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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 17:01:00 -
[1] - Quote
In tournament setting the ASB is op. It makes sleipners far too viable compared to other ships.
CCP needs to make an armor variant of this module or nerf the sleips bonuses. Otherwise we should all get used to seeing sleip teams being the fotm that everyone goes to in the tournament. |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 17:18:00 -
[2] - Quote
Grath Telkin wrote:This thread is a classic example of people not understanding game mechanics and mods and instead of learning about them whining that they get nerfed.
This post is a classic example of grath telkin being bitter and pretending to understand game mechanics. |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 17:21:00 -
[3] - Quote
Grath Telkin wrote:fpshacker wrote:Grath Telkin wrote:This thread is a classic example of people not understanding game mechanics and mods and instead of learning about them whining that they get nerfed. This post is a classic example of grath telkin being bitter and pretending to understand game mechanics. Yea, you coming at me calling me bitter after i got you kicked out of PL doesn't look at all hypocritical...
Yea i am sure me blue killing didn't help.
ps. I don't really want to be in a goon pet alliance |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 17:39:00 -
[4] - Quote
Grath Telkin wrote:Airia Linn wrote:Why not just balance it out and ask Ccp to make an armour variant AAR that way it makes it viable to field an armour fleet that can finally active tank for a change. The asb is fine but it needs to be balanced with an armour type. Because then you make tanking homogenous and nobody likes that, right now you make choices about tanking and what you're going to tank, do i want to armor tank and get tons of utility, or do i want a really strong burst shield tank but NO ewar, ect. There need to be clearly defined pros and cons for each, right now there is, adding a fueled armor booster will kill that. That said the adaptive hardener is kinda crap, it could have been great but it came so incredibly pre nerfed that its not going to be the gap bridger that it should have been for armor tanks. To make it better they need to massively reduce the cap the adaptive hardener burns to the level of a DCU so that it can give that brick feeling to armor once it cycles up, and it could probably use a slightly faster cycle time.
The word you were looking for is actually homogeneous.
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fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 17:40:00 -
[5] - Quote
Grath Telkin wrote:fpshacker wrote:
ps. I don't really want to be in a goon pet alliance
And for my triple post: I guess you didn't want to be in a tournament competition alliance either right?
clearly no; Dayz is more fun anyway.
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fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 17:45:00 -
[6] - Quote
grath telkin, if you want to argue with people for the sake or arguing with people you may want to try reddit. |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 18:06:00 -
[7] - Quote
ASBs aren't the problem; Sleipnirs are. They benefit far too much from the ASB. Sleipnirs are too awesome compared to other command ships. They are fast, have monster tanks, good dps and are easy to fit in terms of grid/cpu.
The controlled AT environment works to make sleipnirs OP. Before the ASB was added they were great ships in the AT and were very commonly used, but now they have been blown completley out of proportion with how well they synergize with the ASB. |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 18:35:00 -
[8] - Quote
Grath Telkin wrote:Lugalzagezi666 wrote:Grath Telkin wrote: What the hell are you even talking about, what does a 90%web have to do with a single rep vindi beating a dual xl asb maelstrom?
Ok guys, who is going to tell him about that angular velocity, sig radius and tracking stuff? . Hey dumbass, we're talking about 2 bs duking it out, those two factors dont really come into play when dealing with 2 bs standing toe to toe using close range weapons, hope this helps. In fact at that range you come into negative tracking so standing perfectly still is your best bet.
yo you insulting this man because you don't understand angular displacement? |
fpshacker
Genos Occidere HYDRA RELOADED
25
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Posted - 2012.07.22 18:41:00 -
[9] - Quote
Grath Telkin wrote:fpshacker wrote:Grath Telkin wrote:Lugalzagezi666 wrote:Grath Telkin wrote: What the hell are you even talking about, what does a 90%web have to do with a single rep vindi beating a dual xl asb maelstrom?
Ok guys, who is going to tell him about that angular velocity, sig radius and tracking stuff? . Hey dumbass, we're talking about 2 bs duking it out, those two factors dont really come into play when dealing with 2 bs standing toe to toe using close range weapons, hope this helps. In fact at that range you come into negative tracking so standing perfectly still is your best bet. yo you insulting this man because you don't understand angular displacement? im reminded of an episode of that 70's show: No Eric, I'm insulting him because he's a dumbass
+1 because that was a good episode
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