
Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.01.30 08:30:00 -
[153]
Little more up-to-date feedback:
Ran 6 of the Scout-level sites solo in an active-tanked Rocket Hawk. At least one of each, all completed. Found them all to be of moderate difficulty for a solo short-range AF.
[list] I would give all these sites a high rating. Once I had what I felt to be an optimal fit, time required took about 10-15 minutes. Cash reward is pitiful and completely insufficient. I actually lost money due to the repairs required after overheating my T2 webifier. Darn MWD frigates orbit at 12km. Put the standard bounties on the ships and it would be much better. 50 LP is also crap. Although with a fleet of 5 these sites would go much faster and the LP rewards would pile up faster as well. So I can live with that. The number of ships and their capabilities are challenging for a solo AF, but not OP. I enjoyed the challenge and am thrilled to find a use for my AF. There is no reason to do these site, other than to remove the Sansha presence so as to get back to making isk with other activities. CCP, you've busted out the stick. Give me a carrot! As I was solo, there was no coordination issues. NPC behavior was very close to that of players. They demonstrated tactics appropriate to the weapons and capabilities of their ships. 1 ea active-tanked Rocket Hawk, initially with a shield boost amp. But later removed the amp and replaced it with a T2 webifier, which I frequently overheated for the extra range. Definitely a PvP fit. I honestly don't think a buffer fit Hawk would have survived any of these sites. Those dps frigates can hit very hard (about 25% of total shield) when they get a low transversal.
Comments: Reports of severe and all encompassing EWAR NPC pwnage in these sites are not supported by my experience. Certain ships had ECM and neut, just like a player ship. Others were dps and speed-tanked. Some were tacklers with webs. None of them attempted to warp scramble or disrupt.
Proper fit, target selection, and tactics all go a long way towards being successful in Incursion sites. While I was able to eventually run down and kill the MWD dps frigates (they would sometimes cap out by using their MWD too much) without a web in favor of more tank (shield boost amp), a webifier was a big help.
I used my spare utility high for a small Nos. This was easily the most important single module on my ship, as my capacitor had this gut-wrenching tendency to run out in about 20 seconds under full load and neuting. Sadly, with only 4 mids and little fitting resources to spare, I could not fit a cap booster.
I found these easy sites to be a good challenge for a single AF pilot. Multiple pilots would simply rip these sites apart. I will have to try some of the Vanguard sites next time to get a better feel for the jump in difficulty before giving my opinion on the difficulty spread/slope/curve.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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