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Thread Statistics | Show CCP posts - 0 post(s) |
Siddy
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Posted - 2004.12.20 18:15:00 -
[1]
Thnak you CCP for nerffing projektiles some more
i will now mostly run out of my ammo before i get even trought apoch armor! -------------------------------------------
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Siddy
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Posted - 2004.12.20 18:15:00 -
[2]
Thnak you CCP for nerffing projektiles some more
i will now mostly run out of my ammo before i get even trought apoch armor! -------------------------------------------
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Siddy
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Posted - 2004.12.20 18:19:00 -
[3]
Aand not to mention Logging off now actualy saves your ship more -------------------------------------------
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Siddy
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Posted - 2004.12.20 18:19:00 -
[4]
Aand not to mention Logging off now actualy saves your ship more -------------------------------------------
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Siddy
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Posted - 2004.12.20 18:51:00 -
[5]
its odd that Amarr and Caldari got HUGE prosentual increase of HP in the HP tissue they actualy TANK.
And minmatar and galentees were redused to halfwith Stuktire/whatever-floats-your-boat tanks
Not to mention neither of two shafted races's, minmatars or Galentees do that kind of damage to justify Caldari and Amarr increases -------------------------------------------
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Siddy
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Posted - 2004.12.20 18:51:00 -
[6]
its odd that Amarr and Caldari got HUGE prosentual increase of HP in the HP tissue they actualy TANK.
And minmatar and galentees were redused to halfwith Stuktire/whatever-floats-your-boat tanks
Not to mention neither of two shafted races's, minmatars or Galentees do that kind of damage to justify Caldari and Amarr increases -------------------------------------------
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Siddy
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Posted - 2004.12.20 19:15:00 -
[7]
Originally by: Reebo77 This could make it a lot more dangerous to fly pure damage ships like gankageddon and blasterthron. The enemy will hve more time to punish the gank/blaster before they are dead, which with no tanking could be bad news.
and not to mention that Gangeddon and Blaster tron got serios Cap problems to start with .... -------------------------------------------
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Siddy
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Posted - 2004.12.20 19:15:00 -
[8]
Originally by: Reebo77 This could make it a lot more dangerous to fly pure damage ships like gankageddon and blasterthron. The enemy will hve more time to punish the gank/blaster before they are dead, which with no tanking could be bad news.
and not to mention that Gangeddon and Blaster tron got serios Cap problems to start with .... -------------------------------------------
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Siddy
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Posted - 2004.12.20 19:22:00 -
[9]
on the other hand, im shure Pottsey will be happy to test out her new Scorpion Passive shield tank...
i recon she can get 300shield/sec increase in recharge when shields hit 30% -------------------------------------------
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Siddy
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Posted - 2004.12.20 19:22:00 -
[10]
on the other hand, im shure Pottsey will be happy to test out her new Scorpion Passive shield tank...
i recon she can get 300shield/sec increase in recharge when shields hit 30% -------------------------------------------
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Siddy
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Posted - 2004.12.20 20:09:00 -
[11]
Originally by: Pottsey ôWhatever it is, give it a read and make sure you test the ship hp changes on Singularity.ö 81.9 hit points per second on test server with my passive shield setup. Total shields 10718 hitpoints with a Dominix.
On main server with same setup I am on 73.5 hitpoints per second and 9625 hitpoints
The change hardly seems worth it an extra 1093 shield hitpoints extra is not going to extend combat more then 10 or 30 seconds. Unless you also change large shield extenders.
Try scorp - it r0x0r at shield -------------------------------------------
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Siddy
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Posted - 2004.12.20 20:09:00 -
[12]
Originally by: Pottsey ôWhatever it is, give it a read and make sure you test the ship hp changes on Singularity.ö 81.9 hit points per second on test server with my passive shield setup. Total shields 10718 hitpoints with a Dominix.
On main server with same setup I am on 73.5 hitpoints per second and 9625 hitpoints
The change hardly seems worth it an extra 1093 shield hitpoints extra is not going to extend combat more then 10 or 30 seconds. Unless you also change large shield extenders.
Try scorp - it r0x0r at shield -------------------------------------------
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Siddy
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Posted - 2004.12.20 20:35:00 -
[13]
Originally by: Pottsey Edited by: Pottsey on 20/12/2004 20:31:54 Edited by: Pottsey on 20/12/2004 20:22:03 öThat would have put them in about 5th place from a size point of view. Try scorp - it r0x0r at shieldö
True but due to the low slots the scorp is worse at passive shield tanking then a Dominix. Though that might change with the new 120% boost to caldari. Gallente have always been the best passive shield tankers I hope they donÆt swap it around so caldari suddenly become the best. Right now the scorp is not that far behind the Dominix so the 120% should put the scorp ahead.
Anyone with a scorp tested the new 120% boost? How many shield points do you get with the new boost and on the main server? DonÆt have the skills to test my self.
scorp got 9000 Shields by default
adding 5%/skill bonus you can get it up to 12000 without any modules
after that you add 4 Hardeners and 4 Exstendrs and 4 Chargers or whatever -------------------------------------------
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Siddy
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Posted - 2004.12.20 20:35:00 -
[14]
Originally by: Pottsey Edited by: Pottsey on 20/12/2004 20:31:54 Edited by: Pottsey on 20/12/2004 20:22:03 öThat would have put them in about 5th place from a size point of view. Try scorp - it r0x0r at shieldö
True but due to the low slots the scorp is worse at passive shield tanking then a Dominix. Though that might change with the new 120% boost to caldari. Gallente have always been the best passive shield tankers I hope they donÆt swap it around so caldari suddenly become the best. Right now the scorp is not that far behind the Dominix so the 120% should put the scorp ahead.
Anyone with a scorp tested the new 120% boost? How many shield points do you get with the new boost and on the main server? DonÆt have the skills to test my self.
scorp got 9000 Shields by default
adding 5%/skill bonus you can get it up to 12000 without any modules
after that you add 4 Hardeners and 4 Exstendrs and 4 Chargers or whatever -------------------------------------------
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Siddy
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Posted - 2004.12.21 13:28:00 -
[15]
Originally by: Hardin All people going 'Amarr for t3h win' please remember this:
Amarr ships are heavily dependent on cap for defence and offence.
Any change which means it is going to take longer to kill an opponent should realise that laser users (heavy cap use) will be penalised.
An Amarr ship with two large reppers and full set of lasers cannot keep a defence and offence going for more than a few minutes (and that is with maxed skills) unless they use cap injectors or pack spare slots with cap relay/rechargers (reducing general effectiveness)
i am NPC huntting in one, so dont try to fool us!
Apoch can without no problems use Beams and armor tank indefinetly -------------------------------------------
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Siddy
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Posted - 2004.12.21 13:28:00 -
[16]
Originally by: Hardin All people going 'Amarr for t3h win' please remember this:
Amarr ships are heavily dependent on cap for defence and offence.
Any change which means it is going to take longer to kill an opponent should realise that laser users (heavy cap use) will be penalised.
An Amarr ship with two large reppers and full set of lasers cannot keep a defence and offence going for more than a few minutes (and that is with maxed skills) unless they use cap injectors or pack spare slots with cap relay/rechargers (reducing general effectiveness)
i am NPC huntting in one, so dont try to fool us!
Apoch can without no problems use Beams and armor tank indefinetly -------------------------------------------
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Siddy
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Posted - 2004.12.21 14:26:00 -
[17]
Originally by: Khaldorn Murino lads lads lads lads, lets hit the chill pills a bit eh?
Its just for testing and talking about afaik so far, so theres no need to panic, just put forth your view across and explain why, i think thats what they want.
Im sure they've thought about alot of this stuff and not just spent 5 minutes making up arbitary values.
like they did when they fixed projektiles? right? -------------------------------------------
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Siddy
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Posted - 2004.12.21 14:26:00 -
[18]
Originally by: Khaldorn Murino lads lads lads lads, lets hit the chill pills a bit eh?
Its just for testing and talking about afaik so far, so theres no need to panic, just put forth your view across and explain why, i think thats what they want.
Im sure they've thought about alot of this stuff and not just spent 5 minutes making up arbitary values.
like they did when they fixed projektiles? right? -------------------------------------------
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