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Kwisatz Hadereach
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Posted - 2010.08.30 15:36:00 -
[1]
You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ? |

knentil
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Posted - 2010.08.30 15:47:00 -
[2]
Should add: null sec belt ratting isn't that good unless you keep getting officer and faction spawns.
Your thinking running Null sec anoms in a carrier/supercap or null sec exploration/complexs.
If I had to guess: High sec mining in a perfect skilled hulk: 15-20 mil /hr (Course that depends what you are mining)
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spytoon
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Posted - 2010.08.30 15:55:00 -
[3]
The best is
lvl 4 missions in 0.0. but i would not bother with those.
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vekol
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Posted - 2010.08.30 17:34:00 -
[4]
Highsec missionrunning seems overpowered, bingo seems overpowered, too. Only a few missionrunners get the real big amounts out of their time and only those talk about it, the big crowd is mostly not interested in all this theoretical stuff. They just run some missions after work and get a few millions of isk each evening. A "dedicated" missionrunner would maybe make the same amount of isk as they do by popping beltrats in highsec since he works hard and spends time on his strategy, fitting and coordination to get the most out of it. That's the thing most people don't understand. How many people play bingo and how many get the real big money from it?
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Regulottus
THORN Syndicate Controlled Chaos
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Posted - 2010.08.30 17:35:00 -
[5]
Income from lvl 4 FW missions is totally dependant on the current state of the markets.
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TheMahdi
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Posted - 2010.08.30 18:36:00 -
[6]
Edited by: TheMahdi on 30/08/2010 18:38:29 Edited by: TheMahdi on 30/08/2010 18:37:09 Edited by: TheMahdi on 30/08/2010 18:36:45 Assuming absolutely max all level 5 skills using all the best possible ships, tactics and techniques for said activities. The only activities I've done with my characters are:
High sec mining - 10 mil/hr High sec l4s - 70-80 mil/hr 0.0 Belt ratting - 60-70 mil/hr 0.0 Anomalies - 70-100 mil/hr (these also are a bit random, the 100mil/hr mark is due to faction spawns, 70-80mil is more accurate) 0.0 mining - 20-30 mil/hr Plexing - I would have to say it averages substantially lower than any other combat activity and is far too random to give an accurate figure for. It is more of a "something else to do" thing. In an upgraded system you can get several mags/radars per day and atleast one 10/10 every day or two, but they are also extremely random.
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Hari Markkus
Freelancing Corp Confederation of Independent Corporations
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Posted - 2010.08.30 19:48:00 -
[7]
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
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Vilgan Mazran
Aperture Harmonics K162
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Posted - 2010.08.30 19:53:00 -
[8]
Might want to throw sleeper sites in w-space on your list. 100M/hour/character for solo/2box stuff (c3/c4) and 150-300M/hour/character for c6 sites. Multiboxing C6 sites w/ 4 accounts gave me a very consistent 800M/hour, but I could probably push that higher now if I ever did it again.
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TheMahdi
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Posted - 2010.08.30 20:05:00 -
[9]
Originally by: vekol Highsec missionrunning seems overpowered, bingo seems overpowered, too. Only a few missionrunners get the real big amounts out of their time and only those talk about it, the big crowd is mostly not interested in all this theoretical stuff. They just run some missions after work and get a few millions of isk each evening. A "dedicated" missionrunner would maybe make the same amount of isk as they do by popping beltrats in highsec since he works hard and spends time on his strategy, fitting and coordination to get the most out of it. That's the thing most people don't understand. How many people play bingo and how many get the real big money from it?
Just wow, really wow.
Bingo=High sec L4s? Mind=blown!
Popping belt rats in high sec?
You are at the top of my stupid post list, you bumped the guy who said LP doesn't count for ISK/hr.
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King Rothgar
Amarrian Retribution
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Posted - 2010.08.30 20:11:00 -
[10]
On average, I'd say I make 150k LP and 20M isk per hour doing lvl5's. What that works out to isk wise varies. As of today, I cashed in about 400k LP at 1350 isk per LP (keeping in mind tags are not free even if I found them). So today, that's 202M isk per hour excluding the 34 jump round trip to jita that would be absolute suicide to afk AP. Obviously I don't make such trips daily. Thus far you shall read, but no further; for this is my sig. |
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Irae Ragwan
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Posted - 2010.08.30 20:23:00 -
[11]
Originally by: TheMahdi
0.0 Belt ratting - 60-70 mil/hr 0.0 Anomalies - 70-100 mil/hr (these also are a bit random, the 100mil/hr mark is due to faction spawns, 70-80mil is more accurate)
Roughly accurate, but you're a little on the low side with anoms. 70m an hour, assuming you were using cap support, would be sluggish as hell. Belt ratting imo, is also not that steady in practice, will fluctuate more than 10m an hour depending on drops, system traffic, and if there are any other blues around ratting on a similar path.
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Cipher Jones
Minmatar
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Posted - 2010.08.30 20:42:00 -
[12]
Originally by: Hari Markkus
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
Yeah thats pretty much bull****, heres why:
There's next to no risk running them in a golem with 30 million skillpoints and 10 billion isk fit.
There's a lot of risk running them with a few million skillpoints.
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Moose Burger
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Posted - 2010.08.30 22:58:00 -
[13]
Lots of people uses the lame "risk vs reward" excuse to glorify their own carebearing. With this logic, Research toons earn the most risk vs reward isk, as they have 0 risk, and division by 0 = infinite isk / hour*risk.
There are lots of risk related to doing lv 4 missions
1) Market fluctuations. Changes of the market can easily heavily reduce your isk/hour 2) Locator ramdomness. Certain agents have locator agents which reduce isk/hour, because of an extra click which is heavily effected by lag 3) Solar system size randomness. Large solar systems tends to lower isk/hour if you mission without scouting
4) Scanners. Lots of times there are people with small ships camping outside your station, and you have to waste time counter-scanning with an alt , and this reduces my isk/hour
5) Limited Factory slots. Sometimes factory slots are filled to the brim, making me have to wait, queue tons of items and waste isk/hour by virtue of being slow in isk liquidation
6) Risk of bumping. Sometimes when going out of a station, there are 4-10 golems/raven outside the station, messing up your allign. This will reduce isk/hour further
7) Ninja Salvage. No need of explanation. Ninja salvage causes you to lose your loot, OR your ship depending on how gullible you are. It also comes with the risk of having to quit the mission by virtue of losing your mission completion item.
8) Suicide gankers. every time you miss point 4, you risk getting suicide gank if you are deemed profitable. this is especially true if your modules-to-EHP ratio is more then 25M isk/5000 EHP
9) Risk of gate-warping. Sometimes when you warp to a mission, you land directly on the gate, screwing up your allign. This will further reduce isk/hour as you have to waste time manually moving away from the gate
10) World collide. By lightly tanking for max gank , world collide last room randomness might kill you. there is a small chance to aggro 2 groups, and another chance to aggro all of them, which is insta death.
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RentableMuffin
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Posted - 2010.08.30 23:07:00 -
[14]
Originally by: Cipher Jones
Originally by: Hari Markkus
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
Yeah thats pretty much bull****, heres why:
There's next to no risk running them in a golem with 30 million skillpoints and 10 billion isk fit.
There's a lot of risk running them with a few million skillpoints.
there is a lot of risk running with a 10b isk fit, it just doesn't come from the rats http://eve-kill.net/?a=kill_detail&kll_id=7471438
and with the current napfest I don't think there is that much of a risk running anoms, especially the way people talk about using carriers or dual accounting with faction ships. also looks like there are a ton of high end complexes going around for added income
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Helmh0ltz
future of humankind HYDRA RELOADED
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Posted - 2010.08.30 23:16:00 -
[15]
Originally by: Cipher Jones
Originally by: Hari Markkus
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
Yeah thats pretty much bull****, heres why:
There's next to no risk running them in a golem with 30 million skillpoints and 10 billion isk fit.
There's a lot of risk running them with a few million skillpoints.
I ran highsec lvl 4s fine with about 7.5 million sp in Raven with all T2 or named modules. You don't need a 10b isk fit and 30 million sp to run Lvl 4s efficiently. In fact you can easily hit the 60-70m an hour with 15 million sp and maybe a 500mil CNR fit. (Faction BCUs+Cheap deadspace Booster+T2 everything else)
Personally, I'm not a fan of nerfing lvl 4s so much as making low-sec and 0.0 equivalent in terms risk vs. reward isk/hr ratio. Which right now, they really are not. The expenses of taking and holding space in null are quite substantial, in my limited null-sec experience (7 months in null between different corps/alliances), I've never gone more than two weeks without losing a PvP ship in null and I have been unable to hit consistently higher-end isk/hr figures such 75m+ because of logistics, corp operations, roaming gangs/afk cloakers and competition for resources.( belts being ratted out, sanctums and havens being farmed, and nearby complexes already scanned out and being soloed by someone else)
In the end, you really don't make any more money plexing/ratting/exploring in 0.0 than you do running high-efficency lvl 4s in high-sec. Which is a problem, because it's null and it's supposed to be more profitable. This is just my experience, YMMV.
====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |

Cipher Jones
Minmatar
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Posted - 2010.08.30 23:42:00 -
[16]
Originally by: RentableMuffin
Originally by: Cipher Jones
Originally by: Hari Markkus
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
Yeah thats pretty much bull****, heres why:
There's next to no risk running them in a golem with 30 million skillpoints and 10 billion isk fit.
There's a lot of risk running them with a few million skillpoints.
there is a lot of risk running with a 10b isk fit, it just doesn't come from the rats http://eve-kill.net/?a=kill_detail&kll_id=7471438
and with the current napfest I don't think there is that much of a risk running anoms, especially the way people talk about using carriers or dual accounting with faction ships. also looks like there are a ton of high end complexes going around for added income
No, there's simply not a high risk. GZ on the kill if you were in on it tho, that's a good one. However most pilots know not to engage ninja in a mission zone. When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Irae Ragwan
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Posted - 2010.08.30 23:49:00 -
[17]
Originally by: RentableMuffin http://eve-kill.net/?a=kill_detail&kll_id=7471438
ROFL
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TehFailGuy
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Posted - 2010.08.30 23:50:00 -
[18]
People should stop buying so much stuff that comes from high sec lvl 4s then. If they are so profitable with so little risk, why are people paying so much for these items? Shouldn't the market crash with everyone trying to cash in?
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RentableMuffin
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Posted - 2010.08.31 01:07:00 -
[19]
Originally by: Cipher Jones
Originally by: RentableMuffin
http://eve-kill.net/?a=kill_detail&kll_id=7471438
No, there's simply not a high risk. GZ on the kill if you were in on it tho, that's a good one. However most pilots know not to engage ninja in a mission zone.
Military experts are calling this a suicide gank
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.08.31 03:43:00 -
[20]
Originally by: RentableMuffin http://eve-kill.net/?a=kill_detail&kll_id=7471438
Needs officer tractor beams. ___________ EVE is dying! Now for real! |
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ma perke
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Posted - 2010.08.31 08:25:00 -
[21]
Edited by: ma perke on 31/08/2010 08:25:20
with my 30M SP the table looks like:
high sec mining - ? High sec l4s - 45 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 30 mil an hour 0.0 anomalies - 45 mil an hour 0.0 mining - ? plexing - ?
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Winters Chill
Amarr The Die Sect
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Posted - 2010.08.31 09:21:00 -
[22]
Edited by: Winters Chill on 31/08/2010 09:22:53
Originally by: knentil Should add: If I had to guess: High sec mining in a perfect skilled hulk: 15-20 mil /hr (Course that depends what you are mining)
You guess wrong, its 8 mil an hour solo tops, 10-12 with a hauler alt.
Someone did an experiment last year and timed themselves etc. I cba looking for the thread, there you go, you've got a quest now.
Playing with isk per hour in mind is a terrible way to entertain yourself. This is a GAME treat it as such and you'll be much happier.
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Moose Burger
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Posted - 2010.08.31 09:47:00 -
[23]
Just because its a game doesnt mean you shoudnt maximise what ever you are doing.
If you are pvping, maximise your blob and kill efficiency if you are mission running, maximise isk/hour if you are trading, maximise your wallet , if you are mining, you maximise isk/click
etc etc.
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Hemmo Paskiainen
Gallente Silver Snake Enterprise
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Posted - 2010.08.31 10:42:00 -
[24]
Originally by: Vilgan Mazran Might want to throw sleeper sites in w-space on your list. 100M/hour/character for solo/2box stuff (c3/c4) and 150-300M/hour/character for c6 sites. Multiboxing C6 sites w/ 4 accounts gave me a very consistent 800M/hour, but I could probably push that higher now if I ever did it again.
I dont believe u, 4 accounts = 4chars running a c6 site? lol impossible pls tell me how u do this otherwise i dont believe u
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Brian Ballsack
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Posted - 2010.08.31 10:52:00 -
[25]
Originally by: Vilgan Mazran Might want to throw sleeper sites in w-space on your list. 100M/hour/character for solo/2box stuff (c3/c4) and 150-300M/hour/character for c6 sites. Multiboxing C6 sites w/ 4 accounts gave me a very consistent 800M/hour, but I could probably push that higher now if I ever did it again.
urgh who let him in, GBTW do five man arena or summut
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Production Malfunction
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Posted - 2010.08.31 12:17:00 -
[26]
Edited by: Production Malfunction on 31/08/2010 12:21:47 i would add level 5 missions.
I make about 70k lp per mission in high sec and after looting/salvaging, that adds about 20-50 mil depending on the faction I am killing in the mission. Figuring a conservative estimate of 1000 isk per lp, that would add up to 90-120 mil per level 5. Most missions from accept to turn in take about an hour, some obviously longer than others. My best guess would be in the 90-120mil range and I do not have maxed social skills either.
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Vilgan Mazran
Aperture Harmonics K162
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Posted - 2010.08.31 13:39:00 -
[27]
Originally by: Hemmo Paskiainen
Originally by: Vilgan Mazran Might want to throw sleeper sites in w-space on your list. 100M/hour/character for solo/2box stuff (c3/c4) and 150-300M/hour/character for c6 sites. Multiboxing C6 sites w/ 4 accounts gave me a very consistent 800M/hour, but I could probably push that higher now if I ever did it again.
I dont believe u, 4 accounts = 4chars running a c6 site? lol impossible pls tell me how u do this otherwise i dont believe u
Its not that hard...
triage carrier + 3 dps ships. I usually went carrier + dread + 2 tengus for most of the killing, obviously some other warping around to get all 4 cap spawns each time. I can think of 4 other individuals who have boxed c6 sites and those are just the ones I personally know of.. not exactly that rare.
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Vitamin B12
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Posted - 2010.08.31 14:13:00 -
[28]
Originally by: Hari Markkus
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
there is. when you reach that high isk/h values you need a pimped ship. so you have the risk to get ganked... ---
Corporations for Highsec pos anchoring. Only a fee of 75 Million ISK. *click* |

Cipher Jones
Minmatar
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Posted - 2010.08.31 16:07:00 -
[29]
Originally by: Moose Burger Just because its a game doesnt mean you shoudnt maximise what ever you are doing.
If you are pvping, maximise your blob and kill efficiency if you are mission running, maximise isk/hour if you are trading, maximise your wallet , if you are mining, you maximise isk/click
etc etc.
You are 100% wrong. Because it is a game, you should do it in whatever manner nets the most fun. When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

B'hind Yu
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Posted - 2010.08.31 16:08:00 -
[30]
Get a job IRL and buy plexes? 200m-600m/hour?
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Ash2k7
Aperture Harmonics K162
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Posted - 2010.08.31 19:17:00 -
[31]
Originally by: B'hind Yu Get a job IRL and buy plexes? 200m-600m/hour?
Spending cash on beer is better than spending the cash on eve, and you can quite easily do a few hours here and there to make isk, while picking up a few hours of work here and there when you're bored/hanging out with some beers and friends is... rather challenging.
In other news, Vilgan's a massive carebear :P
Best isk/hr in Eve comes from reading patch notes and investing, especially when CCP delays implementation of a few critical changes by several weeks. 10B isk/hr for that, as long as you remember to read ze forums and stockpile isk ahead of patches.
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AstarothPrime
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Posted - 2010.09.01 06:37:00 -
[32]
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - never done it in mining ship - too boring High sec l4s - 40-100 mil an hour - hmm dependant on your LP/ISK ratio 0.0 ratting - 75-100 mil an hour - on par, but depending on your luck, sometimes regular 2xBS admiral spawn drops 10M worth of meta 4 mods, sometimes there nothing but soft cruisers in belts for 10 belts straght which arent worth looting at all 0.0 mining - ? - again - never done it plexing - ? - could be lucrative but its dangerous and slow in non upgraded system
Thats just my oppinion, Im a noob.
I.
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AstarothPrime
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Posted - 2010.09.01 06:44:00 -
[33]
Originally by: B'hind Yu Get a job IRL and buy plexes? 200m-600m/hour?
IMO buying plexes is Doom with IDKFA and IDDQD
I.
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Tom Peeping
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Posted - 2010.09.01 19:16:00 -
[34]
Originally by: Cipher Jones
Originally by: Hari Markkus
Originally by: Kwisatz Hadereach You often read how high sec l4s are OP for their risk. But how much exactly do you earn from other activities?
high sec mining - ? High sec l4s - 40-100 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 75-100 mil an hour 0.0 mining - ? plexing - ?
Well, even as your little tablette stand just now, we can easily see that high sec level 4s are "OP for their risk". As there is next to no risk to running them.
Yeah thats pretty much bull****, heres why:
There's next to no risk running them in a golem with 30 million skillpoints and 10 billion isk fit.
There's a lot of risk running them with a few million skillpoints.
Given the fact that 3 expensive mission ships were suicided in my home system just while I was present (missions sent me elsewhere much of the time ofc) today, I'm not sure that I'll agree with the "multi billion isk fit" = zero risk concept.
I'd rather suspect that losses in high sec, due to their maxed out nature, aren't a whole heck of a lot less than losses in low sec, due to their minimal nature. I'd love to hear stats from CCP some day on that.
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vondronage
vondronage Corp
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Posted - 2010.09.02 11:29:00 -
[35]
Quote: Get a job IRL and buy plexes? 200m-600m/hour?
Best post in the whole thread. I got a good laugh out of that. Talk about thinking outside of the box.
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ma perke
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Posted - 2010.09.23 08:59:00 -
[36]
Edited by: ma perke on 23/09/2010 09:00:38 after some more experience I update this list:
Originally by: ma perke Edited by: ma perke on 31/08/2010 08:25:20
with my 35M SP the table looks like:
high sec mining - ? High sec l4s - 45 mil an hour FW l4s - ? Pirate l4s - ? 0.0 ratting - 30 mil an hour 0.0 anomalies - 80 mil an hour 0.0 mining - ? plexing - ?
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Fat Willy
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Posted - 2010.09.23 11:31:00 -
[37]
I find myself thinking... why worry about this? Assuming you've got your max-pimped marauder, isk-per-hour becomes immaterial. More isk does not equal better gameplay.
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SirDynty
Boiians
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Posted - 2010.09.23 11:34:00 -
[38]
again the wild guesses and speculation ISK/hour is basically determined by skills. you can have 75+mil SP and beat anomalies in mothersip for 100m/h,or have 3mil SP and beat the same anomalies in Drake for 7m/h
Same for missions,you can have 75mil char in high-end machariel with officeer crap for 4bil,beating missions for 75m/h or t2 drake with t1 launchers beating the same missons for 7m/h I understand that you make these topic for specualations on "what should be nerfed next" and what is OP and what is not,but only thing OP there are the skills+your ship It is not based on Location. And yes,mining is different story,there is no Arkonor in empire ----------------------------- http://forum.boiians.cz/ |

Nomad Vherokic
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Posted - 2010.09.23 11:46:00 -
[39]
Nerf ISK/hr threads please... |
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