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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.08.25 04:08:00 -
[1]
I used to play Eve a lot. A whole lot. 15-20 hours a week. But over time CCP has diminished the game and continued to push game balance in the favor of the weak and incompetent: neutering suicide ganking, hand holding in the form of pop ups before letting a pilot jump into a lowsec system, warp to zero, etc. etc.
CCP's continued introduction of game design elements that focus on the defensive instead of the offensive (like rigs that allow increased peak tanking abilities while offensive rigs don't allow increased peak DPS as an example) have pushed players into blob tactics in order to simply maintain the same effectiveness that solo players once easily enjoyed. CCP has persisted in it's removal of solo game play and insists on reducing the capabilities of solo players until they're nearly completely ineffective when compared to the overall game balance of only a few years ago.
The sum total effect of all of these small changes is that I've pretty much stopped playing all together. I don't post on the forums anymore, I only log in to change the occasional skill (gotta love a 60d+ carrier V skill) and I've completely lost interest in everything that I used to find fun and entertaining: killing carebears and making them cry.
So, the question is- if you're like me and you've basically lost all interest in playing a game that you once considered the best game since the inception of the internet, what *one* change could CCP do to make you return to your 20+ hours a week playing addiction? What one change could bring back that burning want to continue to play until every downtime?
For me it's something as simple as changing one digit from a one to a zero: put local into delayed mode for every system in the game.
I'm not going to discuss the merits of my change in this thread, and I ask everyone to not discuss the merits of anyone's change in this thread. That isn't the point of the thread. The point is for you to list your one change, and possibly why that would bring you back to the computer like you once were and put you back in the game 20 hours a week instead of zero.
So, what say you? Let's have a civil and constructive discussion here people- no flaming, no trolling, no off topic posts. I know I'm asking the impossible, but let's try and behave like adults, shall we? -
Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust.
Bellum Eternus Inveniam viam aut faciam. |

Himnos Altar
Gallente
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Posted - 2010.08.25 04:23:00 -
[2]
Edited by: Himnos Altar on 25/08/2010 04:24:39 fix my god damn computer.
for me the game is awesome enough for me!
my computer, however, is all but dead,lol
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Bhattran
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Posted - 2010.08.25 04:30:00 -
[3]
TLDR: OP is mad CCP has tried to increase player cooperation to achieve things, worked to smooth the harsh learning curve, and this all means OP can't pwn noobs on his own for precious tears.
-------------------------------------------------------------- Fanboys would make great cult members. |

Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2010.08.25 04:30:00 -
[4]
The whole wall of text just to cry about removing local? Wow!
Btw, I'm already playing the game and enjoying it - for the last 4+ years.
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stankpod
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Posted - 2010.08.25 04:35:00 -
[5]
Your forum tears are so tasty, ok done posting flying my CNR into a gatecamp now |

Tobias Sjodin
Ore Mongers Black Hand.
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Posted - 2010.08.25 04:43:00 -
[6]
You do have a point, but with how often you reiterate it; your name seem to mean 'Bellyaching eternally'.
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Gneeznow
Minmatar Ship spinners inc
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Posted - 2010.08.25 04:58:00 -
[7]
as much as I would like to troll bellum he's right, the game has gotten harder and harder for solo'ers, if I had a choice I would remove ECM and ECM drones from the game and bring and replace it with something else, then increase web strength up to 75% from the 60% they get now, and put local into delayed in low sec and 0.0, and un-nerf the amount of active wars a corp can start.
More pvp, less Ecm, More suprises, More rock/paper/scissors in pvp instead of ECM > all, less frustration in small gang warfare.
Too bad nothing like that will ever happen, yay for planet farmville and spacebook instead 
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.08.25 05:13:00 -
[8]
Originally by: Gneeznow as much as I would like to troll bellum he's right, the game has gotten harder and harder for solo'ers, if I had a choice I would remove ECM and ECM drones from the game and bring and replace it with something else, then increase web strength up to 75% from the 60% they get now, and put local into delayed in low sec and 0.0, and un-nerf the amount of active wars a corp can start.
More pvp, less Ecm, More suprises, More rock/paper/scissors in pvp instead of ECM > all, less frustration in small gang warfare.
Too bad nothing like that will ever happen, yay for planet farmville and spacebook instead 
Oh look, it only took seven (lol) posts before someone actually contributed something constructive and did what was asked: state what would make them return to playing.
Now, can we continue with this newly found ability to be constructive or are the mods going to have to carpet bomb this thread forever? -
Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust.
Bellum Eternus Inveniam viam aut faciam. |

Vaal Erit
Science and Trade Institute
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Posted - 2010.08.25 05:13:00 -
[9]
I dunno, dramiel and other angel ships are built for solo pvp and the titan nerf made it so titans don't dd 3 man gangs anymore. Some clever folk in FW are able to gank people in high sec and the artillery buff is a big boon to suicide gankers. Salvaging brought ninja salvagers and wormholes brought your precious delayed local into play.
Yeah there's been some changes made and a global local change would be sweet, but it is not what you describe at all.
I like how you claim a lot of "facts" in your post and then say ok no one can discuss them, this thread is about the last line of my post. You have got to be kidding me. If you post something then I'll discuss it however I want, ty very much. - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Unless you're too afraid of 'pvp grief' to do anything relevant |

Gneeznow
Minmatar Ship spinners inc
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Posted - 2010.08.25 05:15:00 -
[10]
Originally by: Bellum Eternus
Oh look, it only took seven (lol) posts before someone actually contributed something constructive and did what was asked
I reserve the right to troll and call you names later on in the thread however.
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ghosttr
Amarr Muppet Factory
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Posted - 2010.08.25 05:18:00 -
[11]
Heh I feel about the same way. Though for me its the lack of casual gameplay that has made me turn away from eve, it seems to take more and more time investment to have the same amount of fun. And even though I find myself with more free time in the last few years. I find myself only logging in to change skills, and have though about cancelling once the current sub runs out.
Eve is a game with lots of features, but for alot of players PVP is the bread and butter of the game. Everything revolves around a fun PVP experience in the game. The more pvp there is, the more fun the game is and the more I want to play.
The game has gone from being able to go find PVP within 15-20 minutes of logging in, to spending entire nights of fruitlessly searching, (either solo or in a gang) and the 1(maybe 2 if im lucky) nights that you do find pvp chances are that you will be blobbed.
But I think that the mentality of the playerbase has slowly changed from 'pvp is fun' to PVP being like a chore nobody wants to do. And the majority of players only PVPing when a win is all but assured.
The point being is that CCP has bludgeoned non-consensual pvp with the nerf bat so hard they have put it in the hospital and on life support, and it seems we are only waiting for CCP to come and finish the job.
It first started with CCP having warp-to-zero, which made travel alot safer. Removing any planning or thought process from travelling (safely in the game, while also reducing travel times significantly. This means the stupid can now travel safely with a reduced chance of getting ganked, and help can arrive more quickly to those who still get caught.
The second thing was the HP buff, this gave even more time for a victim to receive help.
The next thing was the so-called 'omni-tank' nerf where CCP nerfed the fitting of tanking modules in an effort to reduce tanking. This had little or no effect on the effects of the HP buff, but significantly reduced the effects of active tanks. From this point on we will see buffer tanks gain popularity.
Over time numbers increased, and with the hp buff and nerf to active tanking (exaggurated by the extra #s shooting at your ass) nano fits became popular as a way to pick off a target, and nullify the effects of the added numbers, using speed to maintain a better tank and live long enough to take out the higher-hp ships.
The next thing CCP does is nerf the nanoes, CCP doesnt kill them off completely but significantly reduces thier effectiveness. The playerbase is still growing, making response times faster, and bringing more firepower to encounters. roaming gangs get larger to cope, and logistics ships start to see more use.
CCP adds hictors, which live longer in situations where dictors quickly die, and also increases the amount of players able to deploy anchorable bubbles. Gatecamping and roaming gangs recieve a slight boost due to this.
CCP introduces jump portals, allowing players to easily bypass gatecamps, and to more easily intercept roaming nano gangs. Reducing the effectiveness of gatecamps and roaming gangs.
Gates and bubbles are nerfed, bubbles are made smaller and gates made larger. the effectiveness of gatecamps is reduced even further, now camps are mostly reduced to sling camps. As the camps can be circumvented quite easily with jumpbridges, and an enemy blob is not the thing you are lookin to catch in your bubble.
Jumpfreightors are added, allowing people to easily resupply without having to expose a fat juicy freightor.
Also, in empire war decs have been nerfed, less pewpew for the unwilling masses
Suicide ganking begins in earnest, showing the lemming that pewpew cannot be avoided, so CCP decides to nerf that aswell, removing the majority of incentive and fun from suicide ganking
And these are the issues which I can think of off the top of my head, there are probably numerous other things that have contributed aswell. IMO what CCP needs to do is provide people less chance to run and hide. Prospecting! |

IskyBusiness
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Posted - 2010.08.25 05:34:00 -
[12]
Sov warfare!!! Do not enjoy the new method of taking Sov. You can leave the upgrading sytem but do away with the silly SBU to take over snooze fest / waiting to get blobbled by capitals. So my one thing change it back.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.08.25 06:54:00 -
[13]
More space, more reasons to utilise said space, less clumping together of player clusters (missions are the most guilty suspect here), more lowsec, more 0.0, more wormholes, removal of local in 0.5 and bellow, adding the scanning minimap of a system back to the onboard scanner, restructuring of how mining works so that for it to be profitable you need to be smart about it (involving more scanning and analysing and less warp to > target > go afk with six hulks and orca)
I dont care for the "but the space we have is already barren lol" argument. I just want more _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout Been there. Done that. Need antibiotics.
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Stitcher
Caldari Lai Dai Infinity Systems
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Posted - 2010.08.25 07:10:00 -
[14]
There is one law in EVE - just one: HTFU.
Adapt and overcome. if somebody's using ECM, use ECCM. if they're using ECM drones, use a smartbomb and FOF missiles. If they're too tough to hit when they're being organized and careful, wait for them to make a mistake.
Things have come to a sorry pass when the pirates of yesterday are the forum whiners of today. You should be freaking ashamed of yourselves. -
- Verin "Stitcher" Hakatain.
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RaTTuS
BIG Majesta Empire
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Posted - 2010.08.25 07:31:00 -
[15]
to the OP, thats easy - just log in and away you go lots to do --
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Smabs
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Posted - 2010.08.25 08:53:00 -
[16]
Quote: Adapt and overcome.
I adapted and got Starcraft. World of Tanks looks kinda cool, too.
Maybe things will be fun again after a bit of a break. ECM is pretty terrible as a fun killer, though.
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Marko Riva
Adamant Inc.
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Posted - 2010.08.25 09:06:00 -
[17]
The game has being moving away from the niche, pvp centric idea for years now. There's more carebears than pvpers in the world so if you want to make ~quick bux~ and grow bigger (because you should always grow bigger, big is good!) you're best off to drop your previous ideals and ideas and just succumb to the carebears, making it Hello kitty online with spaceships.
I really do hope that a new spaceship MMO comes out and does very, very well attracting all the PVE/risk averse players. Lets hope that CCP loses like 30-40% of their customers, perhaps then they will go back to their roots (and fire the carebear devs/management, replacing them with people who actually understand EVE).
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Gareth Angel
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Posted - 2010.08.25 09:39:00 -
[18]
Originally by: Stitcher There is one law in EVE - just one: HTFU.
Adapt and overcome. if somebody's using ECM, use ECCM. if they're using ECM drones, use a smartbomb and FOF missiles. If they're too tough to hit when they're being organized and careful, wait for them to make a mistake.
Things have come to a sorry pass when the pirates of yesterday are the forum whiners of today. You should be freaking ashamed of yourselves.
QFT.
Can't really believe what I am reading as of late.
I've been playing since 2004, so I did my share of stuff in Eve. Tried almost all, so to say. And still there is more stuff to discover. And here I read a wall of text put down by some griefer, who complains that he cannot grief as much as he wants. How sad. How hard can it be just to come to grips with the fact that not all pilots enjoy pew-pew as much as you? And why is that a bad thing? Plenty of folks to find who DO enjoy pew-pew. A shame you appear unable to find them. They're all around you.
Also a sad thing: complaining about when finding someone to shoot, these griefers complain about being blobbed (and thus come in a situation where they don't want to be in) and all of a sudden the game sucks. Please tell me, how is you becoming the unwilling victim in that situation different from an empire carebear becoming the unwilling victim of your 'quest for tears'? I don't get that. And God forbid, if one of them dares to come to the forum and complain about being griefed, they're boo-ed off the stage within seconds. Well, boo to you too, sir.
Anyhow, since we are not allowed to discuss your whining, I will answer your question.
The one thing they should change in Eve is: nothing at all. That, or make guys like you quit, so less complaining remains and all the folks who actually are able to enjoy themselves in this game have more room to do so.
Or are you one of those guys who live in that dreamworld where you think that when you quit, it will actually hurt CCP in the wallet? In that case: lol.
Now shoo, go and have fun. Works for me.

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Firkragg
Blood Covenant Pandemic Legion
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Posted - 2010.08.25 09:44:00 -
[19]
I agree with gneez ECM needs to be looked at again and ecm drones need to be either super nerfed or just plain removed from the game.
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Real Poison
Minmatar Stormlord Battleforce Vanguard.
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Posted - 2010.08.25 10:08:00 -
[20]
maybe a crazy idea, but they prolly should stacking nerf dps ;)
as in (example) 1 shooting a target => 100% damage 2 shooting the same target => 90% damage 3 .. => 80%... and so on
why? imho that would help make fleet fights more entertaining. not the boring way of the FC calls a primary and the whole blob alpha-pops the target, then next and next and next.
that would strengthen teamwork, allow for interesting squad-tactics. imo it'd reinvent fleet combat.
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Zanes Shoubje
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Posted - 2010.08.25 10:10:00 -
[21]
Get this man some cheese.
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.08.25 10:21:00 -
[22]
Edited by: Admiral Pelleon on 25/08/2010 10:22:25 I loved Pre-WTZ. If only they had a system to disallow warps within 15km of objects or something... Back then, fights happened on BOTH sides of the gate! And on stations too!
/end whine ________ Chicago players channel: 'Windy City'
Originally by: CCP Navigator Confirming that I am the best poster.
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LordInvisible
Gallente Nova Ardour
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Posted - 2010.08.25 11:13:00 -
[23]
Totally get u Bellum!
Here is exact blog which i wrote few months again, seeing same problems: http://nova.eve-arts.com/2010/05/25/ohh-what-has-eve-become-my-dear/
My thing to change is also ECM, any kind of it. -------------------------------------------------------------------------------- Quote: "For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and that |

heheheh
Ecliptic Refuge
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Posted - 2010.08.25 11:27:00 -
[24]
Play any game for an extended amount of time and you wil get bored. Theres more things to do solo now than there ever was in the early days, its just as easy to get solo pvp too.
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d026
Priory Of The Lemon Atlas Alliance
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Posted - 2010.08.25 11:32:00 -
[25]
Edited by: d026 on 25/08/2010 11:33:09
Originally by: Gneeznow as much as I would like to troll bellum he's right, the game has gotten harder and harder for solo'ers, if I had a choice I would remove ECM and ECM drones from the game and bring and replace it with something else, then increase web strength up to 75% from the 60% they get now, and put local into delayed in low sec and 0.0, and un-nerf the amount of active wars a corp can start.
More pvp, less Ecm, More suprises, More rock/paper/scissors in pvp instead of ECM > all, less frustration in small gang warfare.
Too bad nothing like that will ever happen, yay for planet farmville and spacebook instead 
you cant remove ecm without serverely nerfing logistics or boosting neutralizers to 50-90k range. also i love ecm it adds spic eto teh boring who has more hp/dps game.
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LordInvisible
Gallente Nova Ardour
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Posted - 2010.08.25 11:41:00 -
[26]
Originally by: d026
you cant remove ecm without serverely nerfing logistics or boosting neutralizers to 50-90k range. also i love ecm it adds spic eto teh boring who has more hp/dps game.
Yes, but we are talking here about small gang/solo pvp. I'm sure few more falcons would save your titans, while hp/dps wouldnt, but 0.0 blobfare is different game as bellum has problems with.. -------------------------------------------------------------------------------- Quote: "For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and that |

Adunh Slavy
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Posted - 2010.08.25 11:43:00 -
[27]
Space mechanics overhaul
The Real Space Initiative - V6 (Forum Link)
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Keflin Geard
0utbreak
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Posted - 2010.08.25 11:45:00 -
[28]
I started a list then just gave up.
Erase most of the changes made in the last 2 years and start again.
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HeIIfire11
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Posted - 2010.08.25 11:58:00 -
[29]
Originally by: Bellum Eternus
and I've completely lost interest in everything that I used to find fun and entertaining: killing carebears and making them cry.
Sry to tell you this but your not the only one playing this game..and you should have said "killing carebears because i cant fight anything fit to fight back..waaaa i miss my easy kills and making people mad " So i never thought i would post this..but your stuff i can has?
Originally by: Bellum Eternus
For me it's something as simple as changing one digit from a one to a zero: put local into delayed mode for every system in the game.
Right..so noone at all goes into low sec anymore? You want more carebears..but at the same time make lowsec even harder for a solo player to survive.
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Lady Altamarr
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Posted - 2010.08.25 12:01:00 -
[30]
Ah, spoken like a true whining gankster. Go cry to mommy. 
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