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Thread Statistics | Show CCP posts - 3 post(s) |

Zarnak Wulf
Imperial Outlaws
450
|
Posted - 2012.07.25 01:20:00 -
[31] - Quote
Ugh. Just to be clear - any time a ship that has been top dog for a period of time suddenly isn't, it has been nerfed. It's either a direct nerf or - in this case- an indirect nerf via the boosting of everything else. Not enough time has gone by for people to proclaim the rifter dead. Yet we're going to boost the rifter. I hate to be the bearer of bad news, but we can expect this argument to be repeated with every ship class as we go through rebalancing. I hope to see everyone soon in the 'Waaaa, Moa is OP, Rupture sucks now!' thread. |

MintyRoadkill
Dovahkiin. Rebel Alliance of New Eden
0
|
Posted - 2012.07.25 01:23:00 -
[32] - Quote
Zarnak Wulf wrote:Ugh. Just to be clear - any time a ship that has been top dog for a period of time suddenly isn't, it has been nerfed. It's either a direct nerf or - in this case- an indirect nerf via the boosting of everything else. Not enough time has gone by for people to proclaim the rifter dead. Yet we're going to boost the rifter. I hate to be the bearer of bad news, but we can expect this argument to be repeated with every ship class as we go through rebalancing. I hope to see everyone soon in the 'Waaaa, Moa is OP, Rupture sucks now!' thread.
Yeah, honestly, the Minmatar had the best Frig, great AFs, the best fast-tackle interceptor, arguably the best cruiser, the best HAC, arguably the best battlecruiser, and good to great battleships. And someone is whining that there's a frigate that's better than the Rifter now.
/shrug. Fly a Caracal, then you can complain about ship balance. |

MotherMoon
Blue Republic RvB - BLUE Republic
1021
|
Posted - 2012.07.25 01:26:00 -
[33] - Quote
Zarnak Wulf wrote:Ugh. Just to be clear - any time a ship that has been top dog for a period of time suddenly isn't, it has been nerfed. It's either a direct nerf or - in this case- an indirect nerf via the boosting of everything else. Not enough time has gone by for people to proclaim the rifter dead. Yet we're going to boost the rifter. I hate to be the bearer of bad news, but we can expect this argument to be repeated with every ship class as we go through rebalancing. I hope to see everyone soon in the 'Waaaa, Moa is OP, Rupture sucks now!' thread.
um its not a nerf or a buff, all of the ships are being redesigned, I noticed a hold in the rebalancing. the rifters role had been taken over.
CCP replied that it's just a temp situation. this isn't old eve balancing where ships get changed once every 3 years, they are resetting the stage for all ship balance in the whole game by removing ship tiers.
Last change the rifter got no changes, so it's just being left behind. But in fact that have plans so sweet.
Your argument seems to be, "psft do a bad job removing ship tiers because **** the rifter whiners"
you know I also made a topic with changes to every single frigate in the whole game to bring them all in line with other. Speaking of which maybe I'll update and bump that post once I'm done making my tracking tutorial. http://dl.eve-files.com/media/1206/scimi.jpg |

MintyRoadkill
Dovahkiin. Rebel Alliance of New Eden
0
|
Posted - 2012.07.25 01:29:00 -
[34] - Quote
MotherMoon wrote:Zarnak Wulf wrote:Ugh. Just to be clear - any time a ship that has been top dog for a period of time suddenly isn't, it has been nerfed. It's either a direct nerf or - in this case- an indirect nerf via the boosting of everything else. Not enough time has gone by for people to proclaim the rifter dead. Yet we're going to boost the rifter. I hate to be the bearer of bad news, but we can expect this argument to be repeated with every ship class as we go through rebalancing. I hope to see everyone soon in the 'Waaaa, Moa is OP, Rupture sucks now!' thread. um its not a nerf or a buff, all o the ships are being redesigned, I noticed a hold in the rebalancing. the rifters role had been taken over. CCP replied that it's just a temp situation. this isn't old eve balancing where ships get changed once every 3 years, they are resetting the stage for all ship balance in the whole game by removing ship tiers. Last change the rifter got no changes, so it's just being left behind. But in fact that have plans so sweet.
It didn't get changes because as the devs said at the time, it's perfectly fine the way it is. It's been the best combat frigate for years, so they didn't break it. They fixed the other broken brawler ships out there. Now the Rifter is just the 2nd or 3rd best frigate instead of the best. |

MotherMoon
Blue Republic RvB - BLUE Republic
1021
|
Posted - 2012.07.25 01:37:00 -
[35] - Quote
i didn't say they broke it. The goal to give each ship a role. The slasher has the SAME ROLE. I didn't say the rifter was weaker I said it just got 100% replaced.
also what do you means by at the time? This is a large ongoing project, we've had ship changes every 4-5 weeks. it's obviousthey will keep changing things untill each frigate is just as good as the others.
I'm sorry if your stuck in the old mind set of eve, where each race has ONE best frigate, ONE best BAttlecruiser, ONE best battleship.
But that's leaving the game, and I won't be sad to see it go. The rifter should not be bbuffed to be stronger than the slasher, it should get a new role. even if the role is weaker than the current rifter, that would be a PLUS. so even if the new bonus "nerfed" the rifter, as long as it gets it's own role it's a good thing.
But you just keep pew pewing. http://dl.eve-files.com/media/1206/scimi.jpg |

MotherMoon
Blue Republic RvB - BLUE Republic
1021
|
Posted - 2012.07.25 01:41:00 -
[36] - Quote
in other words, the rifter is not nerfed or too weak, and I'm not whining. The rifter is a relic, it's part of an old balance system Every other race now has a combat frigate with a damage and a tanking bonus. The rifter should be updated to fill it's spot in the no frigate ranks.
It needed this change even before the slasher and every other attack frigate got it's new role. http://dl.eve-files.com/media/1206/scimi.jpg |

MintyRoadkill
Dovahkiin. Rebel Alliance of New Eden
0
|
Posted - 2012.07.25 01:51:00 -
[37] - Quote
MotherMoon wrote:i didn't say they broke it. The goal to give each ship a role. The slasher has the SAME ROLE. I didn't say the rifter was weaker I said it just got 100% replaced.
also what do you means by at the time? This is a large ongoing project, we've had ship changes every 4-5 weeks. it's obviousthey will keep changing things untill each frigate is just as good as the others.
I'm sorry if your stuck in the old mind set of eve, where each race has ONE best frigate, ONE best BAttlecruiser, ONE best battleship.
But that's leaving the game, and I won't be sad to see it go. The rifter should not be bbuffed to be stronger than the slasher, it should get a new role. even if the role is weaker than the current rifter, that would be a PLUS. so even if the new bonus "nerfed" the rifter, as long as it gets it's own role it's a good thing.
But you just keep pew pewing.
I'm not stuck in that mindset. Eve itself is. |

Deena Amaj
Native Freshfood Minmatar Republic
15
|
Posted - 2012.07.25 02:00:00 -
[38] - Quote
I think we (or you guys :)) should probabaly see it differently. While there will always be some frigate that will do a specific job best, I think we need to get away from the "Best Frigate" award subject. It is pretty much the reason why the other frigates just end up in the shadow outside the spotlight. confirthisposmed
"When I'm through with you, there won't be anything left..." |

MintyRoadkill
Dovahkiin. Rebel Alliance of New Eden
0
|
Posted - 2012.07.25 02:03:00 -
[39] - Quote
Deena Amaj wrote:I think we (or you guys :)) should probabaly see it differently. While there will always be some frigate that will do a specific job best, I think we need to get away from the "Best Frigate" award subject. It is pretty much the reason why the other frigates just end up in the shadow outside the spotlight.
Of course, i completely agree. I'm eagerly awaiting news of what's becoming of other frigates, destroyers, and cruisers, because i like the extra options of what to fly. |

MotherMoon
Blue Republic RvB - BLUE Republic
1021
|
Posted - 2012.07.25 02:06:00 -
[40] - Quote
MintyRoadkill wrote:MotherMoon wrote:i didn't say they broke it. The goal to give each ship a role. The slasher has the SAME ROLE. I didn't say the rifter was weaker I said it just got 100% replaced.
also what do you means by at the time? This is a large ongoing project, we've had ship changes every 4-5 weeks. it's obviousthey will keep changing things untill each frigate is just as good as the others.
I'm sorry if your stuck in the old mind set of eve, where each race has ONE best frigate, ONE best BAttlecruiser, ONE best battleship.
But that's leaving the game, and I won't be sad to see it go. The rifter should not be bbuffed to be stronger than the slasher, it should get a new role. even if the role is weaker than the current rifter, that would be a PLUS. so even if the new bonus "nerfed" the rifter, as long as it gets it's own role it's a good thing.
But you just keep pew pewing. I'm not stuck in that mindset. Eve itself is.
the dev said they want to break that , and I'm going to give feedback if it's not. I'm talking about balance between frigates, just the minmatar line here.
if one race is better than another that's an issue for weapons and ammo balance http://dl.eve-files.com/media/1206/scimi.jpg |

Zarnak Wulf
Imperial Outlaws
450
|
Posted - 2012.07.25 02:50:00 -
[41] - Quote
The rifter is a damn good ship as it is. It has four weapon slots compared to three for the other ships. It is the fastest combat frigate. It is also the smallest combat frigate. It can shield or armor tank, just (gasp), not as well as the specialized shield and armor races. It's weapons are capless with damage selectability. But most importantly with a choice of a utility high it can serve in the tackle role better then the other combat frigates. It is a jack of all trades and a master of none. That is quintessential Minmatar.
If you want to argue that a 4-4-2 slot ship with a tighter fitting grid is better... I was looking at 125mm AC and a named MSE on SISSI. I liked the Atron alot better tbh. |

MotherMoon
Blue Republic RvB - BLUE Republic
1022
|
Posted - 2012.07.25 02:54:00 -
[42] - Quote
Zarnak Wulf wrote:The rifter is a damn good ship as it is. It has four weapon slots compared to three for the other ships. It is the fastest combat frigate. It is also the smallest combat frigate. It can shield or armor tank, just (gasp), not as well as the specialized shield and armor races. It's weapons are capless with damage selectability. But most importantly with a choice of a utility high it can serve in the tackle role better then the other combat frigates. It is a jack of all trades and a master of none. That is quintessential Minmatar.
If you want to argue that a 4-4-2 slot ship with a tighter fitting grid is better... I was looking at 125mm AC and a named MSE on SISSI. I liked the Atron alot better tbh.
too bad the devs agree with me. But thanks for your opinion. http://dl.eve-files.com/media/1206/scimi.jpg |

Corina Jarr
Spazzoid Enterprises Purpose Built
1109
|
Posted - 2012.07.25 03:11:00 -
[43] - Quote
Zarnak Wulf wrote:.... It is also the smallest combat frigate.. How? Its almost as big as a cruiser now.
Unless your talking about sig... in which case never mind. |

Mechael
Ouroboros Executor Collective
188
|
Posted - 2012.07.25 03:24:00 -
[44] - Quote
MintyRoadkill wrote:Mechael wrote:MintyRoadkill wrote:Manssell wrote:Aurora RedNova wrote:... and has the ability as only one of them to choose damage type. .. Why do people keep saying this? Any frig that fits rockets or missiles also gets to choose damage types. And even gets T2 versions of all damage types, where as projectiles only get T2 explosive. Frig missiles are horrible, though. And Caldari ships usually get kinetic-only bonuses, so when the only way to have semi-respectable DPS is to use kinetic, no, you're not really choosing your damage type. lol math fail. Too much effort? When the DPS that you do is determined in a large part (arguably mostly) by the speed, sig, and resist profile of whatever you're shooting at, what that kinetic bonus winds up giving you us ultra-high dps against anything with a kinetic weakness (such as most reasonably fit Minmatar ships, as one example) and thanks to T2 damage-specific ammo, acceptable-to-great DPS against any other weakness. Combined with the fact that missiles allow you to not give a **** about transversal velocity or falloff, the argument against the kinetic bonus becomes quite negligible. T2 Minmatar ships specifically are weak to kinetic, yes. But kinetic is not a good damage type in the big picture. Why do you think almost all projectile pilots fit EMP, or at the very least, Phased Plasma? Rockets, which allow you to have passable on-paper DPS, do nothing even close to full damage against a small ship that's moving, and falloff/angular velocity issues aren't present, no, but that actually gives turret users the advantage of being able to fly straight at or away from missile ships to increase their damage, while the speed of the ship will allow it to reduce incoming DPS from missiles, because, as you noticed, angular velocity is not an issue. As for the math fail, i'm talking about how a Kestrel with 2 BCU II's and 4 Rocket launchers will do 136 DPS with non-kinetic Caldari Navy Rockets, while a similarly fit Merlin with 2 Mag stab II's and 3 Blasters will do 211 DPS with Caldari Navy Antimatter (which has two damage types). How's that for a math fail?
That's before the tier system is removed. Kestrel was originally designed to be worse than the merlin, unfortunately. Luckily that'll be fixed soon.
And yes, missiles could probably use some tweaking (almost everything can always use some tweaking,) but overall they're not one of the biggest issues. That would be the damage formulas that don't really take into account that something far away should be hard to hit (not realistically enough, anyway) which leads to the fleets full of large ships with ranged weapons and little else. And, of course, the tier system, and how most classes seem to not have a full compliment of ship types. Only 3 battleships for each race, and aside from the Scorpion they're all basically combat battleships. WTF?
So yeah, good to see that they're tackling the big issues (well, one of them) first. Whether or not you win the game matters not. -áIt's if you bought it. |

Tarryn Nightstorm
Hellstar Towing and Recovery
540
|
Posted - 2012.07.25 05:19:00 -
[45] - Quote
Aurora RedNova wrote:LOL. I REALLY don-¦t believe it. Rifter is for example still better than the Punisher but CCP needs to care about wining minnes that their T1 frig isn-¦t so overpowered as it was all the years. I really don-¦t get it. Why not buff the Punisher to be on par with Rifter, Merlin and Incursus? Lol. But if Minnies are wining CCP will do sth imediately. Yeah. The new Incursus was really something Gallente needed, Merlin is probably a litle bit op, Punisher is crap as always because it is an amarr ship and CCP doesn-¦t care about amarr and Rifter is okay too. It is especailly the only one frigate of the four ones (Rifter, Inc, Merlin, Pun) which has a bonus on weapons which do not need cap and has the ability as only one of them to choose damage type. But no. Minnies are wining that their Rfter is not overpowered as it was all the years before. LOL. And the best: CCP is reacting. Yes of course CCP. Give the Rifter more cap than the Punisher and a shield boost bonus and Minnies aren-¦t wining and everything is as always: WINMATAR. LOL
Cry more?
Or you could just fly the new Condor once it goes live. (I totally <3 that ship.) In irae, veritas. |

Zarnak Wulf
Imperial Outlaws
450
|
Posted - 2012.07.25 15:27:00 -
[46] - Quote
MotherMoon wrote:Zarnak Wulf wrote:The rifter is a damn good ship as it is. It has four weapon slots compared to three for the other ships. It is the fastest combat frigate. It is also the smallest combat frigate. It can shield or armor tank, just (gasp), not as well as the specialized shield and armor races. It's weapons are capless with damage selectability. But most importantly with a choice of a utility high it can serve in the tackle role better then the other combat frigates. It is a jack of all trades and a master of none. That is quintessential Minmatar.
If you want to argue that a 4-4-2 slot ship with a tighter fitting grid is better... I was looking at 125mm AC and a named MSE on SISSI. I liked the Atron alot better tbh. too bad the devs agree with me. But thanks for your opinion.
Fine and good. They need to strip off that utility high and give it an extra mid to go along with any tanking bonus then. In which case, is it even a rifter anymore? Good luck killing drones without a tracking bonus btw. |

MotherMoon
Blue Republic RvB - BLUE Republic
1029
|
Posted - 2012.07.25 17:45:00 -
[47] - Quote
if I want high tracking I'll use the slasher. why would i want the rifter to be the best at everything? ust in line with every race, for the future of the game. For players who will never know the old http://dl.eve-files.com/media/1206/scimi.jpg |

Rip Marley
The Dakka Delivery Service
8
|
Posted - 2012.07.28 04:12:00 -
[48] - Quote
CCP Fozzie wrote:We have fun things in mind for that minmatar shield boost bonus and tech one frigs. More information will come once we get the design a bit more polished.
Do you guys realize that active tank bonus's are fairly terrible?
Shield boost bonus gives you better shield boosting.
Resist bonus boost shield boosting almost as much as the active tank bonus, it also gives more EHP and improves remote reps as well.
I'd like to see that shield boost bonus removed personally, not more of my favorite ships getting it shoehorned on. |

The VC's
Spack Force 5
10
|
Posted - 2012.08.05 01:01:00 -
[49] - Quote
I'm betting the bonuses stay the same and it gets a small speed bump and another mid slot.
So if the Rifter does get a fourth mid slot, which would seem plausible if it's to become the other shield tanker, my question is this.....
Would you, the community, prefer to lose a low or a high? |

MotherMoon
Blue Republic RvB - BLUE Republic
1064
|
Posted - 2012.08.05 02:11:00 -
[50] - Quote
Rip Marley wrote:Active tank bonus's are fairly terrible.
Shield boost bonus only helps local shield boosting
Resist bonus improves local shield boosting almost as much as the active tank bonus, it also gives more EHP and improves remote reps as well.
I'd like to see a lot of those active tank boni removed personally, not more of my favorite ships getting it shoehorned on. Imagine how much better a Hyperion would be with a resist bonus instead of that damned armor rep one.
maybe active repper bunoes need to be far more effective? what if they also reduced cap need by 50%? or fitting? http://dl.eve-files.com/media/1206/scimi.jpg |
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