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Avon
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Posted - 2004.12.21 09:20:00 -
[1]
Edited by: Avon on 21/12/2004 09:20:38 Vote No.
I like DS missions as they are. Also, deadspace has a nice backstory - no point ruining that just so you can whiz around.
Current vote stands at: 0 ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 09:20:00 -
[2]
Edited by: Avon on 21/12/2004 09:20:38 Vote No.
I like DS missions as they are. Also, deadspace has a nice backstory - no point ruining that just so you can whiz around.
Current vote stands at: 0 ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 11:30:00 -
[3]
...and drones ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 11:30:00 -
[4]
...and drones ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 13:43:00 -
[5]
Originally by: ElCoCo Aw comeon don't act like smartasses...
The mwd change was not aimed to decrease the thorax/deimos effectiveness but besides hurting close range fighting, they rendered 1 bonus worthless in deadspace.
No other ship got this so why not compensate somehow for that loss?
Would a bonus like "10% boost per level to afterburner max speedboost in deadspace" be so irrational and overpowering? 
Hmmm.... Looking at it another way, not being able to go faster than the npc's means I can't put the optimal range bonus to good use on caldari ships. Can I have that adjusted to a 10% per level to instakill chance in deadspace only? ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 13:43:00 -
[6]
Originally by: ElCoCo Aw comeon don't act like smartasses...
The mwd change was not aimed to decrease the thorax/deimos effectiveness but besides hurting close range fighting, they rendered 1 bonus worthless in deadspace.
No other ship got this so why not compensate somehow for that loss?
Would a bonus like "10% boost per level to afterburner max speedboost in deadspace" be so irrational and overpowering? 
Hmmm.... Looking at it another way, not being able to go faster than the npc's means I can't put the optimal range bonus to good use on caldari ships. Can I have that adjusted to a 10% per level to instakill chance in deadspace only? ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 13:54:00 -
[7]
Originally by: ElCoCo
Originally by: Avon Hmmm.... Looking at it another way, not being able to go faster than the npc's means I can't put the optimal range bonus to good use on caldari ships. Can I have that adjusted to a 10% per level to instakill chance in deadspace only?
You can go faster than 90% of deadspace npc's with just 1 Ab on a cruiser... so your point is?
In that case it doesn't nerf close range set-ups as claimed, does it? ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 13:54:00 -
[8]
Originally by: ElCoCo
Originally by: Avon Hmmm.... Looking at it another way, not being able to go faster than the npc's means I can't put the optimal range bonus to good use on caldari ships. Can I have that adjusted to a 10% per level to instakill chance in deadspace only?
You can go faster than 90% of deadspace npc's with just 1 Ab on a cruiser... so your point is?
In that case it doesn't nerf close range set-ups as claimed, does it? ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 14:14:00 -
[9]
Originally by: ElCoCo
Originally by: Avon In that case it doesn't nerf close range set-ups as claimed, does it?
Yes it does as you spend more time trying to get to your target so you take more damage but that's not my point.
So with a long range set-up you don't spend more time trying to get away from your target, thus taking more damage?
Think man, think! ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 14:14:00 -
[10]
Originally by: ElCoCo
Originally by: Avon In that case it doesn't nerf close range set-ups as claimed, does it?
Yes it does as you spend more time trying to get to your target so you take more damage but that's not my point.
So with a long range set-up you don't spend more time trying to get away from your target, thus taking more damage?
Think man, think! ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 15:07:00 -
[11]
>Obligatory post to show interest in the thread, and so Disco doesn't feel ignored< ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.21 15:07:00 -
[12]
>Obligatory post to show interest in the thread, and so Disco doesn't feel ignored< ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |
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