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ThisIsNotMyAlt
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Posted - 2010.07.15 12:02:00 -
[1]
cpp is not gonna shift all their scrum teams and planning around now only because there is a little uproar from the players. this is not so easy as you all believe. you cant just tell half the developers to stop doing what they are doing and reasign them to bug fixing. what ccp will do so is most propaply release a devblog in a few days about what their ongoing efforts in finding and fixing bugs are and that people are reading things into the csm minutes that never been meant that way. ppl will calm down because they then feel like ccp cares for them again. |

ThisIsNotMyAlt
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Posted - 2010.07.15 12:27:00 -
[2]
Originally by: Abrazzar
They're not expected to move *ALL* their scrum teams around, only *ONE* to do some polishing on the existing game.
they allready have that team. |

ThisIsNotMyAlt
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Posted - 2010.07.15 12:34:00 -
[3]
Edited by: ThisIsNotMyAlt on 15/07/2010 12:36:24 Edited by: ThisIsNotMyAlt on 15/07/2010 12:34:32
Originally by: Abrazzar
Originally by: ThisIsNotMyAlt
Originally by: Abrazzar
They're not expected to move *ALL* their scrum teams around, only *ONE* to do some polishing on the existing game.
they allready have that team.
{{citation needed}}
read through this reply from ccp chronotis. its quite a good read and he states that allways around 20-30% of the resources are going towards fixing bugs. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1005679&line=821
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ThisIsNotMyAlt
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Posted - 2010.07.15 12:48:00 -
[4]
tbh i dont care if you suspect ccp devs to lie then. one can either believe them or not. the minutes are re-authored at least a couple of times before they get released. they dont explain the csm "polish team" idea in detail. i can only suspect that what the csm envisioned that team to do or be to be different from the actual team in ccp that fixes bugs today. |

ThisIsNotMyAlt
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Posted - 2010.07.15 13:00:00 -
[5]
Originally by: Tres Farmer
Fixing which bugs? The ones appearing in Incarna/Dust/PI? What about the bugs/incomplete features persistent in EVE for years now? If REALLY a quarter of the staff in iceland is fixing broken/incomplete/old content we should see *something*, no?
@ThisIsNotMyAlt, it's already, not allready and always, not allways.. use firefox with spellchecker (tip from one german to another german )
all kinds of bugs i suppose. ask ccp chronotis :) or read the past patch notes to get a general idea. as for the typos i dont really care tbh. its not like i am writing some serious legal document here where i am not allowed to do spelling mistakes. apparently people understand the meaning of the word no matter if i spell it allready,already or alreaddy :P |

ThisIsNotMyAlt
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Posted - 2010.07.15 13:14:00 -
[6]
Edited by: ThisIsNotMyAlt on 15/07/2010 13:17:03 Edited by: ThisIsNotMyAlt on 15/07/2010 13:14:42
Originally by: Tres Farmer
There is no actual team that fixes (old) bugs or polishes anything (from former expansions). The only team that does this is the one working on the unfinished PI feature. All other scrum teams are supposed to be working on Incarna/Interaction with Dust. And they will do that by higher order until Incarna/Dust is here in 18months+ ...
this is what you read into the minutes. reading what ccp chronotis said paints a different picture for me. and reading the patch notes makes it apparant that they *do* fix old bugs. for example take a look at the tyranis patch notes:
Quote:
- The hitpoints of your ship will no longer briefly appear to be 0 when moving fittable items to or from your cargo hold.
- Tech 3 subsystems now give bonuses correctly when boarding from a ship maintenance array.
- The description of the Heretic now states the correct missile velocity bonus.
- Armor and structure hitpoints will no longer go negative.
- Fixed an issue where partial repairs appeared to be overcharging the player.
- Fixed incorrect lighting on back side of ZephyrĘs sails, which could cause them to appear black at times.
- Tournament ships no longer use redundant shaders. Fresnel shader on the alpha areas in all LOD levels of the two Tournament VII ships have been replaced with the correct Single.fx shader.
- The Apocalypse Imperial Issue did not have turret locators on its model, which indicate where turrets should be placed. This has now been fixed.
- The Dominix lacked turret and booster locators on its model, thus turrets and thruster animations were not visible. Locators have been added to fix these problems.
- No explosion was visible when blowing up a supercarrier. An explosion effect has been added.
- Freighters now have correct racial propulsion types.
- A RorqualĘs assembly lines can now draw from and produce to its own corporate hangars.
- The Drake and Hurricane now correctly state "per level" in the description of their bonuses.
- Ships utilizing the Ship Maintenance Bay will no longer be able to launch housed vessels while in warp.
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ThisIsNotMyAlt
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Posted - 2010.07.15 14:01:00 -
[7]
Originally by: Jonny Miami
Originally by: ThisIsMyDevAlt stuff getting fixed
And yet I still wait for my last cosmos mission to work. You know, work. Not have the text fixed. Or a thruster glow the appropriate racial color. But actually be playable.
Well, OK. I lie. I stopped waiting.
It's been what, 4 years now? Over 4? 5? I forget. But since I'm sure you've been around since before the beginning, you can put the appropriate spin on this too.
Point is, this post is pointless.
everyone is still waiting for his personal most annyoing bug to get fixed. and yes some of thoose have been around for years. this is not unusual for a project as complex as eve. are you suggesting ccp should fix the bugs in the chronological order of their first appearance ? |

ThisIsNotMyAlt
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Posted - 2010.07.15 14:51:00 -
[8]
Originally by: Jonny Miami
Originally by: ThisIsMyDevAlt everyone is still waiting for his personal most annyoing bug to get fixed. and yes some of thoose have been around for years. this is not unusual for a project as complex as eve. are you suggesting ccp should fix the bugs in the chronological order of their first appearance ?
I'm not suggesting anything, because if I did then I would expect someone to actually listen to me.
But, if I had a delusional moment and actually thought that anything I might say would matter, then I might suggest that they don't abandon projects, that they have hyped to hell and back, within 3 months of release. Or I might suggest that they release a product that actually works. You know, works? Like actually playable? But that would be pretty delusional, wouldn't it.
your mad and your posts are driven by your anger. i dont have todo with that, and quite frankly i will got get myself pulled into it. i made the point that people read the minutes as if ccp said they would not fix bugs anymore for 18 month. i then pointed towards the sources that tell me that this being wrongly perceived. the argument was then that cpp would only fix new bugs (PI-bugs etc..) and not old bugs, to which i provided a link to the patch notes in the wiki. theese and the other patch notes are a clear documentation that bugs of all ages are indeed being fixed. this is about all i can and propably want to contribute to this topic. thoose that want to ignore theese things shall do so and continue in their holy rage against the devil that is ccp games
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ThisIsNotMyAlt
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Posted - 2010.07.15 15:42:00 -
[9]
this thread is just exploding in stupidity. lol sorry. Also again: if you want to believe i am a cpp alt, you are free to do that. :D
i wonder when i will receive my paychecks tho :(
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