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Merdaneth
Amarr Angel Wing.
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Posted - 2010.07.01 15:31:00 -
[1]
Problem is simple:
Ships that can catch a Dramiel generally can't kill it. Ships that can kill a Dramiel generally can't catch it. Ships that might be able to catch and kill a Dramiel pilot are so few and far between, that a Dramiel can see it coming from a mile away, and thus won't engage.
Which means the best way to catch a Dramiel and hope to kill it is use at least two ships. One bait ship, one kill ship.
So, what makes a good bait ship?
A. It doesn't look like a good bait ship B. It needs to hold the Dramiel and reduce its speed sufficiently for support to warp in and kill it. C. It needs to survive long enough to enable B.
This means (considering common Dramiel fits), any fast (usually frig sized)bait ship needs at least a scram, AB and web, while slower bait ships need at least scram, AB and two webs. Additionally, they need to convince the Dramiel pilot to come within scram range. This means they need to be able to hit the Dramiel outside of scram range with guns hard enough to threaten it, or be able to tank a Dramiel kiting outside of scram range or have the Dramiel pilot think they can kill it inside of scram range before support can warp in and lock. Also, the bait ship shouldn't be able to tank the Dramiel indefinitely inside of scram range (otherwise it won't engage anyway) and shouldn't be able to kill a Dramiel.
So you need at least two pilots, and a convincing and specifically anti-Dramiel fitted bait ship. This is a lot of effort, and seriously hampers your ability to do other kinds of PvP. Also, the trick usually works only once, after that the Dramiel pilot is usually wary of your bait ship and you need to try something else.
Or the simple solution: get a Dramiel yourself, hope he will engage other Dramiels and hope you are the better pilot/have the better fit. ____
The Illusion of Freedom | The Truth about Slavery |
Merdaneth
Amarr Angel Wing.
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Posted - 2010.07.02 10:30:00 -
[2]
Originally by: Raimo
Jesus. You really don't need 2 T2 cruisers and a T2 frig to kill a Dram
Depends on pilot skill. I often try just that in my Crusader, attack and try to kill the bait/tackler and then get out before the cloaked reinforcements get a point/web on me. If I can sometimes do it in a non-faction fitted non-implant clone Crusader, you bet I can do it better in a faction-fitted Dramiel with speed implants. ____
The Illusion of Freedom | The Truth about Slavery |
Merdaneth
Amarr Angel Wing.
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Posted - 2010.07.02 12:44:00 -
[3]
Originally by: Raimo Yeah but we're getting into apples and oranges - for example, a competent and properly fitted Claw or a NOS Comet/ Ranis (or Dram ofc) can easily kill most Vagas given a bit of time, a gang of 5 ******ed T2 frigs will die to that same Vaga just as easily. You don't need 3 competent T2 ships to kill one competent Dramiel was all I was saying...
Agreed. You need two ships, with pilots of equal or better competence. And you don't need cloaking Recons as second ship to back up the bait, you can do it with a lot of ships. ____
The Illusion of Freedom | The Truth about Slavery |
Merdaneth
Amarr Angel Wing.
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Posted - 2010.07.02 15:58:00 -
[4]
Originally by: Raimo
Originally by: Merdaneth
Wrong, try again.
I would appreciate you being a bit more constructive. This is just trolling. ____
The Illusion of Freedom | The Truth about Slavery |
Merdaneth
Amarr Angel Wing.
|
Posted - 2010.07.06 09:35:00 -
[5]
Originally by: equincu ocha
Have any of you even thought about the environment you are fighting in, and how to pilot your own ship in it. Dramiel pilots are just like all the other pilots out there, some are good pilots, but most are normal (point/orbit/shoot) pilots that think they are untouchable in there faster than your ship ship.
The main problem remains, that even most 'normal' Dramiel pilots have one single instinctive reaction when shields start dropping low: that is overheat the AB (or MWD if applicable) and run. The combination of the extreme speed on the overheated AB (or MWD) coupled with the still reasonable amount of EHP left after shields drop to 20% or so means you need to have a tactic that keeps the Dramiel within your range, or else it will be out of range in a few seconds.
The original poster was an inexperienced pilot trying to go up against an experienced Dramiel pilot. He was looking for an answer how to be able to tackle and kill an experienced Dramiel pilots using several inexperienced pilots. The general answer was that is would be very hard to do so, and would require several specifically set up ships. |
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