Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Subjorn
|
Posted - 2010.10.15 14:05:00 -
[1]
I understand that space is lawless. However this is a game and it is meant to be fun.
I have a couple things I just hate and irratate me to no end.
Please feel free to post yours.
These items are just things that I think CCP could easily change and would do a world of good for the playerbase and only the griefers would be mad about. And really who cares about them?
1.You're doing missions and some random person warps in and starts salvaging your wrecks. Can we at least make it where they go red so I can attack them for stealing? At this point my only options are to let them steal my salvage or blow it up. I blow it up.
2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them. Can we not get at least a popup when someone takes a hostile action towards you that allows you to leave fleet instantly so that concord can do their job and pop these griefers. This happened to a corp mate when another corp mate invited him to go mining and he lost a retriver.
3.WarDecs in high sec, I like the idea behind wardecs but if players choose to start a corp in high sec they are wanting to focus on other aspects of the game not PVP. I'm not saying get rid of wardecs in high sec but what I am asking is that if someone wnats to wardec a high sec corp that the corp being dec'd must accept it or it doesn't happen. A newbie corp can be griefed endlessly by people.
Eve online is an amazing game but there is a point where you let the natives go wild to the point of spoilin the game play for others. In all things moderation is a good idea and currently the griefers are being allowed to run rampant with the full support of CCP..
I know none of this will ever change but I needed to get it off my chest
TL;DR - QQ
|
Chingyz
Caldari Reverse Psychology. BAT PHONE
|
Posted - 2010.10.15 14:10:00 -
[2]
Trolls and whiners, you don't do either very well
|
Tigobitty
Caldari Australian Mining and industry Corp Intergalactic Exports Group
|
Posted - 2010.10.15 14:15:00 -
[3]
ds!
--------------------
"A good skirmish is one you can live to fly away from... a Great skirmish is on where you can still use your ship afterwards.." |
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.10.15 14:21:00 -
[4]
Originally by: Subjorn 1.You're doing missions and some random person warps in and starts salvaging your wrecks. Can we at least make it where they go red so I can attack them for stealing? At this point my only options are to let them steal my salvage or blow it up. I blow it up.
Because allowing miners to attack canflippers was such a brilliant idea in the past, amirite ? If such a guy comes into your mission, what you should do is offer him a "50-50 split" contract, where he follows you around (you provide the bookmark, no need for scanning) and you split the earnings 50-50. Chat his ears off POLITELY. Ask him to be your friend. Be cheerful. With a bit of luck, he'll be so creeped out he won't ever come into your mission again. Or, you know, just ignore him - who the bloody heck bothers with loot and salvage nowadays anyway ? Just speed-run your missions. That, or wait for when the Noctis comes around. You can tractor beam wrecks, he can't.
Quote: 2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them. Can we not get at least a popup when someone takes a hostile action towards you that allows you to leave fleet instantly so that concord can do their job and pop these griefers. This happened to a corp mate when another corp mate invited him to go mining and he lost a retriver.
Failure to understand game mechanics and/or read ancient patchnotes FTW. The "lofty scam" was rendered impossible quite a while ago. JUST by fleeting up and nothing else it is IMPOSSIBLE to get into a position where the other player can blow you up without CONCORD showing up. If it's still somehow possible, it's a bug/exploit and that guy should ask for GM assistance. I'm betting that it's not a bug, but simple failure to understand what's going on. There has to be quite a bit of extra weird activity on YOUR part for them to be able to do any of that.
Quote: 3.WarDecs in high sec, I like the idea behind wardecs but if players choose to start a corp in high sec they are wanting to focus on other aspects of the game not PVP. I'm not saying get rid of wardecs in high sec but what I am asking is that if someone wnats to wardec a high sec corp that the corp being dec'd must accept it or it doesn't happen. A newbie corp can be griefed endlessly by people.
That's what you have NPC corps for. Want a player corp ? Learn to deal with wardecs. It's not even difficult. Hell, my corp is full of ruttin' idlers, carebears and newbies almost exclusively, yet we've still survived enough wardecs over the past 4 years (even had fun with some of them). Don't like wardecs ? Stay in the shallow end of the pool in a NPC corp.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
Tranka Verrane
Perkone
|
Posted - 2010.10.15 14:30:00 -
[5]
Edited by: Tranka Verrane on 15/10/2010 14:32:32 Akita beat me to it.
Originally by: Subjorn
1.You're doing missions and some random person warps in and starts salvaging your wrecks. Can we at least make it where they go red so I can attack them for stealing? At this point my only options are to let them steal my salvage or blow it up. I blow it up.
Salvaging wrecks is a valid career choice, nothing wrong with it. Many players do not choose to salvage (especially now they have decreased in price so much) and if you do you are in competition with anyone else for it. The loot is yours, by dint of creating the wreck, but something else needs to be done before that wreck turns into salvage. If they changed this mechanic now they would cut players out of the game who've legitimately made it their path of choice. You already have an advantage in being able to tractor and know exactly where they are that means you have the edge over your competitors.
Quote: 2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them. Can we not get at least a popup when someone takes a hostile action towards you that allows you to leave fleet instantly so that concord can do their job and pop these griefers. This happened to a corp mate when another corp mate invited him to go mining and he lost a retriver.
Learn game mechanics. they don't work like that. He did something else that made him able to be shot, and you don't know it because you've heard it third hand.
Quote: 3.WarDecs in high sec, I like the idea behind wardecs but if players choose to start a corp in high sec they are wanting to focus on other aspects of the game not PVP. I'm not saying get rid of wardecs in high sec but what I am asking is that if someone wnats to wardec a high sec corp that the corp being dec'd must accept it or it doesn't happen. A newbie corp can be griefed endlessly by people.
Wardecs in hisec are a legitimate way of:
1: Fighting friends without interference from those who don't respect rules of engagement that you have agreed upon. 2: Removing people you don't like, for whatever reason, from where you have to interact with them. 3: Protecting valuable resources.
If you can't deal with the above then you shouldn't be playing Eve. On the other hand they are also used just to grief those too weak to defend themselves, and often chase them out of the game. Personally I would agree with that side of your argument, and advocate more geographically limited wardecs to limit such casual douchebaggery (each region a wardec applies to counting as a separate war, for instance, with the commensurate cost increase).
__________________________________________________ Player Since 2005 Over 4000 hours logged
For ingame help and advice join channel 'Mentors'.
|
gfldex
|
Posted - 2010.10.15 14:32:00 -
[6]
If that is all you have to complain about you never got griefed. Are you posting with your main?
|
Slanith
|
Posted - 2010.10.15 14:49:00 -
[7]
Edited by: Slanith on 15/10/2010 14:54:51 No this is my main.
Originally by: Akita T Because allowing miners to attack canflippers was such a brilliant idea in the past, amirite ? If such a guy comes into your mission, what you should do is offer him a "50-50 split" contract, where he follows you around (you provide the bookmark, no need for scanning) and you split the earnings 50-50. Chat his ears off POLITELY. Ask him to be your friend. Be cheerful. With a bit of luck, he'll be so creeped out he won't ever come into your mission again. Or, you know, just ignore him - who the bloody heck bothers with loot and salvage nowadays anyway ? Just speed-run your missions. That, or wait for when the Noctis comes around. You can tractor beam wrecks, he can't.
Really you are saying I should share with him after I did all the work. In certain missions the salvage is worth more than the mission itself also I want the salvage for production. Can flippers want to be attacked and want to grief others but last time I checked a Hulk wasn't a combat ship. Did something change lastnight?
Quote: 2.Failure to understand game mechanics and/or read ancient patchnotes FTW. The "lofty scam" was rendered impossible quite a while ago. JUST by fleeting up and nothing else it is IMPOSSIBLE to get into a position where the other player can blow you up without CONCORD showing up. If it's still somehow possible, it's a bug/exploit and that guy should ask for GM assistance. I'm betting that it's not a bug, but simple failure to understand what's going on. There has to be quite a bit of extra weird activity on YOUR part for them to be able to do any of that.
This is still happening and is being done by pilot CocaColaMiner as recently as last week to multiple pilots. Reading Comprehension FTL. This didn't happen to me.
Quote: 3.That's what you have NPC corps for. Want a player corp ? Learn to deal with wardecs. It's not even difficult. Hell, my corp is full of ruttin' idlers, carebears and newbies almost exclusively, yet we've still survived enough wardecs over the past 4 years (even had fun with some of them). Don't like wardecs ? Stay in the shallow end of the pool in a NPC corp. .
High sec is the shhallow end of the pool. Forced PvP has never been a good idea in a game and never will, the game devs didn't make this game so they could feel good about themselves. They made this game to sell it get a player base and make money. People seem to forget that. The problem is that if they altered a few things that player base would grow, they would make more money, hire more people and be able make more content for us. ___
Quote: You know what kind of griefing I'm tired of ? The one chipping at your sanity, eroding any leftover bits of trust in mankind you might have still had. Stuff like "minerals from ore I mine myself is free, therefore worthless or at least worth less than the minerals on the market"... or "I got those datacores through research, I can totally make a sweet profit on invention, since those datacores were free therefore worthless"... or "waah, waah, why is the PLEX so expensive" or even "waah, you damn dirty apes, what have you done to my technetium". That's the "griefing" I'm sick and tired of. Oh, and let's not forget anything containing the words "macro", "bot" or "microtransaction". And "AFK" (especially in the "AFK cloaker" construct). Plus occasionally "Bacon".
Mmmmm Bacon
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.10.15 14:59:00 -
[8]
Edited by: Akita T on 15/10/2010 15:05:34
Originally by: Slanith Really you are saying I should share with him after I did all the work.
Yes. Either share with him willingly or do it faster than he does it. He has to scan for you first. You have the advantage there. Why aren't you using it ?
Quote: Can flippers want to be attacked and want to grief others but last time I checked a Hulk wasn't a combat ship. Did something change lastnight?
And a PvE-fit boat is no PvP ship either. Also, a Hulk or even a bloody Badger can be fit to become a half-decent combat craft. Hulk even moreso, thanks to the ample drone bay and shield resists bonus. Your point being ?
Quote: This is still happening and is being done by pilot CocaColaMiner as recently as last week to multiple pilots. Reading Comprehension FTL. This didn't happen to me.
It was the generic plural "you", not the actual, singular you-Slanith. But anyway... ...if you are CONVINCED this guy is doing something fishy, feel free to petition him. The GMs will probably set you straight. Not the first couple of them though, they seem to have a lot of newer GMs that know just as much about game mechanics as a half-a-year-old newbie.
Quote: High sec is the shallow end of the pool.
Ok, ok, you're right. Highsec is the shallow end of the pool. Also, the end of the pool where the kiddie pool is located. The one with ankle-deep water. NPC corps is that ankle-deep kiddie pool. Stay in it if you're afraid of the shallow end. God forbid you even think about the deep end then.
Quote: Forced PvP has never been a good idea in a game and never will
Non-consensual PvP was one of the few the main ideas behind EVE, the one thing that really set it apart from other games. That, and full looting, and the economy model. If you truly believe what I just quoted, EVE is certainly NOT the game for you.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
Louis deGuerre
Gallente Amicus Morte Dead Muppets
|
Posted - 2010.10.15 15:00:00 -
[9]
Edited by: Louis deGuerre on 15/10/2010 15:02:56
Originally by: AFK Cloaker
AFK Cloaking for days on end. Gets old pretty fast.
Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
|
Abbot Laarkin
Order Of Mystical Mountain Monks
|
Posted - 2010.10.15 15:02:00 -
[10]
Akita pretty much covered it.
But in relation to point 2....
"2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them. Can we not get at least a popup when someone takes a hostile action towards you that allows you to leave fleet instantly so that concord can do their job and pop these griefers. This happened to a corp mate when another corp mate invited him to go mining and he lost a retriver. "
You should perhaps learn to check potential corp mates a little more thoroughly. Do you have some form of recruitment vetting procedures in place? If so they appear to of failed this time, this happens. It's not the end of the world.
Eve is what it is, there are many pitfalls for the unwary.....Love this game ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
|
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.10.15 15:09:00 -
[11]
How the bloody hell did I miss the "corpmate" part the first time around ? Brilliant ! _
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
Dian'h Might
Minmatar Cash and Cargo Liberators Incorporated
|
Posted - 2010.10.15 15:12:00 -
[12]
Akita said just about everything I was going to say except for this:
Most of those things mentioned in the OP are exactly the reasons that me, and the majority of my friends play eve. If you want an MMO where you're safe all the time, go play one of the hundreds of other MMOs that don't allow the things you complain about.
One other point: Every single one of the mechanics that allow you to be "griefed" work both ways. You can use those very same mechanics to protect yourself and/or retaliate against a "griefer". - - - Dian'h Might - C&Ps resident "internet kleptomaniac" |
Bernard Schuyler
|
Posted - 2010.10.15 15:14:00 -
[13]
Originally by: Subjorn I understand that space is lawless. However this is a game and it is meant to be fun.
I have a couple things I just hate and irratate me to no end.
Please feel free to post yours.
These items are just things that I think CCP could easily change and would do a world of good for the playerbase and only the griefers would be mad about. And really who cares about them?
1.You're doing missions and some random person warps in and starts salvaging your wrecks. Can we at least make it where they go red so I can attack them for stealing? At this point my only options are to let them steal my salvage or blow it up. I blow it up.
2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them. Can we not get at least a popup when someone takes a hostile action towards you that allows you to leave fleet instantly so that concord can do their job and pop these griefers. This happened to a corp mate when another corp mate invited him to go mining and he lost a retriver.
3.WarDecs in high sec, I like the idea behind wardecs but if players choose to start a corp in high sec they are wanting to focus on other aspects of the game not PVP. I'm not saying get rid of wardecs in high sec but what I am asking is that if someone wnats to wardec a high sec corp that the corp being dec'd must accept it or it doesn't happen. A newbie corp can be griefed endlessly by people.
Eve online is an amazing game but there is a point where you let the natives go wild to the point of spoilin the game play for others. In all things moderation is a good idea and currently the griefers are being allowed to run rampant with the full support of CCP..
I know none of this will ever change but I needed to get it off my chest
TL;DR - QQ
I will answer your question civilly. The problem that I have with your list is you are picking on NON-Griefer things.
1) They have explicitly stated that Space Law is that Salvage is not owned. Only the loot. It isn't griefing.
2) You might as well just ask them to disallow fleet kills. CONCORDING a ship for not blowing up a Fleeted member seems... pointless. Also, there is a pop up warning when you join a fleet about getting shot at.
3) The ONLY point of a WarDec is being able to attack people in High Sec. You want to remove wardecs altogether?
There may be some legit griefing practices that are just not really fun for anyone, but you are targetting the wrong mechanics.
|
Slanith
|
Posted - 2010.10.15 15:14:00 -
[14]
Quote: 2.Learn game mechanics. they don't work like that. He did something else that made him able to be shot, and you don't know it because you've heard it third hand.
I'll give you that, 3rd hand is not often the best source of details on a given situation, I will do some testing tonight to see if I can duplicate it using both my accounts. If I find that it's still able to be done then i'll report it as it appears to not the allowed by CCP. Which is good to hear.
Quote:
1: Fighting friends without interference from those who don't respect rules of engagement that you have agreed upon. 2: Removing people you don't like, for whatever reason, from where you have to interact with them. 3: Protecting valuable resources.
With my idea you can still war your friends, removing people you don't like and protecting valuable resources is more of a lowsec situation than a high. Don't get me wrong I like wardecs I just don't like them in high sec.
Quote:
If you can't deal with the above then you shouldn't be playing Eve. On the other hand they are also used just to grief those too weak to defend themselves, and often chase them out of the game. Personally I would agree with that side of your argument, and advocate more geographically limited wardecs to limit such casual douchebaggery (each region a wardec applies to counting as a separate war, for instance, with the commensurate cost increase).
Like I said before I like WarDecs. I just think there has to be a solution to the ability of people being able to chase nw players out of the game. An NPC corp can't offer pilots the same advantages as a player ran corpoeration. In most settings a lower student to teach ratio is better to a student learning.
Honestly having to check local , making safe spots, changing loadouts on your normal ship layout to a pvp fit and watching your back constantly is an amazing feeling that no other MMO on the market can give you. There is no way i'll leave this game.
|
Jint Hikaru
OffWorld Exploration Inc
|
Posted - 2010.10.15 15:22:00 -
[15]
My one would be -
People who are too lazy to figure hout how to avoid or deal with situations in the game. So much so that all they can do is whine on the forums and try to get valid game mechanics changed to suit themselves without a thought for the affect on the Eve as a whole.
1. I presume you are in a mission hub, because the agent is the highest quality and you can minmax your isk/hour. You are also not salvaging as you go because fitting a salvager means you might loose some DPS and you then cant complete the mission fast enough. Sheesh, many ways to avoid ninjas... learn and adapt!
2. A fleet mate cant kill you. Your corp mate who this happened to did not to proper checks on whoever it was they invited into their corp.
3. This again. Eve is a PVP game.... deal with it. Who ever heard of agreeing to go to war!
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Dasubervixen
|
Posted - 2010.10.15 15:27:00 -
[16]
Griefing? In EvE? There is no such thing as griefing in EvE. Unless you're being picked on by the same person/s over and over again. For no reason other then harassment. Its not griefing.
You whiners need to get over thinking every little thing that you don't like is griefing. Because its not.
Anything done within the rules of the game is NOT griefing. Get over it. |
gfldex
|
Posted - 2010.10.15 15:29:00 -
[17]
There seams to be much confusion what grief play really is. I will bring a few examples to show you that you never got griefed in your playtime.
1) Follow Subjorn around from local to local with the help of locator agents. Post a link to this thread and point out what a whiny wimp he is in local chat.
2) Contact the CEO of Subjorn and advice him to be really really careful with hangar and wallet access because of a corp theft commited by Subjorn with an alt char.
3) Scan down Subjorn's missions and bump him out of weapon range. Works really well if Subjorn happens to fly a domi.
3a) If Subjorn happens to be in Rescue the Girl, join him with a sniper fit Apoc and destroy the station thingy. If he is able to tank the full spawn, destroy the can with the girl.
3b) Steal any mission object you can get hold of from Subjorn's mission and auction them to the general public. Don't forget to post a link to that contract in local chat and tell the locals where that item came from.
4) Infrom local chat about Subjorn's RL. Mention questional sexual choices, unfavourable body conditions, etc. pp. . Lie has hard as you can.
5) Try to learn anything you can about Sobjorn's out of game life and use it to his disadvantage. (Some goons wrote a latter to the boss of a former bob member. That guy nearly lost his job.)
*) Do anything that will make Subjorn feel miserable. Keep in mind that you target his _feelings_ not his ISK/ships/reputation.
|
Abbot Laarkin
Order Of Mystical Mountain Monks
|
Posted - 2010.10.15 15:43:00 -
[18]
Originally by: Akita T How the bloody hell did I miss the "corpmate" part the first time around ? Brilliant !
Was surprised you did. Possibly you are fatigued / drunk / stoned / far too busy to care / losing your touch.... (delete as appropriate)
Oh Mr. OP....As to CCP getting more subs leading to more content. Personally I consider non-consensual PvP to be THE content in Eve. Everything else is just shiny, I like shiny as much as the next person, but not as much as I like PvP (in whatever form it takes).
Griefing is a term that is both incorrectly used, and dramatically overused. None of the situations as you describe them are "griefing". The mechanics are there for everyone to see, and for everyone to learn. Each of your examples are avoidable if you (the generic "you" ofc.) take the time and trouble to learn how. God knows the rest of us had to.
Peace. ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
|
Slanith
|
Posted - 2010.10.15 15:55:00 -
[19]
Originally by: gfldex There seams to be much confusion what grief play really is. I will bring a few examples to show you that you never got griefed in your playtime.
1) Follow Subjorn around from local to local with the help of locator agents. Post a link to this thread and point out what a whiny wimp he is in local chat.
2) Contact the CEO of Subjorn and advice him to be really really careful with hangar and wallet access because of a corp theft commited by Subjorn with an alt char.
3) Scan down Subjorn's missions and bump him out of weapon range. Works really well if Subjorn happens to fly a domi.
3a) If Subjorn happens to be in Rescue the Girl, join him with a sniper fit Apoc and destroy the station thingy. If he is able to tank the full spawn, destroy the can with the girl.
3b) Steal any mission object you can get hold of from Subjorn's mission and auction them to the general public. Don't forget to post a link to that contract in local chat and tell the locals where that item came from.
4) Infrom local chat about Subjorn's RL. Mention questional sexual choices, unfavourable body conditions, etc. pp. . Lie has hard as you can.
5) Try to learn anything you can about Sobjorn's out of game life and use it to his disadvantage. (Some goons wrote a latter to the boss of a former bob member. That guy nearly lost his job.)
*) Do anything that will make Subjorn feel miserable. Keep in mind that you target his _feelings_ not his ISK/ships/reputation.
]
You sir are epic, hats off thats some impressive stuff there. *salute*
Think of me as middle management and the post is a meeting with upper management. I get constant complaints and you want to keep new people in the game happy and the only option is to either tell them to man up or quit and I just don't think thats fair to new players.
There have been some very impressive ideas and solutions to said problems. The salvage solution as simple as it is a perfect way to avoid my only problem with certain players which is the whole salvage thing.
And as for the post about CocaColaMiner we weren't warned about him until after he joined and the 24 hour timer is what allowed him to not be kicked immediatly.
Most people who start this game don't know that you shouldn't trust anyone. This game is likely the most ruthless game on the market and that is one of the things that has drawn me to playing it for so long.
Anyways can't wait to see whats next that last post was EPIC.
|
De'Veldrin
Minmatar CareBears on Fire The Obsidian Legion
|
Posted - 2010.10.15 16:11:00 -
[20]
Originally by: gfldex
5) Try to learn anything you can about Sobjorn's out of game life and use it to his disadvantage. (Some goons wrote a letter to the boss of a former bob member. That guy nearly lost his job.)
Though I would avoid doing this if you live in the US. We're so sue happy that you'd probably wind up slapped with a defamation of character and mental suffering suit so large, your grandchildren would still be paying it off.
I'm just saying. --Vel
|
|
Slanith
|
Posted - 2010.10.15 16:20:00 -
[21]
Originally by: De'Veldrin
Originally by: gfldex
5) Though I would avoid doing this if you live in the US. We're so sue happy that you'd probably wind up slapped with a defamation of character and mental suffering suit so large, your grandchildren would still be paying it off.
I'm sure you could get away with this in the U.S, most people who would do this likely don't have money anyway and you can't get blood from a stone, but you can from a stoner.
|
Poastin Tart
|
Posted - 2010.10.15 16:24:00 -
[22]
Originally by: De'Veldrin
Originally by: gfldex
5) Try to learn anything you can about Sobjorn's out of game life and use it to his disadvantage. (Some goons wrote a letter to the boss of a former bob member. That guy nearly lost his job.)
Though I would avoid doing this if you live in the US. We're so sue happy that you'd probably wind up slapped with a defamation of character and mental suffering suit so large, your grandchildren would still be paying it off.
I'm just saying.
Divorce attourney here, what litigation am I missing out on?
|
De'Veldrin
Minmatar CareBears on Fire The Obsidian Legion
|
Posted - 2010.10.15 17:02:00 -
[23]
Originally by: Poastin Tart
Originally by: De'Veldrin
Originally by: gfldex
5) Try to learn anything you can about Sobjorn's out of game life and use it to his disadvantage. (Some goons wrote a letter to the boss of a former bob member. That guy nearly lost his job.)
Though I would avoid doing this if you live in the US. We're so sue happy that you'd probably wind up slapped with a defamation of character and mental suffering suit so large, your grandchildren would still be paying it off.
I'm just saying.
Divorce attourney here, what litigation am I missing out on?
Have you considered expanding into the untapped but potentially lucrative field of mental anguish due to in-game griefing claims? COuld be a money spinner.
Also could flop over on its back like a dead animal in the desert, but there you go. --Vel
|
Slanith
|
Posted - 2010.10.15 17:07:00 -
[24]
LOL start having ambulane chasers in EVE, someone bumps your ship outside of station and you file a property damage and bodily injury claim.
Since most people have insurance on the ships that would be kind of funny.
"When he slammed into my port thrusters in his Domi I got me some whip lashin!"
|
Tau Cabalander
Caldari
|
Posted - 2010.10.15 17:53:00 -
[25]
Originally by: Subjorn 1.You're doing missions and some random person warps in and starts salvaging your wrecks. Can we at least make it where they go red so I can attack them for stealing? At this point my only options are to let them steal my salvage or blow it up. I blow it up.
I just abandon all wrecks, and let them have whatever they want. The griefers leave because there are no tears, and those that really need the ISK are grateful.
I also don't mission for corps with agents in busy systems. I don't see ninjas often (about twice a year).
Quote: 2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them.
Next time you join a fleet, read the pop-up. Being in a fleet does not allow you to shoot non-corp members.
Quote: 3.WarDecs in high sec, I like the idea behind wardecs but if players choose to start a corp in high sec they are wanting to focus on other aspects of the game not PVP.
Join an alliance. Even a small casual alliance can usually field a half dozen people willing to station camp griefers whenever they login. In my experience, the griefers soon retract the wardec if there are no tears, and more losses than gains.
|
Ren Nekk
Caldari Science and Trade Institute
|
Posted - 2010.10.15 18:15:00 -
[26]
Wow you guys must really love posting. Trolls got it easy these days.
|
Jennifer Starling
|
Posted - 2010.10.15 19:20:00 -
[27]
Originally by: Subjorn 1.You're doing missions and some random person warps in and starts salvaging your wrecks.
Wel that's hardly griefing, it's a very minor annoyance.
Originally by: Subjorn 2.Someone invites a player to fleet up just so they can destroy their ship without concord attacking them.
Ehm afaik it doesn't work that way (anymore).
Originally by: Subjorn 3.WarDecs in high sec
I agree on this one. It's very hard to believe that the police will look the other way for 20 cents if you want to kill people in their "zone".
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2010.10.16 05:34:00 -
[28]
Originally by: Akita T How the bloody hell did I miss the "corpmate" part the first time around ? Brilliant !
because these posts are so generic and similar that you don't fully read them. happens pretty often to me these days.
and also that is all normal gameplay nothing like Griefing. anything I could say to help has already been said so good luck and have fun, also fly safe-ish
|
Dian'h Might
Minmatar Cash and Cargo Liberators Incorporated
|
Posted - 2010.10.16 05:49:00 -
[29]
Originally by: Ren Nekk Wow you guys must really love posting. Trolls got it easy these days.
Pretty sure most of the responders are full aware that he's trolling. However, new players also read this forum so might as well respond to it for their benefit. - - - Dian'h Might - C&Ps resident "internet kleptomaniac" |
Destination SkillQueue
Are We There Yet
|
Posted - 2010.10.16 07:01:00 -
[30]
Originally by: Dian'h Might
Originally by: Ren Nekk Wow you guys must really love posting. Trolls got it easy these days.
Pretty sure most of the responders are full aware that he's trolling. However, new players also read this forum so might as well respond to it for their benefit.
Pretty much this, although it is hard to tell a clueless person from a troll at times. It is all about information control. If you just ignore all possible trolls, the information on the issue is controlled entirely by the troll. It can cause a lot of damage and spread misconceptions, since not all the readers will be able to tell the difference between accurate information and trolling/misinformation.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |