Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Highland Malt
|
Posted - 2010.08.15 02:19:00 -
[1]
I will be upgrading to a new system, I will be able to support 2 clients on the same box and display. I have been considering a Pilgrim/Rook team as I have both accounts trained up ATM and it seems to be a very effective combination in theory.
My primary concern is task saturation in multi-ship PVP vs solo ambush griefing. I have not found to much on multi-client PVP.
Any thoughts or flames welcome.
Also just for the Lexicon: Primary and Secondary vs Main/Alt???
|

Peckles
Pyrotechnics Inc.
|
Posted - 2010.08.15 06:33:00 -
[2]
I think you're asking for it.
I have tried it and it has never worked as well as I planned. If you just warp in to gank someone, sure, its not that hard especially when one ship is just ECM. When you start talking about warping your alt in in a rook for some close range brawling, thats when things get hard.
Lets be realistic, solo pvp is dead. You don't plan for a fight against another person, you plan for a fight against another small gang. This puts both of your ships in disruptor range with multiple enemies. I just don't foresee you being able to maneuver two recon ships effectively if you get into trouble to get out of it like if you were just piloting one ship. What has always happened to me was that I focus too much on one ship and end up losing the other or both. 
Now put that alt of yours in a falcon and we have a different story...
I have since stopped doing the multi-client pvp and instead just use my alt for fleet boosting and scouting. Its cheaper that way 
|

Ralnik
Mutineers
|
Posted - 2010.08.15 07:04:00 -
[3]
Edited by: Ralnik on 15/08/2010 07:06:00
It's going to be hard to dual box to active combat ships but it can be done but 2 Recons is gonna be problematic.
If you use a Falcon as the alt then it's not "so" bad as far as the management goes, trying to have two up front and personal combat ships is gonna be hard to do.
Personally if you want cloaky, I'd do something like an Arazu and a well spec'd stealth bomber pilot. This way you can keep things pointed and sensor damped at far range then have heavy DPS coming out of a bomber.
This however would limit your engagements to single ships with your ideal targets being people running complexes or missions in BS's.
If I was going to try to Multi box two combat pilots, for taking on small gangs it would likely be two Drake pilots. This would give you relatively cheap ships with decent DPS and a nice amount of buffer tank that would give you some room to work with.
However 2 Drakes gives you no way to probe out targets to get warp ins.
|

Sinnek
Minmatar CTRL-Q
|
Posted - 2010.08.15 14:47:00 -
[4]
Edited by: Sinnek on 15/08/2010 14:49:05
Originally by: Peckles
Lets be realistic, solo pvp is dead
idiot, get over yourself.. just because you suck at it doesn't make it so. solo pvp is NOT dead. it's very much alive. there is just one important thing that everybody else seems to be aware of.. the more there are of you, the easier it gets to move around. if you're the biggest dog on the block, every body avoids you, and you can do whatever you want. sit on gates, siege amamake top belt.. etc.. but the less there are of you, the more gangs will be bigger than you, and the harder it is for you to stay alive, avoid them and get good targets. less fleet mates -> more difficult -> more fun more fleet mates -> less difficult -> less fun
your idea has potential, and if you practice it and choose your targets right, you'll have success. Ralnik has some good ideas too. don't know what your skills are like, but consider having one of the chars just running gang links in an unscannable ship, or multi-link BC at a safe spot or station, giving great bonuses to a strong solo pwn mobile you can give your full attention.
|

Peckles
Pyrotechnics Inc.
|
Posted - 2010.08.15 15:38:00 -
[5]
Originally by: Sinnek Edited by: Sinnek on 15/08/2010 14:49:05
Originally by: Peckles
Lets be realistic, solo pvp is dead
idiot, get over yourself.. just because you suck at it doesn't make it so. solo pvp is NOT dead.
All I could do is laugh.
Lets compare our battleclinic pages shall we. You have 1, 2, 3 solo kills on the first page. Wow, a true soloist. No worries, I only have a mere 19 solo kills on the first page. Come back and talk when you've actually done some soloing.
|

Sinnek
Minmatar CTRL-Q
|
Posted - 2010.08.15 15:53:00 -
[6]
fail fits and high sec ganks aside, I'll happily 1v1 you any day. if you're so awesome at solo, why do you whine that it's dead?
|

Irae Ragwan
|
Posted - 2010.08.15 16:10:00 -
[7]
Confirming that using two close-range ships, espcially ones that require the attention of a recon, is a bad idea for 2-client tactics.
Use a falcon + whatever ship you're comfortable killing things with. There's a reason they're so popular.
|

Peckles
Pyrotechnics Inc.
|
Posted - 2010.08.15 20:47:00 -
[8]
Originally by: Sinnek fail fits and high sec ganks aside, I'll happily 1v1 you any day. if you're so awesome at solo, why do you whine that it's dead?
Try reading my post. I wasn't whining, I was telling him that planning for a fight against one other ship is unrealistic. Its better to plan on taking on a multi-ship gang because everyone and their brother has backup these days.
Frankly I have come to prefer the 1 v gang situations. Moar killmails 
|

OneTimeAt BannedSpank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2010.08.15 22:08:00 -
[9]
Someone is confusing solo with 1v1 and giving bad advice in this thread 
~ One million alts cant be wrong.
|

Aichi Awara
|
Posted - 2010.08.16 08:21:00 -
[10]
I have soon been playing eve for around two years and after first month I have been dual boxing.
As someone mentioned, that ganking someone with two accounts might be possible, but the moment you meet more than one opponent and they know what they're doing you're going to lose one or both of your ships.
Thus... Nowadays I only probe & scout with one account and pew pew with other account. This works just fine.
I still occasionally do manage to lose a ship from the non-combatant account due forgotting it to "wrong" place... |

Sinister Dextor
|
Posted - 2010.08.16 08:44:00 -
[11]
I would never consider attempting this, you are going to lose both ships. Alt for probing/scouting, but while I do have a scram fitted on my alts Celestis, it's only there in case I want to make a suicide tackle on a specially juicy target that I'm afraid I may lose if I delay.
|

Billyred
|
Posted - 2010.08.16 12:18:00 -
[12]
I failed at this with three accounts. Here was the plan.
Spy watching a gate(just any cloaker). Tanked cruiser with a point and web through the gate. Sniper Raven off the gate.
Spy watches for the type of incoming ship. After he jumps through the tackler gets his interest, scramming and webbing him. When he aggresses the raven uncloaks and pops that guy.
If things go wrong you will get no kills and loose your tackler cruiser. I tried this over a few days and was good fun. If I did it again I would not use a raven because the missiles take too long to hit so maybe something amarr.
With my setup I got 4 kills but lost my tackler twice - I used a Moa for tackling.
For two accounts I would use a spy, a drag bubble and a stealth bomber.
Best fun though is join a corp like Red Dwarf Mining (RDMC) and you will never want to work alone again.
|

SwissChris1
|
Posted - 2010.08.16 16:00:00 -
[13]
There is no "I" in team 
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |