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Thread Statistics | Show CCP posts - 4 post(s) |

Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 08:08:00 -
[1]
Edited by: Raimo on 15/10/2010 08:09:54 Partially copypasting my post from the test server forum, and I have not read this thread but this needs to be voiced:
Approach and Align should be the same key shortcut for logical reasons (both are approaching the object, also the on screen button location)
Also, I haven't tested on SISI but read that align and warp default next to each other (A and S), this *will* get people killed, why not use A (approach *AND* align) and W (warp) (more logical as well?) (And swap S for orbit maybe)
And if it's true that CTRL- clicking also *unlocks* targets(devblog said "toggle" so it must be) it's probably one of the better CCP trolls ever, that should obviosly be changed as most people spam CTRL when acquiring targets, as well as misclick on already locked targets... Shift-click for unlock and keep CTRL just for lock or something?
Then there's this hilarious bit that also supports something to be done to the approach key
Quote: I foresee a few accidents as pilots try to approach and lock a target at the same time (Ctrl+Q by default).
---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 08:22:00 -
[2]
Originally by: Taudia
Originally by: Raimo
And if it's true that CTRL- clicking also *unlocks* targets(devblog said "toggle" so it must be) it's probably one of the better CCP trolls ever, that should obviosly be changed as most people spam CTRL when acquiring targets, as well as misclick on already locked targets... Shift-click for unlock and keep CTRL just for lock or something?
You can't drop a target that isn't locked, so this would only occur when the lagg is pretty bad. Though if the overview updates while you are spamming...
Which it will do like anyone who PVP's knows. Let's not chance it, eh? ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 10:13:00 -
[3]
Edited by: Raimo on 15/10/2010 10:15:09
Originally by: Raimo
Partially copypasting my post from the test server forum, and I have not read this thread but this needs to be voiced:
Approach and Align should be the same key shortcut for logical reasons (both are approaching the object, also the on screen button location)
Also, I haven't tested on SISI but read that align and warp default next to each other (A and S), this *will* get people killed, why not use A (approach *AND* align) and W (warp) (more logical as well?) (And swap S for orbit maybe)
And if it's true that CTRL- clicking also *unlocks* targets(devblog said "toggle" so it must be) it's probably one of the better CCP trolls ever, that should obviosly be changed as most people spam CTRL when acquiring targets, as well as misclick on already locked targets... Shift-click for unlock and keep CTRL just for lock or something?
Then there's this hilarious bit that also supports something to be done to the approach key
Quote: I foresee a few accidents as pilots try to approach and lock a target at the same time (Ctrl+Q by default).
Quoting myself so I can at least say "told you so" if this stuff hits TQ
ofc I understand defaults are defaults but having to redo them always is a drag - hence:
- swap orbit for S and warp for W
- combine Align and Approach to A, to the same keyboard location like they are in the on-screen buttons (and don't use Q in the defaults at all, CTRL-Q yeah?)
- remove "toggle" from CTRL-targeting, add Shift- or Alt- clicking for "unlock" (Try some actual PVP, especially fast paced small gang stuff if you need to ask why)
If these obvious errors are fixed it is probably going to be a great feature so thanks.
_ ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 11:24:00 -
[4]
Edited by: Raimo on 15/10/2010 11:34:42
Originally by: CCP Optimal There is no need to worry about the new toggle target lock functionality, since it will only unlock the target if you have finished locking, so spam clicking while targeting will not unlock.
Still unacceptable, sorry.
PVP is hectic, misclicks are common and spamming CTRL-click a bit too long after acquiring lock a certainty, so it *IS* something to worry about.
Please revise this design decision or at least make it a preference between lock/unlock toggle and just locking!
(At least I personally rarely unlock stuff manually, either someone pops or gets out of range - I can see the benefit for logistics pilots or big fleets switching targets but it definitely should be a toggle or preferably 2 separate modifier keys) ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 12:17:00 -
[5]
Originally by: ****facemillionare
Originally by: CCP Optimal There is no need to worry about the new toggle target lock functionality, since it will only unlock the target if you have finished locking, so spam clicking while targeting will not unlock.
This will be really terrible if there is no option to disable it, or to make it like Raimo said. Please reconsider this for the sake of small gang and solo PVP. If you have not done extensive small gang or solo PVP, please reconsider saying it won't be a problem when you have no idea whether or not it will be.
That's the spirit!
[bittervet OT]
Sometimes I wish the devs understood what many players have understood over the years:
Empire building and huge space battles makes for great marketing and can be fun for a while (longer for the people calling the shots)...
But EVE in solo/ small gang PVP mode is one of the best computer games ever made, or it used to be... It is indeed getting nerfs regularly, and has been for years. Sadly not too many buffs recently, or incentives for newer players to attempt it.
[/bittervet OT] ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 12:42:00 -
[6]
Edited by: Raimo on 15/10/2010 12:45:35
Thanks for the support thar, nice to see I'm not the only one questioning CCP Optimal's reasoning in regards to CTRL-lock toggle.
Originally by: CCP Optimal There is no need to worry about the new toggle target lock functionality, since it will only unlock the target if you have finished locking, so spam clicking while targeting will not unlock.
So, what about the Align & Approach defaults? If you really want to troll new players by leaving CTRL-Q as a very probable misclick, can you at least make sure that a single key can be assigned to perform several commands "at once" (which some could think as ******ed but would allow us to manually combine Align and Approach if your coding or sense of humour somehow prohibits pre-combining them in the shortcut settings) ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 15:56:00 -
[7]
Originally by: Koshiko Murakami
Originally by: CCP Optimal There is no need to worry about the new toggle target lock functionality, since it will only unlock the target if you have finished locking, so spam clicking while targeting will not unlock.
Uh, yeah, about that. In fleet fights I routinely ctrl-click broadcasted targets to make sure I have them all locked up. Toggle-lock is seriously going to screw me up. It's a great idea, but please, please give us a lock-only button or just separate out the unlock functionality entirely. I know that's a bit painful after you've worked on implementing and debugging a new feature, but people really do know what they're talking about here.
Yep. Sensor boosted Interceptors are going to have troubles as well, they're bound to still be spamming lock when a larger sig target is already locked.
Also
Originally by: Shasz
Activate different overview tabs (left/right arrows?) Change active target (tab to cycle through them?) Create bookmark at current location
Good ideas.
Originally by: Shasz
Select/scroll items on overview (up/down arrows)
Not sure if that's good or confusing
Originally by: Shasz
Allow removal/rebind of double-click to move!
WTF why? Manual flying/ aligning is very important.
---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.15 20:52:00 -
[8]
Edited by: Raimo on 15/10/2010 20:55:19
Originally by: Snakes Eye Ctrl + Click should be lock and lock only, There will be a few tears if you try to get lock again of a target if you got damped or Jammed.
I tend to spam the lock button as the jammer timer is close to the end to ensure i tried my best to get point/reps back on as soon as possible.
Binding it to another like Shift + Click for unlocking might be the better idea then taking a chance and slapping both on same binding and depending on amount of complaints leave it or "fix" it.

Seems like quite a bit of people agree that the CTRL- lock *toggle* is suboptimal compared to the current behaviour (or the OPTIMAL solution of using separate modifier keys for lock and unlock)
Ahem. 
But seriously and with respect to the hard working devs, this seems like a truly wonderful UI progression overall but please listen to us and don't break existing things in the progress! (This is the only major thing "going wrong" here, tho combining Align and Approach would be sensible, as well as revisiting the defaults IMHO) ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.21 13:37:00 -
[9]
So, where do we stand currently, CCP?
Are you still hell bent on breaking the game with undisableable CTRL-unlock/toggle, CTRL-Q default and all that, ruining a potentially *magnificent* UI improvement? ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.22 07:23:00 -
[10]
Edited by: Raimo on 22/10/2010 07:25:36
Originally by: Aegis Stormborn AWESOME
CCP Disregard the negativity in this thread, great job on the new and very much needed improvements. That being said, I am pleased but not satisfied. Keep up the good work, don't stop it here!
Probably already mentioned but:
-Shortcuts for drone control -PLEASE PLEASE PLEASE short cut for overloading modules and racks, ctrl/alt + Fkey would be awesome for this I never ever, ever use them for their current function of activating a 15th module and the spot to over load them is incredibly tedious to click.
Bolded the stupid (The functionality you're asking for has existed for years, as have *some* useful drone shortcuts)
Now, how about that CTRL- toggle issue, CCP (Optimal)? ---------- www.eve-arena.com
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Raimo
Genos Occidere HYDRA RELOADED
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Posted - 2010.10.27 08:57:00 -
[11]
Edited by: Raimo on 27/10/2010 08:59:57
Originally by: CCP Optimal
Originally by: Raimo Now, how about that CTRL- toggle issue, CCP (Optimal)?
I'm happy to announce that the "Toggle lock target" functionality has been replaced by "Lock target" [CTRL] and "Unlock target" [CTRL+SHIFT]. The "Toggle lock target" functionality is still going to available, but is by default not bound to any shortcut.
We've also moved the "Quit game" command to a new, harder-to-accidentally-trigger shortcut and introduced "select next/previous locked target" commands.
+ a bunch of other smaller tweaks and improvements!
Great news, I'm definitely agreeing with Raivi! 
Thanks a lot for listening. Sorry for my harsh tone on the matter but you devs have to admit for a history of ignoring feedback at times, I'm glad it was not the case here. ;)
Now the only issue remaining for me would be, can we combine approach and align to the same key at least as an option?  ----------
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