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Baneken
Gallente School of the Unseen
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Posted - 2010.11.11 05:53:00 -
[31]
Originally by: Jack Miton Bomb Deployment II, III, IV and V. All totally useless.
Yes shaving 25% from 2min reuse timer is completely useless or being able use all bombs, IV in only 3 days so it's not ezatly wasting any time. V might be useless but IV certainly isn't. |

Baneken
Gallente School of the Unseen
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Posted - 2010.11.11 05:55:00 -
[32]
Originally by: Lana Torrin Multitasking past 3 is pretty useless.. Actually, outside of logi when was the last time you NEEDED to target more than 6 things at the same time and weren't just not unlocking the last one because you were slack? So by that, Targeting to 5 is also useless, unless you are a logi pilot..
Ant BS can target 8 targets which is rather important once you have enough DPS to skill stuff faster then you can lock. Going above 12 is useless though. |

Flapkonijn
BLACK LIGHTNING MINING CREW
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Posted - 2010.11.11 13:01:00 -
[33]
Deep Core Mining 3,4 or 5...
Must be most useless skill in game considering any exhumer/barge can mine outside of the blast radius.
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Devil tiger
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Posted - 2010.11.13 08:51:00 -
[34]
Controlled burst for Minmatar, as their ships are by design projectiles & missile only.
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raukosen
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Posted - 2010.11.16 11:11:00 -
[35]
Originally by: Lana Torrin Multitasking past 3 is pretty useless.. Actually, outside of logi when was the last time you NEEDED to target more than 6 things at the same time and weren't just not unlocking the last one because you were slack? So by that, Targeting to 5 is also useless, unless you are a logi pilot..
Is there even a ship that can lock more than 10 targets (multitasking 3) without an auto targeter? Anyway, as a logi pilot having the max number of lockable targets you can is important.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2010.11.16 11:32:00 -
[36]
Originally by: raukosen Is there even a ship that can lock more than 10 targets (multitasking 3) without an auto targeter?
Add a Signal Amplifier II to your Marauder, Logistics or Triage carrier and you can have 12 targets without wasting a highslot.
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Kyra Felann
Gallente The Scope
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Posted - 2010.11.18 03:36:00 -
[37]
Edited by: Kyra Felann on 18/11/2010 03:45:27
Originally by: Mookie80 Drone Nav 5 makes some drones too fast to track. Which is bad.
This was fixed a while back. It works now.
Also, ITT: people who can't read. -----SIGNATURE-----
Originally by: CCP Ginger Ships have crews, most pod controlled frigates do not, above that they have crews of varying sizes. Hope that helps.
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Ravenal
The Fated E.Y
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Posted - 2010.11.18 14:07:00 -
[38]
learning skills ... useless unless you are going to train skills.
- I couldn't resist...
.
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Lost Greybeard
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Posted - 2010.11.19 11:37:00 -
[39]
Originally by: Baneken
Originally by: Jack Miton Bomb Deployment II, III, IV and V. All totally useless.
Yes shaving 25% from 2min reuse timer is completely useless or being able use all bombs, IV in only 3 days so it's not ezatly wasting any time. V might be useless but IV certainly isn't.
There is almost no situation where you'll actually try to launch two bombs in two minutes. And the word "almost" is only in there because there's always someone stupid enough to do any completely pointless thing.
4 is good to access lockbreaker and stuff, though. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |

Orion GUardian
Caldari
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Posted - 2010.11.19 12:10:00 -
[40]
Originally by: Kyra Felann
Also, ITT: people who can't read.
Yeah noticed that....still listing USELESS skills when the Op asked for harmful ones...
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