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Thread Statistics | Show CCP posts - 7 post(s) |

Kuehnelt
Devoid Privateering
154
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Posted - 2012.08.02 21:31:00 -
[1] - Quote
Brewlar Kuvakei wrote:So all pirate chars are now no longer able to fly frigates with out getting insta popped by sentry guns? Sounds like low sec just got a lot more empty.
CSM Minutes wrote:Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out. |

Kuehnelt
Devoid Privateering
155
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Posted - 2012.08.02 23:45:00 -
[2] - Quote
Issler Dainze wrote:Tippia wrote:Oh, andGǪ Issler Dainze wrote:I've been asking for progressively stronger gate guns in low sec for years. This is a great change that is long overdue! GǪgood, then you can explain why this would in any way be a good change. Gate guns in low sec were put there for a reason and were never intended to be perma-camped. Over time the ships improved and now they can be. Mostly all the guns do now is pop new players that don't understand the aggression mechanics. This makes folks have to look for fights in the belts or other areas of the system instead of lazily sitting at a gate waiting for hapless victims. There you go, explanation provided. Issler
This change will not prevent them from being perma-camped. The camps will just work like this: alts in T1 'attack frigs' (Executioner, Slasher, etc.) sit at a gate and the rest of the gang (which can now fly smaller ships, and which can now fit more for gank vs. tank) sit just off-grid. The alts are rotated (they don't need to be biomassed for rotation; dual-boxing their sec status up is enough ... assuming they'll even lose sec status under the coming system) so that they can sit permanently at the gate. Smart-bombing battleships in Rancer can sit off-grid and only warp to the gate when they see a pod incoming.
It would be no easier to get into lowsec (although it's already damned easy; why don't you support NPE changes that teach people the game so that they'd know this?), but what would happen is that impromptu, temporary camps for known fleets or specific targets would be hampered enormously. Low sec status, which is only a badge of "I live in lowsec and pvp ever", would become such a nuisance that the people who aren't perma-camping specific systems would abandon the space. |

Kuehnelt
Devoid Privateering
155
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Posted - 2012.08.02 23:52:00 -
[3] - Quote
Issler Dainze wrote:You can't deny the argument that at some point early in Eve CCP put guns at the gates to keep people from hanging out and popping people there. I think they are back to thinking that now and I support them getting the original mechanism re-calibrated.
I always assumed that the gate guns were there to make it easier to fly through lowsec with a travel fit or a frig, because it limited what could tackle you. And it's actually the case that lowsec is very easily entered and flown through right now, for that reason. But this change, targeted at like two systems in the entire game, comes with an encouragement for using interceptors as tacklers at lowsec gates. |

Kuehnelt
Devoid Privateering
155
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Posted - 2012.08.02 23:56:00 -
[4] - Quote
Tippia wrote:and while it might not seem like much, if you've lived in lowsec you will have seen the aggression dance at some point: each side goading the other to shoot first so they take the gate gunsGǪ if the guns were pointless, that dance would never happen.
Aye. A gang I was with flew an Orca through lowsec once, trying to get some pirates to engage. They refused to bite :-( |

Kuehnelt
Devoid Privateering
155
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Posted - 2012.08.03 00:24:00 -
[5] - Quote
Issler Dainze wrote:So I think it comes down to this. Do you want more folks in low sec? If so, the perception of a lot of high sec players is low sec is the home of the perma-gate camping ganker.
You're supporting a mechanical 'fix'. A mechanical fix needs a corresponding mechanical problem. You say here that the problem is actually perceptual. Where's your plan to change people's perceptions? Why aren't you talking about that instead of mechanics? The faster you drop a bad idea, the faster you can get back to looking for a good idea. |

Kuehnelt
Devoid Privateering
167
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Posted - 2012.08.03 12:28:00 -
[6] - Quote
Ulmagod wrote:They are getting wonderful KB stats but what are they really achieving? Making Amamake inaccessible for casuals and noobs that's what.
Fixed it for you. Lowsec is perfectly accessible. Amamake is still accessible from multiple gates. If you're crying about poor rookies who fly blind and then die, why don't you go tell them to stop flying blind? The map is not that hard to use. Look, it's literally as easy as do this, but in reverse. |
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