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| Author | Thread Statistics | Show CCP posts - 10 post(s) |
![]() Ghostfire |
Posted - 2005.01.06 19:42:00 -
[1] Edited by: Ghostfire on 06/01/2005 19:48:43
^^ Nice Suggestions: Fleet Ammo Carrier - Reasoning: To allow fleets to set up cloaked meeting point to rearm. - Special ability: Remain cloaked within 500m of object providing speed = 0 Cargo Increase +10% per level, 10% Inertia per level - Skills: Cloaking 5 Sig Analysis 5 Covert Ops 5 - Cargo: 2500 m3 - Speed: Slightly Faster than an indy . - Slots: 1 High Slot 5 Medium 3 Low Frigate Carrier - Reasoning: To allow fleets to bring ships with them - Special ability: Can carry 5 frigates +1 frig per level. Can only carry frigates. Launched in a simular way to drones and remain inactive until boarded or scooped. - Skills: Logistics 4 , Hull Upgrades 5 , - Cargo: ? not sure how this idea can be implemented. - Speed: 100 m/s - Slots: 3 High Slot[2 launcher] 5 Medium 1 Low |
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