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Eron Relentless
The Scope Gallente Federation
6
|
Posted - 2012.08.04 16:36:00 -
[31] - Quote
Why the **** would CCP force people to go to lowsec? If you want to fight highsec people, come to highsec and wardecc them.
Sandbox = everyone playing as they please. All these "make people go to lowsec" scrubtopics come from bored wannabe-leetzor gankers who dont get to smash enough helpless PvEers and industrialists. All this "carebears need to learn the hard way" is total bull**** because in fact they dont have to if they dont want to and theres not a ******* thing you will EVER be able to do about it. You wont get carebears handed to you on a silver plate.
Grow a pair and go fight PvP ready targets or STFU and pick an fps game. |

Eron Relentless
The Scope Gallente Federation
6
|
Posted - 2012.08.04 16:43:00 -
[32] - Quote
Tarsus Zateki wrote:I would love to see CCP have an "accident" and all of highsec and lowsec suddenly become nullsec for a few days aside from a small handful of systems, let's say all the systems that are currently 1.0 security. Do you want to bet that folks would adapt and learn to live with these new arrangements and carry on with their business? Or would we find a huge portion of the game's population crammed into a handful of systems?
Care to elaborate how would newer pilots barely able to replace their battlecruiers learn to adapt and carry on to their business? Ill tell you what would happen - Goonscrubs and the like would be camping every single ******* system and gate for the whole time, making hundreds or even thousands of people not even log in for the time being and / or unsubscribe eventually, boasting manly about how uberawesome pro they are, giving all those newbie scrubs a valuable lesson.
Result of which would be even worse reputation of the game, less pilots in the game, less money for CCP and even more angry gankers than ever before because there would be even less badly fitted poor pilots to 30v1 on gates.
EVE is a game and games are played to be fun. Overcoming immense obstacles and hating every minute of your experience is not fun, thus it will never happen.
You, sir, are full of ****. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
868
|
Posted - 2012.08.04 16:46:00 -
[33] - Quote
Goonswarm's newbies are thrown into Nullsec on their very first day in the game. Our instructions to them are, "Do the tutorials so you know how to move your spaceships, then kill yourself to VFK." They seem to do just fine and generally end up loving this game.
Why is it that they do fine in Nullsec when they don't even have the skillpoints to properly fit out a Rifter? We help them!
That could happen elsewhere in the game if the rest of the player population would stop being a bunch of selfish, me and only me, types! A newbie player joining the game would have nothing to fear about 0.0 everywhere if there were lots of nice mentors and corporations to hook up with.
Folks would adapt to a new way of life.
But you're right it would destroy subscription numbers so it would be detrimental to the game in the long run. That's why I was only musing, try it sometime imagination is fun! You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Eron Relentless
The Scope Gallente Federation
6
|
Posted - 2012.08.04 16:58:00 -
[34] - Quote
Tarsus Zateki wrote:Goonswarm's newbies are thrown into Nullsec on their very first day in the game. Our instructions to them are, "Do the tutorials so you know how to move your spaceships, then kill yourself to VFK." They seem to do just fine and generally end up loving this game.
Why is it that they do fine in Nullsec when they don't even have the skillpoints to properly fit out a Rifter? We help them!
That could happen elsewhere in the game if the rest of the player population would stop being a bunch of selfish, me and only me, types! A newbie player joining the game would have nothing to fear about 0.0 everywhere if there were lots of nice mentors and corporations to hook up with.
Cool story bro. Maybe it works for the insignificant number of somethingawful people trying EVE out, all the other newbies from all around the world dont have an alliance to baby sit them.
Typical newbie can barely afford to replace a frigate and will stick to highsec for months minimum .. why? Because everywhere you go trying to find out information about EVE, youll will see bored vets with tens or hundreds of millions of skillpoints fielding ships worth billions of ISK on a daily basis posting about how everyone should be forced to leave highsec - not because having your frigate instagibbed in random gate camp will teach you anything, but because theyre bored because the lowsec/0.0 folk has learned how to avoid them / doesnt really mind losing any type of ship.
Not to mention that if you are new to the game and try to make friends, you will most likely get scammed right away.
So, as I said, stick to the sandbox idea - some people prefer not to fight or dont have the means to fight (SP, ISK, years old veteran friends to babysit them) and thus they prefer to stay in relatively safe highsec and I dont see anything wrong about it. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
868
|
Posted - 2012.08.04 17:06:00 -
[35] - Quote
I think you missed some of my post there. That's okay it would have been detrimental to your mindless goon hating anyhow. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Bunolagus
NIPTO
9
|
Posted - 2012.08.04 19:07:00 -
[36] - Quote
How is alliance nullsec any different from highsec for an alliance member? If you know that they only people allowed in are friendly how is it any different?
It seems to me that far too many nullsec dwellers have decided to play nice with each other and locked half the galaxy down. In response, activities far better suited to nullsec are happening in lowsec. |

Garreth Vlox
Sons Of 0din Dark Therapy
37
|
Posted - 2012.08.04 19:12:00 -
[37] - Quote
Rek Seven wrote:I don't think it is that simple but i agree the different security zones should have unique resources.
I personally think that low sec should be the primary place for drug harvesting/manufacture.
This^ |

Suddenly Forums ForumKings
Republic University Minmatar Republic
126
|
Posted - 2012.08.04 19:24:00 -
[38] - Quote
I like the idea of mercoxit in lo sec. Would make me filthily rich. |

Knoppaz
distress signals
16
|
Posted - 2012.08.04 19:32:00 -
[39] - Quote
awww.. "grow a pair bla bla" is sooo original. i'm really thinking of giving you a +1 for that.. ..well, no. since you didn't understand the idea (or didn't care to think about it for just a little more than a second) i'll give you a
hint: people who don't want to fight, won't mine mercoxit right now because it's 0sec stuff. would they do it after the change? nope, so nothing changes for them. got it? here's your cookie..
hint2: people who would like to take some risk, but are scared of bubbles won't mine it right now, but might give it a try after the change.
noone is forced to do anything. everyone can decide for himself if he's willing to take the risks (or just buy that stuff on the market). Now if you still don't understand this simple principle then maybe you are the one to stfu and look for an fps game..
__________________________________________________ distressSIGNALS http://distresssignals.tumblr.com
a capsuleer's way to insanity |

Sentamon
Imperial Academy Amarr Empire
103
|
Posted - 2012.08.04 20:12:00 -
[40] - Quote
Tarsus Zateki wrote:I think you missed some of my post there. That's okay it would have been detrimental to your mindless goon hating anyhow.
Done feeling sorry for yourself yet? ~ Professional Forum Alt -á~ |

Soon Shin
Caucasian Culture Club Transmission Lost
118
|
Posted - 2012.08.04 21:59:00 -
[41] - Quote
Well we can expect much more nullsec presence in lowsec if that becomes the case.
Perhaps allow nullsec alliances to have a small amount of control of the empire system for a small rent fee.
|

Inxentas Ultramar
Ultramar Independent Contracting
22
|
Posted - 2012.08.06 09:08:00 -
[42] - Quote
As a resident of lowsec, I can't resist to respond to this.
IMO the issue at hand isn't mining yield per se... our corp does activities in lowsec and while it doesn't make billions, it provides enough ISK (and fun) to be worth the effort. Now, we kind of guard our systems but people just passing through don't really harm our ISK income. In fact, those that visit the station may even contribute to our income by buying our stuff. Popping every ship coming over a gate might, in fact, harm our own business. This is why we don't camp gates often and if we do, we pick our targets. I'd rather roam the system looking for ratters and probers. People that keep to the gates/stations are not harming us in any way. There's no point in camping the gates unless we are moving valuable assets over it or something.
The only thing keeping people out of lowsec is proper organisation. People ratting solo tend to jump when a -10 sec stat character from 2003 drops into local, and for good reason if you are not looking to get podded. If you are not into lowsec just to PvP (but in there to make some bloody money), then there's no point in engaging an experienced pirate solo. It's more cost-effective to flee the system or warp around and get back after local cools down. Lowsec entrepeneurs can also counter with patience, the most deadly weapon in EvE. That means that you won't see them around for a while when local spikes.
It's kind of an "eb and flow" situation in lowsec. Fortune seekers come to make ISK, and start trouble by kicking other people out. This marks the system in the map window when looking for "Ships killed in the last 24 hours". In turn, this attracts pirates, giving the fortune seekers a hard time. So they jump the system, trying to give the pirates zero targets. After a while local dies down again and the blockade runners / ratters / campers will re-appear. Once you are aware of this flow and can manipulate it, low becomes far more fun. There are as many people in low, as low is fun to be in. |
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