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Sajuukar
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Posted - 2006.03.02 20:32:00 -
[181]
4 a gd tank try this:
HIGH SLOTS: 5 mega pulse afocal(multifreq crystals) 1 med nos
MED SLOTS: 1 sensor booster t2 1 j5 warp scrambler(20km) heavy cap injecter
LOW SLOTS: 2 large armour rep accomo 2 adaptive nano t2 3 N type hardeners (kin,expo,therm) 1 1600mm rolled tungstun
plus few webby drones
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head honcho
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Posted - 2006.03.03 10:32:00 -
[182]
hello imkinda new and soon getting my new geddon so can i have tank for a angel/pvp one plz and some of these tanks and setpus look real nice
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Severio
Dark Entropy Apocalyptica.
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Posted - 2006.03.07 12:09:00 -
[183]
Pure gank 4tw 
7x t2 mega pulse (multi + radios or t2 types) 2x sensor booster t2, 1x 20k scram (named) 1x lrg accom or t2 arm rep, 3x heatsink t2, 1x power relay 3x warp core stabs (*cough*) or backup arrays/hardners
only fit the warp stabs in fleet ops were i want to b able to get out wen im nearly dead an rejoin the fleet again, wot use is a dead bs pilot in ur fleet..
or i'd use summat like this:
7x t2 mega pulse 1x hvy cap injector (800's) 1x sensor booster t2 1x 20k scram (named) 1x lrg accom, 1 kin 1 therm 1 exp (50%) harders 2x heatsink t2 1x 1600 rolled tungsten plate, 1x reactor control unit t2 (i cant use t2 yet but it shud all fit)
works pretty well for me.. 
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Lord's Servant
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Posted - 2007.01.08 22:07:00 -
[184]
I was thinking something like this:
Purpose: PvE Primarily, PvP with a tackler.
Highs: 6x Large Beam Lasers (I don't know exact name) 2x Heavy NOS
Mediums: 3x Cap Rechargers (T1 or T2)
Lows: 1x EM Hardener, 1x Kinetic Hardener, 1x Explosive Hardener, 1x Thermal Hardener, 3x Adaptive Nano Plating (T1 or T2) 1x Medium Armor Repairer
Ammo: Radio L's for long range, X-Ray L's for medium range, Multifrequency L's for close range.
Drone Bay: 5x Heavy Drones (Your Choice) 5x Medium Drones (Your Choice)
The resistances on this thing are ridiculous! With the hardeners deactivated the resistances are: EM-84% Explosive-44% Kinetic-49% Thermal-59%. With Hardeners activated: EM-OVER 100%! Explosive-94% Kinetic-99% Thermal-OVER 100% !! You'll be able to tank anything! The 2 Heavy NOS's and 3 Cap Rechargers will keep your cap at healthy levels and neutralize any NOSing. You'll be practically invincible!     When pirates try to ruin your ratting you can tell 'em where to stick it! 
-Lord's Servant
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Dixon
Caldari Hells Donkeys
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Posted - 2007.01.08 22:23:00 -
[185]
Originally by: Lord's Servant I was thinking something like this:
Purpose: PvE Primarily, PvP with a tackler.
Highs: 6x Large Beam Lasers (I don't know exact name) 2x Heavy NOS
Mediums: 3x Cap Rechargers (T1 or T2)
Lows: 1x EM Hardener, 1x Kinetic Hardener, 1x Explosive Hardener, 1x Thermal Hardener, 3x Adaptive Nano Plating (T1 or T2) 1x Medium Armor Repairer
Ammo: Radio L's for long range, X-Ray L's for medium range, Multifrequency L's for close range.
Drone Bay: 5x Heavy Drones (Your Choice) 5x Medium Drones (Your Choice)
The resistances on this thing are ridiculous! With the hardeners deactivated the resistances are: EM-84% Explosive-44% Kinetic-49% Thermal-59%. With Hardeners activated: EM-OVER 100%! Explosive-94% Kinetic-99% Thermal-OVER 100% !! You'll be able to tank anything! The 2 Heavy NOS's and 3 Cap Rechargers will keep your cap at healthy levels and neutralize any NOSing. You'll be practically invincible!     When pirates try to ruin your ratting you can tell 'em where to stick it! 
-Lord's Servant
away with ye, oh evil thread necromancer of silly setups! - - - - - -
Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced...
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Lord's Servant
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Posted - 2007.01.09 20:21:00 -
[186]
I was not aware that my setup would not work. I have not tried it yet. I don't see any problem with it. Do the resistances not stack or something?
-Lord's Servant
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Dixon
Caldari Hells Donkeys
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Posted - 2007.01.09 20:28:00 -
[187]
Originally by: Lord's Servant I was not aware that my setup would not work. I have not tried it yet. I don't see any problem with it. Do the resistances not stack or something?
-Lord's Servant
They have a stacking penalty:
1st mod: c(1) = 100,000% effectiveness 2nd mod: c(2) = 86,9119842% effectiveness 3rd mod: c(3) = 57,1037996% effectiveness 4th mod: c(4) = 28,2469117% effectiveness 5th mod: c(5) = 10,5988834% effectiveness 6th mod: c(6) = 2,9989473% effectiveness 7th mod: c(7) = 0,5134081% effectiveness 8th mod: c(8) = 0,2106917% effectiveness - - - - - -
Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced...
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shortst0n
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Posted - 2007.01.09 20:35:00 -
[188]
Originally by: Yiffi Sexyfur Hey there.
I was wondering if you guys could help me out with fitting my 'Geddon. I'm not too good at choosing the right equipment, I think. I need a good setup for battle conditions, both Pvp and NPC. Got 8 high slots, 3 meds and 8 lows. What I figured is the following :
3x Tachyon Beam Laser I 2x Mega Pulse Laser I 2x Dual 425mm Autocannon I 1x Heavy Energy Neutralizer
1x Large Shield Booster I 1x Warp Disruptor II 1x Magnattic Scattering Amplifier II
And some Co-Processor II's and Power Diagnostic II's to get this all running.
As I already said, I'm not sure if this is a nice setup. Can you guys give me some advice for what I should change?
Thnx in advance. 
I approve off this setup
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Goumindong
Amarr Merch Industrial
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Posted - 2007.01.09 22:13:00 -
[189]
Originally by: Lord's Servant I was not aware that my setup would not work. I have not tried it yet. I don't see any problem with it. Do the resistances not stack or something?
Not only are they penalized, but they bonuses are not straight additions, they are precentage reductions on damage.
50% + 50% Resistances = 75% resistances, not 100% resistance. ---------------------------------------- Thou Shalt "Pew Pew" |

Nicocat
Caldari New Age Solutions
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Posted - 2007.01.09 22:25:00 -
[190]
Necromancy, bad setups, and an absolutely horrendous OP name, even for a furry.
To the Lockmobile! ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |

Angel Vengen
Caldari The Marauders
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Posted - 2007.01.31 18:23:00 -
[191]
Edited by: Angel Vengen on 31/01/2007 18:24:35 wrong ship forum :P
Originally by: Nyxus Yes but the Apoc is kind of like a mullet - business in the front, party in the back.
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Horza Otho
Minmatar Infortunatus Eventus
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Posted - 2007.01.31 19:14:00 -
[192]
7x MP II 1x web 1x WD 1x SB II 3x 1600mm RT 3x HS II 1x MAR 2 1x IFFA 5x berserker II 3x CCC
imo. --- Eris Discordia is miiiiiine |

EC Scouter
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Posted - 2007.01.31 19:48:00 -
[193]
highs : 6x megapulse 2, 1x e500 nos
mids : 1 eutectic cap recharge, 1 x5 web, 1x 100mn ab2,
lows : 1 LAR 2, 2x N-type eanm, 1x ntype energized exp, 1x n type ener. therm, 1x ener. ntype kin, 2x beta CPR
Ideas?
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Dahak2150
Chaos Monkeys
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Posted - 2007.01.31 20:16:00 -
[194]
******* necro. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |

Omega Bloodstone
Battlestars Curse Alliance
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Posted - 2007.01.31 20:25:00 -
[195]
Edited by: Omega Bloodstone on 31/01/2007 20:26:48 Edited by: Omega Bloodstone on 31/01/2007 20:22:11 in the future you can go with this, fall back on the tech I or named mods until then.
For ratting(I say this will work for any rats because it works vs Angels ========================================= 7x's Mega Pulse II's(carry all lenses to vary ranges)
3 cap recharge II's
LAR II, MAR II, ther/kin/explosive hardener II's, EADN II, 2x's cap power relays
5 heavy, or medium drones
PVP - I like it close so... ===================================================== 7x's Mega Pulse II's(whatever ya want in the last high)
AB II, lrg Cap Injector(800's), 20km scram
2x's LAR II, ther/kin/explosive hardener II's, EADN II, 2x's heat sink II's, or whatever mod ya need to insure fit, it's been a while since I pvped in a geddon so can't quite remeber the grid layout, but if reactor control'S are not needed here a cap power relays will round it out, but I'm pretty sure your going to have to up your grid quite a bit. What matters most on the lows is the tank, you get ROF bonus, and get more drones than an Apoc so dps will be fine as long as you run your tank smart you can hang and win.
5 med tech II drones(i say medium becasue heavies are not going to hit that tackling ceptor ya wanna hit
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vladimir66
Amarr Manticore.
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Posted - 2007.03.17 20:32:00 -
[196]
high slots: mega afocl maser 1 2 dual mounted heavy beam mega beamlaser 2 dual hvy modular pulse lg notos explosive charge salvager 1 med slots 2 f-b10 nominal cap. regenerators lif fueled booster rockets low slots energised regenitive plating radiostope regen membrane enegised adaptive membrane adaptive nano plate 2 regen plate 2 collateral adaptive nano plating lg automated carapace restoration co processer only have 2.4 mil skill points, this is for missions lvl 3 seems to work alright, just wanted some constructive cridasism, the first 3 low are energised plating the other 3 are armor hardeners , so i was wondering if they still pentalize each other? also have a cap recarge rig, so my cap isnt an issue, had a micro drive on it but could never use it in missions so i switched it for the AB. also have 3 med drones, ussually engage at 70 km, and dont let anything get closer than 30 of me so i might drop the pulse lasers for some longer rang, not sure if i need the smart bomb anymore now that i got drones( just got em a week ago)havent really used it much since. Thanks for any responce, p.s. would a targeting co. be worth it in replace of 1 of the cap rechargers.
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Commander Thrawn
Fluffy Rabbit Killers
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Posted - 2007.03.17 21:02:00 -
[197]
this is some sort of monster tread that just wont die 
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Yarichin
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Posted - 2007.04.23 00:46:00 -
[198]
Eh, things change with the patches.
Still an ok thread to learn from.
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Terianna Eri
Amarr STK Scientific Rule of Three
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Posted - 2007.04.23 02:55:00 -
[199]
Originally by: Yarichin Eh, things change with the patches.
Still an ok thread to learn from.
n-n-n-n-n-n-n-necro breaker? __________________________________ <-- Behold, the eve-o forums |

Mr Hyde113
Amarr Tadakastu-Obata Corporation Brutally Clever Empire
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Posted - 2007.04.23 03:38:00 -
[200]
My Armageddon setup gets great dps and can survive long enough to kill even the toughest tankers.
Highs 7x Mega Pulse II
Meds 1x Faint warp Prohibitor 1x Fleeting Propulsion inhibitor 1x f-90 positional sensor booster
Lows 3x Heat sink II 3x 1600 mm reinforced rolled tungsten 2x Energized Regenerative Membrane II
Rigs 2x Trimark Armor Pump II 1x Trimark Armor Pump I
Drones 5x Berserker II
Dps is about 1000ish but then good resistences can reduce it alot
THIS HAS OVER 50k ARMOR !! [url=http://imageshack.us][img=http://img294.imageshack.us/img294/1426/mrhyde113sigjv0.png][/url] |

Dahin
Maza Nostra RAZOR Alliance
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Posted - 2007.04.23 07:13:00 -
[201]
is this some kind of a social experiment?
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Deathbarrage
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Posted - 2007.04.23 14:53:00 -
[202]
Originally by: Mr Hyde113 My Armageddon setup gets great dps and can survive long enough to kill even the toughest tankers.
Highs 7x Mega Pulse II
Meds 1x Faint warp Prohibitor 1x Fleeting Propulsion inhibitor 1x f-90 positional sensor booster
Lows 3x Heat sink II 3x 1600 mm reinforced rolled tungsten 2x Energized Regenerative Membrane II
Rigs 2x Trimark Armor Pump II 1x Trimark Armor Pump I
Drones 5x Berserker II
Dps is about 1000ish but then good resistences can reduce it alot
THIS HAS OVER 50k ARMOR !!
change those regenerative membranes to EANM's, you'll have more effective HP
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Dimitri Forgroth
The Bolt
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Posted - 2007.04.23 18:08:00 -
[203]
7 x Mega Pulse II
Heavy Electrochemical Capacitor Booster 2 x Sensor Booster II
3 x Heat Sink II 2 x 1600mm Rolled Tungsten 2 x EANM II 1 x Med Rep (named)
5 x Ogre II / Berserker II
Needs a 3% turret cpu and AWU 4 to fit, 6pg and 5.6 cpu left over. With awu 5, the rep can be changed to a tech 2 if a sensor booster is dropped to an f-90.
Does 630 dps or so with scorch out to 45km with bs 4. 800dps or so with conflag at 15km. Excluding drone damage. Can buy the ship and equip for about 120mil inclusive. Quick Capacitor Calculator |
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