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sue AGPlant
Minmatar Rionnag Alba Against ALL Authorities
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Posted - 2010.07.24 14:33:00 -
[31]
While I will admit that a game of this age should in theory not need a whole lot of dev time to just keep it running and fix bugs. Howmany games of this are are still being actibly developed with 2 expantions a yr? The constant stream of newly added bugs sorry Content means that its not just a case of running through the bugs/balance issues.
so in answer to the tl:dr and even more confusing "clarification" no i dont give a crap about consol kids and tbh walking in stations is on paper a nice idea i cant get over the fact if im camping you in station i want you to be just as bored as i am not pretending to have a beer
CCP: destroying the game we love 1 nerf at a time.
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T'Amber
www.shipsofeve.com
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Posted - 2010.07.24 18:09:00 -
[32]
I can't wait for custom clothes, missions and hats. My girlfriend is pretty good at fps and I can't wait for her to "work" for me :)
I don't know what all the fuss is about, the game works fine for me
[SoE:X]
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Lykouleon
Trust Doesn't Rust
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Posted - 2010.07.24 18:32:00 -
[33]
Strippers + mounting the heads of your enemies on your walls + drinking games + FPS LOLZ > working MMO
just my two bits
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
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Wintron Auto
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Posted - 2010.07.24 19:31:00 -
[34]
Originally by: Lykouleon Strippers + mounting the heads of your enemies on your walls + drinking games + FPS LOLZ > working MMO
just my two bits
vets: this is where eve is going |

Brutus B
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Posted - 2010.07.25 02:13:00 -
[35]
The multitude of this kinds of posts astound me. And other dev blogs already address this issue. (You don't want all the artist/graphic standard programmer guys they hired to be working on the lag issues... it's not what they do. You want the even more ubber smart genuis level programers that specialize in lag issue working on it.
If they put everyone on this "issue" including the interns and janitor there is a lot they wouldn't get done as a company--and the entire eve-code would be corrupted by unspecialized inaptitude. The best thing you can do is put the the best people for this job on it, and let the people who do other things better do what they do best.
And this about Timescales too much too fast? They've spent what like five or six years developing the Incarna thing beyond closed doors? Been Adapting it to consolebased FPS called dust for the past 3 years and putting at least another year of polish on it before releasing it? And are only doing conceptual level work on WOD, which may not come out for another 4 or 5 years from now. All the while they have relentlessly added to eve twice a year since it began? When I look back at what they've done. I see that they have paced themselves considerably on other projects while keeping EVE their primary focus, and their frequent comments (direct responses) to the community should show their level of commitment to this mmo remains strong.
Personally, I haven't had much dissapointment with EVE's performance over the past 18 months, so I don't know what all the groaning is about. I live mostly in lowsec, because I don't enjoy the tatics used in 00 to blob blobs with bigger blobs... Been there, and done that. My take away from that is, once they make 5000 man fleets stable and lag free, all you guys will be massing 6000 man fleets up just to keep it unstable and push the envelope of what's possible because many fc's in 00 seem to want to use lag as tatic especially when defending. Eventually, iff ccp weeds out all server-side lag, there is still going to be ISP lag, and as ISP's get better, the bottlenecks aren't in the server at all, or the ISP, or even the client's code, but in how many of your pilots actually have high performance pc rigs, as opposed to low end compatiable ones. Lag is a multi-issue problem, and not just one thing, and will never go away completely. EVE will always have it's performance limitations no matter how many resrouces CCP devotes to it. And I'm still amazed it works at all, because if you haven't noticed, a lot of mmo's or games with moo features, don't let you group together at nearly the scales that CCP's EVE has always tried to allow. They push the envelope of performance just by letting us share one universe.
You may protest and say you're the guy with the solo vaga on some isolated 00 gate, but from what I've read, that doesn't matter much if those giant fleets are nearby on the same node as you. And I personally thought Dominion changes would reduce the need for blobs and that alliances would spread out their attack fleets because they no longer have to knock down 20 pos's to gain sov in a system, but from the sound of things it's the same old same ol' stuff.
PS: CCP has repeatedly asked for mass particpation in fleet flights on SiSi to diagnose and treat the problems. I'm sure it would be benificial if the ppl who experienced this issue the most, were part of that testing each time they announce a fleet-test date.
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Grath Telkin
Amarr Sniggerdly Pandemic Legion
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Posted - 2010.07.25 04:31:00 -
[36]
Originally by: Brutus B The best thing you can do is put the the best people for this job on it, and let the people who do other things better do what they do best.
None of those people feel like living in ICELAND, I think is the problem your seeing.
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