
Enthral
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Posted - 2010.07.29 22:29:00 -
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Originally by: LHA Tarawa Asked and answered in a dozen other threads.
Only a dozen? I suspect the number is closer to hundreds. 
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T2 BPOs are different from rare ships in that they can be used without risk of them being blown up, and therefore reomved from the game. Rare ships will "work themselves out" as they become unused or eventually destroyed. Not so for T2 BPOs which can be fully used forever with virtually no risk of destruction and removal from the game.
Except the ones in 0.0 space. Except the ones on accounts which are inactive. Except the ones which get blown up when being moved from station to station, which generally happens whenever someone buys one from another player. I've seen them blown up.
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T2 BPOs are very rare and have a fixed number. The industrial player base is vast and growing. This means that the vast majority of players will never be able to reasonibly access a T2 BPO.
Reasonably, huh? So you are admitting the vast majority of players COULD have access to a T2 BPO. It's just not "reasonable" to work hard to get the isk to buy one, like I have done, and hundreds of others have done like me?
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Yes, there is a way to get one... like being willing to spend 5 years worth of potential profits on one.
The value in a T2 BPO is the fact that it IS a T2 BPO, and that when you are done or bored with it, you can sell it to recoup your costs for the BPO. No one tries to actually make back the isk they spent on them. They simply consider them assets.
Which is one of the reasons, if you're curious, those of us who have them are so passionate about actually keeping them in game. As soon as anything is done to them, such as turning them into BPC's, they lose their value and we can no longer recoup our investment.
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But, as soon as players try that, the price would increase to keep them out of the hands of the majority.
What? As soon as players try to buy one, some sort of cosmic cartel raises the price just to tease you? You're just making stuff to bolster your baseless position.
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This is the one area of Eve, where no matter how long you play or how much you focus on it, a newer player (or yes, an older player that failed to win the lottery) will never be able to compete on a level playing field.
And once again, this is utter bull. You VASTLY over estimate the "advantage" T2 BPO holders have over the hordes of everyone who is inventing, flooding the market and selling half a dozen units for every one I can produce.
And once again, you toss about this "level playing field" bull, as if there is some sort of mechanic (other than lack of personal motivation) that prevents ANYONE willing to work for one, to have one.
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Lottery gave too large of an advantage to too few players creating an elite class structure of haves and have-nots. Removing lottery while leaving the existing T2 BPOs locked in that vast inequity of few elite haves, and the vast majority of never-gonna-haves.
Really, this is more about YOU than anything else. People don't have the things they want, not because anyone is holding them back, but because they aren't willing to work for it. You're the kind of person that sees someone driving a nice car, and instead of being inspired to work hard for your own, resents what their abilities have earned them. You will tirelessly work to take away from others, that which you feel isn't obtainable by yourself. And because you don't want to admit that the reason you can't have one is because you are too lazy to work for it, you spout bull about "elitism".
No one can argue that the lottery was a good thing, but invention has COMPLETELY leveled any playing field inequality which might have existed. This is now just sour grapes.
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