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Jawarrior2010
Amarr Lactose Intolerant corp.
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Posted - 2010.09.09 12:51:00 -
[1]
Edited by: Jawarrior2010 on 09/09/2010 12:51:02 I know that destroyers are the best ships to salvage with, minus the marauders but they are alot more skill intensive ships..
I can fly Amarr, Caldari and Minmatar destroyers, but what one is the best to salvage with and why?
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SFX Bladerunner
Minmatar Black Serpent Technologies R.A.G.E
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Posted - 2010.09.09 12:54:00 -
[2]
I am not sure wether the thrasher is the best destroyer for salvaging, but I CAN tell you the Hurricane is the best follow-up battlecruiser for salvaging.
It has the lows for cargoexpansion, it has the speed, the cap, and the 8 highslots. Hurricane (aside from perhaps marauders) is considered the BEST salvage+loot ship out there. __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

Headerman
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Posted - 2010.09.09 13:24:00 -
[3]
Originally by: SFX Bladerunner I am not sure wether the thrasher is the best destroyer for salvaging, but I CAN tell you the Hurricane is the best follow-up battlecruiser for salvaging.
It has the lows for cargoexpansion, it has the speed, the cap, and the 8 highslots. Hurricane (aside from perhaps marauders) is considered the BEST salvage+loot ship out there.
For me, the Cyclone is better. 2 less highs, but half the price
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Khalik Artonid
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Posted - 2010.09.09 13:33:00 -
[4]
I like the Cormorant, not as much cargo (only 1 lowslot) as the other dessies, but it has 4 mids for cap mods + hacking/archaeology mods if thats your thing. For just salvaging only i'd prolly go with the Amarr one, 4 lows means lots of cargo space.
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Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2010.09.09 13:37:00 -
[5]
Most folks will use a Catalyst for a salvaging dessie and the 'Cane for the bigger jobs.
The Cat has a big-ish cargo hold to begin with, and 3 lows to expand things further. The 'Cane has 8 highs and lots of lows to play with.
The advantage of using a Marauder is generally salvaging wrecks as they are made instead of cleaning up a field at once. (Only 1 salvager and 2 tractors, generally) _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |

Zhilia Mann
Tide Way Out Productions
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Posted - 2010.09.09 13:39:00 -
[6]
Edited by: Zhilia Mann on 09/09/2010 13:41:24
Originally by: Headerman
Originally by: SFX Bladerunner I am not sure wether the thrasher is the best destroyer for salvaging, but I CAN tell you the Hurricane is the best follow-up battlecruiser for salvaging.
It has the lows for cargoexpansion, it has the speed, the cap, and the 8 highslots. Hurricane (aside from perhaps marauders) is considered the BEST salvage+loot ship out there.
For me, the Cyclone is better. 2 less highs, but half the price
How often do you lose a salvagecane? It's an investment that doesn't devalue itself in the least; might as well buck up and get one with full knowledge that you can sell it for (plus or minus a few percent) the same price.
For destroyers.... Unfortunately, I'm pretty sure the Catalyst wins. Otherwise... I think Thrasher?
Edit: To Khalik Artonid: The Coercer is so far from cap stable it's not even funny.
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Grumpy punk
Stir Crazy Research and Manufacturing
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Posted - 2010.09.09 13:43:00 -
[7]
Originally by: Headerman
Originally by: SFX Bladerunner I am not sure wether the thrasher is the best destroyer for salvaging, but I CAN tell you the Hurricane is the best follow-up battlecruiser for salvaging.
It has the lows for cargoexpansion, it has the speed, the cap, and the 8 highslots. Hurricane (aside from perhaps marauders) is considered the BEST salvage+loot ship out there.
For me, the Cyclone is better. 2 less highs, but half the price
You probably meant 2 less lows which are quite crucial when talking about loot+salvage ship. A Hurricane with 6 cargo expanders has 2040m3 which still isn't enough for all L4 missions if you collect any single nut and bolt floating there(Gone Berserk for example), the smaller Cyclone would be even greater pain.
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Natalie Caladan
Hedion University
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Posted - 2010.09.09 13:45:00 -
[8]
Edited by: Natalie Caladan on 09/09/2010 13:46:21 Thrasher and Catalyst both have 400 m3 inventory, Catalyst has 1 more low slot (cargo), Thrasher is a bit faster.
But as other posts said, Hurricanes (475 m3) are the standard salvage ships if you can fly them, also in WHs. The price really shouldn't be a problem.
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stoicfaux
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Posted - 2010.09.09 13:50:00 -
[9]
T3 cruiser. Much less skill intensive than a Marauder but has the same tractor range bonus plus a scan probe bonus, speed (mwd!), agility, and more than enough tank to handle recon 3/3 or to salvage under fire.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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drinking12many
Minmatar Nine Inch Ninja Corp
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Posted - 2010.09.09 20:53:00 -
[10]
Edited by: drinking12many on 09/09/2010 20:53:40 I know it wont be a popular choice but I use an exequror. Sure it only has 4 highs but can hold quite a bit of loot and its cheaper than a hurricane. I usually use 2 tractors 2 salvagers
Something like this fill the rest of the slots if you want but really no need it holds 1865M3 with all 5s
[Exequror, Salvage] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
Y-S8 Hydrocarbon I Afterburners [empty med slot] [empty med slot] [empty med slot]
Small Tractor Beam I Small Tractor Beam I Salvager I Salvager I
Medium Salvage Tackle I Medium Salvage Tackle I Medium Salvage Tackle I
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Amarr Leroy
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Posted - 2010.09.09 23:13:00 -
[11]
Originally by: drinking12many Edited by: drinking12many on 09/09/2010 20:53:40 I know it wont be a popular choice but I use an exequror.
This is actually what I'm using at the moment. Exequrors are seriously underrated as a utility boat -- I've run pipes many times in a cloaky, shield buffered nano-Exequror.
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Scorpionidae
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Posted - 2010.09.10 06:34:00 -
[12]
The best salvager is my Vigil. 
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Dryfty
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.09.10 13:40:00 -
[13]
Originally by: Scorpionidae The best salvager is my Vigil. 
This is the correct answer to this thread.
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.10 13:56:00 -
[14]
Originally by: stoicfaux T3 cruiser. Much less skill intensive than a Marauder but has the same tractor range bonus plus a scan probe bonus, speed (mwd!), agility, and more than enough tank to handle recon 3/3 or to salvage under fire.
If you're going to take a salvage ship into Recon 3/3 or make use of the scan probe bonus, the tractor range bonus isn't particularly relevant, now is it?  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

CAPSLOCKBROKE
Caldari Independent Navy Reserve OWN Alliance
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Posted - 2010.09.10 14:11:00 -
[15]
You're all wrong actually (sorry to be rude).
The best pure loot/salvaging ship is actually a tech 3 cruiser.
It can have:
Cruiser Speed with some sort of speed bonus (velocity, afterburner, MWD, depending on how/when you loot and salvage) 40km Tractor beam range +100% velocity Tractor beam speed 1000+ cargo 8 High Slots
So ya, they are actually better than things like hurricanes and stuff mainly because of the 40km tractor beams. Remember going from 20km - 40km on a tractor beam does not give you twice the effective range. It is much more significant because your dealing with 3-dimensional space. I believe you cover 8 times the effective space with 40km beams than 20km beams but I may be slightly off. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CAPSLOCK, BECAUSE SOMETIMES REGULAR FONT JUST, ISN'T, GOOD ENOUGH. |

Tippia
Sunshine and Lollipops
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Posted - 2010.09.10 14:20:00 -
[16]
Originally by: CAPSLOCKBROKE 40km Tractor beam range +100% velocity Tractor beam speed 1000+ cargo 8 High Slots
àalso, 5 locked targets max, unless you load it down with auto-targeters (eating into your highslots, i.e. your tractors and salvagers) or signal amps (eating into your low slots, i.e. your cargo). So it's a trade-off. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Slarria Duponi
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Posted - 2010.09.10 14:35:00 -
[17]
I have been using a harbinger for the last month and love it. I use a MWD on it for quick pickup, it never runs out of cap even with all modules running and it has a fair amount of cargo space that there is only maybe 1 or 2 missions I can't take everything. Most of the time I can with the exception of booster 800s.
1988m3, 658m/s
[Harbinger, Harbi - Salvager] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive [empty med slot] [empty med slot] [empty med slot]
Salvager I Salvager I Salvager I Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I
Medium Salvage Tackle I Medium Cargohold Optimization I Medium Cargohold Optimization I
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CAPSLOCKBROKE
Caldari Independent Navy Reserve OWN Alliance
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Posted - 2010.09.10 14:42:00 -
[18]
Edited by: CAPSLOCKBROKE on 10/09/2010 14:42:59
Originally by: Tippia
Originally by: CAPSLOCKBROKE 40km Tractor beam range +100% velocity Tractor beam speed 1000+ cargo 8 High Slots
àalso, 5 locked targets max, unless you load it down with auto-targeters (eating into your highslots, i.e. your tractors and salvagers) or signal amps (eating into your low slots, i.e. your cargo). So it's a trade-off.
Ya but if you really wanted more locked targets you could drop a Cargo mod or two to bump it to 7/9 targets and still have enough of a hold for a mission with a rig combo of 1 Salvage Tackle and 2 Cargohold Optimzers.
Think you would still be well over 1000 m3 which is plenty.
Edit: All i know is I loot/salvage with a Legion and it completely owned my old Hurricane and my old Coercer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CAPSLOCK, BECAUSE SOMETIMES REGULAR FONT JUST, ISN'T, GOOD ENOUGH. |

Salpad
Carebears with Attitude
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Posted - 2010.09.12 11:09:00 -
[19]
I've used both a Cormorant (Caldari destroyer) and a Catalyst (Gallente destroyer), but mostly the Catalyst which seems better suited for the job.
Now I salvage along with my alt, me in a Golem pimped for cargo hold, with 7 40 km tractor beams, and my alt in a Catalyst pimped for salvage chance (and never using more than a tiny fraction of his cargo hold).
-- Salpad C.E.O., Carebears with Attitude |

Tau Cabalander
Caldari
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Posted - 2010.09.12 11:21:00 -
[20]
Edited by: Tau Cabalander on 12/09/2010 11:26:02
[Hurricane, Mission Salavager] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
Cap Recharger II Cap Recharger II 100MN Afterburner II 10MN MicroWarpdrive II
Salvager II Salvager II Salvager II Salvager II Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I
Medium Cargohold Optimization I Medium Cargohold Optimization I Medium Cargohold Optimization I
[Hurricane, Exploration] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Co-Processor II Capacitor Power Relay II Capacitor Power Relay II
Cap Recharger II Codebreaker II Analyzer II 10MN MicroWarpdrive II
Prototype Cloaking Device I Expanded Probe Launcher I, Combat Scanner Probe I Salvager II Salvager II Salvager II Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I
Medium Cargohold Optimization I Medium Cargohold Optimization I Medium Cargohold Optimization I
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Mashie Saldana
BFG Tech
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Posted - 2010.09.12 11:52:00 -
[21]
My little salvage/looting boat with 40km tractors:
[Legion, Salvager] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Signal Amplifier II
Republic Fleet 10MN Afterburner Codebreaker II Analyzer II
Salvager II Salvager II Salvager II Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I
Medium Cargohold Optimization II Medium Cargohold Optimization II Medium Salvage Tackle II
Legion Electronics - Emergent Locus Analyzer Legion Defensive - Augmented Plating Legion Engineering - Power Core Multiplier Legion Offensive - Assault Optimization Legion Propulsion - Fuel Catalyst
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Cipher Jones
Minmatar
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Posted - 2010.09.12 16:45:00 -
[22]
[Orca] Power Diagnostic System I Damage Control I V-M15 Braced Multispectral Shield Matrix Medium Capacitor Booster I,Cap Booster 800 LiF Fueled I Booster Rockets X-Large C5-L Emergency Shield Overload I Salvager I Small Tractor Beam I Small Tractor Beam I Large Salvage Tackle I Large Ancillary Current Router I Large Core Defence Field Extender I
Of course this has to be on an alt or it would defeat the purpose. The reason its so nice is that you can salvage the mission as it is going on. If you draw agro its not even a big deal unless its the whole room on a big mission. I even keep some blue pill boosters in the corp hanger just in case.
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Zhilia Mann
Tide Way Out Productions
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Posted - 2010.09.12 16:54:00 -
[23]
Edited by: Zhilia Mann on 12/09/2010 16:54:43
Originally by: CAPSLOCKBROKE You're all wrong actually (sorry to be rude).
The best pure loot/salvaging ship is actually a tech 3 cruiser.
It can have:
Cruiser Speed with some sort of speed bonus (velocity, afterburner, MWD, depending on how/when you loot and salvage) 40km Tractor beam range +100% velocity Tractor beam speed 1000+ cargo 8 High Slots
So ya, they are actually better than things like hurricanes and stuff mainly because of the 40km tractor beams. Remember going from 20km - 40km on a tractor beam does not give you twice the effective range. It is much more significant because your dealing with 3-dimensional space. I believe you cover 8 times the effective space with 40km beams than 20km beams but I may be slightly off.
That's well and good. But what exactly is the pay off difference on a T3 (or a dedicated Marauder really) versus a Hurricane? Sinking 50 mil in a BC is hard enough to justify just for salvaging -- unless you actually enjoy it for some ridiculous reason. Why get yourself deeper in when the ROI is so ridiculously lengthy and click intensive?
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Draku Rykenen
Gallente The Graduates Morsus Mihi
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Posted - 2010.09.12 17:25:00 -
[24]
You cover about 4x the m3, but point still stands.
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Cipher Jones
Minmatar
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Posted - 2010.09.12 17:41:00 -
[25]
Originally by: Zhilia Mann Edited by: Zhilia Mann on 12/09/2010 16:54:43
Originally by: CAPSLOCKBROKE You're all wrong actually (sorry to be rude).
The best pure loot/salvaging ship is actually a tech 3 cruiser.
It can have:
Cruiser Speed with some sort of speed bonus (velocity, afterburner, MWD, depending on how/when you loot and salvage) 40km Tractor beam range +100% velocity Tractor beam speed 1000+ cargo 8 High Slots
So ya, they are actually better than things like hurricanes and stuff mainly because of the 40km tractor beams. Remember going from 20km - 40km on a tractor beam does not give you twice the effective range. It is much more significant because your dealing with 3-dimensional space. I believe you cover 8 times the effective space with 40km beams than 20km beams but I may be slightly off.
That's well and good. But what exactly is the pay off difference on a T3 (or a dedicated Marauder really) versus a Hurricane? Sinking 50 mil in a BC is hard enough to justify just for salvaging -- unless you actually enjoy it for some ridiculous reason. Why get yourself deeper in when the ROI is so ridiculously lengthy and click intensive?
50 mil for a BC is 3-5 missions worth of salvage only. With a t3 cruiser you can reconfigure it and use it for something else. Unfortunately the Orca I listed pretty much is a dedicated salvager because mining is so broken.
Bottom line is salvaging is srsbsns and no matter how much you spend on it if it works for you and you dont lose it its worth it. When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Tippia
Sunshine and Lollipops
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Posted - 2010.09.12 17:43:00 -
[26]
Originally by: Draku Rykenen You cover about 4x the m3, but point still stands.
8× at lvl V, actually, and you drag everything towards you at twice the speedà It certainly removes a large part of the snorefest.  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Zhilia Mann
Tide Way Out Productions
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Posted - 2010.09.12 19:28:00 -
[27]
Originally by: Cipher Jones 50 mil for a BC is 3-5 missions worth of salvage only.
Yeah, but how much are you passing up in running other missions? And frankly, how do you get 10 mil/mission or more in salvage alone? I've never hit that. I've come close, but certainly not on every single mission I run.
Originally by: Cipher Jones With a t3 cruiser you can reconfigure it and use it for something else.
Except you really can't because to make a really good salvage ship you have to dedicate rigs that aren't much good for anything else. And while that's a fairly low percentage of the total cost of the ship and subs, it does add up in both cost and logistics of having to have all your options around at all times.
Originally by: Cipher Jones Unfortunately the Orca I listed pretty much is a dedicated salvager because mining is so broken.
Bottom line is salvaging is srsbsns and no matter how much you spend on it if it works for you and you dont lose it its worth it.
Yes, you can make money salvaging. Yes, it pays better than mining. But it certainly doesn't pay more than running more missions or -- god forbid -- doing something in dangerous space.
Unless you have some magic answer to making it more worthwhile and thus paying for a ship worth more than a Hurricane that pays for itself in a reasonable amount of time/effort?
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SFX Bladerunner
Minmatar Black Serpent Technologies R.A.G.E
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Posted - 2010.09.12 21:43:00 -
[28]
Originally by: Zhilia Mann
Unless you have some magic answer to making it more worthwhile and thus paying for a ship worth more than a Hurricane that pays for itself in a reasonable amount of time/effort?
[Opux Luxury Yacht, THIS IS SPARTA] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
10MN Afterburner II Cap Recharger II Cap Recharger II
Small Tractor Beam I Small Tractor Beam I Salvager II Salvager II Salvager II
Medium Cargohold Optimization I Medium Cargohold Optimization I Medium Cargohold Optimization I
[Opux Luxury Yacht, THIS IS SPARTA ON SPEED] Expanded Cargohold II Nanofiber Internal Structure II Nanofiber Internal Structure II Signal Amplifier II Signal Amplifier II Inertia Stabilizers II
10MN Afterburner II Cap Recharger II Cap Recharger II
Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Salvager II Salvager II
Medium Cargohold Optimization I Medium Cargohold Optimization I Medium Cargohold Optimization I
/thread __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

Cipher Jones
Minmatar
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Posted - 2010.09.12 23:47:00 -
[29]
Originally by: Zhilia Mann
Originally by: Cipher Jones 50 mil for a BC is 3-5 missions worth of salvage only.
Yeah, but how much are you passing up in running other missions? And frankly, how do you get 10 mil/mission or more in salvage alone? I've never hit that. I've come close, but certainly not on every single mission I run.
Originally by: Cipher Jones With a t3 cruiser you can reconfigure it and use it for something else.
Except you really can't because to make a really good salvage ship you have to dedicate rigs that aren't much good for anything else. And while that's a fairly low percentage of the total cost of the ship and subs, it does add up in both cost and logistics of having to have all your options around at all times.
Originally by: Cipher Jones Unfortunately the Orca I listed pretty much is a dedicated salvager because mining is so broken.
Bottom line is salvaging is srsbsns and no matter how much you spend on it if it works for you and you dont lose it its worth it.
Yes, you can make money salvaging. Yes, it pays better than mining. But it certainly doesn't pay more than running more missions or -- god forbid -- doing something in dangerous space.
Unless you have some magic answer to making it more worthwhile and thus paying for a ship worth more than a Hurricane that pays for itself in a reasonable amount of time/effort?
If you're the kind of person that can run 2 missions simultaneously good for you. If you cant afford to replace a 5 mil isk rig you probably aren't that dude.
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Opertone
Caldari Metalworks Majesta Empire
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Posted - 2010.09.13 01:25:00 -
[30]
Originally by: SFX Bladerunner I am not sure wether the thrasher is the best destroyer for salvaging, but I CAN tell you the Hurricane is the best follow-up battlecruiser for salvaging.
It has the lows for cargoexpansion, it has the speed, the cap, and the 8 highslots. Hurricane (aside from perhaps marauders) is considered the BEST salvage+loot ship out there.
quoted for truth - this man speaks business
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