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Daool
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Posted - 2010.07.27 11:37:00 -
[1]
Hi,
As a PVP total noob I am happy to accept that I'm likley to die 4,5,10 or even 20 times etc etc Started that process
But I'd like to think I will EVENTUALLY learn enough to start killing shi....um stuff.
I'd also rather stick to NRDS while learning, but is this just plain stupid (I mean, from a tactical not moral angle).
I'm getting Signature Analysis to V, and always fit a Sensor Booster with Scan Res Script whenever appropriate.
Any other way to compensate for being that 1 second behind in locking? Or in the bigger picture is that sort of difference not worth worrying about and just get on with it
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Amarr Supremacist
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Posted - 2010.07.27 11:52:00 -
[2]
NRDS is a terrible idea.
Stop worrying about being honourable and worry about learning to PvP. Put stupid ideals behind you and go out intending to cause some havoc, you will learn twice as fast. ____________
HYDRA Reloaded - 2nd place at Alliance Tournament 8 EVE-Arena is awesome!
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Mutant Caldari
Caldari Percussive Diplomacy
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Posted - 2010.07.27 11:54:00 -
[3]
Edited by: Mutant Caldari on 27/07/2010 11:55:42 I personally can't stand the NRDS policy and I think its moronic, to say the least. But hey, thats me. If you are learning to PvP, I wouldn't suggest following it. It will just get you killed more times then not.
Intigo beat me to it, damn post timer. Yeah I am a pirate. What are you gonna do about it? Killboard link is not allowed to be used in a signature.Applebabe
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Aerion Va'rr
Red Federation
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Posted - 2010.07.27 12:05:00 -
[4]
NRDS is annoying, I've never followed it.
If its suspicious, shoot it. If it looks valuable, shoot it. If it is alone, shoot it. If it looks afk, shoot it. If it pretty much doesn't look like its gunning for you, gun for it.
Start with Frigs and whatnot and work your way up.. Sacrificing Rifters for the greater good is actually alot of fun (I mean ALOT of fun)
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Darcon Kylote
Terminal Impact Kairakau
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Posted - 2010.07.27 12:18:00 -
[5]
NRDS may have its place in the larger picture of politics, roleplay, whatever, but for the individual pilot, it's a pain in the ass. It's hard enough finding a fight, especially as a newer player. When you narrow the target selection, it becomes an order of magnitude more difficult, reducing your fun. -- Terminal Impact is recruiting PVPers for fun ops in lowsec/0.0/wormhole space. Visit our website or join ingame channel "the tict pub". |
Pasadenasman
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Posted - 2010.07.27 12:21:00 -
[6]
NRDS is not the better option to learn about pvp. Like ppl say it before, you will more often die than killing stuff. The facts are that, if your are a noob to pvp, you don't know how to see a potential agressor than a neutral fly around looking for reds/potential aggressor.
Few tips for you you will learn in NRDS :
Check character information of ppl flying around (SS - bio - recruitement sheet - standing - corp/ally).
Know what ship type can engage you and have a chance to beat you. Know how ship type you can engage and beat.
And of course... Having a second bedroom in the intel chanel to fix corp/alliance standing to new aggressor in time.
So NBSI is much "stable" in standing, and you don't have to worry about questions of the background of your aggressor. If he's neutral or red and being in your system, the only respons to that is to point a gun in his head. That's it. You will focus your attention on tactical side with mates than wondering 1000 things that leads you in the end to point the gun at the neutral however.
Keep this in mind... NRDS is completly fun for the Reds... not really for all others.
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Millie Clode
Amarr Red Federation
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Posted - 2010.07.27 13:57:00 -
[7]
Originally by: Darcon Kylote NRDS may have its place in the larger picture of politics, roleplay, whatever, but for the individual pilot, it's a pain in the ass. It's hard enough finding a fight, especially as a newer player. When you narrow the target selection, it becomes an order of magnitude more difficult, reducing your fun.
This.
If it looks like a killable/amusing/profitable target, don't let lack of flashiness get in the way.
NRDS is the domain of roleplayers and people who care way too much about sec status ---------- Who, me? |
Hirana Yoshida
Behavioral Affront
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Posted - 2010.07.27 15:47:00 -
[8]
If you are willing to then by all means do so, it is perfectly viable, if a bit challenging.
I have been strictly NRDS (lol-RP!) since I started PvP'ing in earnest as member of the Imperial Militia. Lost quite a few fights due to "having" to wait for flash but won an equal number so it even out on the whole ..
Your biggest enemy are the lame ass weekend warriors who have sky high security ratings from whatever 0.0 hole they crawled out of and consider it OK to not flash until on top of you .. once you learn how to identify (really, travelling 50km directly at me in an otherwise empty belt/system?) them I recommend taking first shot.
As for the locking speed, completely irrelevant. Lock the bastards up first chance you get. If they fire do the F1-F8 dance on their grave.
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Daool
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Posted - 2010.07.28 03:27:00 -
[9]
Ok, thanks for the advice all.
I decided to make up my own term for lowsec:
SPTVT
Shoot Potential Threats (which to me currently is anything non-blue that can fly and weld a butterknife to its hull - hopefully this changes over time)
and
Valid Targets (Outlaws & WTs in anything).
leaving NRDS for hi, and NBSI for null (not that I'll be there anytime soon).
See you in space
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45 Longslide
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Posted - 2010.07.28 04:14:00 -
[10]
This can be tricky/annoying but it works. Hit ESC , go to the General Settings tab, middle row, 2'nd from the bottom, " Auto Target Back ". Set it to 6. This means anyone who targets you automaticaly get's locked back so you have virtualy no targeting delay if you're so inclined as to let them aggro you first. Also 6 gives you their ship plus up to 5 drones so you dont have to waste time targeting them individualy. This is reasonably effective in 1 v 1's but sucks bad if the fight gets bigger. Not sure about the exact math but in general you can aggro most people in low sec with only a marginal sec status hit. Podding is what will get you kicked out of high sec so just dont pod. Loose the sensor booster, fit a web, and have fun.
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Daool
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Posted - 2010.07.28 04:45:00 -
[11]
Hi, yeah tried that but it seems in anything more than a 1v1 it seems the bastar...um target I want to hit first isn't yet targeted
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Arkady Sadik
Minmatar Electus Matari
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Posted - 2010.07.28 07:32:00 -
[12]
Edited by: Arkady Sadik on 28/07/2010 07:32:32 NRDS works by remembering pilots who shot you, and by identifying pilots who will shoot you, and setting those red. It requires quite some work to keep the "red list" updated.
For example, our standings list is rather extensive:
http://www.electusmatari.com/standings/
Do NOT try to make NRDS work by "shooting back" in an inidividual engagement. Especially when solo, being the one to be shot at first means you have a tremendous disadvantage. PvP is about being the hunter, not the hunted.
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Dracvlad
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Posted - 2010.07.28 07:52:00 -
[13]
My Corp/Alliance follow NRDS, but we call it NTDS, however if you are learning PvP and popping into low sec to do so then do not bother with NRDS, NRDS just does not work in low sec imo, it does work in 0.0 where you control a border system however and have the intelligence to administrate it.
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Shar Totanka
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Posted - 2010.07.28 09:07:00 -
[14]
I always laugh a little when we receive those "Due to your illegal actions in our space we've now been forced to add your alliance to our enemy list bla bla bla." mails you get from NRDS when you've wasted a bundle of them.
I guess it makes them feel better about themselves but being NRDS must be pretty terrible in a world where everyone is out to kill you.
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Mithfindel
Aseyakone
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Posted - 2010.07.28 10:14:00 -
[15]
Edited by: Mithfindel on 28/07/2010 10:14:41 While most apparently think that NRDS stands for sitting in space acting ******ed while not doing anything to obvious hostiles who are about to gank you - well, that's badly managed NRDS. Instead, NRDS should always be amended with BSTWLSA ("but shoot those who look shady anyway", someone else may figure out a better phrase/acronyme). In low population areas where there's only yarrbears, this would work exactly as NBSI. In areas with "peaceful" traffic, it lets that traffic pass. It is subjective if this "peaceful" traffic is of any use. Many people likely value easy ganks more than the potential that if no one messes things up, in the future the local station might - perhaps, not sure - develop a simple economy. This somewhat worked in Old Providence, and also brought in raiders, so after a NRDS area is set up (which requires lots of work, though) there should be no lack of targets.
The diplomacy mails depend on what you're doing. If gfs (Good Fight, gf - not girlfriends) were exchanged in local after the pew pew, I'd forget the diplo and just set red. If you get a diplomatic contact from the other party (hatemail), you might want to try some diplomacy. If you lost, well, stuff happens and chance is it happened on purpose, so forget diplomacy again.
NBSI works fine of course, though even with NBSI you should be aware of your surroundings (which means that at times, you might want to pass shooting someone even when you haven't set them blue). My point is, bureaucratic NBSI and NRDS have both flaws. With a large corporation or alliance level you could have your own supply (or negotiate supply / protection racket other locals) and should be able to defend yourself even if you happen to **** off someone. (Admitted, the guys who get easily ****ed off when shot aren't usually going to be of much threat.)
And finally to the OP: I'd suggest that you look for a fitting corp to learn to PVP with. If you'd like to stick with NRDS, there are lots of "antipirate" corps, some of which are okay-ish. EVE University gets advertised a lot, too, and if you want to chip in some ISK, Agony Unlimited at least used to have PVP courses.
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Nykitah
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Posted - 2010.08.04 19:41:00 -
[16]
The difference between NRDS and NBSI is the same difference between PvP Fights and PvP Ganks.
Following NRDS, you get taught how to fight actual fights where the enemy is ready for as much as you are for them. Course you can learn to get them by surprise aswell.
NBSI pilots like to attack haulers, ratters, miners and then call themselves PvPers. =)
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Andrea Skye
Caldari The Python Cartel. The Jerk Cartel
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Posted - 2010.08.04 19:50:00 -
[17]
Edited by: Andrea Skye on 04/08/2010 19:51:49
Originally by: Nykitah The difference between NRDS and NBSI is the same difference between PvP Fights and PvP Ganks.
Following NRDS, you get taught how to fight actual fights where the enemy is ready for as much as you are for them. Course you can learn to get them by surprise aswell.
NBSI pilots like to attack haulers, ratters, miners and then call themselves PvPers. =)
This is wrong on so many levels. Most NRDS guys are high security PvPers. And from my EXTENSIVE low sec experience I have found this:
99.99% of all High security PvP'rs are ****ing pussies. Fair fight? No thanks. Rupture in a belt? lets find 20 friends to blob it with battleships. Sitting on the high sec gate? Lets smack in local, and then jump out the moment **** starts to get hairy.
Thats not PvP.
To PvP you need some balls. You need to be prepared to fight outnumbered. You need to be prepared to lose your ship the moment you undock it. You need to realise its all just internet spaceships and it doesnt matter either way if you get exploderised or not.
Now, yes im a NBSI type of person. If it moves and it isnt blue I'll take my chances shooting it. I gank Haulers, Miners and newbies whenever I can. But I still consider myself above anything else to be a PvP'r. More of a PvP'r than any NRDS high security guy.
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Nykitah
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Posted - 2010.08.04 20:01:00 -
[18]
Quote: Now, yes im a NBSI type of person. If it moves and it isnt blue I'll take my chances shooting it. I gank Haulers, Miners and newbies whenever I can. But I still consider myself above anything else to be a PvP'r. More of a PvP'r than any NRDS high security guy.
I can say the same thing about any NBSI pilot - high-sec, low-sec or null-sec. If you want talk about having the balls to fight outnumbered then why don't you cut your massive 300+ NAP lists by at least half.
Hell, I can say the exact same thing you said about 99.99% of all NBSI pilots to be ****ing pussies that do not fight unless they have at LEAST a 2 to 1 odds against whoever it is they fight.
Ganking haulers, miners, newbies isn't PvP and never will be.
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NoLimit Soldier
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Posted - 2010.08.04 20:31:00 -
[19]
Quote: Ganking haulers, miners, newbies isn't PvP and never will be.
They all make the same sound when blowing up. Except pods.
If you honestly want to learn, and are on the eastern/central US time zone you are welcome to roll with us. Will learn alot more and lose alot less ships than the standard "Go to low sec with a rifter" idea.
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