Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
TamiyaCowboy
Caldari KRAKEN FLEET
|
Posted - 2010.09.16 16:47:00 -
[1]
i for one am fed up with the same missions that i first encountered in 2006, and the constant rinse and repeat affair from them. it is about time you moved from those dark red moon rising days and upgrade your mission data base and mission storys, dont add any more re-write them all bring us PVE players into the modern world of eve.
FACTION MISSIONS i for one am fed up with these, i have not joined faction warfare so why am i forced to run them or wait 4 hours only to find another faction mission thrown right at me again. this HAS been happening a long time and is about time you refined them !! i am fed up getting three faction missions back to back sort it out or your mission tables !!
New mission tools: USE THEM CCP, stop messing around and give us new missions or infact just re-write them ALL, we are in tyranis not red moon rising client, you pipe on about all these new tools and stuffz you have we use them, somedays i wonder why i play your game when i see the same missions when i joined back in 2006.
it is about time you stopped your we haff news tools rubbish and show us the players what they can do. i am sure this has been said enough times but you do nothing or add a misison or two to the data base, i am getting bored now sort it out bring your missions into the tyranis era or just get rid of pve for good !!
|
Goose99
|
Posted - 2010.09.16 16:51:00 -
[2]
Edited by: Goose99 on 16/09/2010 16:51:04 Eve devs don't do missions, silly. Unlike you, they create isk out of thin air so they can pvp nonstop without worries.
|
Slimy Worm
Cyan Wolf
|
Posted - 2010.09.16 17:39:00 -
[3]
Edited by: Slimy Worm on 16/09/2010 17:42:18
gb2wowkthxbai
---------------
|
Venkul Mul
|
Posted - 2010.09.16 19:06:00 -
[4]
Always in favor ot more and better missions.
|
Arklan1
Dunedain Rangers
|
Posted - 2010.09.16 19:07:00 -
[5]
yup
|
wr3cks
Reliables Inc Majesta Empire
|
Posted - 2010.09.16 19:57:00 -
[6]
Agree. I don't run missions anymore, but it seems like they could stand to be a lot more interesting. Sleeper AI, more dynamism, etc.
|
Arkanor
Gallente Ixion Defence Systems
|
Posted - 2010.09.16 21:54:00 -
[7]
Originally by: wr3cks Agree. I don't run missions anymore, but it seems like they could stand to be a lot more interesting. Sleeper AI, more dynamism, etc.
This.
Missions are hella boring, make them better, and add some cooperative opportunities like in other MMOs (you know, the ones with more PVE content), other than just "bring an alt".
|
Arnold Predator
Special Situations
|
Posted - 2010.09.16 23:23:00 -
[8]
More missions and make them more intresting. Sleeper AI would be fun but dont use it on every mission. Make the ones that have sleeper AI worth a little more LP or something. Not being able to use my drones in some missions should make that mission worth a little more. Some people only use there drones so the missions that have the sleeper AI would need a ship with more then just a large drone bay and a AFK pilot.
I support the op for his wish of more intresting missions.
|
Astroka
|
Posted - 2010.09.17 02:25:00 -
[9]
This has actually been brought up at Fanfest 2009, I believe. The devs said that sleeper AI would be a possibility if it didn't take up so many server resources. I would like to see improvements, though, just like everyone else...and the faction kill missions send me into a slight nerdrage sometimes. I am left with no real reason to not support this topic.
====================================== "Rawr" means "I love you" in dinosaur! ====================================== |
Yuseff Ke'Shark
|
Posted - 2010.09.17 03:04:00 -
[10]
They do get tedious once you've done them all at least 10 times. Some more variety would be nice, interesting storylines, missions that can't be blitzed, anything really, anything to make this party of the game better.
|
|
chatgris
Quantum Cats Syndicate
|
Posted - 2010.09.17 06:13:00 -
[11]
I'm pretty sure CCP intends missions to be punishment for losing at pvp. There can be no other explanation.
|
nugget906
|
Posted - 2010.09.17 14:22:00 -
[12]
Originally by: chatgris I'm pretty sure CCP intends missions to be punishment for losing at pvp. There can be no other explanation.
Oh please, pvp haven't existed since 2005. Losing your boat is the result of not enough risk-aversion and being on the other side of the blob.
|
Aelana Anais
LiveTech Cold Fusion Syndicate
|
Posted - 2010.09.17 15:28:00 -
[13]
+1 to this +infinity to the FACTION MISSION part...
áááá
|
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2010.09.17 16:16:00 -
[14]
Considering that the last mission I flew was just to get some stuff from a LP shop and for the excitement doing it in nullsec I have to support this. Even sleeper get boring over time as the script that handles them isn't very 'innovative'..
Originally by: Astroka This has actually been brought up at Fanfest 2009, I believe. The devs said that sleeper AI would be a possibility if it didn't take up so many server resources. I would like to see improvements, though, just like everyone else...and the faction kill missions send me into a slight nerdrage sometimes. I am left with no real reason to not support this topic.
This is now something I don't really understand, well partly.. the faction missions which where thrown at me ages ago during my normal missions where short and in low sec. Quite exciting and some change from the usual go there, kill, come back. Though I understand that those aren't funny if they all end in the same system (which then get's camped 24/7) and the mission itself is more than just shooting forsome mere seconds at a simple target.
|
Wraithik
|
Posted - 2010.09.17 17:34:00 -
[15]
I would have responded sooner but I fell asleep doing a mission.
+1
|
Furb Killer
|
Posted - 2010.09.17 20:22:00 -
[16]
Edited by: Furb Killer on 17/09/2010 20:22:30 For the normal level 4 missions just use a random script to generate them. They are basicly very simple, just X rooms with Y spawns each with Z ships. That can all be random (within reasonable constraints), add some different settings, either premade or also random, and tada you at least got some surprises in missions.
|
Lykouleon
Trust Doesn't Rust
|
Posted - 2010.09.17 21:08:00 -
[17]
Originally by: chatgris I'm pretty sure CCP intends missions to be punishment
^^ this
gb2wow
Quote: Aedun Sole > flying with lyk is like flying a bus filled with 5 year old children
|
Xearal
SOL Industries Kamikaze Project
|
Posted - 2010.09.17 22:34:00 -
[18]
Fully supported, one of the things I really HATED in WoW was the repetitive nature of 'dayly' missions and the like to grind up for stuff. I'd like a bit more variety in doing missions. COSMOS thingies are fun for a change, and I generally do other things than missions, but I still need LPs and standing, so not much getting around doing missions.
+lots for the anti-faction thing, I understand that the various corps etc, don't like other races, but can we get some kind of segregation between regular and anti-faction agents or something? I for one don't care for them.
more chained missions would be nice too, as I like the little stories they write. Even if it gets boring once you do the doll quest for the umteenth time.
|
mchief117
|
Posted - 2010.09.19 01:00:00 -
[19]
funny how people are using the GB2wow approach when its blizzards other game that could provide a fix, diablo 2 had this nifty method of generating completely random maps ( save for a few areas) why couldn't eve do the same roll a few virtual dice and a complealty new mission is created that you wont ever see again in that exact form
|
Slimy Worm
Cyan Wolf
|
Posted - 2010.09.19 08:23:00 -
[20]
Edited by: Slimy Worm on 19/09/2010 08:24:49
Originally by: mchief117 funny how people are using the GB2wow approach when its blizzards other game that could provide a fix, diablo 2 had this nifty method of generating completely random maps ( save for a few areas) why couldn't eve do the same roll a few virtual dice and a complealty new mission is created that you wont ever see again in that exact form
Because if missioning is your main playstyle in Eve then you really do need to go back to WoW, whereas if you played Diablo in single-player mode then you still played it in an acceptable manner.
Originally by: Goose99 Edited by: Goose99 on 16/09/2010 16:51:04 Eve devs don't do missions, silly. Unlike you, they create isk out of thin air so they can pvp nonstop without worries.
Scam, ransom, play the market, commit corp theft, extort, etc. Ransoming stupid missionbears and stupid miners is quite profitable. Missionbears play Eve like it's WoW in Space.
---------------
|
|
Shwedagon Paya
|
Posted - 2010.09.19 08:37:00 -
[21]
Even though I think it's a waste of development time to create more missions ù since doubling the number of missions would be a massive undertaking, and people would still be bored again three months later anyway ù I have to support this. While CCP is at it, they should proofread the existing mission text. Some of it is hilariously bad.
If they ever implement Sleeper AI (and tools for it to use) in normal missions, oh how I will lol. Mission runners (the majority, anyway) would be super-****ed, because they wouldn't be able to faceroll/semi-AFK their way through missions anymore, and the missions would take a lot longer.
|
MichaelJackson RIP
|
Posted - 2010.09.19 11:27:00 -
[22]
WOW > that way
|
Guilliman R
Gallente Northstar Cabal R.A.G.E
|
Posted - 2010.09.19 11:47:00 -
[23]
Originally by: Slimy Worm
Because if missioning is your main playstyle in Eve then you really do need to go back to WoW, whereas if you played Diablo in single-player mode then you still played it in an acceptable manner.
I thought open ended sandbox play meant people can play how they wanted and not be forced to play the way you want them to play.
------
|
Haiden Po
|
Posted - 2010.09.19 18:19:00 -
[24]
Edited by: Haiden Po on 19/09/2010 18:22:28 nuke the faction stuff
supported
I want to see a video of the agent trying on the meat suit at the end of the doll mission. :P |
Seamus Donohue
|
Posted - 2010.09.20 09:03:00 -
[25]
Supported.
At the very least, missions that incur a standing loss with a High Security faction due to "Combat - Ship Kill" should not initiate the 4-hour timer nor incur a standings loss for declining it.
If that's not practical, then remove "Combat - Ship Kill" losses from targets in missions, or make the losses much smaller. __________________________________________________ Survivor of Teskanen, fan of John Rourke. |
Newbee
|
Posted - 2010.09.20 10:48:00 -
[26]
+1 /sign
i have also stopped doing missions a long time ago after ive done the cosmos mission content which i enjoied a lot but i can do only once... plz add more common missions in that style including "scanning" hacking for example and stuff...
|
Arth Lawing
Gallente
|
Posted - 2010.09.20 11:17:00 -
[27]
Originally by: TamiyaCowboy
FACTION MISSIONS ....
This.
We are not the faction warfarers you are looking for...
|
Jack Gilligan
1st Cavalry Division Circle-Of-Two
|
Posted - 2010.09.20 14:00:00 -
[28]
The missions do suck, and are overly repetitive and predictable.
However, any changes to them, such as L4's need to be done carefully. You can't make them harder without introducing more reward, and right now it's not a great idea to make L4's any more rewarding than they are now.
Of course the biggest improvement to missions should be allowing the placement of agents in 0.0 outposts. This should be a system upgrade option. You do that and you can have an entire alliance able to support itself with just a couple systems.
|
Slimy Worm
Cyan Wolf
|
Posted - 2010.09.20 17:19:00 -
[29]
Originally by: Guilliman R
Originally by: Slimy Worm
Because if missioning is your main playstyle in Eve then you really do need to go back to WoW, whereas if you played Diablo in single-player mode then you still played it in an acceptable manner.
I thought open ended sandbox play meant people can play how they wanted and not be forced to play the way you want them to play.
You're wrong, Eve is a multiplayer game where other people can interfere with your playstyle. They can pee in "your" sandbox, so to speak. Plus, Eve is a mainly PvP sandbox game. PvE only exists to support PvP, so if you're an ISK farmer then you're playing Eve wrong eveb though it's a sandbox.
---------------
|
Javajunky
|
Posted - 2010.09.22 15:58:00 -
[30]
Approves.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |