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Nathvas
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Posted - 2010.08.12 15:23:00 -
[1]
I was wondering CCP, when are you gonna let us do orbital bombardments of plantary stractures? Will we also have the option of raiding plantery installastions if we don't want to take them but want to hurt other people?
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RaTTuS
BIG Majesta Empire
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Posted - 2010.08.12 15:25:00 -
[2]
[usual] 18 months [/usual]
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Phosphorus Palladium
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Posted - 2010.08.12 15:53:00 -
[3]
Edited by: Phosphorus Palladium on 12/08/2010 15:55:09
I doubt orbital bombardment will be implemented anytime soon.
Once dust is out, imagine a bunch of dust FPS people in the middle of their operation:
"Sir, enemy at 5 o'clock, its 10 of them" "We got 15, kick their behinds, soldiers"
* ensuing planetary fps action *
"Sir, there seems to be a ship above us, what..."
* BAM *
* No more fps action on the planet. *

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Syn Callibri
Blacklight Incorporated
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Posted - 2010.08.12 16:08:00 -
[4]
NEVAH! BWAH HA HA HA HA HA HA! 
You wouldn't want to chase off all the little "dusties" CCP is expecting to pwn PI do you?
/sarcasm off
Syn Callibri Ilharess to the Scorpion Tribe
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Destination SkillQueue
Are We There Yet
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Posted - 2010.08.12 16:50:00 -
[5]
Originally by: Phosphorus Palladium Edited by: Phosphorus Palladium on 12/08/2010 15:55:09
I doubt orbital bombardment will be implemented anytime soon.
Once dust is out, imagine a bunch of dust FPS people in the middle of their operation:
"Sir, enemy at 5 o'clock, its 10 of them" "We got 15, kick their behinds, soldiers"
* ensuing planetary fps action *
"Sir, there seems to be a ship above us, what..."
* BAM *
* No more fps action on the planet. *

CCP can just prevent orbital bombardment when certain conditions are met, so for example it can't be done when DUST mission has been confirmed. Yes it isn't realistic, but it allows for the feature to be implemented and the game already has some invulnerability timers implemented for gameplay reasons.
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BuckStrider
Fleem Co
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Posted - 2010.08.12 17:30:00 -
[6]
Originally by: Phosphorus Palladium Edited by: Phosphorus Palladium on 12/08/2010 15:55:09
I doubt orbital bombardment will be implemented anytime soon.
Once dust is out, imagine a bunch of dust FPS people in the middle of their operation:
"Sir, enemy at 5 o'clock, its 10 of them" "We got 15, kick their behinds, soldiers"
* ensuing planetary fps action *
"Sir, there seems to be a ship above us, what..."
* BAM *
* No more fps action on the planet. *

Not really...Because once the caps cyno in, it will be at least 2+ hrs before you'll be able to target any of the structures, cycle gunz, etc.
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okst666
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Posted - 2010.08.12 17:37:00 -
[7]
CCP give us *dusties* orbital defense systems. Let it rain battleship parts.
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Guilliman R
Gallente Northstar Cabal R.A.G.E
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Posted - 2010.08.12 17:38:00 -
[8]
Originally by: okst666 CCP give us *dusties* orbital defense systems. Let it rain battleship parts.
I would gladly pay 100million isk worth of livestock if I could drop it ontop of FPS players from orbit and see the results on my xbox360
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dtyk
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Posted - 2010.08.12 17:43:00 -
[9]
Originally by: Guilliman R
Originally by: okst666 CCP give us *dusties* orbital defense systems. Let it rain battleship parts.
I would gladly pay 100million isk worth of livestock if I could drop it ontop of FPS players from orbit and see the results on my xbox360
Death through an avalanche of exotic dancers... Interesting.
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Little Tigerlilly
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Posted - 2010.08.12 17:54:00 -
[10]
Originally by: Phosphorus Palladium Edited by: Phosphorus Palladium on 12/08/2010 15:55:09
I doubt orbital bombardment will be implemented anytime soon.
Once dust is out, imagine a bunch of dust FPS people in the middle of their operation:
"Sir, enemy at 5 o'clock, its 10 of them" "We got 15, kick their behinds, soldiers"
* ensuing planetary fps action *
"Sir, there seems to be a ship above us, what..."
* BAM *
* No more fps action on the planet. *

I am desperately hoping that this kind of interaction between DUST and this game is possible. Would be awesome if you could make isk or loyalty points by offering artillery to players on the ground. Balance it somehow so the players on the ground have to earn your help then you can fire on the enemy and earn points. (Or lose them if you're firing on friendlies) Maybe frigate pilots could be the pilot and the fps guy could be the gunner over the battlefield? How awesome would it be if you could fly a little ship down to the planet and do strafing runs over the battlefield. (assuming it balanced with the game) Make the graphics engines sync somehow because I doubt what we see in dust would be what a player on the eve side would see but that is what I'd like. Would also love to see space station battles where the FPS crowd was fighting inside the station and the fleets outside were fighting in space, and both sides could see progress/indications of what is happening on the other.
Awesome awesome awesome.
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Tigobitty
Caldari Australian Mining and industry Corp Intergalactic Exports Group
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Posted - 2010.08.12 19:27:00 -
[11]
It will be interesting to see how it works..
I mean... it's the only way to be sure..  --------------------
"A good skirmish is one you can live to fly away from... a Great skirmish is on where you can still use your ship afterwards.." |

Lady Ayeipsia
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Posted - 2010.08.12 19:30:00 -
[12]
Originally by: Guilliman R
Originally by: okst666 CCP give us *dusties* orbital defense systems. Let it rain battleship parts.
I would gladly pay 100million isk worth of livestock if I could drop it ontop of FPS players from orbit and see the results on my xbox360
Yeah, but what if it is nothing more than the Oribital Bombabardment from I think it was Starwars Battlefront 1? (Or was it 2?). It was just a 2ndary power that could do a bit of damage, but was in no way a great gaming winning tactic.
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Seith Silverstein
Something Rotten
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Posted - 2010.08.12 19:38:00 -
[13]
Put 30 Revelations and 5 Avatars in orbit and glass the whole planet in an hour. Covenant style. 
Originally by: CCP Soundwave I am literally the internet
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Alias Forgotten
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Posted - 2010.08.12 21:45:00 -
[14]
I doubt we will ever have the ability to attack planetary colonies from space. Planetary colonies are the main tie-in for DUST. If we could attack them directly, it would greatly undermine the use/value of DUST players.
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Bane Loppknow
Pel Industries
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Posted - 2010.08.13 00:03:00 -
[15]
DUST player picks up a weapon with a target painter. He sneaks around the map, and paints the enemy command ship. EVE player in orbit suddenly sees a targetable ship on the planet, locks it, and launches a few volleys, taking it into armor. It begins tanking, but the EVE player is slowly chewing through it's tank. A DUST player on the opposite team finds the first DUST player, and after a short skirmish, kills him. EVE player can no longer target the planetary command ship. A friend of the second DUST player warps in, a short skirmish ensues, and the first EVE player dies. The second DUST player, meanwhile, has picked up the target painter, and begins painting the other command ship. More of his EVE friends warp in, and they tear through the command ship's tank, blowing it up and removing some sort of advantage from the other team, like, say, vehicle support, or air support.
That's how I picture it, anyway. Also, you'd need to be using long-range weaponry (or even special modules) to be able to hit the stuff on the planet... so you'd probably want to bring a small escort to deal with close-range stuff... and pretty soon, you've got a fleet battle on your hands.
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Patri Andari
Caldari Thukker Tribe Antiquities Importer
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Posted - 2010.08.13 01:10:00 -
[16]
Judging from the promotional video at fan fest I think it will go like this:
Player installs a forcefield generator that makes the colony invulnerable to bombardment.
Dusties infiltrate the colony on foot, overcome the colony's defenses (either AI or defensive Dusties) and reach the control tower. Once they get inside they hax0r the force field generator starting a timer until it shuts down.
When the timer reaches 0 the colony is vulnerable and can be bombarded.
Of course a lot of Dusties were harmed in the making of this scenario.
Patri
I'll Roshambo You For That Titan! |

Nobzy
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Posted - 2010.08.13 01:13:00 -
[17]
I can already see the countless whine threads about dust and eve connection, when everyone realizes the only connection they have, is a contract window.
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.08.13 01:54:00 -
[18]
The thing is... in a game that is supposed to allow for PvP in everything, and allow you to destroy anything someone else owns that isn't docked in a station... PI structures just fly in the face of that.
He who claims the planet gets to hog it forever? *******s to that. You should be able to lay siege to it with something...even if only with capital ships...
PI is carebear heaven. They only have to partake in PvP when it comes time to sell...
-G
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ShadowandLight
Amarr Doom Guard Wildly Inappropriate.
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Posted - 2010.08.13 02:01:00 -
[19]
Originally by: RaTTuS [usual] 18 months [/usual]
------- "The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1
Hoist the Colors! |

Ryhss
Caldari Ominous Corp Circle-Of-Two
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Posted - 2010.08.13 04:31:00 -
[20]
Originally by: Nathvas I was wondering CCP, when are you gonna let us do orbital bombardments of planetary stractures? Will we also have the option of raiding plantery installations if we don't want to take them but want to hurt other people?
February 30th....
Originally by: aratillion
LEGEN.... Wait for it DARY!
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Zalafas
Minmatar
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Posted - 2010.08.13 05:15:00 -
[21]
Edited by: Zalafas on 13/08/2010 05:17:18
Originally by: Patri Andari Judging from the promotional video at fan fest I think it will go like this:
Player installs a forcefield generator that makes the colony invulnerable to bombardment.
Dusties infiltrate the colony on foot, overcome the colony's defenses (either AI or defensive Dusties) and reach the control tower. Once they get inside they hax0r the force field generator starting a timer until it shuts down.
When the timer reaches 0 the colony is vulnerable and can be bombarded.
Sounds like fun.
It actually does make some sense to not have orbital bombardment during ground battles -- in real life, airstrikes (for instance) can't be used when friendly troops are in close quarters with the enemy. Since orbital bombardment is (presumably) massively destructive, there's no way it could be used when friendly dusties are in small arms range of their opposing numbers.
Also, having defenders protected when not in ground battle makes some sense, too -- they'd most likely have some kind of "hide" position until attacking troops show up to root them out.
A thought for CCP -- you could still have some preparatory bombardment -- maybe have a chance of opening up additional routes to infiltrate the defenders' force field. This chance could be calculated based upon the size / alpha strike of the largest guns used. The idea would be that large guns -- or groups of large guns -- will cause some damage to "bleed through" the shield.
It'd also be neat if you had the option of conquering instead of destroying -- say, you could lower the force field and then bombard, or have your troops wage further battles to actually claim the various structures.
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Venkul Mul
Gallente
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Posted - 2010.08.13 05:27:00 -
[22]
Edited by: Venkul Mul on 13/08/2010 05:31:28 I see that killing defenseless targets is still the mail goal for a good number of EVE players.
What a surprise. 
If planetary bombardment was implemented players controlling a planet and CONCORD/Faction Navy in empire should be capable of deploying orbital defense plataforms with weapon ranging for antifrigate to titens doomsday devices, essentially titans without a propulsion system but a lot more weaponry of all size.
It would be "realistic" but hardly fun, as orbital bombardment would be realistic but hardly fun.
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My Postman
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Posted - 2010.08.13 11:28:00 -
[23]
As i wasted a week or so in those useless PI skills, all i want to do is nuke a planet to death, with my worthless structures on it and if some poor dusties were on it, i take the sec hit with a smile....
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Kestrix
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Posted - 2010.08.13 11:34:00 -
[24]
Originally by: Nathvas I was wondering CCP, when are you gonna let us do orbital bombardments of plantary stractures? Will we also have the option of raiding plantery installastions if we don't want to take them but want to hurt other people?
I'm quite sure the Dust players are also asking when they will be getting there hands on guns capable of nuking spaceships in orbit. |

Goremageddon Box
Minmatar Guerilla Gorilla
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Posted - 2010.08.13 11:40:00 -
[25]
so what happens to dust when the next generation of consoles come out?
pi warfare just ceases?
pi warfare must be computer based _______________________ Hottest Character Ever. |

Bad Princess
Minmatar
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Posted - 2010.08.13 12:28:00 -
[26]
Edited by: Bad Princess on 13/08/2010 12:31:40
Originally by: Guilliman R
I would gladly pay 100million isk worth of livestock if I could drop it ontop of FPS players from orbit and see the results on my xbox360
"Faites chier la vache!
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.08.13 12:50:00 -
[27]
As it stands now I would not mind if my PI colonies get bombarded or conquered. In fact I would be happy if some would come to blow this **** up.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Jack Gilligan
Caldari 1st Cavalry Division Circle-Of-Two
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Posted - 2010.08.13 13:33:00 -
[28]
Once the Konsole Kiddz start running around the planets there is nothing more that I want to do is rain nuclear death on them from orbit 23/7.
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Atticus Fynch
Gallente The Scope
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Posted - 2010.08.13 14:25:00 -
[29]
Originally by: Nathvas I was wondering CCP, when are you gonna let us do orbital bombardments of plantary stractures? Will we also have the option of raiding plantery installastions if we don't want to take them but want to hurt other people?
With the right equipment you can do it anytime. Just get a retired WW2 bomber, load her up and fly to CCP's coordinates in Iceland. The rest takes care of itself.
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Enosxike
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Posted - 2010.08.13 16:50:00 -
[30]
Its realistic to expect us to want to lasorz them damn dust clones from orbit, it is unreasonable to assume we could hit a single human being from that distance with guns since my battleship can barely hit a frigate.
However, if we fire on a planet, adding in great big animations on the fps maps and predetermined hot spots shown up on the fps map by big red blobs about a minute before the shot lands? very possible.
and enjoyable ;)
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Alias Forgotten
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Posted - 2010.08.13 17:05:00 -
[31]
Originally by: Bane Loppknow DUST player picks up a weapon with a target painter. He sneaks around the map, and paints the enemy command ship. EVE player in orbit suddenly sees a targetable ship on the planet, locks it, and launches a few volleys, taking it into armor. It begins tanking, but the EVE player is slowly chewing through it's tank. A DUST player on the opposite team finds the first DUST player, and after a short skirmish, kills him. EVE player can no longer target the planetary command ship. A friend of the second DUST player warps in, a short skirmish ensues, and the first EVE player dies. The second DUST player, meanwhile, has picked up the target painter, and begins painting the other command ship. More of his EVE friends warp in, and they tear through the command ship's tank, blowing it up and removing some sort of advantage from the other team, like, say, vehicle support, or air support.
That's how I picture it, anyway. Also, you'd need to be using long-range weaponry (or even special modules) to be able to hit the stuff on the planet... so you'd probably want to bring a small escort to deal with close-range stuff... and pretty soon, you've got a fleet battle on your hands.
I like this idea from a game design perspective. However, when you actually get this, do you (as a player of a game) really want some console playing FPS kid picking targets for you? And then, as the console FPS kid, do you really want some PC internet-spaceship old-fart pulling the trigger for you?
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Raydn James
Erlang Biolabs
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Posted - 2010.08.13 18:20:00 -
[32]
Edited by: Raydn James on 13/08/2010 18:20:07
Originally by: Alias Forgotten I like this idea from a game design perspective. However, when you actually get this, do you (as a player of a game) really want some console playing FPS kid picking targets for you? And then, as the console FPS kid, do you really want some PC internet-spaceship old-fart pulling the trigger for you?
Well, considering that:
a) as an EVE pilot, I don't need to wait for the Dustie to TP the Command Ship before I can introduce my enemy to my blasters and b) There are plenty of games when you do [task] and the game blows the crap outa something for you
I wouldn't say that it wouldn't be a big problem for either player.
Now, I like Bane's idea from a gameplay perspective as well but I highly doubt that the actual interaction between EVE and Dust will be anything like that at release (if ever).
edit: clarification
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.08.13 19:56:00 -
[33]
Or a DUST player uses something like a target marker and once activated a target Icon on the planet surfaces flashes that can be hit by EVE player.
Something like the beacon for Ion Cannon or Nuclear Missile Attacks, if someone still remembers Command and Conquer Renegade.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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MadMuppet
Minmatar
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Posted - 2010.08.13 20:18:00 -
[34]
Edited by: MadMuppet on 13/08/2010 20:19:00
Originally by: dtyk
Originally by: Guilliman R
Originally by: okst666 CCP give us *dusties* orbital defense systems. Let it rain battleship parts.
I would gladly pay 100million isk worth of livestock if I could drop it ontop of FPS players from orbit and see the results on my xbox360
Death through an avalanche of exotic dancers... Interesting.
"Say again, Bravo One-Six-Niner. Your men are dying from a storm?"
"Negative! A *****-icane.. (THUD)"
"ZBravo One-Six-Niner, come in."
static..
(stupid filter blocks out the oldest profession in the world)
-Mad Two pencils, sharpened to a razor-like point, are my only defense. |

Syn Callibri
Blacklight Incorporated
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Posted - 2010.08.13 20:23:00 -
[35]
Originally by: MadMuppet
Death through an avalanche of exotic dancers... Interesting.
"Say again, Bravo One-Six-Niner. Your men are dying from a storm?"
"Negative! A *****-icane.. (THUD)"
"ZBravo One-Six-Niner, come in."
static..
(stupid filter blocks out the oldest profession in the world)
-Mad
I lol'd. 
Syn Callibri Ilharess to the Scorpion Tribe
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State Citizen
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Posted - 2010.08.13 21:38:00 -
[36]
If I could nuke my own PI set up from orbit I'd be more then happy.
PI being slightly less fun then cutting my toe nails.
I love how CCP believe they can enter one of the most saturated gaming markets with absolutely no experiance and actually compete with games like Battlefield and COD - good luck guys 
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.08.13 21:42:00 -
[37]
Technical Limitations will not allow Orbital Strikes. All it takes is common sense to see this.  _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout Been there. Done that. Need antibiotics.
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flakeys
DRAMA Inc
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Posted - 2010.08.13 21:54:00 -
[38]
Well i expect dust to be a rip off of planetside so then yes you can do orbital strikes :)
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Urgg Boolean
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Posted - 2010.08.15 15:38:00 -
[39]
What I would like to know is what CCP has actually said about Dust514 and Orbital Bombardment - not a bunch of player speculation.
There are so many problems with the system of interactions between Dust and EvE, and there are a lot of "IF's".
1) Someone stated he makes 200mil/month from PI (50mil/week or very approximately 10mil/installation/week). Bottom line, setting up expensive defenses for every planetary installation, like a "Defense POS" and/or gear for ground troops, could easily and seriously cut into profits. Big corps with big resources will certainly be able to defend their holdings, but not us small fry. Even then, will the relatively wimpy pay out from PI pay for defenses to counter losses from DUST, and possibly orbital bombardment, and still create enough profit to make the effort worth it? Whether mega corp or small fry, it makes little/no economic sense to do something if losses add up faster than profits and/or if costs badly undermine profits.
Interestingly, PI is now mandatory for the sake of POS maintenance with the consequence of creating one element of the Dust environment on behalf of CCP. The small fry could potentially be iced out if PI profits do not cover expenses, and large subsidies are required from other income streams. In time, it could work out that only the entities with the resource to defend PI installations will actually be able to own/operate POSes, as they will acquire fuels directly from the installations they defend.
2) Servicing the FPS experience : Lava planet : place signs saying "Don't Step Here", provide special heat insulation boots? Oceanic : provide SCUBA gear? Ice Planet : maintain a herd of Tauntauns for the Dust guys to use ? The way I see this, the EvE player base could easily be setting up a good time for the Dust crowd, at huge expense and/or losses. And we are forced to do it as POS fuel is now dependent on PI products.
Back to my original question : what has CCP actually said? All I know for sure is that at some point in the future, my PI installations will get whacked. At this point in time, I'm as guilty as anyone in terms of too much speculation without adequate facts.
How about it CCP? Some facts please, if for no other reason than to stop all this speculation.
P.S. Someone has said that PI is "Carebear Heaven". I disagree and simultaneously take umbrage. So anyone who conducts business in Low Sec using a Transport ship must be a Carebear. Guess what? A transport ship is the correct choice for production side PI activities. I pass multiple gate camps to get to my planets. I use normal game mechanics and appropriate ships to stay safe while doing so. But because I play it smart and don't get ganked I'm a Carebear? There is no doubt in my mind that if I screw up, or choose a T1 industrial or a Primae, I'm dead, and the gate campers/pirates will most happily loot my wreck and gleefully urinate on my frozen corpse. How does this in any way make PI "Carebear Heaven"?
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Destination SkillQueue
Are We There Yet
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Posted - 2010.08.15 16:00:00 -
[40]
Originally by: Urgg Boolean What I would like to know is what CCP has actually said about Dust514 and Orbital Bombardment - not a bunch of player speculation.
CCP has talked about their vision of PI and DUST, which included orbital bombardment and some individuals at CCP have supported the idea of implementing some form of orbital bombardment. It was hinted that if anything of that nature is allowed in DUST, it will be controlled by the commanders of the DUST teams. As in they have an ability to request orbital strikes. Basicly nothing concrete has been confirmed though and we know no details, so look at everything said here in that light.
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