
Tenzo
Amarr
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Posted - 2010.07.23 13:26:00 -
[1]
Originally by: Zara Teil
Originally by: CCP Atropos
As someone else stated earlier in the thread, EVE to us isn't just the current Flying in Space part we all know and love; it's Incarna, Dust 514, Flying in Space and then EVE Gate on the side. It's a fully immersive universe that our inner scifi geeks yearn to embrace and play within. We care passionately about the game, both now and in the future, and so you have to understand that all the developers CCP Zulu referrenced, to us, are working on EVE.
To us, EVE is what our subscription pays for. Not only will it not pay for Dust, but we won't even be able to play it on the platforms EVE runs on.
I cancelled for that reason and for that reason alone. I am not willing to pay experiments and new adventures of CCP as a company if the price is that the product i am willing to pay for is no longer developed.
The core of EvE was,is and always should be "Flying in spaceships". This is what got you your subscribers, this is what built your company and this is where you should put your development time and financial resources into. It is not building a platform for a social gaming system a la second life which you aim to implement by introducing EvE Gate and Incarna, it is not an "integrated FPS shooter" that does not run on the same physical platform as the one that is used for EvE itself.
What attract(ed) you players was the ability to create and determine their fate. Your endgame wasnt dungeons, your endgame was corporations and alliances leaving empire space to meet their fate in 0.0. Players could take part in this if they felt ready and the could change it if enough people met with similar aims. Now 0.0 gameplay has grinded to a halt, the sov system is in ruins and absolutely imbalanced, the server cannot handle the consequences of your sov system and the reward risk/reward curve from empire to low sec to 0.0 is broken. And on top of that you tell us, your core players the ones that stick with your for years and the ones that always have been those that new comers were taking as their aims to achieve, that you will not invest a single development hour into this for the next 18 months.
You better reconsider.
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