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Unit ADA
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Posted - 2010.09.20 07:33:00 -
[1]
Thermal Drones do more damage, but are the slowest, has the lowest tracking, and thermal damage is tanked more.
Kinetic Drones do less damage, but have a decent speed, decent tracking, and kinetic is tanked least.
I wondering what would be better to put on my mission ships, hobgoblin and hammerheads or hornet and wasps?
Advice would be appreciated.
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Dr Sheepbringer
Gallente
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Posted - 2010.09.20 08:14:00 -
[2]
Originally by: Unit ADA Thermal Drones do more damage, but are the slowest, has the lowest tracking, and thermal damage is tanked more.
Kinetic Drones do less damage, but have a decent speed, decent tracking, and kinetic is tanked least.
I wondering what would be better to put on my mission ships, hobgoblin and hammerheads or hornet and wasps?
Advice would be appreciated.
Check what damage the missions needs and fit accordingly. The damage type usually wins over "better drones". If there the rats tank all damage, then go for the best drones you can (skills). It's similar to using mission specific hardeners etc.
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.20 08:15:00 -
[3]
Both.
Most rats have Thermal damage set as their primary or secondary weakness. The only rats that do not follow this trend are Angels which are weak against Explosive and Kinetic damage (primary and secondary, respectively). _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |

Tippia
Sunshine and Lollipops
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Posted - 2010.09.20 08:43:00 -
[4]
In both cases, kinetic drones do more damage àand get better hit quality (=more damage) àand get there faster (=damage sooner).
The only (slight) exception is with sentries, where Wardens tend to have tracking issues at shorter ranges, so the Gardes' (much) better tracking make up for the (slightly) lower damage. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Ikarus Gaul
Gallente Moira.
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Posted - 2010.09.20 09:24:00 -
[5]
Edited by: Ikarus Gaul on 20/09/2010 09:25:41 Edited by: Ikarus Gaul on 20/09/2010 09:25:24
Originally by: Tippia The only (slight) exception is with sentries, where Wardens tend to have tracking issues at shorter ranges, so the Gardes' (much) better tracking make up for the (slightly) lower damage.
This is quite incorrect. Garde II's have 1.92 damage modifier (the highest), while Warden II's have a 1.44 damage modifier (the lowest, lower even than Amarr). Using Warden II's means that you are giving up 33% of your potential damage.
The deal-breaker can be range, however; if you are fighting at longer ranges and especially without Omnidirectional tracking links, Wardens would be preferable than using Gardes significantly into their fall-off.
[Edited for grammar]
á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How many is too many? Too many have already been lost! 20M citizens on countless planets! |

Tippia
Sunshine and Lollipops
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Posted - 2010.09.20 09:35:00 -
[6]
Originally by: Ikarus Gaul This is quite incorrect. Garde II's have 1.92 damage modifier (the highest), while Warden II's have a 1.44 damage modifier (the lowest, lower even than Amarr). Using Warden II's means that you are giving up 33% of your potential damage.
àwhich is commonly counteracted by the resists in the targets. Yes, the difference is (much) smaller than with the normal 1.92/1.74 modifiers in the S/M/H combat drones, but you'll still run across targets where the kinetics will do more damage.
But then again, you're quite correct about the range factor, since these targets also tend to have a habit of hanging out at 50û60km range, so you'll want the Wardens for that reason anyway. The end result is much the same: at <40km, Gardes will be a better choice; at 40û50km, it's a toss-up depending on what else you've brought along; and beyond that, you're into Warden territory. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Noemi Nagano
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Posted - 2010.09.20 10:04:00 -
[7]
In my experience its best to use Gallente-Drones (Hobgoblin/Hammerhead/Ogre) vs all thermal- or EM-weak enemies:
Blood Raider, Sansha, Rogue Drone (small and med ships) and Mercenaries
for kinetic-weak enemies (EoM, Gurista, Serpentis) I use Hornet/Vespa (some ppl say EoM is weak to EM too, but Amarr drones just suck in PvE)
for Angels Warrior/Valk are best
With sentries its a bit different, I would use this combination here:
Garde II for closer range, Warden II/Curator II for sniping (EM,Therm,Kin-enemies)
Berserker II (Garde might have tracking issues and deal also low damage due to resistances) for close, Bouncer II for longer range (Angels)
thats just what I figured out in my mission-runner time, doing many l5s in highsec when it was still possible in a solo AFK-Rattlesnake ...
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raukosen
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Posted - 2010.09.20 10:56:00 -
[8]
Just look up rats in the database and compare the damage
Thermal drones tend to win out by a slight margin assuming they're in range. Garde II also track better which means better hits.
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Footoo Rama
Gallente Beyond Control.
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Posted - 2010.09.20 16:35:00 -
[9]
In Sentry fits, generally you use guarde II's plus rat spec dmg. Although guarde plus wardens work in a pinch if you are lazy.
If you can only run a flight of mediums then hammerhead II's are honestly the best all around drone for most applications.
For smalls in PvP warrior II's are a must, in PvE people run either warrllantesior II's or hobgoblins II's, depends on preference as well as if you think you might get jumped.
Large drones are generally pretty fail in PvE as transit times are so high your generally better off with hammerheads. There are some PvP builds that use them, as well as a pretty specific afk domi build that uses them.
In general the gallante drones higher damage multiplier as well as ok speed makes them the best for all rat types. ------- "Because the Dominix is the Chuck Norris of Eve!" |

Random Alt147782
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Posted - 2010.09.20 16:49:00 -
[10]
Originally by: Footoo Rama In Sentry fits, generally you use guarde II's plus rat spec dmg. Although guarde plus wardens work in a pinch if you are lazy.
If you can only run a flight of mediums then hammerhead II's are honestly the best all around drone for most applications.
For smalls in PvP warrior II's are a must, in PvE people run either warrllantesior II's or hobgoblins II's, depends on preference as well as if you think you might get jumped.
Large drones are generally pretty fail in PvE as transit times are so high your generally better off with hammerheads. There are some PvP builds that use them, as well as a pretty specific afk domi build that uses them.
In general the gallante drones higher damage multiplier as well as ok speed makes them the best for all rat types.
I would counter that by saying Wasps with to Nav comps instead of the omni's work fairly well. I use them when fighting the Angels ships that get right on you. Blaster Domi + Wasps = short work of Damsel for example.
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Footoo Rama
Gallente Beyond Control.
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Posted - 2010.09.20 16:55:00 -
[11]
Originally by: Random Alt147782
Originally by: Footoo Rama In Sentry fits, generally you use guarde II's plus rat spec dmg. Although guarde plus wardens work in a pinch if you are lazy.
If you can only run a flight of mediums then hammerhead II's are honestly the best all around drone for most applications.
For smalls in PvP warrior II's are a must, in PvE people run either warrllantesior II's or hobgoblins II's, depends on preference as well as if you think you might get jumped.
Large drones are generally pretty fail in PvE as transit times are so high your generally better off with hammerheads. There are some PvP builds that use them, as well as a pretty specific afk domi build that uses them.
In general the gallante drones higher damage multiplier as well as ok speed makes them the best for all rat types.
I would counter that by saying Wasps with to Nav comps instead of the omni's work fairly well. I use them when fighting the Angels ships that get right on you. Blaster Domi + Wasps = short work of Damsel for example.
I was pretty general and your right in some circumstances there are better options. I feel that you cannot really go wrong with the advice I gave and in some situations there is the ability to get a few more dps or lower mission running time slightly doing something else. I guess what I am saying is generally what I said gives you the best or close to optimum in 99% of all situations, you would never be gimped following my advice. ------- "Because the Dominix is the Chuck Norris of Eve!" |

Dethmourne Silvermane
Gallente RAD BROMANCE
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Posted - 2010.09.20 16:58:00 -
[12]
I'm a heavy drone user, and I guarantee that, for OP's question (serps/guristas) wasps will far far outperform ogres.
Originally by: Cobalt Sixty ...I've developed the personal opinion that most people who come to EVE Online expecting their personal morality to be reciprocated will ultimately be sorely disappointed.
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