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Author |
Thread Statistics | Show CCP posts - 79 post(s) |
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CCP Explorer
C C P C C P Alliance
827

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Posted - 2012.08.04 10:36:00 -
[271] - Quote
Richard Desturned wrote:I'm Andski, Goonswarm's newbie director, and as I tweeted to Punkturis, this change simply owns. We hand out prefitted frigates to newbies, and putting ammo into them one-by-one is tedious and this new functionality is as big a sigh of relief as the removal of the session change timer. Just a clarification that the session change timer has only been removed in the case of switching ships in station. In other cases it has been reduced to 10 seconds. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Richard Desturned
GoonWaffe Goonswarm Federation
1563
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Posted - 2012.08.04 11:19:00 -
[272] - Quote
CCP Explorer wrote:Richard Desturned wrote:I'm Andski, Goonswarm's newbie director, and as I tweeted to Punkturis, this change simply owns. We hand out prefitted frigates to newbies, and putting ammo into them one-by-one is tedious and this new functionality is as big a sigh of relief as the removal of the session change timer. Just a clarification that the session change timer has only been removed in the case of switching ships in station. In other cases it has been reduced to 10 seconds.
Easier than "session change timer change change change change" I guess vOv EVE Online: Trammel (or NGE) |

Aryth
GoonWaffe Goonswarm Federation
525
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Posted - 2012.08.04 14:07:00 -
[273] - Quote
CCP Explorer wrote:Richard Desturned wrote:I'm Andski, Goonswarm's newbie director, and as I tweeted to Punkturis, this change simply owns. We hand out prefitted frigates to newbies, and putting ammo into them one-by-one is tedious and this new functionality is as big a sigh of relief as the removal of the session change timer. Just a clarification that the session change timer has only been removed in the case of switching ships in station. In other cases it has been reduced to 10 seconds.
If you guys could fix the ghost stack bug again that would be pretty sweet. It got fixed in the initial session change patch, then was broken again a patch later. It's something to do with fast session changes, as if I am in the groove and fitting fast, I cant trigger it every 10 ships or so, forcing me to relog or undock/redock to fix.
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CCP Explorer
C C P C C P Alliance
829

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Posted - 2012.08.04 21:20:00 -
[274] - Quote
Aryth wrote:CCP Explorer wrote:Richard Desturned wrote:I'm Andski, Goonswarm's newbie director, and as I tweeted to Punkturis, this change simply owns. We hand out prefitted frigates to newbies, and putting ammo into them one-by-one is tedious and this new functionality is as big a sigh of relief as the removal of the session change timer. Just a clarification that the session change timer has only been removed in the case of switching ships in station. In other cases it has been reduced to 10 seconds. If you guys could fix the ghost stack bug again that would be pretty sweet. It got fixed in the initial session change patch, then was broken again a patch later. It's something to do with fast session changes, as if I am in the groove and fitting fast, I cant trigger it every 10 ships or so, forcing me to relog or undock/redock to fix. Do you have a bug report number for me, from when you encountered this issue and filed a bug report from in game so we would have logs? Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Jahn Ntago
Association of Commonwealth Enterprises Test Alliance Please Ignore
49
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Posted - 2012.08.04 21:47:00 -
[275] - Quote
I would like it if the fitting logic checked the current ship cargo hold as a source of the modules needed for a new fit. An example would a muti-role ship that needs to switch back and forth between sets of fittings depending on the next activity at a new destination.
EGs: a viator switching between stabs or expanders in the lows, a carrier switching between travel and battle fits, a mission runner switching hardeners between missions.
In most of these cases I carry the alternate modules with me in cargo. To use the stored fittings as they are now, I have to drag all the modules already in my cargo to station, use the fitting service, drag all the unused modules back to cargo. This may or not be a problem depending on what else is stored in the station hangar. If several hundred other items are stored in the station hanger this gets old very quickly.
Please may the source of module fitting include the current ship cargo hold.  |

Benny Ohu
Blue Republic RvB - BLUE Republic
246
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Posted - 2012.08.05 03:17:00 -
[276] - Quote
CCP Explorer wrote:Aryth wrote:If you guys could fix the ghost stack bug again that would be pretty sweet. It got fixed in the initial session change patch, then was broken again a patch later. It's something to do with fast session changes, as if I am in the groove and fitting fast, I cant trigger it every 10 ships or so, forcing me to relog or undock/redock to fix. Do you have a bug report number for me, from when you encountered this issue and filed a bug report from in game so we would have logs? o/ I made one on the ninteenth. 141191 'inventory ghost items'. It sounds like the same thing? |

Zagdul
Clan Shadow Wolf Fatal Ascension
926
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Posted - 2012.08.05 04:31:00 -
[277] - Quote
CCP Punkturis,
As you know you're my favorite dev.
Your work in EVE is always appreciated and this is a perfect example that you listen and understand what players need.
Since you're literally the coolest person @ CCP with concerns to the UI and it's development I have two questions for you:
1. With all the mining barge changes coming up, why don't miners have a nifty way to monitor how much people have mined in a fleet yet? (hint).
2. This is something you may or may not be able to answer. However, why doesn't CCP develop an API for players to hook into to customize the UI ourselves? It's been a very good thing in other mmos as their ui developers have a much broader development team since it uses it's community.
That is all, thank you for your work.
A list of fixes for the new inventory
Dual Pane idea clicky |

Aryth
GoonWaffe Goonswarm Federation
525
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Posted - 2012.08.05 17:19:00 -
[278] - Quote
CCP Explorer wrote:Aryth wrote:CCP Explorer wrote:Richard Desturned wrote:I'm Andski, Goonswarm's newbie director, and as I tweeted to Punkturis, this change simply owns. We hand out prefitted frigates to newbies, and putting ammo into them one-by-one is tedious and this new functionality is as big a sigh of relief as the removal of the session change timer. Just a clarification that the session change timer has only been removed in the case of switching ships in station. In other cases it has been reduced to 10 seconds. If you guys could fix the ghost stack bug again that would be pretty sweet. It got fixed in the initial session change patch, then was broken again a patch later. It's something to do with fast session changes, as if I am in the groove and fitting fast, I cant trigger it every 10 ships or so, forcing me to relog or undock/redock to fix. Do you have a bug report number for me, from when you encountered this issue and filed a bug report from in game so we would have logs?
Meh, I read this a few hours after getting it twice. I will do that next time. This is such a common and old bug, I always assumed you guys had reams of bug reports about it. It's a pretty common bug in the ship fitting industry. |

MeBiatch
Republic University Minmatar Republic
503
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Posted - 2012.08.05 19:24:00 -
[279] - Quote
Richard Desturned wrote:I'm Andski, Goonswarm's newbie director, and as I tweeted to Punkturis, this change simply owns. We hand out prefitted frigates to newbies, and putting ammo into them one-by-one is tedious and this new functionality is as big a sigh of relief as the removal of the session change timer.
Thanks!
i knew it!
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
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CCP Punkturis
C C P C C P Alliance
3130

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Posted - 2012.08.06 11:29:00 -
[280] - Quote
Zagdul wrote:CCP Punkturis,
As you know you're my favorite dev.
Your work in EVE is always appreciated and this is a perfect example that you listen and understand what players need.
Since you're literally the coolest person @ CCP with concerns to the UI and it's development I have two questions for you:
1. With all the mining barge changes coming up, why don't miners have a nifty way to monitor how much people have mined in a fleet yet? (hint).
2. This is something you may or may not be able to answer. However, why doesn't CCP develop an API for players to hook into to customize the UI ourselves? It's been a very good thing in other mmos as their ui developers have a much broader development team since it uses it's community.
That is all, thank you for your work.
wow thank you for your kind words and you faith in me 
unfortunately neither of those questions are something I can answer, I'd say both of them are more for Game Design than a programmer, sorry I can't be of more help 
Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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The Snowman
Aliastra Gallente Federation
47
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Posted - 2012.08.06 14:20:00 -
[281] - Quote
A step in the right direction, but as has been said...
until fitting managers can put drugs and rigs and optional modules in the hold then this really is only a step.
Especially rigs! You dont want to mass fit rigs to 50 ships only to be forced to move home a week after and have to repackage all those ships
Stick the rigs in the cargo hold and the player can install them.
EDIT:
Maybe when you click the 'FIT' button it asks you if you want to install the rigs on the ship or put them in the hold!.. thats a win win |
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CCP Punkturis
C C P C C P Alliance
3139

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Posted - 2012.08.06 20:31:00 -
[282] - Quote
The Snowman wrote:A step in the right direction, but as has been said...
until fitting managers can put drugs and rigs and optional modules in the hold then this really is only a step.
Especially rigs! You dont want to mass fit rigs to 50 ships only to be forced to move home a week after and have to repackage all those ships
Stick the rigs in the cargo hold and the player can install them.
EDIT:
Maybe when you click the 'FIT' button it asks you if you want to install the rigs on the ship or put them in the hold!.. thats a win win
sorry buddy, I looked into this after getting a request for this on the first page in this thread but it isn't technically feasible for me to do in the time I had. MAYBE one day... but not now (no promises). Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Lin-Young Borovskova
Science and Trade Institute Caldari State
622
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Posted - 2012.08.06 20:44:00 -
[283] - Quote
Punkturis owns all of you chicks hands down !!
/nice job Mme brb |

Nalha Saldana
Eternity INC. Goonswarm Federation
293
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Posted - 2012.08.07 18:14:00 -
[284] - Quote
I cant believe you still havent fixed fitting t3s from saved fittings, its bugged like hell! |
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CCP Punkturis
C C P C C P Alliance
3145

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Posted - 2012.08.07 19:28:00 -
[285] - Quote
Nalha Saldana wrote:I cant believe you still havent fixed fitting t3s from saved fittings, its bugged like hell!
I can't fix it but I've forwarded the problem to Tuxford (who's on vacation) - hope that helps Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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TheButcherPete
DarkShadow Faction
217
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Posted - 2012.08.07 19:31:00 -
[286] - Quote
Punkturis, will you marry me? :) My moncole doubles as a cigarette lighter, a flashlight, a laser and x-ray goggles. If you haven't noticed yet, I'm in love with Punkturis. -á-á-á
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CCP Punkturis
C C P C C P Alliance
3145

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Posted - 2012.08.07 19:35:00 -
[287] - Quote
TheButcherPete wrote:Punkturis, will you marry me? :)
erm no, but thanks for asking  Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Salpun
Paramount Commerce
366
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Posted - 2012.08.07 19:37:00 -
[288] - Quote
CCP Punkturis wrote:Nalha Saldana wrote:I cant believe you still havent fixed fitting t3s from saved fittings, its bugged like hell! I can't fix it but I've forwarded the problem to Tuxford (who's on vacation) - hope that helps It works for new saved fittings just not on older ones. If it is that annoying save a new fitting. |

Nalha Saldana
Eternity INC. Goonswarm Federation
293
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Posted - 2012.08.07 19:47:00 -
[289] - Quote
Salpun wrote:CCP Punkturis wrote:Nalha Saldana wrote:I cant believe you still havent fixed fitting t3s from saved fittings, its bugged like hell! I can't fix it but I've forwarded the problem to Tuxford (who's on vacation) - hope that helps It works for new saved fittings just not on older ones. If it is that annoying save a new fitting. 
Oh they do, didnt realize there would be a difference. Thanks thats awesome then ^^ |

Salpun
Paramount Commerce
366
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Posted - 2012.08.07 19:50:00 -
[290] - Quote
Nalha Saldana wrote:Salpun wrote:CCP Punkturis wrote:Nalha Saldana wrote:I cant believe you still havent fixed fitting t3s from saved fittings, its bugged like hell! I can't fix it but I've forwarded the problem to Tuxford (who's on vacation) - hope that helps It works for new saved fittings just not on older ones. If it is that annoying save a new fitting.  Oh they do, didnt realize there would be a difference. Thanks thats awesome then ^^ Yes they made a change and I keep checking sisi to see if the older ones work. No luck so far. |
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CCP Punkturis
C C P C C P Alliance
3145

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Posted - 2012.08.07 19:58:00 -
[291] - Quote
Salpun wrote:Nalha Saldana wrote:Salpun wrote:CCP Punkturis wrote:Nalha Saldana wrote:I cant believe you still havent fixed fitting t3s from saved fittings, its bugged like hell! I can't fix it but I've forwarded the problem to Tuxford (who's on vacation) - hope that helps It works for new saved fittings just not on older ones. If it is that annoying save a new fitting.  Oh they do, didnt realize there would be a difference. Thanks thats awesome then ^^ Yes they made a change and I keep checking sisi to see if the older ones work. No luck so far.
can you EVEMail me a link to one of your broken ones on Sisi please? Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Salpun
Paramount Commerce
366
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Posted - 2012.08.07 20:05:00 -
[292] - Quote
Done. Can you fix the fitting screen Damage control cannot move bug BR 138953?
On Sisi if you want some more feed back for another hour. |
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CCP Punkturis
C C P C C P Alliance
3145

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Posted - 2012.08.07 20:25:00 -
[293] - Quote
Salpun wrote:Done. Can you fix the fitting screen Damage control cannot move bug BR 138953?
On Sisi if you want some more feed back for another hour.
it's not something for me to fix..
it's 8:30 at night so I'm not on Sisi Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Salpun
Paramount Commerce
366
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Posted - 2012.08.07 20:26:00 -
[294] - Quote
CCP Punkturis wrote:Salpun wrote:Done. Can you fix the fitting screen Damage control cannot move bug BR 138953?
On Sisi if you want some more feed back for another hour. it's not something for me to fix.. it's 8:30 at night so I'm not on Sisi 
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Hannott Thanos
Notorious Legion
89
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Posted - 2012.08.07 21:50:00 -
[295] - Quote
And make Damage Control a passive. When will this ever happen? :(((((( Can someone also nudge CCP Zorba? He promised to reply to me about the myrmidon texture, but he never did
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Richard Desturned
GoonWaffe Goonswarm Federation
1650
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Posted - 2012.08.07 23:21:00 -
[296] - Quote
23:21:10 Info You have selected 101 notifications. This action can be applied to at most 100 notifications.
why don't we have a button that marks all notifications read :(
it's p. annoying when I have like 500 at a time EVE Online: Trammel (or NGE) |

Tony Two Bullet
Monocle Madness The Mockers AO
140
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Posted - 2012.08.08 02:15:00 -
[297] - Quote
Richard Desturned wrote:23:21:10 Info You have selected 101 notifications. This action can be applied to at most 100 notifications.
why don't we have a button that marks all notifications read :(
it's p. annoying when I have like 500 at a time
Ya, would be convenient to clean up.
CEO-á Monocle Madness ~ Mega-Insane Lotteries for the Mentally Unstable http://www.monoclemadness.com |

Goremageddon Box
Guerrilla Flotilla
371
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Posted - 2012.08.08 05:03:00 -
[298] - Quote
CCP Fozzie wrote:Excellent changes. And sweet Catalyst fit.
asb op lulz edit: comaped to armor tanking. buff armor. |

Mr Garo
Fistful of Finns Ewoks
8
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Posted - 2012.08.08 07:15:00 -
[299] - Quote
Could we have the option to export and import fittings via the clipboard using the EFT compatible format?
Pretty please? XML is so last season. |

Stabdealer Tichim
Hedion University Amarr Empire
0
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Posted - 2012.08.10 10:43:00 -
[300] - Quote
I have tried the new fitting interface. It is very good about saving ammo in the cargo, but can we possible have rigs and alternative equipments being saved into cargo as well? When people fitting large amount of ships, they will not want to fit the rigs directly on the ship because in this way the fitting will be too expensive to have any changes. Usually what people do is putting the rigs on cargo and fitting equipments on only.
And for many instances, people would have some alternative equipments in cargo to switch for example between MWD and AB. That will be really convenient if we can just have every equipments/rigs/ammo in cargo being saved into fitting and loaded when apply the fitting. |
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