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Core
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Posted - 2005.01.05 02:18:00 -
[1]
I told liekki about the game and he hated it, because as a noob he was unable to play the game with good gameplay, as he had poor skills.
I then asked, alpn, my friend to join me in the game. This is what he sayd:
alpn says: liekki said you just have to wait for days alpn says: to get skill alpn says: JUT WAIT alpn says: TO DO NOTHING alpn says: what alpn says: damn waiitng game alpn says: hahaha alpn says: it sucks alpn says: i want jts play alpn says: OKAY?
CCP, how many trial accounts have been registered and how many of those users are paying customers now?
I've spoken with many noobs in the channel "Help" and many of them give up on the game because it takes to long time to get started.
I know from my personal experience, that i was unable to do anything in the game except mining my first week ingame.
I have no idea what to do about this problem but, CCP, i'm sure your loosing customers because of this.
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Rod Blaine
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Posted - 2005.01.05 02:24:00 -
[2]
I'm sure they are losing customers yes. But Eve isn't made to please everyone.
If it was it would be called Lord of the Rings: The slaying of Sauron, and have elves and orcs and stupid dragons being killed with +12 flame daggers by warriors, tamers and bards that can't even sing.
ok, so far the rant.
Eve has a steep learning curve. That weeds out the short-attention span, little dedication average joe. they get to play some game where you can get into action a day after starting.
There;s not really much to be done about it tbh. It's just the game. You can't start em with 5 mill skillpoints, and neither can you give them a galaxy of their own.
My advice to noobs ? Buy account: train skills for two monts: start actually playing.
But that's no fun either ofc.  _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Lunaticdie04
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Posted - 2005.01.05 02:33:00 -
[3]
From that chat I'm guessing your friends are about 10 and obvioulsy don't have any patience. They are now missing out on a great game.
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Kendar Zek
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Posted - 2005.01.05 02:35:00 -
[4]
I had absolutely no problems with the necessary time to train skills. The best thing a player can do is have an idea of how they would like to play their character when starting. Despite the fact I had no clue, the minor setback of having to stop one skill to pick up a skill at Lv 1 just to function was not a bother.
I have found that the EVE player base in empire space is one of the friendliest and most helpful around, especially in the newbie NPC corporations. On the flip side, the players outside empire space are some of the nastiest griefers any MMOG has to offer. Thus, there is something for everyone, if you have an inkling of patience to gain a few necessary skills.
When I bought my first Tristan, it took maybe a day or two to acquire the necessary skills to fit it with missiles and drones to round out its capabilities. If you want instant action, play CS, AA, or WWIIOL. This is an RPG, not an FPS with a persona.
Good luck to all of you out there!
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Joshua Foiritain
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Posted - 2005.01.05 02:41:00 -
[5]
MMO's take time, all my friends signed up after their free trial, so did i and a lot of players that i met in a game called Darkspace are currently playing eve.
All but 1 that is, he completed the tutorial and decided eve sucked because he couldnt wtfpwn everyone with his AWP. Looking at that log your friend appears to be similar, prolly doesnt have much patience and wants everything handed to him. I doubt he really bothered to even try the game.
His loss... ---------------------------
[Coreli Corporation Mainframe] |

jamesw
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Posted - 2005.01.05 02:43:00 -
[6]
Originally by: Joshua Foiritain MMO's take time, all my friends signed up after their free trial, so did i and a lot of players that i met in a game called Darkspace are currently playing eve.
All but 1 that is, he completed the tutorial and decided eve sucked because he couldnt wtfpwn everyone with his AWP. Looking at that log your friend appears to be similar, prolly doesnt have much patience and wants everything handed to him. I doubt he really bothered to even try the game.
His loss...
Should have shown him some vids of a sniping Tempest w/ 1400's  -- jamesw Rubra Libertas Militia
Originally by: RollinDutchMasters I fly a dominix, its like a portable blob in a can
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Wrangler
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Posted - 2005.01.05 03:53:00 -
[7]
The trial account system is actually very good. Of course a lot of people won't subscribe once the trial is over, but that doesn't matter if the trial accounts bring in more people, and it does. 
[Read the Rules!] - [Email the Moderators] |

Vicker Lahn'se
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Posted - 2005.01.05 03:55:00 -
[8]
Skill training time is what makes Eve cool. If your friends don't have the attention span for it, tell them to go play something else. Eve rewards people for working hard and for sticking with the game for a long time. If I've been playing a game for a year, I'd expect to be able to do cooler stuff than someone who just started.
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Dau Imperius
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Posted - 2005.01.05 04:01:00 -
[9]
Wrangler will you people get down to the alt and mining barge killer threads...pretty please? With isk on top?
Grab a DEV's attention if you can.
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Wrangler
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Posted - 2005.01.05 04:06:00 -
[10]
Originally by: Dau Imperius Wrangler will you people get down to the alt and mining barge killer threads...pretty please? With isk on top?
Grab a DEV's attention if you can.
How much ISK are we talking about? 
More seriously, please email us at [email protected] and tell us more specifically what you want us to look at. 
[Read the Rules!] - [Email the Moderators] |

flummox
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Posted - 2005.01.05 04:16:00 -
[11]
yes. please make programs like PhotoShop suck, but easy enough to learn so my grandma can use it to make signature files for me like the one daakkon used to have...
point is, there are other games. and if "this game sucks", then "go find one that you enjoy"... like *snip*. my personal favorite...
Edited - Wrangler
there is a fine, but dissasterous line between a fart and a shart. i suggest you make sure which side you want to be on... |

Busko Moonwalker
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Posted - 2005.01.05 04:59:00 -
[12]
Well i know peeps to that have quit coz of how boring it is. Like some one said u looking at 2 months of skill learning before u realy can start to enjoy the game. Problem there where to get cash and well many noobs see that as there only way and quit after a week of mining coz its boring.
Ok im just guessing and asking.. As far as i know EVE is the only game u LEARN stuff when u dont play... That could be one factor to why it is this way. Dont know if Learning only when u play would make a diff just got a feeling it would somehow.. /Busko
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Darth Revanant
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Posted - 2005.01.05 05:35:00 -
[13]
I had plenty to do my first week. I was a complete loner and I flew around until I figured out I wanted to work for the amarr navy. Then I flew around trying to find a good system with good agents. This took a lot of flying and docking at every station since I didn't know you could look at the corp info and see the agents. After a couple days I found a good system with level 1, 2, and 3 amarr navy kill agents and that was my home for 3 months. Everyone can do lvl 1 missions as soon as they finish the tutorial. I lost a few executioners, but that's fun. I hate games where the objectives are too simple to be a challenge. These kind of people are the ones who want to have a kill button they push once and then the game controls their character and kills all the enemies around. Then, if they lose, it's the games fault, the game sucks and they leave.
Even in the more 'elite' aspects of EVE, a new player can do a lot. We have week old characters that participate in pvp battles. Sure they get blown up, but you should hear them go on about how fun it was.
I once had a friend who e-bay'ed himself a full set of implants and was in a kitted out megathron in 3 weeks. He quickly got bored because the realtime skill training was holding him back and he coudn't wtfpwn everything. He left, and I got all his stuff that he payed hard cash for. Some people just don't get the essence of this game.
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Face Lifter
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Posted - 2005.01.05 06:19:00 -
[14]
I think this game is a lot of fun when 1) you have uber skills trained 2) you have have enough money to buy anything you want
The less of those 2 I have, the less fun this game is for me, and probably a bunch of other people. In the beginning it's quite bad, and the only thing that kept me going was the thought that in several months I'll have enough skills and money to start enjoying the game. Many people aren't that patient of course.
I know I don't speak for everyone, but there are many people who think this way.
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F'nog
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Posted - 2005.01.05 06:27:00 -
[15]
Originally by: Dau Imperius Wrangler will you people get down to the alt and mining barge killer threads...pretty please? With isk on top?
Grab a DEV's attention if you can.
He's just ISD. All he could do is ban them from posting (which wouldn't necessarily be bad). We need a dev to handle that situation.
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Dau Imperius
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Posted - 2005.01.05 06:55:00 -
[16]
Originally by: F'nog
He's just ISD. All he could do is ban them from posting (which wouldn't necessarily be bad). We need a dev to handle that situation.
Exactly, if you read ISD's job description for the moderators they inform the DEV's of hot topics on the forums. This is why I said this.
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Damien Vox
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Posted - 2005.01.05 07:35:00 -
[17]
Originally by: Core I know from my personal experience, that i was unable to do anything in the game except mining my first week ingame.
What the heck did you start as? I started with the ability to kill rats on my first day...so have the four friends I've hooked up with the game.
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Minyon
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Posted - 2005.01.05 09:29:00 -
[18]
I dont understand why you feel you need uber skills to do anything 
You can totaly do lvl1 missions and kill low lvl rats in a noob ship. it helps a lot if you buy a new gun or 2 They even put in compexs just for noobs
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V2GBR
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Posted - 2005.01.05 09:42:00 -
[19]
Like the way it works having to spend time to learn, keeps all the WHINING kids away from the game. If it was as easy as log on shoot kill it would be infested with teenage idiots like CS is now :( ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

Gargatuluoth
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Posted - 2005.01.05 09:50:00 -
[20]
The game is nothing for those "I want action ! I want it now ! I want to rule and I want to be the best of all ! NOW !" players. That excludes alot of the younger hormone-laden folks but that's okay IMHO.
In hatred be strong, in valour be sure ! In vengeance be foremost ! |

Ashti
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Posted - 2005.01.05 09:52:00 -
[21]
This great game have made me be more patient. Thats cuz of the skill training. I think thats what made me wanna play EVE even more
In the beginning I just mined alot and got very good friends. I think to get good friends in a corp or alliance is a very good thing in the start. They can help you with ur noob problems and thats good. That helped me alot.
Now when i got more skills and more money its so fun. When im at work I just wanna go home and play eve 
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Mira Spellholde
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Posted - 2005.01.05 11:13:00 -
[22]
It might sound odd, but honestly I had more fun as a noob then im having now. Before when my most powerful ship was a frigate or a low end cruiser, things seemed hard and it was enjoyable to work for what i wanted. Now I the daily routine for me ussually sounds something like "Oh, another 100m in the wallet and a few dozen NPC BS's dead....so whats next?".
Im not saying that i'd give up what I have now....just stating a point of view (even if it is weird and confusing). -----------------
Billboard Evasion Rank(4) SP: 374100/512000
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Liquid Metal
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Posted - 2005.01.05 11:18:00 -
[23]
tbh, send the noobs to me :D we always need cannon fodder against our enemies, plus they seem to enjoy it! 
"A strong man stands tall against all others, everything else is just a delusion for the weak.."
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SlaneeshZ
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Posted - 2005.01.05 11:21:00 -
[24]
Originally by: Mira Spellholde It might sound odd, but honestly I had more fun as a noob then im having now. Before when my most powerful ship was a frigate or a low end cruiser, things seemed hard and it was enjoyable to work for what i wanted. Now I the daily routine for me ussually sounds something like "Oh, another 100m in the wallet and a few dozen NPC BS's dead....so whats next?".
Im not saying that i'd give up what I have now....just stating a point of view (even if it is weird and confusing).
Then have a ritual "I am a noob" day, try doing all stuff in an Impairor for one day.  ---- A true player does feel no need to remind himself or fellow players that it is just a game. |

Mira Spellholde
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Posted - 2005.01.05 11:23:00 -
[25]
Quote: Then have a ritual "I am a noob" day, try doing all stuff in an Impairor for one day.
Oh iv tried it m8, but sooner or later when something comes up that I cant do I end up saying "F@ck this" and off I jump back into one of my many battleships. -----------------
Billboard Evasion Rank(4) SP: 374100/512000
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voodoo
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Posted - 2005.01.05 11:24:00 -
[26]
Originally by: Mira Spellholde It might sound odd, but honestly I had more fun as a noob then im having now. Before when my most powerful ship was a frigate or a low end cruiser, things seemed hard and it was enjoyable to work for what i wanted. Now I the daily routine for me ussually sounds something like "Oh, another 100m in the wallet and a few dozen NPC BS's dead....so whats next?".
Im not saying that i'd give up what I have now....just stating a point of view (even if it is weird and confusing).
I agree The learning and building of the char. was fun and exciting. I have plenty of fun now but I also had alot of fun maybe more when space was unexplored, venturing to 0.0 was dangourous, things were new. of course all games I guess are like that. Its all good But yeah if the origianl posters friends didnt like the beginning, they wouldn't of lasted anyhow prolly. I wish we could get out of our ships walk over to the bar and have a fps game it would then be the best game ever. the game would almost satisfy everyone :P
The Blue Pills Make Me Happy |

Ranger Whitestar
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Posted - 2005.01.05 11:42:00 -
[27]
I think it's all about having the patients to play for a month or so with minimum skills. we had a friend recently join the game just before the advanced skills came out. and he got his basic frigate skills and some weapons skills, and was quite happy killing rats on lvl 1 and 2 missions. the whole time he was doing this he was learning nothing but learning skills. we as a corp sorted him out some implants too, which of course improved the times.
now he has well over a million skill points, he may even have 2 million now. and guess what, he is now learning everything he wanted to learn all along, but at a far greater rate. e.g. he wanted to learn cruiser 5, was going to take him 37 days. now it will only take him 24 days and change. thats a saving of almost 13 days, and if you think about that. the first month or so he spent on learning skills will come back via shorter times for other skills in no time. basically he is going to be learning skills and stuff way faster than any of us who started the game earlier.
so the moral of this is simple. a little patients, a few good buds with a decent living statndard ingame and guidance. anybody could be on a par with a avatar of a year old by last years standard. in the space of about 6 or 7 month now, thats whats good about the game now. i personally think CCP have done more than enough to encourage new players. damn my avatars only 4 months old now, and ive already got 6 million skill points, in 8 more months that means i could have 18 million, and i know there are people who have played since beta who wouldnt of even dreamed of being able to do that.
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Novarei
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Posted - 2005.01.05 11:46:00 -
[28]
I have had a few friends try the game and its 50/50 wether they like it or not, a lot of them expect it to be first person combat, and when they learn that combat is more point and click than first person piloting it puts them off a little. Other than that the main complaints at the moment are the server problems, people starting the game now are thinking that the recent server problems are an average day in the world of eve.
Myself I was always interested in finding a game that took more of my time than things like counterstrike and actually gave me something back, i got on the EVE beta, but the client never ran properly :( I will say however I dont know how I would have reacted to the game if I had not had friends who played and joined their corp. Being in a friendly environment with support is a good part of the game. If i had had to choose a corp for myself i fear I may have not liked the game.
Needless to say I still plan to be playing in a years time.
+--------------------------------------------+
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Elandur
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Posted - 2005.01.05 11:58:00 -
[29]
Personally, I love this game, and I'm still a noob. I've been playing for 22 days (or so) and I'm already getting plenty of action. For me it's both slow paced and fast paced at the same time. It's like nothing I've ever played. I was hooked WAY before my trial was over, in fact I was hooked within a couple days. I can understand how some people would be too impatient for the game, though. It does require a bit of patience. Usually I'm a very impatient person, but even I have enough patience to enjoy this game :) Of course it helped that I already know a couple people that play (My gf's dad and brother play, and my gf is starting to play), and I knew that I could bring at least one person in with me (Which I already have :)). Would I have stayed in the game if I diddnt know any other players? Probably, but the chances would have been slimmer.
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Turiel Demon
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Posted - 2005.01.05 12:27:00 -
[30]
Well, I've been here 2 months now, and started out with a 14 day trial. Before those 2 weeks were over I was flying a tier 3 cruiser (rupture), could use MWD and propulsion jamming mods, and was participating in PVP with some friends who had been in EVE longer.
How hard starting up is depends on the help you get at the very beginning. The friend that introduced me to EVE told me what atributes would be best to chose and what options to take in the character creation options, what skills to aim for first and gave me some starting iskies (500.000).
If I hadn't known to get, say, int and mem and perc as main atribs, I might have wasted 1/5 of what I had on charisma, which would have been a shame, if I hadn't known to get frig4 right from char creation it would have taken me days extra to get to cruiser, and I might not even have been able to use tier3 frig right away.
I think starting players should have access to more information on character creation, so that you know what all the starting skills and atributes that you can chose will actualy be good for.
Now I'm going to be spending a month getting all the learning skills trained, so that future training won't be so time consuming. I suggest that these skills should be made available to starting characters in some way, to not make it neccesary for them to use up a good bit of their training time at the start on training skills that will make training easier but not enhance your gameplay any. ------------
/me wants a restart firing after reload macro to save some effort when shooting at stations for hour after hour after hour... (EEEP! don't ban me!!!111oneoneone) |
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