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Celestia Prime
Jita Trading Comission
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Posted - 2010.08.14 18:00:00 -
[1]
I've been playing EVE on and off for a few years and haven't really done much PVP.
In your opinion which ship class should I start out with: Recon Ship (such as Curse or Pilgrim) or Interceptor (Crusader)?
I am open to other choices as well.
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Garbad theWeak
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Posted - 2010.08.14 18:12:00 -
[2]
We can't answer that for you.
Inty - agile, die a lot, useful pretty much everywhere Recon - more dps/tank/utility, more expensive, somewhat of a niche ship
Personally I fly recon. I enjoy recon so much I can fly min/amarr/gal @ recon V. But that's me. I enjoy fleet support, scouting, and skirmishing. Plus good recon pilots are a lot more rare than good inty pilots.
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Tiffis
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Posted - 2010.08.14 18:28:00 -
[3]
Interceptors.
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Barrak
Caldari Blue Republic
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Posted - 2010.08.14 18:53:00 -
[4]
Not really the answer you are going to want, but if you have not flown much PvP, then I would HIGHLY suggest you jump in something smaller and far far less expensive.
Flying those ships will make you a popular target, couple that with your lack of PvP skills (no disrespect meant) and you got yourself an expensive wreck.
Also.... not sure of your skill based, but again, as these are specialist ships, you REALLY do need to have the relevant skills to fly them well or you are going to struggle.
For instance, do you have level 5 INTY? or at least level 4? The reason I ask is that you are likely to throw an MWD on there, but your signature radius will balloon as its bonuses (which reduce it) are linked to your Inty skills, so one of the key things that makes it work well, could actualy be your undoing (that is of course if you fit one).
If you still wanna pick on, then personaly I would go for Interceptors, I think it will give you more otpions.
Barrak In this life (Eve) dying is easy, its living thats hard.
Talent does not count, its what you do with it that does |

Tom Willson
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Posted - 2010.08.14 22:00:00 -
[5]
Start with the Arbitrator as it'll get you used to how to fly recons. It's sort of like that but you can neut also.
As for interceptors, sure go for them, but you can also start with an executioner and get used to tackling a bit.
That or you can provide the rest of us with free kills (yes, this will happen if you are new to PvP.)
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Disastro
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Posted - 2010.08.15 15:41:00 -
[6]
I would say that if you are new to PVP it would make far more sense to start cheap. No need to hand your war targets/enemies nice expensive kills to pad their kill board with. Go with a cheap tackling frigate (or even an interceptor which is still far cheaper than a recon).
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Eelis Kiy
Gallente Shadows Of The Federation
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Posted - 2010.08.15 17:55:00 -
[7]
Solo pvp or fleet?
Frigates often the best place to start but kinda depends on what exactly you are planning to do. -----------------------------
>>where the frack is my ship?<< |

Fastbikkel
T.H.U.G L.I.F.E
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Posted - 2010.08.16 08:15:00 -
[8]
Buy a couple of frigates, rifters or something else. Fit them, go into lowsec or 0.0 and engage anything you see. (dont engage close to gates in lowsec in your frigate ) Of course you will lose a lot, but the best way to get experience is to fight. Then you will quickly discover your weaknesses and you will learn how tactics on how to fight different kind of ships.
Don't start expensive, like with recons. Recons can be great fun, but you will have all the time in the world to start on that later.
-If the enemy is in range, so are you- |

King Rothgar
Amarrian Retribution
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Posted - 2010.08.16 11:10:00 -
[9]
Bad question. The thing is, you'll probably lose a fair number of ships without getting much done at first. I would advise staying away from recons for that reason. At 150M isk a pop when fitted, they can burn a hole in even the deepest pockets very quickly.
Inties are far more affordable but they die a lot. To avoid getting instantly popped all the time in them actually requires a lot of player skill. As a pvp noob, you don't have this. They are however relatively cheap to lose (30M isk fitted).
The ship I advise for pvp noobs is either a t2 fitted t1 frigate (5-10M) or a t2 fitted BC. The frigate path leads you to inties and AF's, the BC route leads you to heavier ships (and stacks of BC's). Assuming you insure a BC, they cost slightly more to lose than a t2/navy frig. Uninsured is a bit steeper but even then it's not too bad, only around 60-70M in that case.
In terms of which to go for, small ships are a lot of twitch type play while heavier ones are more tactical in nature. To be effective in either you need have have skill in both types of game play, but they do have a different focus. It's mostly a matter of preference in the end. I find eve's controls frustratingly limiting for twitch, so I favor the more tactical heavy ships. Even as a pvp veteran, the t1 BC hulls remain my most used ship class. Thus far you shall read, but no further; for this is my sig. |

Artemis Rose
Clandestine Vector
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Posted - 2010.08.16 11:15:00 -
[10]
Fly something T1
If you consider yourself new to PvP only fly T1 frigates, T1 cruisers or T1 battlecruisers as a general rule. Even if it ISK is not the issue, you'll end up being very disappointed when a more PvP experienced pilot in a smaller and/or T1 ship tears you to shreds. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Andrea Griffin
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Posted - 2010.08.17 21:44:00 -
[11]
Originally by: King Rothgar The ship I advise for pvp noobs is either a t2 fitted t1 frigate (5-10M) or a t2 fitted BC.
I advise players to go even cheaper at the onset (unless they're very wealthy). You can get a decent PvP frigate, rigs and all, for under a million isk. Once they lose 10-20 of them, they'll have enough experience that they can actually benefit from a full T2 fit.
But, if you have isk to burn, go for the full T2 fits from the onset. And, if you haven't yet, head over to the C&P forums and read the Beginner's Guide to Piracy (and give it a bump, too). Fix Rockets in '08 '09 2010 2011 2012?! |

King Rothgar
Amarrian Retribution
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Posted - 2010.08.17 22:39:00 -
[12]
I advise against t1 fits on the grounds that you learn nothing useful from using them. Yes they are cheaper to lose but without using a ship to it's fullest capabilities in terms of fitting, it gives you false impressions of what it can do. T2 guns alone basically double a ship's damage output over meta 0-2 guns.
If you throw together a meta 0 rifter, you may come under the impression that a civilian shield booster will allow you to perma-tank another rifter. If they are fitted like you, yeah, you probably can. But almost no one actually fits their ships like that except total noobs who don't know any better. Hence use proper mods and you will learn what they can really do. You'll lose more isk short term, but it will save you long term. Thus far you shall read, but no further; for this is my sig. |

Igetpwnedforfree
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Posted - 2010.08.17 23:49:00 -
[13]
It seems that people here is trying to look PRO, Telling you about the Good things or the experiences or the Difference between inty and recons.
YOu know Everyone wants to look like "im the Eve master" and doesn't realize that the question is other.
Why bothering to explain how the Recon works, why bothering in "what do you want the ship for"
Its a freaking easy answer for him and for ya'll elite EVE PRO players braggin things...
your question was: "Wich ship class should i START (look the capital in START) out with" and you add some infor to guide all PvP experts in forum (or well they think they are and for that reason only brag a lot) "Im new to pvp"
Easy answer: inty or like others (start with a small frigate) but following your damm Question: Inty. recons require a lot of knolodge on pvp to have fun and do stuff Inty not that much. inty > recon in cheap. inty > recon in learning skills.
Final answer Inty. do you want to know why? Make a better thread with a better question. That's all.
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Zaq Phelps
The Arrow Project Morsus Mihi
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Posted - 2010.08.18 20:24:00 -
[14]
Edited by: Zaq Phelps on 18/08/2010 20:31:57
Originally by: Igetpwnedforfree It seems that people here are trying to look PRO. They're telling you about the good things, the experiences, or the difference between inties and recons.
You know, everyone wants to look like they're the "Eve Master," and doesn't realize that the question is looking for a simple a or b answer.
Why bothering to explain how the recon works? Why bothering asking, "What do you want the ship for?"
It's a freaking easy answer for him, and for you elite EVE PRO players bragging about things.
Your question was, "Which ship class should I START (look at the capital in START) out with?" Then, you answer with some information to a guide by all the PvP experts in the forum (or at least they think that they are, and therefore only brag a lot).
The easy answer is inty, or like others have said, start with a small frigate.
However, to follow your damned question: Inty. Recons require a lot of knowledge of pvp to have fun and do stuff. Whereas, the inty doesn't require as much. Inty > recon in afford-ability. Inty > recon in ease of skill training.
The final answer is inty. Do you want to know why? Make a better thread with a better question. That is all.
Edited for sanity. I should also note that this poster took just as long as any other poster to answer the OP's question. My answer to the question is also going to be the interceptor over the recon.
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