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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Fallout

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Posted - 2010.10.29 10:35:00 -
[1]
CCP Hunter's new dev blog shares details on what occurs during daily downtimes, and how we are working towards reducing them to zero. Read all about it here.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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CCP Fallout

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Posted - 2010.10.29 11:48:00 -
[2]
Originally by: Arthur Pewty So was this bad timing or what - 11:36 and the Server status is still "Unknown" :)
Also for the Pedants out there - can you fix the server time, its off by over 1 minute. Also can you fix my clients time - varies from server by up to 30 seconds.
Well, it's not November 1st yet. At least on this planet ;)
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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CCP Hunter.

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Posted - 2010.10.30 14:26:00 -
[3]
Originally by: Chruker
Originally by: Double Dee 1st!
Maybe in some other universe 
Anyway, great job on reducing the DT.
Have you been able to shift maintenance jobs so they can be done while TQ is open or have their need been eleminated.
We have done both. Over the past 2 years, all new services and upgrades to existing services have been implemented/optimized so that they are not dependant on the daily downtime. Death to downtimes ! |
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CCP Hunter.

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Posted - 2010.10.30 14:26:00 -
[4]
Originally by: Plastician Great news, but can we be trusted to take our own breaks? Is this really a responsible thing to be doing to us? 
Haha, I trust you to decide when you need a break  Death to downtimes ! |
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CCP Hunter.

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Posted - 2010.10.30 14:27:00 -
[5]
Originally by: Gripen
Originally by: CCP Hunter It is our goal that sometime in the not too distant future, EVE Online will have no daily downtime.
Does it mean that in "not too distant future" you'll be able to remap systems between the nodes without need of downtime? Will the node reboot (players disconnection) be still required for this?
We are already able to remap systems during runtime but it requires to disconnect all users.(The node doesnt reboot.) As the project moves forward we will hopefully be able to provide better user experience for the remaps. Death to downtimes ! |
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CCP Hunter.

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Posted - 2010.10.30 14:31:00 -
[6]
Originally by: Ulair Memmet So use the improvements that you guys made in the DT-progress and give yourself a little room for mistakes.
We already have 10-15 minutes buffer in there. If we need more downtime than officially announced. We will of course let the players know via Message Of the Day and on the forums. Death to downtimes ! |
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CCP Hunter.

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Posted - 2010.10.30 14:40:00 -
[7]
Originally by: Bhattran Similarly for leaving corp/dropping roles/wardec that are supposed to take 24hrs but at least one only needs until DT to come/go will those now actually work on 24hr timers or whut?
I know we aren't there yet but you can't drop a bomb like this and not expect questions.
Tbh, I put my flame suit on preparing for the worst but all questions/concerns so far are good and constructive. 
We will of course make sure that all timers you described above will work as intended when moving forward. Death to downtimes ! |
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