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Exlegion
Salva Veritate
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Posted - 2010.06.25 01:11:00 -
[1]
The scanner needs a change as in its current form it is heavily biased toward the predator style of play. I will offer my support, not necessarily limited to the OP's idea, but for a change overall. The current scanner needs a serious rethink.
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Exlegion
Caldari Salva Veritate
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Posted - 2010.07.01 21:03:00 -
[2]
Originally by: Lykouleon
Originally by: Exlegion The scanner needs a change as in its current form it is heavily biased toward the predator style of play.
Are you seriously that stupid? 
I'm beginning to think you are.
Quote: The current form of the d-scanner is not balanced in any way towards a predatory style of play. Your d-scanner is probably one of the best tools to keep you from being royally screwed whenever you're in a hostile situation (hint: that means its defensive too! omg!)
Are you aware that a pilot in space can be combat-probed in six seconds or less? And that unless you are spamming the scan button at least that much (read: every 6 seconds) you won't see them coming? Please explain how a potential target having to smash a button every 6 seconds reasonable while a predator not only can use combat probes, but can also use the D-scanner to avoid having to keep combat probes out too long for detection.
So then I ask you, are you seriously that stupid?
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
Caldari Salva Veritate
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Posted - 2010.07.02 12:25:00 -
[3]
Originally by: Jin Nib 6 seconds or less? As far as I'm aware the best time one can achieve on the scan time is 5 seconds.
Last time I checked 5 seconds is less than 6, hence my statement 6 seconds or less.
Quote: Except to get it to that point they have to do a couple of other scans first, move the probes around etc.
No, you don't. You could just use your directional scanner to "probe" down your target, pinpointing it down exclusively with the D-scanner and with as good an accuracy as 1 AU. All you really need the probes is for your warpable. That's it. Bring your probes out, get a hit. 6 seconds. That's it.
Quote: It takes longer then 6 seconds to scan something down.
It takes longer to scan someone down. I'm not arguing this as you are correct. What I am arguing is that it only takes 6 seconds or less for actual probes to be out and about. That isn't enough time for someone spending 30 minutes to an hour in a mission to notice them or even realize they're being probed down.
Quote: If you are that scared of probers just dock up when you see unfamiliar faces in local.

Quote: Or make sure you pay attn to the D-scanner.
I don't think you understand when I say the D-scanner is more likely not to pick up probes. So how exactly does the D-scanner save you when there is only a window of about 6 seconds to see the probes for as long as someone is out doing their mission? Spamming the button every 6 seconds is not an acceptable counter.
Quote: I've never been jumped unawares when using it. Further, supposing I have been jumped unaware it would be because I didn't notice something already available to me (either a new guy in local or a ship on the scan list) I don't see how this proposal would improve upon that in anyway.
Docking your mission ship every time a neutral or red appears in local is not a reasonable request and I think you know this, especially in systems with good agents. If I had to stop missioning every time this happened I'd make more mining in high sec than missioning in low sec space.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
Caldari Salva Veritate
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Posted - 2010.07.02 21:19:00 -
[4]
Originally by: Lykouleon
You really have no idea what the difference between probing and scanning is :\.
This is a waste of time.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
Caldari Salva Veritate
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Posted - 2010.07.02 23:45:00 -
[5]
Edited by: Exlegion on 02/07/2010 23:46:18
Originally by: Jin Nib Even assuming your 6 sec window, how would the OP help you at all? You'd still have to be looking at the scan list every 6 seconds, you just wouldn't have to push a button. In other words pressing the button when you want to see or looking at the window makes no difference, either way you get the same result. It just so happens that scanning manually saves a hell of a lot of server/client load.
Jin Nib,
You're right. This change wouldn't exactly help that much other than shaving off a fraction of a second every process. But that's why I said:
Originally by: Exlegion The scanner needs a change as in its current form it is heavily biased toward the predator style of play. I will offer my support, not necessarily limited to the OP's idea, but for a change overall. The current scanner needs a serious rethink.
Here.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
Caldari Salva Veritate
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Posted - 2010.07.03 01:06:00 -
[6]
Originally by: Grarr Dexx Statement? Why don't you go out there and do it yourself.
Thanks. Already have. All relevant skills at 5 (yes, including Astrometric Rangefinding) with Sisters equipment.
Quote: Take it from an experienced combat prober, any probes even with max skills will remain in visibility for AT LEAST ten seconds while you're probing down your target. Stay on your toes, stay aligned out, and refresh the scanner constantly while you're being preyed upon.
I've had this discussion before. And won't waste my time with angry people like you. Suffice it to say I'm quite capable of staying aligned when my mission gets busted. It's still doesn't fix the profit ratio once my mission location is compromised and camped to hell. You seem like the person that wouldn't understand this anyway so I'll keep it at that.
Quote: And?
As I said you won't see it. You're locked into your own tunnel-vision. The scanner is well and dandy. Happy? :).
Quote: Do you need any more counters? Stay aligned, or STOP ****ING MAKING MONEY WHEN THERE'S A THREAT. Why are you making money? Isn't it to fight? Well, there's your ****ing opportunity to FIGHT.
How does staying aligned make missioning in low security space profitable? Does it protect my mission spot?
Quote: Excuse me? You can dock your mission ship and bring something to make sure the neutral or red goes away. Nobody's forcing you to hide and cower. You want complete safety? Go play hello kitty online.
Profit. I don't expect you to understand this, but docking my profit-earning ship to do anything else (including PVP) runs my profit to the ground. Anyway, I won't be discussing this here anymore. It's a waste of time arguing with the elite "PVP is the only way!" crowd of Eve :). You all have yourselves a good night.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
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