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1. Align neocom top or bottom - in Player Features and Ideas Discussion [original thread]
Lyra Gerie wrote: Right now we can only align the neocom left or right, why not top or bottom as well? Computer monitors used to be of almost square aspect, usually a 4:3 ratio, 4 wide to 3 tall, or sometimes 5:4 (which is even closer to a s...
- by Salpad - at 2016.02.02 05:58:40
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2. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Frigate, Rookie Ship, Shuttle, Small NPC: 700 hp Destroyer: 1000 hp Cruiser, Mining Barge, Medium NPC, Generic NPC: 1500 hp Battlecruiser, Industrial: 2500 hp Battleship, Large NPC, Officer NPC: 3500 hp Carrier, Drea...
- by Salpad - at 2016.02.02 05:54:11
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3. Announcement:EVE Launcher - Feedback and issues - in EVE Launcher [original thread]
CCP Phantom wrote: Please use this thread for feedback, to report issues, and to suggest improvements. Why does the new Launcher install create a new folder on my hard drive, in a different place from where my old pre-existing EVE install ...
- by Salpad - at 2015.12.20 19:10:31
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4. I want to be a girl. - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: Because it's unholy that's why [/rpbiggotry] Only Amarrians and other nutcases care about that.
- by Salpad - at 2015.11.02 23:58:07
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5. How would EVE break if we removed skills altogether? - in Player Features and Ideas Discussion [original thread]
Xequecal wrote: It's not an RPG anymore without skills, if everyone can fly and do everything from day 1. True. Characters differentiated by character skillz, not player skillz, is the defining trait of an RPG-like computer experience (als...
- by Salpad - at 2015.10.08 16:05:22
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6. Sticky:[Vanguard] 350k added skillpoints for new characters! - in Player Features and Ideas Discussion [original thread]
NVision08 wrote: 300,000 to all the players. We vets will not benefit to the degree new players will so I agree its a good idea. However, fair is fair and I believe those of us who have played for years should not be slapped with favoritism tow...
- by Salpad - at 2015.10.04 06:20:20
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7. Sticky:[Vanguard] 350k added skillpoints for new characters! - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Let us know if you see any big problems with the skill list here or any other feedback. I think it'd be better if new accounts automatically trained a lot faster for the first X SP. Like x4 or x5 times faster. I know there'...
- by Salpad - at 2015.10.04 06:18:57
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8. List of newly added skillz, sorted by date? - in Skill Discussions [original thread]
I think a new Tactical Destroyer gets added soon...
- by Salpad - at 2015.01.31 11:11:14
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9. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
CCP Sharq wrote: Allowing pilots to try in the fitting window modules and rigs they own or don't, to see what effect they have before committing. Try before you buy What about modules they don't yet have the skillz to fit? What about showin...
- by Salpad - at 2015.01.06 09:41:37
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10. Add the ability to include a time-based reward on courier contracts. - in Player Features and Ideas Discussion [original thread]
Summer Isle wrote: For example, if it's 11:20 EVE-time and you have an 8k m3 shipment going 20 jumps, and you're offering a 10m reward for it, but would prefer it to be delivered by 0100 EVE-time and are willing to pay an extra 5m if it gets de...
- by Salpad - at 2014.12.21 01:51:28
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11. New Miner needs a few first steps..... reprocessing - in Skill Discussions [original thread]
Kaye Kaye wrote: 1) Should I just get the ORE to Jita and sell it = train other mining skills for a few months? Have you considered selling the ore locally? If you look a bit, even out in the far reaches of high-sec away from Jita, you migh...
- by Salpad - at 2014.12.19 02:55:38
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12. Nerf Webs - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: It has been suggested before. Web nerfs have been called for almost as often as cloaking nerfs. Didn't they get nerfed already, some years ago? It's my impression that back when I started playing, webs slowed the target...
- by Salpad - at 2014.11.07 18:29:48
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13. Why is Charon still the most popular Freighter? - in Ships and Modules [original thread]
Christopher Mabata wrote: Charon has the titanic cargohold which means even tank fit you have a bit more space to use. though the tank is sub-par compared to the obby and the providence But have you looked at how small the cargohold differen...
- by Salpad - at 2014.10.07 02:13:00
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14. Why is Charon still the most popular Freighter? - in Ships and Modules [original thread]
I mean, it seems to have gotten heavily nerfed with the recent changes to Freighters. It used to have far more cargo capacity than the others, but now that difference has been reduced to almost nothing, yet it's not fast nor tanky. What gives? Is...
- by Salpad - at 2014.10.06 23:43:00
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15. List of newly added skillz, sorted by date? - in Skill Discussions [original thread]
Doing the monthly bump instead of Tau (no, I'm not an alt of his).
- by Salpad - at 2014.09.27 18:42:02
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16. Disallowing PLEX on contract - in Player Features and Ideas Discussion [original thread]
shimiku wrote: i cant see the problem because its really easy to see if its a scam or not It's also not as if the person loses an entire PLEX. As the OP says, the person trades 1 Plex he already has for almost the price of a PLEX minus perha...
- by Salpad - at 2014.08.11 12:14:00
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17. Teams Useful? - in Science and Industry [original thread]
Rutger Janssen wrote: Remember team cost is based on the job value and system modifier(activity and stations). If you install in a system with high activity and/or crappy stations, it might not be cost effective to use a team. The same team for...
- by Salpad - at 2014.08.07 20:21:00
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18. Marketing skills need some love and tender care! - in Skill Discussions [original thread]
Also, it's nonsensical to want Market category skillz to be able to affect Buy Orders and Sell Orders in another region, since you can't see the Markets for regions other than the one you're in. The only way the desired change to Marketing skillz...
- by Salpad - at 2014.08.05 17:48:00
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19. How can I see refining yield in a station? - in Science and Industry [original thread]
If I'm in a station (in high-sec) but don't have any ore with me, is there a way for me to see whether it's base yield 50% or not? It used to be visible in the pre-Crius game when I open the Reprocessing window, but not any more. I know my standi...
- by Salpad - at 2014.08.05 17:46:00
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20. Cannot install blueprints. - in Science and Industry [original thread]
Ginger Barbarella wrote: Magnus Rexana wrote: Not sure if anyone else is having this problem, but I cannot install blueprints into the industry thing. Still new at this whole industry stuff. I have the required skills and all the materials ...
- by Salpad - at 2014.08.01 05:55:05
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