuff back instead of building it up in a jet can, or, if the flipper is doing it to bait you instead of actually taking your stuff, come back in an industrial loaded up with stabilizers (so it's next to immune to scrambling) and flip it back right after you align for warp out.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2010.06.23 03:40:00 -
[35]
Originally by: Lost Greybeard (1) When asking a question, try to phrase it as an actual question, not a generic plea to god or insoluble philosophical conundrum. "If God, whence Evil?" "How can I know that I truly exist?" "Why are people jerks?"
(2) The answer to the question I think you _meant_ to ask is, "to avoid getting your stuff flipped, either run with a buddy and have him ship stuff back instead of building it up in a jet can, or, if the flipper is doing it to bait you instead of actually taking your stuff, come back in an industrial loaded up with stabilizers (so it's next to immune to scrambling) and flip it back right after you align for warp out.
Or come back in a combat ship and have some fun with them.....that's what they really wanted, a play fight with some internet spaceships, they we're just too shy to ask, so they took your stuff to provoke a reaction. It's kinda like 8 year old Johnny who can't summon the courage to ask little Sally to the dance, so he just pulls her hair instead. Sally cries, but if she said "Johnny, would you like to come to the dance with me," they'd both be happy.
So saddle up, and get into a stoush. Win or lose, it's just pixels on a screen and a bit of fun.
______________________ Agony Unleashed Home of the PvP University |

Jeneroux
Gallente
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Posted - 2010.06.23 04:45:00 -
[36]
When you login to Eve, there are many thousands of people playing.
Did you know that if you go to football stadium, there will be present 1 murderer, 14 rapists, 5 pedophiles, and over 100 who evade the taxes. All in the stadium with you. Is smaller percentage car thieves and people out of jail on the bond. These are the statistical minimums.
So.. when you play Eve with 25 thousand people.. All of them are not these things but some yes. Others are simply not nice people.
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Norshita
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Posted - 2010.06.23 22:35:00 -
[37]
Hate to see any new people go. Nooby hunters should be banned. They spoil the game for the new people and the old people alike. With noone to fill the lower ranks this game will die. Hence treat the noobs with care and help not harm them.
Friggin ********s, thats why I cant wait to bait some noob killers when I grow up :)
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Hauler Darby
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Posted - 2010.06.23 23:02:00 -
[38]
I'm forced to say that jet-can mining safely requires that the miner be smarter than the can. Use any yardstick you want, and the only method more efficient (profitable) than jet-can mining is using an Orca and hauler(s).
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Rouge le
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Posted - 2010.06.25 07:20:00 -
[39]
What most new players tend not to grasp is that EVE is full of jerks and people that will purposely go out to ruin your day. Its up to you to find ways to get away from the jerks and find places where you can as you say, be left alone and be able to do your own thing. |

Iamien
Democracy of Klingon Brothers R.A.G.E
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Posted - 2010.06.25 08:10:00 -
[40]
Edited by: Iamien on 25/06/2010 08:11:32 Please read this thread OP, also any other new players with similar sentiment to his. If it's too long then go straight for paragraph 5&6.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1341520
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Draco Starfire
Ananta-Boga IMPERIAL LEGI0N
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Posted - 2010.06.25 10:04:00 -
[41]
EVE is no different than real life. The world is full of people that would take advantage of you and walk all over you if the right opportunity presented itself. However, most of us have enough life experience and intuition to know when something sounds fishy or something seems off (well, most of the time). You just need to reach the same point in EVE.
The safest bet in this game is just to assume that any person you don't know is NOT your friend and may potentially screw you or blow you away. The EVE universe is cold and harsh. But that is why it attracts a lot of people, myself included; not because I am a jerk, griefer, or sociopath. It's because I don't care for the sugar coated world of elves and magic and capture the flag. It's the intensity that I love. People have stuff to lose in this game, and when you fight you are fighting for something whether it be it your POS, your sovereignty, or simply for not having to buy a new frigate.
Remember always: you consent to PvP every time you click that undock button
just my 2 bits.
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Natalie Caladan
Royal Amarr Institute
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Posted - 2010.06.25 10:19:00 -
[42]
Edited by: Natalie Caladan on 25/06/2010 10:22:41
Originally by: Draco Starfire EVE is no different than real life. The world is full of people that would take advantage of you and walk all over you if the right opportunity presented itself. However, most of us have enough life experience and intuition to know when something sounds fishy or something seems off (well, most of the time). You just need to reach the same point in EVE.
Well IRL there's permadeath, 20 year sentences and things, i think it works a little different then. If CONCORD would lock you up for 20 days when they catch you killing people in highsec I think the appeal would slightly decrease
I do agree that it's not really good to scare newbs away. Once I played a game where you lost xp (SP) when killed and kills weren't punished at all; funny thing is that people hardly attacked each other and newbs got invulnerability until they reached a certain (albeit low) amount of experience. This method would suit EVE too, by the time that a new player reaches for example 1 m SP he/she should be accustomed to EVE's gameplay and rules. Harassing a 1 day old player is really not done imo.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.06.25 10:26:00 -
[43]
Originally by: Natalie Caladan Edited by: Natalie Caladan on 25/06/2010 10:22:41
Originally by: Draco Starfire EVE is no different than real life. The world is full of people that would take advantage of you and walk all over you if the right opportunity presented itself. However, most of us have enough life experience and intuition to know when something sounds fishy or something seems off (well, most of the time). You just need to reach the same point in EVE.
Well IRL there's permadeath, 20 year sentences and things, i think it works a little different then. If CONCORD would lock you up for 20 days when they catch you killing people in highsec I think the appeal would slightly decrease
If CONCORD had real world response times and detection rates, I think it might increase.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Natalie Caladan
Royal Amarr Institute
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Posted - 2010.06.25 10:36:00 -
[44]
Originally by: Malcanis If CONCORD had real world response times and detection rates, I think it might increase.
Hm I'm not sure, people generally act upon the worst case scenario, a bit like lowsec missioning. Even if the chance to get caught will be 1% I think people will never risk 20 day prison penalties.
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Liz Laser
Metalworks Majesta Empire
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Posted - 2010.06.25 19:55:00 -
[45]
Edited by: Liz Laser on 25/06/2010 19:55:36
Originally by: Natalie Caladan
Originally by: Malcanis If CONCORD had real world response times and detection rates, I think it might increase.
Hm I'm not sure, people generally act upon the worst case scenario, a bit like lowsec missioning. Even if the chance to get caught will be 1% I think people will never risk 20 day prison penalties.
I'd love the chance to take that gamble.
I wouldn't be killing indiscriminately, but I could kill 10 ships each of EVERYONE who has annoyed me in this game and still probably not get caught at a 1% chance each kill.
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Draco Starfire
Ananta-Boga IMPERIAL LEGI0N
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Posted - 2010.06.25 21:40:00 -
[46]
Originally by: Natalie Caladan Edited by: Natalie Caladan on 25/06/2010 10:22:41
Originally by: Draco Starfire EVE is no different than real life. The world is full of people that would take advantage of you and walk all over you if the right opportunity presented itself. However, most of us have enough life experience and intuition to know when something sounds fishy or something seems off (well, most of the time). You just need to reach the same point in EVE.
Well IRL there's permadeath, 20 year sentences and things, i think it works a little different then. If CONCORD would lock you up for 20 days when they catch you killing people in highsec I think the appeal would slightly decrease
I do agree that it's not really good to scare newbs away. Once I played a game where you lost xp (SP) when killed and kills weren't punished at all; funny thing is that people hardly attacked each other and newbs got invulnerability until they reached a certain (albeit low) amount of experience. This method would suit EVE too, by the time that a new player reaches for example 1 m SP he/she should be accustomed to EVE's gameplay and rules. Harassing a 1 day old player is really not done imo.
yes certainly the appeal would decrease somewhat, but it would not be entirely nullified. law enforcement and threat of punishment is not a perfectly effective deterrent to crime. we know this to be true because real life crime exists. a lot of crime. permadeath and 20 year sentences as you say don't really matter ultimately because they don't stop people from breaking the law. people that want to engage in crime still do and always will. it's not fear of prison that stops me from robbing people. it's the fact the I strongly believe it is wrong to harm someone else. this is a real effective deterrent. some people (unfortunately) are not bound but that governing rule.
but i'm really not trying to turn this into a morality argument. My comparison of EVE to real life was primarily allegorical, but I still stand behind it. One must learn to recognize scams and hazards in the real world and we all do. So too must players learn to recognize scams and hazards in EVE. Failure to do so yields similar results in both arenas; you get taken advantage of.
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.06.26 02:32:00 -
[47]
Originally by: Tyrion Harcon Since I am a new player, why not put it here? Where else should I post it? I tried WoW for a week, way too simple. You missing my point, it's not the game it's the attitude of the players. There seems to be a large core of jerks in this game that just want to make the new players feel un-welcome. Am I wrong in this? And yes, what are your suggestions to avoid this?
You can't avoid this with any guarantee. Eve is simply not made that way. What you can do, if someone is trying to bait you into shooting them in a 1.0 system is file a petition as it's a bannable offence there.
Eve has all types of people, helpful, friendly types, aggressive other-the-top people who get hysterical in the local chat, and it also has a very large amount of players who enjoy tricking people into getting shot. There are also many, many people who will shoot you even though they'll get killed by concord. That's the way it is. There are, as posted above, ways to mitigate your chances of getting shot. 1. Don't, even if people steal your ore right from under your nose, shoot at another player in hisec (0.5 to 1.0 systems). Unless you want to learn to pvp, just don't do it.
2. There is a major competition coming up on the 9th of july by a pirate corp, to specifically kill miner ships in high security systems. 2.a. You should learn to know what ships types can kill your ship in one or two volleys (currently, for you, probably just about anything from a destroyer upwards). If a ship like that comes poking around, until you have better shielding/armour skills, warp off back to the station. 2.b. Keep your ship aligned to the station so you can warp off quickly. 2.c. Learn to use the directional scanner and set the range to about 100000 kilometeres. Press the scan button every 5 or 10 seconds and if you see a sudden spike of ships, warp off. 2.d. Before that happens, you'll see a load of people entering the system. Warp off. 2.e. Do a Show Info in the local chat on people. If their security standings are low, or below zero, watch out for them approaching you.
3.As said above, keep to systems in hisec where there are few people. Chat with the locals in the local chat and get to know them. This will help you with warnings if gankers (people who want to shoot our ship) are entering and doing stuff in the system.
4. If possible, find a corporation that will allow you to play at your own style, or make one yourself and invite other new players to join with you. This will also mitigate against losses (there are many caveats to this, but I won't go into them here) and afford you a little bit more protection.
This should make it harder for someone to kill you, but a skilled player will still get you. There are no guarantees. Eve is a hard place for new players and if you want to get ahead in Eve, it really is just easier to accept that and learn to live with it.
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Obyrith
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Posted - 2010.06.26 15:13:00 -
[48]
Originally by: Lost Greybeard "If God, whence Evil?" "How can I know that I truly exist?" "Why are people jerks?"
BECAUSE OF FALCON!
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