Author |
Thread Statistics | Show CCP posts - 18 post(s) |

Syekuda
State Protectorate
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Posted - 2010.08.23 13:55:00 -
[1]
To CCP: To do my part please take Faction Warfare in consideration when you want people to report you fleet fights in your form. Currently, it seems like you (or someone in CCP) don't care at all about fleet fights in faction warfare.
In case people or even CCP don't know (wouldn't be surprised at all) fights happens in low-sec. You've seen the data in the last economic newsletter. Less than 15% of people in EVE-Online lives in low-sec. So I can assume that lots of system is in 1 node ...or not alot. So you can assume yourself that when a 200 man total fleet (both parties) jump in a system it can get laggy like hell
Again, please ACCEPT faction warfare request fleet fight. The last 2 attempts were denied and not accepted and we suffered from it.
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Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |

Syekuda
State Protectorate
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Posted - 2010.08.30 00:13:00 -
[2]
Uhh, what he ^^ said. Guys stop drinking. Vacation is over

Uhhh I may be first to say publicly but ccp got pwned by themselves lmao
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Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |

Syekuda
Valor Inc.
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Posted - 2010.08.30 15:59:00 -
[3]
Originally by: Trebor Daehdoow
Originally by: ELECTR0FREAK This is what happens when the Devs drink on the job. We get ships that look like the Moa or the Dominix and blogs get reposted.
Actually, you have it exactly wrong -- Ships like the Dominix are what you get when devs are stone-cold sober.
For the Icelandic subspecies of dev, at least, the question is not whether they should be intoxicated, but what level of inebriation is appropriate for a particular task; for example, it is clear that game designers do their best work when falling down drunk, whereas the lag team is most effective when they've just had one or two shots "to take the edge off".
The exact blood-alcohol levels needed for optimum dev productivity is a subject of intensive ongoing research at CCP (and the subject of an upcoming devblog by CCP Tequila), and there are rumors that breathalyzer authentication modules will soon be added to all workstations to prevent the devs from logging in when they are under-medicated.
6 pack of redbull should do the trick
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Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
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