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1981. Why rockets for Assault Ships? - in Ships and Modules [original thread]
But why fit a Hawk with rocket launchers either way? I can't see any reason to use anything other than Standard Missiles, with the current or the post-expansion Hawk. What am I overlooking? -- Salpad C.E.O., Carebears with Attitude
- by Salpad - at 2010.10.18 19:14:00
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1982. Why rockets for Assault Ships? - in Ships and Modules [original thread]
Lots of talk over the years has suggested to me that one way to make Assault Ships playable (=more powerful) was to fix rockets. Why is that? My inclination would be to fit missiles on my Hawk, not rockets. Even with a x1.96 range multiplier for ...
- by Salpad - at 2010.10.18 19:00:00
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1983. Cost for Large POS modules? - in Science and Industry [original thread]
I can find the cost for a large Caldari Control Tower easily, in-game, and I know roughly what the cost for a DG Control Tower (Large) is, but how much would it approximately cost to "fit" a large tower fully with modules, for high-sec use. I'm t...
- by Salpad - at 2010.10.17 20:26:00
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1984. Asteroid Fields - in Science and Industry [original thread]
Thanks. -- Salpad C.E.O., Carebears with Attitude
- by Salpad - at 2010.10.14 09:22:00
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1985. Asteroid Fields - in Science and Industry [original thread]
How feasible is it to mine in a Hulk in 0.5? Basically the lowest high.sec possible, which I believe is 0.46 or 0.45. Can the rats be controlled with 5 Light Drones, if one has reasonable drone skillz? What if one has pretty good drone skillz, i...
- by Salpad - at 2010.10.14 07:09:00
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1986. Do you think Destroyers need a sig radius decrease? - in Ships and Modules [original thread]
Yes, lower sig radius, and one more MID or LOW slot, would help a lot. Regarding the many weapon hardpoints and the RoF penalty, the idea is to enable Destroyers to do a massive alpha, without having high DPS, so that should probably stay, -- S...
- by Salpad - at 2010.10.09 20:03:00
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1987. New Dev Blog: EVE and ShaderModel support ū Episode II - in EVE Information Portal [original thread]
Originally by: Elhym Originally by: Elojs *Idjits* Jumping on this "Games are not the right hobby for you" bandwagon. Maybe you should try Runescape? Or perhaps Ragnarok Online. Or, I don't know, put aside a few dollars per mon...
- by Salpad - at 2010.10.09 02:09:00
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1988. Skillz to reduce rig penalties? - in Skill Discussions [original thread]
Thanks, that's something to start with. What about rigs useful for Caldari frigates, though? And with the changes to insurance, it might be viable to fly Flycatchers too, Are there any rigs/rig skillz that are particularly useful for those? -- ...
- by Salpad - at 2010.10.07 08:11:00
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1989. Skillz to reduce rig penalties? - in Skill Discussions [original thread]
My main is quite well-to-do with regards to skillz. I still have a few I want to polish off to level 5 eventually, but nothing truly urgent, so this occured to me: Maybe train some more skillz to reduce rig penalties. Especially new ones I haven'...
- by Salpad - at 2010.10.06 20:26:00
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1990. Idea to increase demand and price for stuff. - in Science and Industry [original thread]
Originally by: ZeeOhSix But I like the idea of pulling in somewhere and clicking one button to buy a replacement :) There should be Player Corp shops that sell pre-fitted ships, in specific stations. And the corp guys shouldn't have t...
- by Salpad - at 2010.10.01 13:37:00
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1991. Where is all the ore gone??? - in Science and Industry [original thread]
Originally by: coolzero it would be a good thing ore running out if they would change the respawn to say oince a week.... prices will go up i think...people would fight over it..wich would be a good thing(for miners :) ships need ore to b...
- by Salpad - at 2010.09.29 17:34:00
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1992. IS EVE Online in FATAL DECLINE ? - in Science and Industry [original thread]
Originally by: Taser Monkey This isn't the first failed attempt at writing some form of eye bleeding poem on these boards and it's getting irritating. If you can't type correctly don't smash the keyboard with your stumps and people who ins...
- by Salpad - at 2010.09.29 17:28:00
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1993. PI Extractor Diminishing Returns w/ Multiple Players - in Science and Industry [original thread]
Originally by: Kryss Stevenson Now seeing this I canĘt wait to see what Dust will do for PI. Are you thinking clandestine mercenaries doing ground level ops against annoying competitors/squatters? -- Salpad C.E.O., Carebears with A...
- by Salpad - at 2010.09.29 13:08:00
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1994. marauders for a new era ????? - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton god no, but a bit of a boost to say 60km tractors would be nice What about introducing T2 small tractors instead? -- Salpad C.E.O., Carebears with Attitude
- by Salpad - at 2010.09.25 09:51:00
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1995. The Noctis - in Ships and Modules [original thread]
Do we know how large the Noctis is, in m3, packaged and unpackaged? -- Salpad C.E.O., Carebears with Attitude
- by Salpad - at 2010.09.19 06:13:00
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1996. Passive tanked Navy Scorpion? - in Ships and Modules [original thread]
Originally by: Salpad Originally by: Akisawa - field extenders rigs - 2 x invul fields ii - 1+ large field extender Why 2 x Invuln, instead of 1 of each of the 4 damage-specific hardeners? The Navy Scorpion has plenty of MID s...
- by Salpad - at 2010.09.17 01:42:00
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1997. Passive tanked Navy Scorpion? - in Ships and Modules [original thread]
Originally by: Akisawa - field extenders rigs - 2 x invul fields ii - 1+ large field extender Why 2 x Invuln, instead of 1 of each of the 4 damage-specific hardeners? The Navy Scorpion has plenty of MID slots to play with. -- Salpad...
- by Salpad - at 2010.09.15 02:53:00
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1998. Fitting an Orca for wormhole visits? - in Ships and Modules [original thread]
Originally by: Xanos Blackpaw Originally by: Salpad After I bought the Orca, I found out it can't carry all that many ships in its hangar, or ship bar, or whatever it is called, so I guess the focus will be on smaller ship, and on ...
- by Salpad - at 2010.09.14 09:22:00
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1999. Passive tanked Navy Scorpion? - in Ships and Modules [original thread]
My problem is, I don't know what a buffer fit is. I know what passive tanking is (Drake-style), and what active tanking is (what I do in my Raven), but I don't really know what a buffer tank is, in terms of what modules to use. My thinking is, th...
- by Salpad - at 2010.09.14 08:54:00
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2000. Different prerequisites for skill injection - in Player Features and Ideas Discussion [original thread]
Originally by: Jita Bri Why not just allow injection of any skill at anytime, but not allow any training to be done on that skill whatsoever until the prereqs are met. Some players, perhaps many, apparently find that idea objectionable...
- by Salpad - at 2010.09.14 08:34:00
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