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AthenaMetis
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Posted - 2010.08.18 12:41:00 -
[1]
I miss the trails that you used to get when you were taveling fast or just coming out of warp it made incoming ships look soo much cooler, im guessing they were removed because they when multilped 1000 times took up far too much GPU load but couldnt you just have an option to turn them off or on, or is there an option to turn them on because im usually running eve at like 100 fps and its a bit pointless seeing as my screen is only 50Hz
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Corozan Aspinall
Party Time Inc.
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Posted - 2010.08.18 12:45:00 -
[2]
The single coolest aesthetic feature of eve .. *sniff
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Professor Tarantula
Hedion University
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Posted - 2010.08.18 12:45:00 -
[3]
I don't think they were removed to reduce GPU load. I can remember fitting an AB to a Mammoth just to have ridiculously long trails as i approached the gates from 15k at a snails pace. Things like that probably 'broke the immersion' for people.
My deepest sympathies. Prof. Tarantula, Esq. |

Julius Rigel
Sub-warp Racing Venture
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Posted - 2010.08.18 12:47:00 -
[4]
TTA
But yes, I miss trails too. 
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Devroush
Caldari Dreddit Test Alliance Please Ignore
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Posted - 2010.08.18 12:49:00 -
[5]
Edited by: Devroush on 18/08/2010 12:49:40 I recently checked out some older EVE videos and my god those trails were beautiful .
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Guilliman R
Gallente Northstar Cabal R.A.G.E
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Posted - 2010.08.18 12:51:00 -
[6]
Edited by: Guilliman R on 18/08/2010 12:51:01 I would seriously pay 1$ extra per month just to have them back. That's how cool they were and how much I miss them. 
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wizard87
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Posted - 2010.08.18 13:12:00 -
[7]
Best thing about the Deimos was its more green than blue trail...
Can't believe they nerfed it even more!?!?!111//
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will munny
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Posted - 2010.08.18 13:14:00 -
[8]
meh, there was a switch, which I always had in the 'OFF' position, no trails thanks...
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Milo Caman
Gallente Anshar Incorporated
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Posted - 2010.08.18 13:30:00 -
[9]
Originally by: Corozan Aspinall The single coolest aesthetic feature of eve .. *sniff
Per Polygon cloak Introduced with trinity imo. ---
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Tellahane
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Posted - 2010.08.18 13:33:00 -
[10]
call my silly but the 1 graphical change I miss the most was when you were firing 8 guns, they didn't always fire on the same spot of the ship, it used to spread them out so you fired on multiple parts, which was far more epic when you were firing guns 1 at a time and they weren't grouped. Now all 8 shots will hit the antenna sticking out of a raven as it must the most critical part of the ships reactor, and requires 8 blaster hits simultaneously to take it out, sometimes several volleys depending on your ships position!
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Guilliman R
Gallente Northstar Cabal R.A.G.E
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Posted - 2010.08.18 13:35:00 -
[11]
Originally by: Tellahane call my silly but the 1 graphical change I miss the most was when you were firing 8 guns, they didn't always fire on the same spot of the ship, it used to spread them out so you fired on multiple parts, which was far more epic when you were firing guns 1 at a time and they weren't grouped. Now all 8 shots will hit the antenna sticking out of a raven as it must the most critical part of the ships reactor, and requires 8 blaster hits simultaneously to take it out, sometimes several volleys depending on your ships position!
I don't remember this oO but it sounds MEGA AWESOME
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Davich MacGregor
Minmatar Stellar Products and Quality Resources
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Posted - 2010.08.18 13:36:00 -
[12]
Bring Back The Trails. 
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Aralieus
Amarr The Inf1dels En Garde
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Posted - 2010.08.18 13:36:00 -
[13]
Never saw them first hand, but they sound like awesomewinleetinsause 
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Mr SmartGuy
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Posted - 2010.08.18 13:38:00 -
[14]
Edited by: Mr SmartGuy on 18/08/2010 13:38:43 I miss them too, but... God, not this topic AGAIN
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Tellahane
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Posted - 2010.08.18 13:40:00 -
[15]
Originally by: Guilliman R
Originally by: Tellahane call my silly but the 1 graphical change I miss the most was when you were firing 8 guns, they didn't always fire on the same spot of the ship, it used to spread them out so you fired on multiple parts, which was far more epic when you were firing guns 1 at a time and they weren't grouped. Now all 8 shots will hit the antenna sticking out of a raven as it must the most critical part of the ships reactor, and requires 8 blaster hits simultaneously to take it out, sometimes several volleys depending on your ships position!
I don't remember this oO but it sounds MEGA AWESOME
Heh I started playing in '04 so it was way old but yeah I bet with lasers it makes more sense to focus on a single target and it seemed more "epic" of a change but it just looks plain silly when you have 8 things beatin on the most useless part of a ship =p It made more sense to me to be targeting multiple more critical parts then the other, but it was probably .000023 seconds faster to not do the multi-hitting graphic or some such.
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Lonzo Kincaid
Black Bands HYDRA RELOADED
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Posted - 2010.08.18 13:49:00 -
[16]
When you hear trails, does anybody else instantly think of homeworld? ----------------------
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BinaryIdiot
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Posted - 2010.08.18 13:56:00 -
[17]
I never got a chance to use a ship with the trails but I've seen EVE videos on YouTube and they look great! It's odd that they removed them. I hope they come back as a toggle-able feature.
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Xiaodown
Guiding Hand Social Club
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Posted - 2010.08.18 14:05:00 -
[18]
Come on; the old cyno effect was WAY more epic.
New cyno effect: http://www.youtube.com/watch?v=fGNIRhRElKQ#t=44s vs old cyno effect: http://www.youtube.com/watch?v=qy9boh6vDfg http://www.youtube.com/watch?v=Snj8ueCEFI0
If you're going to talk about bringing back old visual effects, this is what I want to see.
~X
--
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Xearal
Minmatar SOL Industries Kamikaze Project
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Posted - 2010.08.18 14:13:00 -
[19]
I've never seen the 'old' ones, but yes, being a speed freak, having no difference between wether my ship has an AB running or not is disapointing. GIEF US LONG FIRE TRAILS!
If nothing else, they're awesome to make pretty patterns ;)
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JC Anderson
Caldari State Protectorate
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Posted - 2010.08.18 19:36:00 -
[20]
I miss them, but miss the old Cyno even more. ;)
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2010.08.18 20:01:00 -
[21]
Originally by: Mr SmartGuy Edited by: Mr SmartGuy on 18/08/2010 13:38:43 I miss them too, but... God, not this topic AGAIN
Well, it's either this or some trollbait about sharded servers or empire wardecs or some such.
I prefer this.
Oh yea, we need our engine trails back, CCP! ...
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Barakkus
Onyx Industrial
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Posted - 2010.08.18 20:09:00 -
[22]
Talk of trails makes me a sad panda.
And yeah, they were removed for performance reasons, last round of this topic got a brief dev response stating as much.
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Tellahane
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Posted - 2010.08.18 20:33:00 -
[23]
Here's the only video i could find back from 2004 that showed some of the multiple hits stuff, if you watch as they shoot the station they shoot from the same location but onto multiple parts of the station at the same time, which isn't the best example of how it worked but give's ya an idea.
old video with the multiple turret hits
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Jita Alt666
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Posted - 2010.08.18 20:48:00 -
[24]
Does Eve have effects? I thought it was red squares, blues squares and purple squares. These squares occasionally develop flashing yellow and red outlines, then I broadcast for reps, then I see my shield bar going down, and then the shield bar goes back up. Meanwhile I lock the flashing red outlined red squares and activate my turrets - but not before turning auto repeat and auto reload off. I know if im hitting because I see their shield bars turn from white to red.
The only effects I remember seeing are the station backgrounds - which are pretty average compared to other games.
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Halcyon Ingenium
Caldari Bene Gesserit ChapterHouse
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Posted - 2010.08.18 21:43:00 -
[25]
By Tarvu, did you take the booster that makes you speak in run on sentences? But yeah, I can only imagine how cool that looked, but honestly I started doing boosters after that was over with. Sounds cool though.
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xXxSatsujinxXx
Reaper Industries Asset Liberation Front.
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Posted - 2010.08.18 22:18:00 -
[26]
I miss trails, the old cyno effect, and the way that turret fire would light up the side of your ship and nearby roids/objects.
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Marcus Atntony
The Element Syndicate Excessum Gaming
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Posted - 2010.08.18 22:40:00 -
[27]
Although i agree they looked cool, i do understand why they are gone, and now is probably not the best time to attempt to bring them back in-game.
Also really it would be unrealistic to have them on eve-ships. I highly doubt any ship as advanced as those in eve would still be using a combustion based fuel for propulsion....well maybe the mimatar, crazy bunch.
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.08.18 22:42:00 -
[28]
Bring back trails for Minmattar ships only 
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Barakkus
Onyx Industrial
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Posted - 2010.08.18 23:03:00 -
[29]
Originally by: Marcus Atntony Although i agree they looked cool, i do understand why they are gone, and now is probably not the best time to attempt to bring them back in-game.
Also really it would be unrealistic to have them on eve-ships. I highly doubt any ship as advanced as those in eve would still be using a combustion based fuel for propulsion....well maybe the mimatar, crazy bunch.
I fuel my ship with exotic dancers thank you very much.
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Grez
Empire Assault Corp Dead Terrorists
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Posted - 2010.08.18 23:56:00 -
[30]
They got removed due to them requiring too much GPU/CPU power to render under Scene2 (what the second Trinity upgrade was called). ---
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CCP Eris Discordia

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Posted - 2010.08.19 00:11:00 -
[31]
A lot of people miss them, here at CCP many of us miss them too and I won't be surprised if in the future we decide to look at them again. In another thread I pointed out that we are looking to hire effect artists and trails are just another effect 
Pink Dread has been hijacked
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Clueless Alt
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Posted - 2010.08.19 00:14:00 -
[32]
Zoomzoom time in my old nanos if they came back. \o/
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Jita Alt666
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Posted - 2010.08.19 00:15:00 -
[33]
Now that youve managed to get ships to (almost always) warp with their noses forward rather than sideways, there is room to create effects that help the enhance ships landing on or leaving grid
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CCP Eris Discordia

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Posted - 2010.08.19 00:17:00 -
[34]
Originally by: Clueless Alt Zoomzoom time in my old nanos ifthey came back. \o/
Big if, load is serious business. Just because we really want something doesn't mean it's a good idea to just do it 
Pink Dread has been hijacked
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Gneeznow
Minmatar Ship spinners inc
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Posted - 2010.08.19 00:19:00 -
[35]
Miss the cyno effect more, cant believe after all this time the old cyno effect hasnt been brought back, it was 100x times better than the new one.
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Spacelasers
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Posted - 2010.08.19 00:20:00 -
[36]
I miss these soooooo much 
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Clueless Alt
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Posted - 2010.08.19 00:27:00 -
[37]
Originally by: CCP Eris Discordia
Originally by: Clueless Alt Zoomzoom time in my old nanos ifthey came back. \o/
Big if, load is serious business. Just because we really want something doesn't mean it's a good idea to just do it 
Keep us updated on this thread! 
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Ashira Twilight
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Posted - 2010.08.19 01:39:00 -
[38]
Give back the engine trails, please.
Oh, and red trails for carthum ships!
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2010.08.19 02:44:00 -
[39]
Edited by: Razin on 19/08/2010 02:45:50
Originally by: CCP Eris Discordia A lot of people miss them, here at CCP many of us miss them too and I won't be surprised if in the future we decide to look at them again. In another thread I pointed out that we are looking to hire effect artists and trails are just another effect 
But...but... Isn't effects overhaul supposed to be a part of the winter expansion?
"If in the future" just sounds so SoonÖ-ish. ...
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Dokten Ral
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Posted - 2010.08.19 02:53:00 -
[40]
Me too! I been thinking this since the day they disappeared. I still remember thinking how totally badass the green engine trails for some of the Gallente T2 ships were. It may be somewhat arbitrary, but they made EVE feel just a little more epic somehow. Especially when I threw my drones at my enemies, or was just sitting there with the 5 little engine trails of my drones making a shield around my dear Vexor. Also, I my the super-awesome lightning effect from the old cyno and JB jump-effects. Jaw-dropping cool the first time I saw it.
Back to the engine trails: I always figured they were dropped cause they were load-heavy, but what if the sweet old-school trails a client-based option? Like toggling the drawing of turrets on ships, so the we could disable it if we wanted the performance, but we could still have our shiny-awesome engine trails.
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Azura Nester
White Shadow Imperium
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Posted - 2010.08.19 03:16:00 -
[41]
Edited by: Azura Nester on 19/08/2010 03:16:11 booster trails i miss.....but the one thing i miss more? is the old capital jump effect....
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Paris Bell
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Posted - 2010.08.19 04:56:00 -
[42]
Edited by: Paris Bell on 19/08/2010 04:57:19 The trails do look rather pretty, so I vote yes for their return.
Q: what was the cyno effect?
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Clueless Alt
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Posted - 2010.08.19 05:53:00 -
[43]
Edited by: Clueless Alt on 19/08/2010 05:54:55 http://www.youtube.com/watch?v=28DNuiB_wYw For each jumpin. A capital fleet dropping onto the field was really awesome.
edit : like in that old vid (it bring back memories) http://dl.eve-files.com/media/0708/yearinmc.wmv
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Lexa HeIIfury
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Posted - 2010.08.19 06:26:00 -
[44]
Originally by: Gneeznow Miss the cyno effect more, cant believe after all this time the old cyno effect hasnt been brought back, it was 100x times better than the new one.
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You'wot
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Posted - 2010.08.19 06:36:00 -
[45]
I must be the only person who doesn't miss them, in fact I like the way it is now. Always thought they looked a bit cheesy myself so no don't bring em back.
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Anddeh McNab
Matari Department of Gun Control
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Posted - 2010.08.19 09:04:00 -
[46]
Originally by: AthenaMetis I miss the trails that you used to get when you were taveling fast or just coming out of warp it made incoming ships look soo much cooler, im guessing they were removed because they when multilped 1000 times took up far too much GPU load but couldnt you just have an option to turn them off or on, or is there an option to turn them on because im usually running eve at like 100 fps and its a bit pointless seeing as my screen is only 50Hz
ITT we copy-pasta other tread topics in the hope of getting some attention.
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