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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP t0rfifrans

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Posted - 2010.08.18 23:19:00 -
[1]
This is a pretty good idea. If I didn't know better, I'd think you have a spy in our ranks ;-)...
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CCP t0rfifrans

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Posted - 2010.08.19 10:00:00 -
[2]
Originally by: Faolan Fortune
But seriously I just think the Primae is such a nice ship that looks like it should be in use as much as the other ORE ships and I've always been for the idea of a salvage dedicated ship. The model doesn't need to be changed, you don't even need to add hardpoints as is the nature of tractor beams, salvagers etc effects.
Indeed, it's a really cool ship and goes to show how far our in-house artist have come in crafting realistic and stylish space assets. I'm not making any promises about stats or fittings related to your post, but all I can say that designers are looking at that very ship and considering salvaging options and thinking about attributes that make sense and are balanced yet interesting and gratifying.
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CCP Greyscale

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Posted - 2010.09.06 23:35:00 -
[3]
Originally by: CCP t0rfifrans
Originally by: Faolan Fortune
But seriously I just think the Primae is such a nice ship that looks like it should be in use as much as the other ORE ships and I've always been for the idea of a salvage dedicated ship. The model doesn't need to be changed, you don't even need to add hardpoints as is the nature of tractor beams, salvagers etc effects.
Indeed, it's a really cool ship and goes to show how far our in-house artist have come in crafting realistic and stylish space assets. I'm not making any promises about stats or fittings related to your post, but all I can say that designers are looking at that very ship and considering salvaging options and thinking about attributes that make sense and are balanced yet interesting and gratifying.
Confirming that I'm taking notes ITT.
Also, I'm now wondering if it's possible to make tractor drones. Hmm.
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CCP Greyscale

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Posted - 2010.09.07 16:21:00 -
[4]
Originally by: Manfred Rickenbocker
Originally by: CCP Greyscale
Confirming that I'm taking notes ITT.
Also, I'm now wondering if it's possible to make tractor drones. Hmm.
Salvage drones and tractor drones ftw!
Turns out the answer is "no", unfortunately (or at least "not without programmer support"). The tractor beam doesn't actually fire when the drone gets in range, plus I realized afterwards that when you recall the drone it stops attacking, so the tractor would switch off then anyway. It's still probably quite doable given time, but it's more than the five minutes' work I was hoping for 
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CCP Greyscale

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Posted - 2010.09.07 16:42:00 -
[5]
Without being able to read the code I couldn't tell you :/
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