| Author |
Thread Statistics | Show CCP posts - 12 post(s) |

gfldex
569
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Posted - 2012.07.26 14:32:00 -
[1] - Quote
CCP Soundwave wrote:Suicide ganking wasn't designed to be profitable, it's meant to be an option that let's you punish someone else at your expense. The money you paid for a ship to gank with compared to the money lost by your target was completely off and this change should bring that to a better spot. That said, the numbers can still be adjusted.
How do you plan to scale the HP of a freighter with the value of it's cargo? If you don't plan to do that then please tell me why miners are immune from profit seeking highsec pirates but haulers are not.
I'm in your forumz asking rhetorical questions.
When someone burns down your sandcastle, bring sausages. |

gfldex
569
|
Posted - 2012.07.26 14:43:00 -
[2] - Quote
CCP Soundwave wrote:Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender).
So if some cunning individuals are planning on ganking officer fit mission runners, they should have to come with 600 players for one gank? I'm sorry but your logic is flawed. That means you either lie to us or to yourself.
What you have done with the plain HP buff of dedicated mining ships is to remove the risk to field those ships even outside of hulkageddon down to 0. That will have consequences. I'm not going to talk you out of it. You wont change your mind anyway and I would lose the "told you so"-option. (And the consequences of that change will act in my favour, even without any need to mine on my side.) But please keep in mind that your job is not to make the game easier for the general public. It's to make it better for all players.
When someone burns down your sandcastle, bring sausages. |

gfldex
570
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Posted - 2012.07.26 16:05:00 -
[3] - Quote
Dave stark wrote:the modules dropped from an exhumer exceeds the cost of the ship destroying it. is that the same with a freighter?
Well, yes? When someone burns down your sandcastle, bring sausages. |

gfldex
570
|
Posted - 2012.07.26 17:37:00 -
[4] - Quote
pussnheels wrote:my point is that none of you pvp zealots can give a solid answer on why people should not be allowed to afk mine maybe earning 10 mil / hour at beqst all the while you nullseccers can afk your moon goo
Because of the interaction of PLEX and AFK mining. With PLEX one can scale up "AFK" mining to a point where it becomes game breaking. You can't scale up moon mining because there is a hard cap on the moons. When someone burns down your sandcastle, bring sausages. |

gfldex
573
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Posted - 2012.08.02 10:23:00 -
[5] - Quote
CCP Ytterbium wrote: However, while we looked at them it quickly became apparent that they were just too fragile as a whole. A properly fit Tornado delivers a volley of at least 9000 damage, which was far enough to destroy an untanked Hulk before it could react.
Tanking a Hulk was indeed not easy to do. Esp. for those who used not so well skilled alts to pilot them. Sadly you choose to make it hard to gank without any fitting decisions on side of the pilot. You made the game easy. You could have turned them into armor tanks and give them enough PG to fit a plate instead of filling all lowslots with mining upgrades.
You can take sand out of the sandbox if you like. Just keep in mind that when the sand is all gone only the cat poo will remain.
When someone burns down your sandcastle, bring sausages. |
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