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Thread Statistics | Show CCP posts - 0 post(s) |
MItchell Jensen
Axiom Inc. Lightning Knights
1
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Posted - 2012.09.04 11:17:00 -
[91] - Quote
I'd really like to have to use the hacking module on offline towers to be able to unanchor it and take a nice couple hundred million isk prize with me when I roam. |
NEONOVUS
Saablast Followers
7
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Posted - 2012.09.05 17:02:00 -
[92] - Quote
Personally I say analyzer rather hacker, gives a better reason for that skill. And there should not be some long term wait. It should be out of fuel->burn stront->go offline->get analyzed with say -30% bonus(oh hey another item sees some love)->get taken over by new corp who take better care of tower. |
NEONOVUS
Saablast Followers
7
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Posted - 2012.09.05 17:04:00 -
[93] - Quote
NEONOVUS wrote:Personally I say analyzer rather code breaker, gives a better reason for that skill. And there should not be some long term wait. It should be out of fuel->burn stront->go offline->get analyzed with say -30% bonus(oh hey another item sees some love)->get taken over by new corp who take better care of tower.
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Ellariona
The Elysian Agoge Elysian Empire
10
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Posted - 2012.09.05 20:39:00 -
[94] - Quote
This would also make it easier to get rid of abandoned towers:
Moonspawn
apart from that post, the idea of being able to transfer abandoned towers is nice, but just being able to hack them is not viable for the POS market, imo. There should be only two options for an abandoned tower:
1. Destruction 2. 'Transfer' contracts, anything from a station to a jetcan belonging to a corporation should be transferable through contracts, imho. But only the ceo/director can set the contract up, so you would need to contact him/her. |
Katalci
SniggWaffe YOUR VOTES DON'T COUNT
133
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Posted - 2012.09.08 20:10:00 -
[95] - Quote
Ellariona wrote:the idea of being able to transfer abandoned towers is nice, but just being able to hack them is not viable for the POS market, imo. There should be only two options for an abandoned tower:
1. Destruction 2. 'Transfer' contracts, anything from a station to a jetcan belonging to a corporation should be transferable through contracts, imho. But only the ceo/director can set the contract up, so you would need to contact him/her.
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Tricky Dutch
Rayn Enterprises Test Alliance Please Ignore
1
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Posted - 2012.09.10 01:10:00 -
[96] - Quote
I think it's rather poetic, seeing abandoned towers in a WH. I always wonder what happened to their owners, almost adds a sense of creepiness to the whole thing, y'know?
Though the last one I came across, the owners had been a 1-man corp for a couple of years. |
Ashimat
Reconfiguration Nation Transmission Lost
60
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Posted - 2012.09.10 07:53:00 -
[97] - Quote
On top of the madness of having to get through 40M HP of shield on a off-line, fuel-less and derelict POS, there are bugs preventing you from getting KMs. bah!
This needs to be fixed. http://rnat-postmortem.blogspot.se |
Pink Marshmellow
Caucasian Culture Club Transmission Lost
77
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Posted - 2012.09.10 10:28:00 -
[98] - Quote
First off a powerless tower should have no shields whatsoever. Making it easier to kill.
And/Or a hacking module that anchors the tower in an certain amount of time that warns the owner. A few hours at most.
To those who disagree: If you don't like any of these then keep your tower fueled. If you don't want to be responsible with your tower, then someone else will. |
Elsbeth Taron
Blue Republic RvB - BLUE Republic
9
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Posted - 2012.09.10 12:07:00 -
[99] - Quote
Pink Marshmellow wrote: If you don't like any of these then keep your tower fueled. If you don't want to be responsible with your tower, then someone else will.
Exactly my view of it. |
Elsbeth Taron
Blue Republic RvB - BLUE Republic
9
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Posted - 2012.09.10 12:08:00 -
[100] - Quote
SetSail ForEpicFail wrote:Absolut not hackable or takeable ffs, if u get that annoyed just blow it up and build one yourself. How many have you left lying around? |
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Doddy
Excidium. Executive Outcomes
134
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Posted - 2012.09.10 16:27:00 -
[101] - Quote
Rroff wrote:Some people put them up offline for various reasons including to stop people putting up staging POSes so there would have to be some kinda mechanism in play for that - probably checking if there was a live POS of the same corp/alliance in the system.
It is getting a little silly tho, every other WH I've been in lately have several dead towers scattered about.
If they want to keep the moon they should have to fuel the pos tbh.
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Elsbeth Taron
Blue Republic RvB - BLUE Republic
9
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Posted - 2012.09.14 13:47:00 -
[102] - Quote
Doddy wrote:Rroff wrote:Some people put them up offline for various reasons including to stop people putting up staging POSes so there would have to be some kinda mechanism in play for that - probably checking if there was a live POS of the same corp/alliance in the system.
It is getting a little silly tho, every other WH I've been in lately have several dead towers scattered about. If they want to keep the moon they should have to fuel the pos tbh.
I'm with you on this. Although there may well be a perfectly valid reason for effectively removing a moon from use by others that doesn't justify an offline pos blocking a newcomer. If the incumbent wants to "keep the WH" he needs to dig into his pocket and fuel the pos's.
The howling regarding people stealing offline poses is almost certainly due to this requirement eating into their profits from the WH. Tough. |
energypills
Federal Navy Academy Gallente Federation
9
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Posted - 2012.09.14 17:35:00 -
[103] - Quote
SetSail ForEpicFail wrote:Absolut not hackable or takeable ffs, if u get that annoyed just blow it up and build one yourself.
Everyone keeps saying that. But that is no solution for a simple solo explorer who can't shoot anything. Even for a make shift fleet to go blow it up - that gains them nothing and it just takes way too much time. I think for someone who wants the moon they should be able to quickly dispatch of it (not take 20 years to shoot at it first) then take the moon.
In all honestly one of the several reasons why I wanted to post this thread was because when I scan down systems and find three wormholes in one specifically. Then visit each one and find it filled with abandoned poses. All I can think of is ISK! Why can't un-anchor that POS that no one cares about anymore anyway and take it home? This is my first main resolution to the problem IMO of course.
That allows a simple solo explorer to make some ISK and not have to gather up a huge fleet to utilize a wormhole. All I can do as a solo explorer is go in there look at it and leave! I don't know about anyone else but to try to do anything else as a solo explorer in a wormhole is completely a wast of my time. I don't want to leave my covert ops ship , cloaking is my only protection - especially in a wormhole. But if I saw a pos in there. I'd happily jump into a hauler, pop into the wormhole after its un-anchored and snatch it up and get the hell out.
There you go CCP - clean up crew. Issue resolved!
The other suggestion I am stuck with is. If it is left out there for 24 hours or more with no fuel. It de-spawns. It evaborates or how about it floats off into space where it can be scanned down and salvaged as a piece of space junk? :)
The options are endless ! |
energypills
Federal Navy Academy Gallente Federation
9
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Posted - 2012.09.14 17:58:00 -
[104] - Quote
Katalci wrote:Hacking is stupid; shields going offline is stupid. Quit whining and start shooting; it doesn't actually take that long if you have a decent fleet.
The idea that a tower can have active shields is illogical beyond belief. And even if I COULD shoot it. Meaning even if I could somehow arrange a fleet of 10 people to jump into a wormhole and blow it up. How is that going to benefit my efforts? The fleets efforts? A kill mail? Not worth it. These large POS cost up to 500mil. It boggles me why these people don't bother cashing in - that is a month of eve right there). They probably leave it for many reasons of course. Like they have to stop playing while they go on vacation or take a break etc.
But CCP needs to put countermeasures in place to keep things usable for those who ARE paying and contributing. Otherwise EVE is not effectively running as a 'player driven' game.
Well established wormhole groups are very intelligent players and tight-knit groups. And know what they are doing because they are making serious ISK. If they intend to rule that wormhole they better keep it tidy though. Especially if they are making that much ISK. So much so that they can let a faction tower float around and not give a hoot.
The issue that is probably the most important to CCP would be the time that a tower is left there. |
Pwan McDongle
Qc Imperial Slave Pacification Brigade
0
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Posted - 2012.09.22 21:32:00 -
[105] - Quote
Try this wormhole database! There's lots of people in wormhole space!!!
http://superpute.com |
Wolvun
Crimson Cell
33
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Posted - 2012.09.22 22:47:00 -
[106] - Quote
I realise its alpha but before you advertise it more you need to refine it so it will actually pull correct data.
As it is it is worse than static mapper and that's pretty bad. |
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