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Bo Tosh
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Posted - 2010.09.23 08:32:00 -
[31]
All missions are boring, haven't run on in a long time because I just can't face the tedium. Anything that makes them less so is welcome.
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Gianath
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Posted - 2010.10.10 14:58:00 -
[32]
Yep, faction missions seem to be a huge, cruel joke. I stockpiled a few hundred thousand LP in the regular LP store only to find nothing worth buying. So I figured I would try to get into faction missions for the second time to get that nice Imperial Navy Dominix....
Today I flew around to 8 different Gallente faction agents to try to get even a tiny amount of LP for my faction's store... So far, every single level 1 and level 2 agent I spoke with only offered me missions between 17 and 24 hops away! And every single one was into .0-.2 space!
That is completely absurd for level 1 and level 2 missions to be completely suicidal. Looks like I'll just let somebody else do the work and buy my faction stuff off contracts, paying half a billion ISK for a faction navy ship doesn't seem like nearly as much of a bad deal now.
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Anna Lifera
Gallente Garoun Investment Bank
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Posted - 2010.10.10 15:10:00 -
[33]
Originally by: Slimy Worm
You're wrong, Eve is a multiplayer game where other people can interfere with your playstyle. They can pee in "your" sandbox, so to speak. Plus, Eve is a mainly PvP sandbox game. PvE only exists to support PvP, so if you're an ISK farmer then you're playing Eve wrong eveb though it's a sandbox.
and u're wrong 'cause isk farming to put minerals or mods on the market or at the very least, fund yourself to pvp is still supporting pvp. only how the isk is used determines whether it supports pvp or not, not how it's farmed. --- LOLOLOL If anything, lvl4s require LESS effort then Mining!... At least in mining you have to check every 4 minutes to move the ore to the can. You're an idiot. - Jerid Verges |
Julia Venatrix
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Posted - 2010.10.10 22:15:00 -
[34]
Honestly, I'd like to see some missions where sometimes (but not all the time) the player will fail to complete them, even with proper skills, tactics, and Eve Missions open in the browser.
And for those missions, I'd like to see a smaller-than-usual standing gain and loss, so that people will not be afraid to play them and sometimes fail.
--- Some days you are the pigeon, and some the statue. |
Wolodymyr
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Posted - 2010.10.18 08:26:00 -
[35]
OK yes eve is primarily a pvp focused sandbox. But that doesn't mean the missions have to be boring. Why not have interesting missions?
As far as game play goes we need something more than "Go here and shoot waves of bad guys", "Take this box 4 jumps away and drop it off in station", or "go mine roids!"
And as far as the mission flavor text goes. I did like the linked missions and the epic arcs. The mission text did help cut down the tedium. Granted digging dolls out of asteroids was a bit odd, really didn't make you feel like the capsuleer demigod the intro movie hyped you up to be.
Actually I'd like to see the mission text do more to let you know about the lore of EVE. After all this time all I ever did was install the game, watch the intro movie, and read a bit of mission text. I know more about alliance politics than I do about New Eden.
Speaking of which did you know that (by lore) there are futanari in the Gelente faction? http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1371669
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Pian Shu
Probability Directive
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Posted - 2010.10.20 20:31:00 -
[36]
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http://paritybit.wordpress.com |
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