
Kblackjack54
Mercurialis Inc. RAZOR Alliance
1
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Posted - 2011.09.24 12:17:00 -
[1] - Quote
Nice of CCP devGÇÖs to give the masses some indication of what they propose to do in the future, near or otherwise, also that they have finally condescended to admit that the players do have a positive part to play in the development of this game.
The revisions proposed, no matter how they are GÇÿSpunGÇÖ up are in fact GÇÿreversionsGÇÖ to an earlier state in the game but only in part, few I know in game have used or are ever intending to use the much vaunted CQ environment, preferring to look at a closed door than be dictated to in this manner by CCP.
I quick scan through the members of my corporation gives an indication of the distain they look upon this change with, GÇÿNo eyeglasses, No fancy blouses and bootsGÇÖ AUR amounts fixed at 2000, in short they are just not interested in that aspect of the game at all on any level, so that was a scrub from before it was imposed.
Let us go beyond that matter and look at the changes they enforced upon players in the name of GÇÿBetter gaming environment and greater player interactionGÇÖ.
Jump bridges, meant to force players into the clutches of rabid PvPGÇÖers, said in forum players would not let this make a difference to their interactions and why, and it does not, FAIL.
Proposed changes to Super caps, not introduced, resulted in huge areaGÇÖs of 0.0 space currently unoccupied by anything other than POS gathering huge amounts of ISK for a single entity, bit of a problem for players to interact with empty space, FAIL.
Proposed changes to Sovereignty mechanics not introduced, again huge areaGÇÖs of 0.0 in the hands of a single entity so compressing vast numbers of players into smaller and smaller areaGÇÖs, good for inter Corp politics, not good for the game as a whole, FAIL.
In short almost everything designed by CCP to force players to do something has in reality failed miserably when all players have ever asked CCP to do is take the crayons of those crack head script kiddies they employ and GÇÿforce themGÇÖ, to fix what they broke in the first place, like perma jamming ratz and POS mechanics, simple stuff that really does effect the gaming environment in a negative manner to name but two.
Looking back over the years I have been involved with this game it has become more apparent that the one thing CCP lacks is insight into what makes people who play EVE actually play it at all, and the one thing it is not is rampant PvP for all, itGÇÖs there if you want it, but not as the staple fare of the game. What actually makes players play this game is the game itself, a multi facet micro environment that takes intelligent use of time and skill to master, just like R/L in many ways, and just like in R/L if something does not work correctly, if at all the customer will either complain or just not buy the product.
CCP you broke your product, stunted its growth by not addressing issues that the playerGÇÖs, your customers find a problem to their game play and enjoyment, to date you have stoically refused to acknowledge this and to all apparent information still intend to do so, FAIL.
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